Home > Event, kMS, kMSt > kMSt ver. 1.2.475 – Soul Master!

kMSt ver. 1.2.475 – Soul Master!

Cross the Styx

Finally! The patch containing the reorganized Soul Master (Dawn Warrior) has been released! It also includes a newly updated chat system as well as a visual remake of Henesys! There are a lot of Monster Life additions but I won’t be going over them because Monster Life sucks. Read on for more information~

Oh yeah, the 10th anniversary patch will be coming soon! They added some preview events in the real server so I’ll talk about those too!

Fighting Arkarium

An Easy Mode has been added for the boss Arkarium. To enter, you can choose which mode you want at the entrance of the existing boss. If you can clear Easy Mode Arkarium, you will receive random prizes of some of the items that Normal Mode would give you.

Note, the one per day limit is shared between Easy Mode and Normal Mode. You cannot enter both in one day.

Makinator Pendant

They also added the Makinator Pendant, as a prize from both Easy and Normal Arkarium. It gives 10 to all stats, 250 HP and MP, 1 attack and magic attack, with 2 slots. It can be traded with the Platinum Scissors of Karma.

Henesys

Henesys Marketplace

Henesys Park

Henesys has been visually reworked! I think it looks great, but  I definitely will miss the old version, just because of nostalgia, haha. They even updated the NPCs!

Maple Chat

Buddy Chat

The messenger system has been revamped into the Chat system! There are three options now, 1:1 chat, buzz chat, and friend chat. 1:1 is where you are paired with a random person to talk one on one, buzz chat is a chatroom with a large number of users to talk about anything, and friend chat lets you talk to a group of friends you choose.

There’s also a like system for the chat now, you can receive it from others. There’s even a ranking, it gets reset once a week. A new NPC has been added called Irene in Henesys, for the new chat system.

Cygnus' Soul Xerxes' Soul Zakum's Soul

Cygnus, Xerxes, and Zakum souls have been added for the Soul Weapon system.

Petite Pets

Root Abyss Pets

Two new sets of pets have been released, the first consists of the Petite Red, Blue, and Purple pets. The second is based on the Root Abyss sealing guardians!

MapleStory Homepage

Oh yeah, today the MapleStory homepage updated its design because of the upcoming 10th anniversary! I think it looks really nice, way better than before, haha.

MapleStory 10th Anniversary Public Event

The MapleStory 10th Anniversary Public event has begun and will run until May 6. Basically, this is just a precursor event, you can send in your fanart of MapleStory to show off to others! If you get enough votes, you can even win Maple Points!

Everyone who sends something in receives a Public Participant medal which gives 3 attack and magic attack (permanent!).

MapleStory 10th Anniversary Advertising Model Selection Event

There’s also the 10th Anniversary Advertising Model Selection event! Basically they’re looking for people with great quotes to celebrate the 10th anniversary. Those who get chosen will get a Model Participant medal (5 attack and magic attack, permanent!) and Maple Points!

Black Day Couple Heart Breaker Event

The MapleStory Black Day Couple Heart Breaker event has begun and will run until April 30!

Couple Monsters

Hunt down those dumb Couple Monsters (because obviously you’re single and you hate anyone in love) to collect some drops.

Couple Monster Rewards

They’ll drop Black Day Solo Food (this gives you Solo Points), Pendants, Couple Rings, and if you’re lucky, a Love Letter or a Black Day Iron Bag (which can give you Solo Pendant or Solo Ring scrolls or potions).

Solo Point Medals

As you collect Solo Points from Couple Monsters, you’ll be eligible for prizes! 30,000 points gets you the Maple Always Solo medal (3 attack and magic attack, 4 all stats) and 80,000 gets you the Maple Heart Breaker medal (6 attack and magic attack, 8 all stats).

However, they expire in 30 days…

Great Solo Ring and Pendant

Collect 10 Pendants or Couple Rings from Couple Monsters and you’ll be able to trade them in for real equipment! The Great Solo Ring gives 1 all stats with 3 slots, and the Great Solo Pendant gives 1 attack and magic attack with 5 slots.

However, these too expire in 30 days…

MapleStory Cygnus Returns Soul Master

The Soul Master, having stronger souls than anyone else, have been reborn to use the strength of the sun and the moon. By borrowing the power of the Falling Moon and Rising Sun, they bring them together with Solunar Time. Some skills might become different based on this mechanic.

Rising Sun State Falling Moon State  Solunar Time State

In non-Nexon terms, the new Soul Master uses two ‘stances’ (not really, but that’s a good way of putting it). One is Falling Moon and the other is Rising Sun. Some skills will be different based on which mode you’re in, you’ll notice this when the two skills have the same icon. There is also the Solunar Time state in fourth job that lets you have the benefits of both!

Note: You won’t be able to use the Rising Sun versions of skills in second job until third job. Also, the two skills share one icon I believe, so you don’t have to level them up separately.

Soul Master Skills

Beginner

Elemental Slash Effect

  • Elemental Slash Elemental Slash: Strike up to 3 enemies in front of you with a slash of unrefined elemental power dealing 130% damage.

Journey Home Effect

  • Journey Home Journey Home: Borrow Shinsoo’s aura to return to the side of the Empress. There is a cooldown of 30 minutes.
  • Elemental Harmony Elemental Harmony: Learn the harmony between the elements and increase your affinity for them, increasing your STR by 1 for every 2 character levels.
  • Elemental Expert Elemental Expert: Your mastery over the elements decreases all your attacking skills’ elemental properties by 100%. This skill is unlocked after your fourth job advancement.

