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Home > KMST > KMST ver. 1.2.081 – Pathfinder!

KMST ver. 1.2.081 – Pathfinder!

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The new class has been released in KMST! Pathfinder is the new adventurer archer, but early reports say it’s sort of disappointing haha. I haven’t played it much myself yet but I’ll try and explain its systems as best as I can (there’s like 5 different things in one).

Pathfinder

Basic Information

Pathfinder

A curious adventurer fascinated by ancient relics. They are an archer who can use ancient power due to the effects of a curse obtained while on an expedition.

Wielding an exclusive weapon, the Ancient Bow, their special characteristic is linking 3 basic archery skills in battle to charge up the Relic Gauge. When the Relic Gauge is charged, you can user powerful Ancient Force skills. Some skills can be enhanced with the special characteristics of the basic archery skills.

Attack: 4/5
Defense: 2/5
Mobility:
 4/5
Difficulty: 3/5

Pathfinder is an Adventurer archer class. However, it will be restricted from Open Job Advancement for a certain period of time. Being an Adventurer, Phantom can steal some of its skills.

Pathfinder’s Maple Union effect is 10/20/40/80/100 DEX. It does not have a Link Skill.

Pathfinder uses a new type of weapon, the Ancient Bow. The naming scheme is pretty neat, based off of ancient cities!

  • Marad Ancient Bow (Lv. 10)
  • Assur Ancient Bow (Lv. 30)
  • Uruk Ancient Bow (Lv. 50)
  • Avaris Ancient Bow (Lv. 60)
  • Magna Ancient Bow (Lv. 70)
  • Tanis Ancient Bow (Lv. 80)
  • Pylos Ancient Bow (Lv. 90)
  • Ephesus Ancient Bow (Lv. 100)
  • Black Ancient Bow (Lv. 100)
  • Dragon Ancient Bow (Lv. 110)
  • Zakum’s Poisonic Ancient Bow (Lv. 120)
  • Buhizer Ancient Bow (Lv. 120)
  • Necro Ancient Bow (Lv. 120)
  • Royal Von Leon Ancient Bow (Lv. 130)
  • Jaihin Ancient Bow (Lv. 130)
  • Falconwing Ancient Bow (Lv. 140)
    Utgard Ancient Bow (Lv. 140)
  • Meister Ancient Bow (Lv. 145)
  • Fafnir Ancient Bow (Lv. 150)
  • Absolabs Ancient Bow (Lv. 160)
  • Arcaneshade Ancient Bow (Lv. 200)
  • Sealed Genesis Ancient Bow (Lv. 200)
  • Genesis Ancient Bow (Lv. 200)

Pathfinder’s secondary weapon is the Relic.

  • Potential Relic (Lv. 10)
  • Awaken Relic (Lv. 30)
  • Trine Relic (Lv. 60)
  • Perfect Relic (Lv. 100)
  • Black Relic (Lv. 100)

Pathfinder’s medals include:

  • The One who was Cursed (Lv. 10)
  • The One who Faced Trials (Lv. 30)
  • Chaser of Darkness (Lv. 60)
  • The One who Found the Way (Lv. 100)
  • Master of Ancient Power (Lv. 200)

Partem

Pathfinder’s beginning town is called Partem, which is in Victoria Island.

-will add maps later-

Pathfinder 

The Partem Ruins 

The Village of Karupa 

Here are the new BGMs for this patch.

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New illustrations!

And new NPC illustrations!

The following monsters have been added.

  • Plump Flower (Lv. 13)
  • Poison Flower (Lv. 15)
  • Pottery Rabbit (Lv. 17)
  • Incense Rabbit (Lv. 19)
  • Tree Forest Bugs (Lv. 21)
  • Rock Forest Bugs (Lv. 23)
  • Ruin’s Defense Soldier (Lv. 25)
  • Ruin’s Attack Soldier (Lv. 27)
  • Intruder of Darkness (Lv. 29)

Systems

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Pathfinder’s skills revolve around this, the Relic Gauge. It can be charged up by using the 3 different Cardinal Force skills. The Relic Gauge can be charged up to 1000, and various powerful Ancient Force and Enchant Force skills can be used by consuming it.

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In addition, whenever you use a Cardinal Force skill, your Relic’s Pattern will change to match. It can be either Discharge, Blast, or Transition (based on the Cardinal Force skill).

Based on your current Pattern, Enchant Force skills will be enhanced in various ways. Generally, Discharge enhancements will make it easier to mob, Blast enhancements are focused on hitting a small number of enemies hard (like for bosses), and Transition enhancements are for movement and inflicting debuffs.