Elemental Shift Effect

  • Elemental Shift Elemental Shift: Jump once again while in the air by pressing the jump key with an arrow key.
  • Cygnus Bless Cygnus Blessing: The awakened Empress’ blessing protects you from enemies’ attacks, increasing your resistance to states and elements by 5% (10% for level 2). If other Cygnus jobs exist within your account, you can stack this Link Skill up to 5 times. If linked, this skill’s effects will be reduced to 2% (5% for level 2). (Link Skill)

First Job

Triple Slash Effect

  • Triple Slash Triple Slash: Quickly slash up and down in front of you, dealing 110% damage 3 times on up to 4 enemies. (max level: 20)

Sword of Light Effect

  • Sword of Light Sword of Light: Imbue your sword with your soul, increasing your attack by 20 and your accuracy by 20% for 180 seconds. (max level: 15)

Element Soul Effect

  • Element Soul Element: Soul: Summon the element Soul to give all your attacks an 80% chance to inflict a stun debuff on your enemies for 2 seconds. Passive effect: increase your defense ignored by 10%. (max level: 10)
  • Inner Voice Inner Voice: By tempering your soul, listen to its voice, increasing your HP by 20%, defense and magic defense by 1000, speed by 40, jump by 20, and maximum speed by 20. (max level: 20)

Second Job

Silent Move Effect

  • Silent Move Silent Move: Instantly move past up to 7 enemies and cut them, dealing 245% damage 2 times. (required skill: 1 Falling Moon) (max level: 20)

Loud Rush Effect

  • Loud Rush Loud Rush: Rush through up to 7 enemies in front of you, dealing 245% damage 2 times. (required skill: 1 Rising Sun) (max level: 20)

Trace Cut Effect

  • Trace Cut Trace Cut: Create afterimages of your sword to cut up to 7 enemies, dealing 170% damage 3 times. (required skill: 1 Falling Moon) (max level: 20)

Shadow Burn Effect

  • Shadow Burn Shadow Burn: Burn up to 7 enemies in front of you with the sun’s shadows, dealing 170% damage 3 times. (required skill: 1 Rising Sun) (max level: 20)

Falling Moon Effect

  • Falling Moon Effect Falling Moon: Receive the power of the moon within your sword, increasing your critical chance by 20% and the hit count of all your skills by 2x while reducing your damage to 55%. Rising Sun skills cannot be used while this skill is active. (max level: 20)

Inner Trust Effect

  • Inner Trust Inner Trust: Strike with unwavering belief, increasing your attack by 20 for 180 seconds. (max level: 10)

Nimble Finger Effect

  • Nimble Finger Nimble Finger: Through your will, your reaction speed is boosted, increasing your attack speed by 2 stages for 180 seconds. (required skill: 5 Two-Handed Sword Mastery) (max level: 10)
  • Two-Handed Sword Mastery Two-Handed Sword Mastery: Your mastery over the two-handed sword is increased to 50% as well as your accuracy by 120. (max level: 10)
  • Body and Mind Body and Soul: Train your body and mind, increasing your STR by 40 and your DEX by 20.

Third Job

Moon Shadow Effect

  • Moon Shadow Moon Shadow: Rapidly swing your sword around you, dealing 265% damage 5 times on up to 6 enemies. (required skill: 1 Falling Moon) (max level: 20)

Light Flux Effect

  • Light Flux Light Flux: Cut down 1 enemy in front of you with your sword and light, dealing 350% damage 3 times. (required skill: 1 Rising Sun) (max level: 20)

Moon Cross Effect

  • Moon Cross Moon Cross: Cut diagonally while pulling up to 6 enemies in front of you towards you, dealing 205% damage 4 times. (required skill: 1 Falling Moon) (max level: 20)

Sun Cross Effect

  • Sun Cross Sun Cross: Cut a cross while pushing up to 6 enemies away, dealing 350% damage 2 times. (required skill: 1 Rising Sun) (max level: 20)

Rising Sun Effect

  • Rising Sun Rising Sun: Receive the power of the sun within your sword, increasing your damage by 20% and your attack speed by 1 stage. Falling Moon skills cannot be used while this skill is active. (max level: 20)

True Sight Effect

  • True Sight True Sight: See through all your enemies with the soul’s eye, giving your attacks a 100% chance to reduce your opponents’ defense by 20% and their elemental resistance by 20% for 30 seconds. (max level: 10)

Soul Guardian Effect

  • Soul Guardian Soul Guardian: Borrow the power of an ancient soul, increasing your HP by 2000 and your defense and magic defense by 1500 for 180 seconds. (max level: 20)
  • Will of Steel Will of Steel: Overcome adversity with a soul stronger than any other, increasing your resistance to states and elements by 20% and reducing damage taken by 25%, while healing 5% of your HP every 4 seconds. (max level: 20)
  • Inner Shout Inner Shout: Concentrate on your mind and energize your body, increasing your attack by 30 and your STR by 40. (max level: 20)

Fourth Job

Cygnus Knights Effect

  • Cygnus Knights Cygnus Knights: Receive the blessing of the awakened Empress, increasing the stats of all party members by 15% for 900 seconds. (max level: 30)

Dance of Moon Effect

  • Dance of Moon Dance of Moon: Cut 1 enemy in front of you with a sword that contains the power of the full moon, dealing 600% damage 4 times. (required skill: 1 Falling Moon) (max level: 30)

Dance of Moon (Air) Effect

  • Note: When used in the air, Dance of Moon will have a different effect.

Speeding Sunset Effect

  • Speeding Sunset Speeding Sunset: Split 1 enemy in half with a blade that cuts through the sun, dealing 600% damage 4 times. (required skill: 1 Rising Sun) (max level: 30)

Speeding Sunset (Air) Effect

  • Note: When used in the air, Speeding Sunset will have a different effect.

Crescent Divide Effect

  • Crescent Divide Crescent Divide: Like the waves of the moon, swing your sword around you with a blue colour, dealing 395% damage on up to 7 enemies. (required skill: 1 Falling Moon) (max level: 30)

Solar Pierce Effect

  • Solar Pierce Solar Pierce: Unleash a brilliant ray of red coloured sunlight, dealing 395% damage on up to 7 enemies. (required skill: 1 Rising Sun) (max level: 30)

Soul Penetration Effect

  • Soul Penetration Soul Penetration: With the power of Soul, summon swords with the strength of falling stars that fall to the ground, hitting up to 15 enemies for 850% damage. Enemies hit will be paralyzed for 20 seconds. After 20 seconds, they will take another 850% damage. There is a cooldown of 120 seconds. (max level: 30)

Solunar Time Effect

  • Solunar Time Solunar Time: Depending on the cycle of the sun or moon, accept the flow of time, combining the effects of the Falling Moon and Rising Sun states for 200 seconds. Each time you use a Falling Moon/Rising Sun skill, the next one you use will be the opposite state (this does not affect the stat boosts from Falling Moon and Rising Sun, you will always have both active). (max level: 20)

Soul Pledge Effect

  • Soul Pledge Soul Pledge: Never back down in a battle due to the contract made with an ancient soul, increasing all of your stats by 30, critical chance by 10%, and stance by 100% for 180 seconds. (max level: 30)
  • Two-Handed Sword Expert Two-Handed Sword Expert: Your mastery over the two-handed sword is increased to 70%, as well as your attack by 30 and minimum critical damage by 15%. (max level: 30)
  • Unforeseeable Unforeseeable: Break past your enemies’ defenses using unpredictable attacks, increasing your defense ignored by 50%. (max level: 10)
  • Master of the Sword Master of the Sword: Completely master the sword and enhance your technique. In the Falling Moon state, increase your critical chance by 35% and increase your skills’ attack counts by 2x while decreasing your damage to 60%. In the Rising Sun state, increase your damage by 40% and your attack speed by 2 stages. (max level: 30)
    • Note: these effects replace the effects of Falling Moon/Rising Sun, they do not ‘stack’.

Hyper

  • True Sight - Persist True Sight – Persist: True Sight’s duration is increased by 20 seconds. [required level: 143]
  • True Sight - Enhance True Sight – Enhance: True Sight’s elemental resistance reduction is increased by 10%. [required level: 162]
  • True Sight - Ignore Guard True Sight – Ignore Guard: True Sight’s defense reduction is increased by 10%. [required level: 183]
  • Divide and Pierce - Reinforce Divide and Pierce – Reinforce: Crescent Divide and Solar Pierce’s damage is increased by 20%. [required level: 149]
  • Divide and Pierce - Extra Target Divide and Pierce – Extra Target: Crescent Divide and Solar Pierce’s number of enemies hit is increased by 2. [required level: 168]
  • Divide and Pierce - Bonus Attack Divide and Pierce – Bonus Attack: Crescent Divide and Solar Pierce’s number of hits is increased by 1. [required level: 189]
  • Speeding Dance - Reinforce Speeding Dance – Reinforce: Dance of Moon and Speeding Sunset’s damage is increased by 20%. [required level: 155]
  • Speeding Dance - Ignore Guard Speeding Dance – Ignore Guard: Dance of Moon and Speeding Sunset’s defense ignored is increased by 20%. [required level: 177]
  • Speeding Dance - Boss Killer Speeding Dance – Boss Killer: Dance of Moon and Speeding Sunset’s damage to bosses is increased by 20%. [required level: 195]

Soul Forge Effect

  • Soul Forge Soul Forge: Forge your sword with the power of your soul, increasing your attack by 50, accuracy by 30%, and your maximum damage by 10,000,000 for 200 seconds. [required level: 150]

Cross the Styx Effect

  • Cross the Styx Cross the Styx: Use the power of your soul to near the border of life and death to unleash a powerful blow, dealing 600% damage 5 times on up to 15 enemies (or 1000% damage 6 times if you charge it up fully). There is a cooldown of 90 seconds. [required level: 170]

Glory of Guardians Effect

  • Glory of Guardians  Glory of Guardians: The knights who swore to protect Empress Cygnus undergo a sense of honor, increasing their damage by 10% and maximum damage by 5,000,000 for 60 seconds. This effect only applies to Knights of Cygnus in the party. There is a cooldown of 120 seconds. [required level: 200]

Thanks to Locked of Southperry for the skill icons and effects!

About these ads
  1. Pitk
    April 10, 2013 at 8:01 pm

    yay I’ve been waiting for this :D

    • Owlert
      April 10, 2013 at 8:04 pm

      2nd :D

      • noobie
        April 13, 2013 at 11:13 pm

        cheated to 3rd~ 2nd Luminous?

        • Anonymous
          April 15, 2013 at 5:02 pm

          Is this cheating to 4th?

          • Anonymous
            April 17, 2013 at 10:47 pm

            5TH :P

    • Anonymous
      April 10, 2013 at 8:10 pm

      2nd

    • Anonymous
      April 10, 2013 at 10:18 pm

      i dont get it whats the point of mihile then??????????????

      • Dark Evan
        April 10, 2013 at 10:53 pm

        just a guess but… Mihile (and the other chief knights, if they are released) are supposed to be “full” classes with classic cygnus skills, so people don’t have to qq about their favorite skills’ removal, and how it was the whole reason they wanted their cygnus knight to be a “full” class. It would make sense considering mihile’s storyline is a prequel to the current point in the storyline, before he became the Chief Knight of Light, when his title was just plain Knight of Light, so it wouldn’t make sense to give him a massive revamp like the other CKs anyways, because the course of you playing as him takes place LONG before the Cygnus Returns update. So I predict that now that the other CKs got revamped, they don’t expect as much hate for when they release another Chief Knight, and actually try to release another one, also a prequel storyline, and make it have some of the classic Cygnus Knight skills of its respective branch.

        Also, max, did they raise the max rank on the character deck set effect for having 3 cygnus knights yet?

        • Dark Evan
          April 10, 2013 at 10:57 pm

          TL:DR the point of cheif knight classes is so people can have classic ck skills on a “full” class, and Mihile WILL probs be revamped, but with % changes and such, they may also actually release more chief knights as they may suspect the hate will be less do to the original knights not having those skills anymore

        • NovaNuvaMS
          April 10, 2013 at 11:43 pm

          I was thinking the same thing about the “class cygnus skills” … and I do wonder how Nexon’s going to do that b/c those classic skills are outdated..hopefully they’ll think of something to better to improve these “classic skills”.

        • Shneeble Doo
          April 11, 2013 at 12:33 am

          This is literally brilliant

          • Max of the future
            April 11, 2013 at 4:56 am

            No, this is not ‘literally’ brilliant. Do you even know what literally means? Literally means what is said is NOT TRUE. So you DON’T think it’s brilliant, but you are putting emphasis on something else.

            E.g. I literally shot myself when I saw you use of ‘literally’.

          • RKoutei
            April 11, 2013 at 11:21 am

            Literally was used right. You are clueless about definition of literally. You can use it to show absurdity or as figuratively, but that is a society thing and not the correct way of using it. Similar to slang. It means in a literal manner or strict sense; actually; word for word are all definitions of it. Max you are a clueless illiterate fool.

          • Rawrsaur
            April 11, 2013 at 6:46 pm

            @RKoutei: how the hell are you supposed to use the word “literally” in a figurative sense. You obviously have no idea what it means either.