Skills

Beginner

return to partem effect

  • return to partem Return to Partem: Return to the village of Karupa. (max level: 1)
    • Level 1: Cooldown: 600 seconds.
  • ancient curse Ancient Curse: Due to an unknown curse, your stats are decreased. The effects of the curse apply while you are wearing an Ancient Bow, but the curse is weakened based on the strength of your equipped Relic. Skills using the Ancient Bow do not consume arrows.
    • Level 1: Decreases your critical rate by 20%, defense by 20%, and status resistance by 20.
    • Level 2: Decreases defense by 20% and status resistance by 20.
    • Level 3: Decreases your status resistance by 20.
    • Level 4: No effect.

First Job

  • curse weakening i Curse Weakening I: Activate the Relic’s power through continuous combat to weaken the Ancient Curse. (max level: 1)
    • Level 1: When you attack using Cardinal Force skills, this skill will activate and stack up to 10 times. Each stack increases your critical rate by 2%. This skill can only be activated when Ancient Curse is decreasing your critical rate.
  • cardinal discharge Cardinal Discharge: [Cardinal Force] Shoot arrows at enemies within range with an archery technique that hits your targets dead on. You will not take damage if the guided arrows hit enemies using Damage Reflect. (max level: 20) (level 20 required for the 2nd job skill Cardinal Discharge Enhancement)
    • Level 20: Consumes 10 MP. Fire arrows that deal 110% damage 2 times on up to 4 enemies. If you hit less than the maximum number of enemies possible, fire an additional 2 arrows at a single enemy.

double jump effect

  • double jump Double Jump: Jump once more while in the air to move a certain distance. You can press the ↑↑ keys to jump upwards or the ↓↓ keys to quickly fall down. (max level: 10)
    • Level 10: Consumes 10 MP, jump a certain distance.
  • archer mastery Archer Mastery: Learn the basics of archery, increasing your attack range, movement speed, and maximum movement speed. (max level: 15)
    • Level 15: 120 attack range, 30 movement speed, maximum movement speed increased to 160.
  • critical shot Critical Shot: Increase your critical rate. (max level: 20)
    • Level 20: Increases your critical rate by 40%.

Second Job

  • relic charge i Relic Charge I: Activate your equipped Relic by collecting energy through combat. When you use a Cardinal Force skill, your Relic’s Pattern will be changed. When the skill hits an enemy, your Relic Gauge will be charged. Using powerful Ancient Force skills will consume your Relic Gauge. With the Relic’s power, you can link together other Cardinal Force skills. (max level: 1)
    • Level 1: Maximum Relic Gauge of 1000. When a Cardinal Force skill hits an enemy, charge 8 Relic Gauge. When Cardinal Discharge’s guided arrows hit an enemy, charge 4 Relic Gauge per arrow.
  • curse weakening ii Curse Weakening I: Activate the Relic’s power through continuous combat to weaken the Ancient Curse further. (max level: 1)
    • Level 1: When you attack using Cardinal Force skills, this skill will activate and stack up to 10 times. Each stack increases your defense by 2%. This skill can only be activated when Ancient Curse is decreasing your defense.
  • cardinal discharge enhancement Cardinal Discharge Enhancement: [Cardinal Force] Enhance Cardinal Discharge. (max level: 10) (level 20 required for the 4th job skill Advanced Cardinal Force)
    • Level 10: Consumes 15 MP. Fire arrows that deal 200% damage 2 times on up to 5 enemies. If you hit less than the maximum number of enemies possible, fire an additional 2 arrows at a single enemy.
  • cardinal blast Cardinal Blast: [Cardinal Force] Shoot an exploding arrow that travels in a straight line with an archery technique that fires condensed energy. The arrow will explode when it touches an enemy or when it reaches its maximum range. (max level: 20) (level 20 required for the 3rd job skill Cardinal Blast Enhancement)
    • Level 20: Consumes 20 MP. Fire an exploding arrow that deals 200% damage 3 times on up to 4 enemies.

split mistel effect

  • split mistel Split Mistel: [Ancient Force] Use the Relic’s power to create and fire an arrow imbued with a mysterious aura. When the fired arrow pierces through an enemy, create additional magic arrows that attack nearby enemies. (max level: 19)
    • Level 19: Consumes 50 Relic Gauge. Fire an arrow that deals 200% damage 4 times on up to 8 enemies, piercing through them. Every time the arrow pierces through an enemy, create 2 magic arrows that deal 100% damage 4 times. Cooldown: 10 seconds.