            Literally
            adverb
            1. in the literal or strict sense: What does the word mean literally?
            2. in a literal manner; word for word: to translate literally.
            3. actually; without exaggeration or inaccuracy: The city was literally destroyed.
            4. in effect; in substance; very nearly; virtually.

            e.g.
            @Max of the Future: I WISH you literally shot yourself when you thought you sounded so smart by making such a literally dim-witted response, and I literally don’t mean literally by your definition.

            ANYWAAYS, I love SM/DW’s revamp. It looks really nice xD All that’s left now is Blaze Wizard and Night Walker.

          • WillyWonka
            April 14, 2013 at 9:31 pm

            Everyone but @Rawrsaur literally has no idea what they’re talking about.

      • April 15, 2013 at 9:58 am

        Me too !@.@ I like the skill name of this class :3 im thinking of naming one of my char (silentdark) mehehe
        AS
        ALWAYS
        LOVE
        MAX
        FOR
        POSTING THIS
        LOVE
        YOU
        BE
        MY
        SUPERStar

      • john
        August 11, 2013 at 10:06 pm

        i beleive they will do Mihile next soon, i mean he made the Dawn warriors. and trained them….

    • canb
      April 12, 2013 at 7:08 pm

      mawhaahahaha

    • toydualer
      April 19, 2013 at 5:25 pm

      ive been waiting for this too :D

  2. Anonymous
    April 10, 2013 at 8:05 pm

    first

  3. Anonymous
    April 10, 2013 at 8:05 pm

    Fantablous =D

  4. Anonymous
    April 10, 2013 at 8:06 pm

    I bet there gonna be another revamp for other class.

  5. gasd
    April 10, 2013 at 8:07 pm

    kinda feels like hayato

    • andyxyoona
      April 10, 2013 at 8:16 pm

      To me, It feels like a Warrior Luminous with Skills Combined rather than Separate.

    • Anonymous
      April 10, 2013 at 9:37 pm

      Moon Shadow= phantoms coat of arms
      but seriously nexon? every single skill is just an AOE slash there are like 3 every single job -___-

      • NovaNuvaMS
        April 10, 2013 at 11:50 pm

        Totally agreed.. Too many classes have AOE skills.. I barely see any differences between classes anymore, they are all too alike.

        • Anonymous
          April 11, 2013 at 1:27 am

          both you and the guy above need to stop bitching and shove those complaints up their ass.

          • i dont care
            April 11, 2013 at 1:54 am

            agreed people complain to damn much, and they seem like the set that will play ever new class or old class that is revamped anyway -_-

          • Anonymous
            April 11, 2013 at 12:40 pm

            Honestly. People are just going to complain until the release of it on GMS. By then, you’ll be seeing revamped Dawn Warriors everywhere.

          • NovaNuvaMS
            April 11, 2013 at 7:40 pm

            I wasn’t complaining, it was just a thought O_o lol smh..

          • Rawrsaur
            April 12, 2013 at 4:23 pm

            Read your comment again. That’s a complaint.

    • toydualer
      April 19, 2013 at 5:30 pm

      yup

  6. Hispanic
    April 10, 2013 at 8:07 pm

    sweet

  7. Anonymous
    April 10, 2013 at 8:08 pm

    lol

  8. Anonymous
    April 10, 2013 at 8:08 pm

    ;p;

  9. Spadow
    April 10, 2013 at 8:10 pm

    Im a faggot

  10. Anonymous
    April 10, 2013 at 8:10 pm

    So, the Sun/Moon thing makes no difference apart from (the very pretty) looks, does it?

    • Max
      April 10, 2013 at 8:50 pm

      They give different stats and give you access to different skills… (until fourth job that is).

  11. Anonymous
    April 10, 2013 at 8:11 pm

    Remarkable =D

  12. Anonymous
    April 10, 2013 at 8:12 pm

    OP AF

  13. Anonymous
    April 10, 2013 at 8:12 pm

    5th

  14. Anonymous
    April 10, 2013 at 8:12 pm

    The best cygnus revamp so far.
    and wow DW is 2h sword now? If you thought prices were high now….

    • Ralf
      April 10, 2013 at 8:58 pm

      They wer always 2handed and this is the worst revamp so far bruh

      • PrismXLT
        April 10, 2013 at 10:04 pm

        DW’s werent 2h or 1h they could have been whatever you wanted them to be, although 1h was more beneficial with the proper equipment setup in the long run. This looks aweful so far its like a bad mashup of Hayato and go knows what else, most definitely dissapointed in this revamp.

        • Shneeble Doo
          April 11, 2013 at 12:30 am

          agreed

    • Shneeble Doo
      April 11, 2013 at 12:30 am

      The worst*

  15. crwrawecewr
    April 10, 2013 at 8:15 pm

    cewcewewcewa

  16. Leaf Chucker
    April 10, 2013 at 8:16 pm

    how do you do the skills that require rising sun or full moon in second job? so we dont have mp?

    • Max
      April 10, 2013 at 8:35 pm

      You can only use the Falling Moon versions of second job skills until you reach third job and get a point into Rising Sun (although I don’t know why someone would use second job skills in third job :P)

      • Emmanuel
        April 10, 2013 at 9:21 pm

        Hey Max, does that Solunar Time skill give you random Combo Orb or something? I was just watching a 4th job gameplay of it and it just came…and also it adds like x4 more to your attacks…

        • Max
          April 10, 2013 at 9:34 pm

          Yeah I think they said that there will be another patch soon with the 10th anniversary stuff as well as updated effects for Soul Master, lol.

          • STFU
            April 14, 2013 at 3:28 pm

            When are you going to update again?

  17. ._.
    April 10, 2013 at 8:18 pm

    ehhh hayato?

    • Anonymous
      April 11, 2013 at 11:06 am

      lol yeah thats what i was thinking

  18. asdfjkl
    April 10, 2013 at 8:21 pm

    Now the Dawn Warrior is the same as the Luminous, except with more Hayato-like skills. Interesting.

  19. DrayOnFire
    April 10, 2013 at 8:22 pm

    This seems a lot like Hayoto.

  20. April 10, 2013 at 8:38 pm

    looks kinda cool

  21. Anonymous
    April 10, 2013 at 8:49 pm

    No holy and light?

    • Shneeble Doo
      April 11, 2013 at 12:28 am

      :(

  22. Max's anonymous fake real life maple girlfriend
    April 10, 2013 at 8:52 pm

    Holy crap this looks tight. Can’t wait for NIGHT WALKER!!! PLEASE BE NEXT

    • WillyWonka
      April 14, 2013 at 9:36 pm

      Well, my friend with the incredibly long name, Night Walkers will probably not be next. Lets just hope that when they finally come they will be the most incredible awesome thing to ever walk the face of Mapleworld… Or I just wasted a crap load of equips on my 120 Nightwalker.

  23. Anonymous
    April 10, 2013 at 9:00 pm

    Sigh… this is a reorganization but it feels more like new releases of jobs… When they make reorganizations they never nerf it so now imagine all the Cygnus the way they are now. It is makes all the old jobs look like shet.

    • Shneeble Doo
      April 11, 2013 at 12:28 am

      but the cygnus knights are old jobs, they came out not long after pirates and before aran, the rest of the heroes, the resistance, and the novans and it was about time for cygnus upgrades. unfortunately, they did a bad job with Soul Master/DW

  24. Priscus
    April 10, 2013 at 9:00 pm

    In the Master of the Sword skill is increases Falling Moon state:, increase your critical chance by 35% and increase your skills’ attack counts by 2x while decreasing your damage to 60% but in the falling moon state skill itself states it already increases it by 2x. Do they stack making it 4x? or does it seriously give us 15% more critical and 5% less damage with out adding anything else?

    • Max
      April 10, 2013 at 9:10 pm

      It gives you 15% more critical and 5% (10% if you include the x2 hits) more damage than before. The hit increase doesn’t stack, you still only get 2x as many.

      • Priscus
        April 10, 2013 at 10:48 pm

        So it increase your dmg by 5% each hit(10% including the 2x skill hit) But is says reduced doesn’t it? I’m so lost max can you explain it a little better?

        • Max
          April 10, 2013 at 11:04 pm

          With just Falling Moon, your damage will be decreased to 55% and your hits will be increased by 2x.

          With Master of the Sword, while using Falling Moon, your damage will be decreased to 60% (5% less of a reduction than regular Falling Moon) and your hits will be increased by 2x. Therefore with this skill, you have basically 10% more damage than regular Falling Moon.

          • Priscus
            April 10, 2013 at 11:29 pm

            Ahh okay I was a little confused I figured that the higher % value was giving less damage not more ahahaha thank you for clearing that up :)!

    • Anonymous
      April 10, 2013 at 9:11 pm

      Priscus :
      In the Master of the Sword skill is increases Falling Moon state:, increase your critical chance by 35% and increase your skills’ attack counts by 2x while decreasing your damage to 60% but in the falling moon state skill itself states it already increases it by 2x. Do they stack making it 4x? or does it seriously give us 15% more critical and 5% less damage with out adding anything else?

      That’s 5% more damage a hit, not less.

  25. Emmanuel
    April 10, 2013 at 9:08 pm

    Damn, These Soul Warriors are buff! Tons of weapon attacking boosts to this class man. Literally lagged my computer when pulling out the calc to just see the overall % of the damage.

  26. Emmanuel
    April 10, 2013 at 9:09 pm

    Definitely a mashup of a Phantom + D Avenger with a bit of DA…

  27. TheDStar
    April 10, 2013 at 9:30 pm

    At least Cygnus Knights aren’t weak anymore.

  28. silverjack
    April 10, 2013 at 9:44 pm

    Waga zweihander ni tateni mono nashi!

    Also, sword nuke arrow.

  29. Rick
    April 10, 2013 at 10:01 pm

    I honestly thought that with the Hyper Skill,
    Soul Masters would be based on a charging system…

    I feel like this system is for Night Walkers. :P

  30. 69OraI
    April 10, 2013 at 10:01 pm

    Finally! I have been waiting for years. My dawn warrior has been patiently waiting. Time to start saving up on those %str tempest equips :D

  31. Max's anonymous fake real life maple girlfriend
    April 10, 2013 at 10:01 pm

    Man i wanna see this dude’s speed cuz if he’s fast too it’s basically kinda like a thief

  32. April 10, 2013 at 10:15 pm

    So…
    Dawn Warrior: Sun and Moon
    Striker: Thunder and Sea
    Wind Archer: Wind and Storm
    And I’m guessing:
    Blaze Wizard: Fire and Earth
    Night Walker: Darkness and Blood/Poison (Depending on how far they’re willing to take this vampire thing)

    • herpderp
      April 12, 2013 at 5:44 pm

      actually i would say wind archers were more of a wind and nature concept

    • Anonymous
      April 13, 2013 at 8:09 am

      Nightwalker is already darkness and poison so you’re guessing they’ll stay the same. Also Wind Archer is all wind and maybe a little nature. I didn’t see much of a storm.

  33. April 10, 2013 at 10:28 pm

    Wow looks kinda cool XD the moon attacks kind of reminds me of Moonlord/Lunar Knight in Dragon Nest

  34. Anonymous
    April 10, 2013 at 10:37 pm

    hayato meets xenon means bam

    the worst cygnus class so far

    • Shneeble Doo
      April 11, 2013 at 12:23 am

      agreed, the worst

  35. Ananon
    April 10, 2013 at 10:39 pm

    How Is This Like Hayato? I See The KMS Version of Luminous All Over This? (In A Warrior Type Format Ofc.)

    • WillyWonka
      April 14, 2013 at 9:39 pm

      Is Your Shift Button Broke Or Something?

  36. Anonymous
    April 10, 2013 at 10:49 pm

    I saw there were Mercedes/Phantom changes. Any idea what these were?

    • Dark Evan
      April 10, 2013 at 11:00 pm

      probs just backports from the live servers

    • Anonymous
      April 11, 2013 at 7:00 am

      From what I see in southperry, I believe it was just description changes

  37. Butt Pirate
    April 10, 2013 at 11:32 pm

    i think i just creamed myself…

  38. Darkstar
    April 10, 2013 at 11:41 pm

    so there’s no job balancing for this patch?