ancient bow booster effect

  • ancient bow booster Ancient Bow Booster: Consume MP to increase the attack speed of the Ancient Bow by 2 stages for a certain period of time. (required skill: level 5 Ancient Bow Mastery) (max level: 10)
    • Level 10: Consumes 11 MP. For 300 seconds, increase the Ancient Bow’s attack speed.
  • additional discharge Additional Discharge: Create magic arrows using the Relic’s stored Discharge power. The created arrows will chase and attack nearby enemies for a certain period of time. You will not take damage if the magic arrows attack enemies using Damage Reflect. (required skill: level 5 Cardinal Discharge Enhancement) (max level: 20)
    • Level 20: When you use Cardinal Blast while the Relic is in the Discharge Pattern, there is a 40% chance to create 2 magic arrows. The created magic arrows will chase and attack nearby enemies for 2 seconds, dealing 100% damage 3 times.
  • ancient bow mastery Ancient Bow Mastery: Increase your Ancient Bow mastery and attack. (max level: 10) (level 10 required for the 4th job skill Ancient Bow Expert)
    • Level 10: Increases your Ancient Bow mastery by 50% and attack by 20.
  • physical training Physical Training: By training your body, permanently increase your STR and DEX. (max level: 5)
    • Level 5: Permanently increases your STR by 30 and DEX by 30.

Third Job

  • curse weakening iii Curse Weakening III: Activate the Relic’s power through continuous combat to weaken the Ancient Curse greatly. (max level: 1)
    • Level 1: When you attack using Cardinal Force skills, this skill will activate and stack up to 10 times. Each stack increases your status resistance by 2. This skill can only be activated when Ancient Curse is decreasing your status resistance.
  • cardinal blast enhancement Cardinal Blast Enhancement: [Cardinal Force] Enhance Cardinal Blast. (max level: 10) (level 20 required for the 4th job skill Advanced Cardinal Force)
    • Level 10: Consumes 20 MP. Fire an exploding arrow that deals 300% damage 3 times on up to 5 enemies.
  • cardinal transition Cardinal Transition: [Cardinal Force] Activate the Speed Aura stored in your weapon to move quickly, then swing your weapon to attack nearby enemies with an archery movement technique. You can use this skill with the arrow keys to move your character forwards or upwards. If you use it without an arrow key, you will swing your weapon in place. (max level: 20) (level 20 required for the 4th job skill Advanced Cardinal Force)
    • Level 20: Consumes 20 MP, consumes 1 Speed Aura. Deals 260% damage 4 times on up to 6 enemies nearby. You prepare 1 Speed Aura every 7 seconds, and can store up to 5 at a time.

triple impact effect

  • triple impact Triple Impact: [Ancient Force] Instantly jump upwards and fire 3 exploding arrows downwards. The arrows will explode when they touch an enemy or when they reaches their maximum range. If you are already in the air, you will shoot the arrows without jumping. (max level: 20)
    • Level 20: Consumes 50 Relic Gauge. Fire 3 exploding arrows that deal 400% damage 4 times on up to 4 enemies.
  • raven Raven: Summon a Raven with the dark element for a certain period of time. The summoned Raven can attack up to 4 enemies at the same time. You will not take damage if the Raven attacks enemies using Damage Reflect. In addition, permanently increase your defense. (max level: 10)
    • Level 10: Consumes 70 MP. Summon a Raven for 220 seconds. The Raven will deal 390% damage on up to 4 enemies. [Passive Effect: increases defense by 30%]

curse tolerance effect

  • curse tolerance Curse Tolerance: Based on your resistance to the Ancient Curse, for a certain amount of time, you can resist various statuses better. If you are inflicted with a status condition during this buff, your status resistance will be increased. Permanently increases your status resistance and elemental resistance. (max level: 14)
    • Level 14: Consumes 58 MP. For 300 seconds, increases your status resistance by 30. If you are inflicted with a status while this buff is active, your status resistance will be increased by an additional 20, stacking up to 5 times. [Passive Effect: increases your status resistance by 30 and elemental resistance by 30%]
  • ancient guidance Ancient Guidance: When the Relic Gauge is filled by a certain amount, a powerful strength flows from the Relic to enhance Pathfinder’s combat abilities. The Relic’s activation status is shown around the Relic Gauge. When the Gauge is full, the Relic’s activation amount will not be increased. (max level: 10)
    • Level 10: When the Relic Gauge is filled by 2000, for 30 seconds, your final damage is increased by 30%. [Passive Effect: increases your HP by 50%]
  • additional blast Additional Blast: Create magic arrows using the Relic’s stored Blast power. The created arrows will chase and attack nearby enemies. You will not take damage if the magic arrows attack enemies using Damage Reflect. (required skill: level 5 Cardinal Blast Enhancement) (max level: 20)
    • Level 20: When you use Cardinal Discharge while the Relic is in the Blast Pattern, there is a 40% chance to create 1 magic arrow. The created magic arrow will chase and explode on up to 4 nearby enemies for 2 seconds, dealing 160% damage 4 times.
  • dodge Dodge: Avoid enemy attacks at a certain rate. When you successfully avoid an attack, all of your attacks will be critical hits for 1 second. (max level: 10)
    • Level 10: 30% chance to avoid attacks. When you successfully avoid an attack, all of your attacks will be critical hits for 1 second.
  • essence of archer Essence of Archer: Increase your combat ability by learning the essence of archery. (max level: 10)
    • Level 10: Increases your critical rate by 10% and damage by 20%.