  39. dirtderp
    April 10, 2013 at 11:47 pm

    lol max “i won’t be going over them because monster life sucks”
    i’m dying
    this is funny in a surreal way
    ahahah

  40. Savi
    April 10, 2013 at 11:55 pm

    Looks good! Cant wait for an Adventurer Reorganization, wanna see what they will do with Hero, compared to Soul Master :)

  41. Shneeble Doo
    April 11, 2013 at 12:22 am

    The art work for the new Dawn Warrior is AWESOME but Wow, like damn, i literally HATE this revamp. Soul Masters look boring as hell. Like i am really sorry, i am usually all for revamps and new classes, i LOVED the striker/TB revamp but this is stupid as hell and that sun-moon thing is literally just Luminous’s equilibrium. The skills don’t even look like light… they look like red and blue fire attacks. I am so disappointed, the first time i have been with new skills in a long time

  42. Chx
    April 11, 2013 at 12:25 am

    Moon and Sun system is kinda interesting….it suits the concept of “Dawn Warrior” Falling moon and the rising sun but the skill is more Hayato-alike. Be creative please Nexon.

  43. Anonymous
    April 11, 2013 at 12:32 am

    Better than I expected :o

  44. Rick
    April 11, 2013 at 1:40 am

    Can we scroll the Makinator Pendant with the dominator pendant scrolls?

  45. Farenchizel
    April 11, 2013 at 2:21 am

    I like how you just bluntly say that monster life sucks

  46. TimeFromSEA
    April 11, 2013 at 2:31 am

    this job is actually new in Kms, but for Gms… ya another luminous…

    • Anonymous
      April 11, 2013 at 12:33 pm

      Kms has Luminous too, I’m not sure what difference it makes if this releases in GMS.

      If you mean that GMS likes to compare these new classes to older ones, then sure. That’s what most of these comments consist of. Huur duur.

      • Shneeble Doo
        April 11, 2013 at 2:53 pm

        He/She is referring to the sun-moon system. The system works the same basic way that Luminous’s equilibrium system works in GMS; however, the system for Luminous works differently in KMS, dont ask me why the global team changed the way Luminous worked from the KMS version but they did.

  47. Pitk
    April 11, 2013 at 3:08 am

    Max are the skill damage %s right for the 4th job? the third job surpasses them on damage..(not the single enemy ones)

  48. April 11, 2013 at 3:49 am

    I liked the concept of light but considering the Moonlight is a reflection of the Sunlight was the split really needed?

    Otherwise, I like it it’s beautiful and I WISH Nexon would add alternate attacking methods too all the classes, I would love to see and Aerial Double Spiral on my Bucc.

    (inb4celestia/luna jokes)

  49. Anonymous
    April 11, 2013 at 4:12 am

    Soul Driver noooo QQ

    • Shneeble Doo
      April 11, 2013 at 2:55 pm

      I think soul penetration is an attempted substitute for soul driver but i agree that soul driver should not have been removed and it looked cooler and soul penetration works differently, i don’t like it as much

    • Anonymous
      April 11, 2013 at 3:27 pm

      QQ I love soul driver :O

    • Dark Evan
      April 13, 2013 at 5:10 pm

      stop QQing guys. Both Mihile and UAs still have Soul Driver

  50. Anonymous
    April 11, 2013 at 5:28 am

    Lameeee

  51. Anonymous
    April 11, 2013 at 5:55 am

    mihile was the beta version of what theyre doing atm. poor lab mouse lol.

  52. April 11, 2013 at 6:10 am

    Woa I love the new designs of hensys and victoria island…Looks more like the aftermath of Chaos and Big Bang is over…Its making Maple look like a nice game and lol/aww at the Root pets and the little devils

    I can’t wait to see what else comes and see how well done all the rest of Maple looks

  53. nsfar
    April 11, 2013 at 8:02 am

    Wait, so when i have Solunar Time active does that mean i get both the buff effects of lunar and solar phases stacked on each skill? Like for eg im using Crescent Divide (lunar skill). Do i get Rising Sun’s attack and speed bonus as well when i have Solunar Time active?

    • Max
      April 11, 2013 at 11:43 am

      Yes I think so.

  54. Mobius
    April 11, 2013 at 8:28 am

    They should remake whole Victory Island even the 24 hour store in sleepywood if they want to.

  55. 000
    April 11, 2013 at 11:05 am

    now mihile so noob Haha..

  56. keiolp
    April 11, 2013 at 11:44 am

    Now we want Blaze Wizard revamp!!!

    • DBMaster
      April 11, 2013 at 3:56 pm

      NO we want Night Walker

  57. Anonymous
    April 11, 2013 at 12:54 pm

    I think this makes more sense for “Dawn” Warrior. Dawn is supposed to be the time at which sunlight breaks. I think of it as the time between morning and twilight. This is more suited to the meaning of “Dawn” Warriors.

    Comparing this to Luminous/Hayato is an over-exaggeration of people getting upset. People wanted actual new skills, well…here you have it. Completely new skills, completely new animations. Then of course, the complaints come in. Remember, KMS never got Hayato. Equilibrium is played out differently than Dawn’s system. You’re forced to alternate between the Moon and the Sun, unlike choosing whether you should be light or dark. I would say this uses the very very first Luminous system (and didn’t people get upset at that not coming to GMS?), but it STILL has it’s differences.

    • Shneeble Doo
      April 11, 2013 at 2:59 pm

      True, but Dawn Warriors are called Soul Masters in KMS. You are right that for KMS this class it basically brand new but for GMS it will be a Hayato-Luminous combo.

      • Anonymous
        April 11, 2013 at 9:16 pm

        Hayato can uniquely chain his skills together. His main attack is a keydown skill, and he uses it throughout his job advancements (like Aran’s swing skills).

        Luminous has a disadvantage with Equilibrium over Solunar Time, however he has more freedom in what skills he can use.

        Dawn Warriors/Soul Masters can only use skills depended on what mode he chooses (Falling Moon and Rising Sun). It’s not until he gets Solunar that he ends up having to switch every other skill he uses. Moon > Sun > Moon > Sun…and so on.

        Only thing I’m seeing that’s similar is the 2x hits from DW’s Falling Moon and Luminous’s Equilibrium.

        The systems may share some similarities, but they are in no way exactly the same copies of Hayato and Luminous. Unless you can elaborate. Besides, a lot of classes share their similarity. That shouldn’t be enough to get you to “HATE” this class.

  58. DehBest
    April 11, 2013 at 2:09 pm

    Hey Max, i heard someone say they did some more changes to phantoms and mercedes in this patch. Is this true?

    • Max
      April 11, 2013 at 2:17 pm

      Nope

  59. ProperFix
    April 11, 2013 at 2:37 pm

    Well, I didn’t expect THAT much of OP:
    >Sees skills that adds 1000 and 1500 DEF
    >myjimmiesarerustled.gif
    >Sees that one Ignores 25%of damage dealt
    >ragequit.xcf
    >…. Sees that the skills add total 80 STR
    >WTF.exe
    >Hyper bypasses cap by 10000000
    >maximumoverrustle(1080p).mkv

    Seriously, if theser arent typo’s, there is something wrong.

    Also, WTF will happen with Mikhail/Mihile? Rest of Chief knights?

    • Anonymous
      April 11, 2013 at 3:26 pm

      > Warrior are tanks, whats wrong with 1500 def? 100% from demonslayer is alot more than that
      > Phantom has Pray of Aria 30% PDR
      > 80 STR is nothing
      > Bypass cap. So wut? Only if your extremely funded

      Not op at all

      • ProperFix
        April 11, 2013 at 3:41 pm

        You are kidding me, right? Others have DEF increace only by 200 max, cap bypass only 50000, which is 200 TIMES LESS than Soul Master,

        How it’s not OP again?

        • Anonymous
          April 11, 2013 at 5:46 pm

          This is after unlimited when all the bypass caps were changed from 50k to 5m

        • Anonymous
          April 12, 2013 at 4:38 am

          Learn your facts before making a statement. Everything you said was inaccurate or completely wrong. Everything listed there wasn’t “OP” at all. There are classes that gain more than 80 in their main stat, paladins ignore 50% of damage dealt at level 30. Also many skills can go pass 10,000,000 over the new cap using hyper passives and buffs.

          • ProperFix
            April 12, 2013 at 9:02 am

            OK, I admit, I’m not up-to-date.

            Still, my original complain, that is 1000 + 1500 DEF in 1st and 2nd job remains. However much tank Soul Masters are, they are still in more damage dealing bureau, like Kaiser, and shouldn’t as such have more DEF than Palladin and Mihile, the shieldbearers, who lacks the damage and range due to one hand Swords.

    • Don Kanonji
      April 11, 2013 at 9:38 pm

      your knowledge of file formats…it excites me

      • Anonymous
        April 11, 2013 at 11:54 pm

        hm…that’s a strange turn on

    • April 11, 2013 at 11:42 pm

      i agree. amount of W. att boosts it gets on almost every skill in quite undermining to other classes. Lets hope it gets balanced in upcoming KMST patches…

  60. Anonymous
    April 11, 2013 at 4:44 pm

    Seems boring to me… hope night lord is next and not nerfed to hell like phantom. We need a fun, powerful thief.

  61. Alkojhdhsdcuhhchd
    April 11, 2013 at 5:10 pm

    Anonymous :
    Seems boring to me… hope night lord is next and not nerfed to hell like phantom. We need a fun, powerful thief.

    Dbs

    • Maple is doomed
      April 11, 2013 at 6:31 pm

      dbs fun? nah tooooooo mainstream most of them are dmg hoes dropped and deleted mine after hitting cap there is no real challenge to the class no style nothing to go, is just as boring as those Angelic(Loli) busters

    • WillyWonka
      April 14, 2013 at 9:45 pm

      Naw, DBs are gross.

  62. Xfinalkey
    April 11, 2013 at 6:38 pm

    Hmm.. How about the Ultimate Adventurers then? Or the normal adventurers that did the UA skill quests? Is it possible that after the Cygnus revamp that their unique skill will be revamped too?

    • Anonymous
      April 12, 2013 at 1:23 am

      They probably will. Look at this revamped DW. The attacking skills revolve around the moon and sun, but all of a sudden 4th job has that one soul attack skill “Soul Penetration”, which is the similar to “Soul Driver.” They put that one skill unrelating to the sun and moon just so that UA warriors can use it. WBs still have their “Piercing Arrow” attack. Not sure about pirates, but I think they might get the anchor attack.

      • Anonymous
        April 13, 2013 at 8:16 am

        And then after that the explorers will ask for another buff because that wasn’t good enough for them. :3

  63. Anonymous
    April 11, 2013 at 7:27 pm

    That’s so overpowered, it hurts.

  64. Anonymous
    April 11, 2013 at 7:56 pm

    NovaNuvaMS :
    I wasn’t complaining, it was just a thought O_o lol smh..

    Oh don’t worry, it wasn’t towards you. It was more towards @ the poster above you. D:

  65. PersonMan
    April 11, 2013 at 9:57 pm

    I hope night walker and blaze wizard have 2 elements too like dawn warrior have sun and moon element, wind archer have wind and leaf/grass/forest/w.e element, and thunder breaker have lightning and water element.

  66. April 12, 2013 at 2:48 am

    Is it just me or does it seem like almost all the skills for lunar/sol are pretty much the same?… I can see some interesting things happening with solunar + sun/moon cross but everything else other than moon shadow/light flux seem to have the same effect. If your 4th job skills replace those two, why even bother with moon? Sun would have a much higher damage increase (120% +1 atk speed vs moon’s 110% +20% crit), no?

    I got a bit hopeful reading about the mechanic, but after looking at the skills, I gotta say that Thunder Breaker’s update seemed much better.

    • Anonymous
      April 12, 2013 at 4:41 am

      In 4th you get to use both of them at the same time. They effect all of your skills whether or not its in light or dark mode.

      • April 12, 2013 at 5:03 am

        Huh, that’s interesting. I assumed there’d be a cooldown to it like Lumi.

        Still, the problem remains that the skills are undeniably similar and don’t actually provide much variety to the class.

  67. ШТО
    April 12, 2013 at 3:56 am

    Привет

  68. Anonymous
    April 12, 2013 at 4:18 am

    Somehow this reminds me of something that’s a cross-breed between Kaiser and Luminous o-O

  69. April 12, 2013 at 5:05 am

    I’ve seen some of the videos with the new pets involved, its looks like they each give a buff.

    Anyone know what kind of buffs these pets are giving?

  70. Eclipse
    April 12, 2013 at 5:07 am

    luminous – light and dark matter
    soul master – sunlight and moonlight

  71. Anonymous
    April 12, 2013 at 7:44 am

    Wow that’s a lot of def/Mdef! 1000 from inner voice and another 1500 from soul guardian.