Fourth Job

  • relic charge ii Relic Charge II: With the completed Relic’s power, its energy circulation is enhanced, allowing you to use your Cardinal Force’s power to enhance Enchant Force skills. Based on your Relic’s Pattern, the Enchant Force skill’s characteristics will change. After using an Enchant Force skill, your Relic’s Pattern will be reset. (max level: 1)
    • Level 1: When a Cardinal Force skill hits an enemy, charge 16 Relic Gauge. When Cardinal Discharge’s guided arrows hit an enemy, charge 8 Relic Gauge per arrow. When Raven hits an enemy, charge 8 Relic Gauge.
  • curse transition Curse Transition: Overcome the Ancient Curse and use it to activate a curse through combat. Skills using the bow and special attacks will inflict a curse on enemies. The Raven will prioritize attacks on enemies inflicted with the debuff. (max level: 1)
    • Level 1: When certain skills hit an enemy, inflict the Ancient Curse debuff that stacks up to 5 times for 8 seconds. Skills using the Ancient Bow that hit debuffed enemies will have their critical damage increased by 4% per stack.
  • advanced cardinal force Advanced Cardinal Force: With the completed Relic’s power, all Cardinal Force skills are enhanced. (required skills: level 10 Cardinal Discharge Enhancement, level 10 Cardinal Blast Enhancement, level 20 Cardinal Transition) (max level: 20)
    • Level 20: Cardinal Force skills consume 30 MP. While casting Cardinal Force skills, you cannot be knocked back by any enemy attacks. Cardinal Force skills will inflict 1 stack of the Ancient Curse debuff on enemies hit.
      • Cardinal Discharge: Fire arrows that deal 300% damage 2 times on up to 6 enemies. If you hit less than the maximum number of enemies possible, fire an additional 2 arrows at a single enemy.
      • Cardinal Blast: Fire an exploding arrow that deals 400% damage 3 times on up to 6 enemies.
      • Cardinal Transition: Consumes 1 Speed Aura. Deals 400% damage 4 times on up to 7 enemies nearby. You prepare 1 Speed Aura every 7 seconds, and can store up to 5 at a time.

edge of resonance effect

  • edge of resonance Edge of Resonance: [Ancient Force] Summon soul blades that resonate with the Ancient Curse to attack nearby enemies. Enemies inflicted with the Ancient Curse debuff will take more damage. This skill can be used while using other skills. (max level: 30)
    • Level 30: Consumes 100 Relic Gauge. Deals 600% damage 5 times on up to 8 enemies. Enemies inflicted with the Ancient Curse debuff will take an additional 10% final damage per stack. Cooldown: 15 seconds.
  • combo assault Combo Assault: [Enchant Force] After attacking nearby enemies with your bow, attack a wide range of enemies with an arrow that flies through the air. Combo Assault will change based on your Relic’s current Pattern, then reset it afterwards. Discharge Enhancement: The arrow will attack a wider range of enemies. Blast Enhancement: The bow attack will deal a powerful strike to 1 enemy. Transition Enhancement: The bow attack will inflict enemies with more of the Ancient Curse debuff. (max level: 30)
    • Level 30: Consumes 150 Relic Gauge. The bow attack deals 450% damage 6 times on up to 4 enemies. Enemies hit will be be inflicted with 1 stack of the Ancient Curse Debuff. The arrow will deal 550% damage 4 times on up to 10 enemies. Cooldown: 20 seconds.
  • combo assault (discharge) Discharge Enhancement: Consumes 150 Relic Gauge. The bow attack deals 500% damage 6 times on up to 5 enemies. Enemies hit will be be inflicted with 1 stack of the Ancient Curse Debuff. The arrow will deal 600% damage 4 times on up to 12 enemies. Cooldown: 20 seconds.
  • combo assault (blast) Blast Enhancement: Consumes 150 Relic Gauge. The bow attack deals 600% damage 6 times on 1 enemy. Enemies hit will be be inflicted with 1 stack of the Ancient Curse Debuff. The arrow will deal 600% damage 4 times on up to 10 enemies. Cooldown: 20 seconds.
  • combo assault (transition) Transition Enhancement: Consumes 150 Relic Gauge. The bow attack deals 500% damage 6 times on up to 4 enemies. Enemies hit will be be inflicted with 5 stacks of the Ancient Curse Debuff. The arrow will deal 600% damage 4 times on up to 10 enemies. Cooldown: 20 seconds.