    • ProperFix
      April 12, 2013 at 8:55 am

      That’s what I’m complaining about. More DEF than Paladin and Mihile?! In 1st and 2nd JOB?!

      OP all the way out.

      • Howdy HowNow
        April 12, 2013 at 1:16 pm

        Don’t worry. They’re getting buffed soon

      • Anonymous
        April 12, 2013 at 6:24 pm

        Whats so good about DEF?

      • Anonymous
        April 13, 2013 at 8:11 am

        Paladins ignore fking 50% damage at 2nd job. Do you really not know anything about paladins?

  72. canb
    April 12, 2013 at 7:07 pm

    kjnl

  73. Anonymous
    April 12, 2013 at 7:56 pm

    They finally made the site available to other browsers :D, or has it been that way for a while now (I don’t like using IE….)

  74. Anonymous
    April 12, 2013 at 9:25 pm

    I can see next class…

    1st job, hit all monster on screen. 2nd job, hit all monster on map. 3rd job, hit all monster on map & on the maps to the left and the right of you. 4th job… hit everything in mapleworld… including yourself.

    O___O

    • Shneeble Doo
      April 17, 2013 at 9:33 pm

      HAHAHAHA!!! i can see this. The attack will be called “super duper explorer cygnus hero resistance nova blast”

  75. Ian
    April 13, 2013 at 4:09 am

    AM I GLAD I HAVE STR%

  76. Someone in this world
    April 13, 2013 at 8:29 am

    So can we use Rising Sun skills when we are fighting Balrog? Cuz when we fight Balrog, I’m pretty sure that it will cancel the skill Rising Sun……

  77. Anonymous
    April 13, 2013 at 8:30 am

    ProperFix :
    OK, I admit, I’m not up-to-date.
    Still, my original complain, that is 1000 + 1500 DEF in 1st and 2nd job remains. However much tank Soul Masters are, they are still in more damage dealing bureau, like Kaiser, and shouldn’t as such have more DEF than Palladin and Mihile, the shieldbearers, who lacks the damage and range due to one hand Swords.

    Ok but you’re now assuming that all soul masters use 2 handed swords. They can easily grab any shield they want and it will not have a negative effect on them… Wait isn’t the 1500 def in 3rd job? Which means that i’ll now include the fact that paladins gain 200% more def (times 3 def) and the ability to gaurd. The only times they tank better than a paladin is before they become a page. They are better than Mihile until 3rd i’de asume since they gain 100% more def.

    • Anonymous
      April 13, 2013 at 11:04 am

      According to this, all SM will only use 2h.

      • Anonymous
        April 13, 2013 at 10:24 pm

        Ooops it seems i was wrong. My mistake.

  78. maple sucky
    April 13, 2013 at 1:27 pm

    bleh dont care anymore… ~)~

  79. loyal reader
    April 14, 2013 at 8:27 am

    Still “Free” Market eh? *facepalm* -_-
    I like the widescreen: you can see the countdown on more than 6 cooldown skills now :D which is useful for jobs full of cooldown skills like Kanna :/

    • Mobius
      April 15, 2013 at 4:10 am

      loyal reader :
      Still “Free” Market eh? *facepalm* -_-
      I like the widescreen: you can see the countdown on more than 6 cooldown skills now :D which is useful for jobs full of cooldown skills like Kanna :/

      True

      I can’t wait for Blaze Wizard, Gee I hope it has something that ignores DAMAGE REFLECT

  80. qsc
    April 15, 2013 at 7:37 am

    Why SM/DW become a pure 2 handed sword user…

  81. player
    April 15, 2013 at 8:52 am

    Max of the future :
    No, this is not ‘literally’ brilliant. Do you even know what literally means? Literally means what is said is NOT TRUE. So you DON’T think it’s brilliant, but you are putting emphasis on something else.
    E.g. I literally shot myself when I saw you use of ‘literally’.

    No the word you’re referring to is “sarcastic.”
    As in: Max of the future is SOOOOO brilliant, literally.
    Note that the word “literally” is used in this example. Had I wanted to use the word “literally” in a literal manner, I would say “You’re a fucking dipshit Max of the future, fucking DIE. Literally.”

  82. batterflay24
    April 15, 2013 at 12:38 pm

    Mini Root Abyss Pets?! How’d you get those!? aaaaaaaah >W< IWANTIWANTIWANTIWANT THEY'RE SO CUTE ;D <333

  83. NovaNuvaMS
    April 16, 2013 at 9:29 pm

    Rawrsaur :Read your comment again. That’s a complaint.

    Problems within the internet, misconception and misunderstanding.

  84. Anonymous
    April 18, 2013 at 4:36 pm

    Hi Max,
    I checked those screenshots of the revamped Henesys Town. I noticed beside the old Quick Slot there are additional slots beside it. New Quick Slots?

    And how does it looks like if you play in a lower screen resolution?

    • Anonymous
      April 18, 2013 at 4:57 pm

      Oh I just saw your previous post about it. So the 20 additional quick slots will be available (if your Graphic Card supports it) in widescreen resolution.

      I was looking forward for more quick slots for a while. However there are still many useless buttons on the screen. If they could remove most of them even the screen resolution 800×600 could get more quick slots.

      The MENU (with everything in the dropdown menu), character info, Stats (P), Quest, Item, Equip, Skill are all useless, even for people who are new to MapleStory. Sure these people will press those buttons to see what they can find there, but once they found out you can use most of the buttons with the keyboard, they won’t ever touch those buttons ever again.

      Buttons that they should keep are Cash Shop, MTS, Keyboard, System and Channel. So much space will be cleaned up for additional Quick Slot space also for low resolution screen 800×600.

  85. Anonymous
    April 22, 2013 at 8:11 am

    Im excited to see the nightwalker and blaze wizard revamp

  86. Anonymous
    August 5, 2013 at 6:02 pm

    Looks like a mashup of classes and concepts.

    ~ Rising/Falling Sun/Moon system is like Luminous Light/Dark System

    ~ Hayato like fury cutting designs

    ~ Xenon like skill patterns

    ~ Kaiser like fire skills

    ~ OP Paladin like defense

    Has luminous like system, with samurai/ninja like designs and Xenon like skill patterns plus a touch of fire/water like elemental infusion = OP af

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