sharp eyes effect

  • sharp eyes Sharp Eyes: For a certain period of time, reveal the ability to find enemy weakspots to deal critical hits to party members. (max level: 30)
    • Level 30: Consumes 45 MP. For 300 seconds, increases your critical rate by 20% and critical damage by 15%.

maple warrior effect

  • maple warrior Maple Warrior: For a certain period of time, increase your party members’ all stats by a certain percentage. This skill does not stack with Maple Warrior, Cygnus Knights, Nova’s Warrior, Another World’s Warrior, or Rhinne’s Prayer. (max level: 30)
    • Level 30: Consumes 70 MP. For 900 seconds, increases all directly invested stats by 15%.

hero's will effect

  • hero's will Hero’s Will: Concentrate to free yourself from statuses. After being used, resist all statuses for 3 seconds. Certain statuses cannot be removed. (max level: 5)
    • Level 5: Consumes 30 MP. Cooldown: 360 seconds.
  • additional transition Additional Transition: Fire arrows containing the curse’s aura when you use Cardinal Discharge or Cardinal Blast using the Relic’s stored Transition power. (required skill: level 20 Cardinal Transition) (max level: 20)
    • Level 20: When you use Cardinal Discharge or Cardinal Blast while the Relic is in the Transition Pattern, for 7 seconds, up to 6 attacks will have a 40% chance to inflict 1 Ancient Curse debuff.
  • ancient archery Ancient Archery: Enhance your combat ability by training in ancient archery techniques. (max level: 30)
    • Level 30: Increases Additional Discharge’s damage by 50%p, Additional Blast’s Damage by 80%p, Split Mistel’s final arrow’s damage by 200%p, Split Mistel’s additional magic arrows by 100%p, and Triple Impact’s explosion damage by 100%p. Permanently increases your defense ignore by 30%.
  • ancient bow expert Ancient Bow Expert: Increases your Ancient Bow mastery, attack, and critical damage. (max level: 30)
    • Level 30: Increases your Ancient Bow mastery to 70%, attack by 30, and critical damage by 8%.

illusion step effect

  • illusion step Illusion Step: Increases your DEX and avoid rate and decreases damage taken. (max level: 30)
    • Level 30: Increases DEX By 30, gives an additional 30% chance to avoid attacks, and decreases damage taken by 20%.

Hyper Skills

  • sharp eyes - persist Sharp Eyes – Persist: Sharp Eyes’ duration is increased by 30 seconds. [required level: 140]
  • sharp eyes - ignore guard Sharp Eyes – Ignore Guard: Sharp Eyes gains an additional effect of 5% defense ignore. [required leve: 150]
  • sharp eyes - critical rate Sharp Eyes – Critical Rate: Sharp Eyes’ critical rate boost is increased by 5%. [required level: 180]
  • cardinal force - reinforce Cardinal Force – Reinforce: Cardinal Force skills’ damage are increased by 20%. [required level: 140]
  • cardinal force - additional enhance Cardinal Force – Additional Enhance: Additional Discharge and Additional Blast’s activation rates are increased by 10%. [required level: 165]
  • cardinal force - bonus attack Cardinal Force – Bonus Attack: Cardinal Force skills’ number of hits are increased by 1. [required level: 190]
  • ancient force - boss killer Ancient Force – Boss Killer: Ancient Force skills’ damage to bosses are increased by 20%. [required level: 150]
  • ancient force - ignore guard Ancient Force – Ignore Guard: Ancient Force skills’ defense ignore are increased by 20%. [required level: 165]
  • ancient force - enchant enhance Ancient Force – Enchant Enhance: Enchant Force skills’ damage when enhanced by Cardinal Force are increased by 20%. [required level: 180]

relic evolution effect

  • relic evolution Relic Evolution: Draw a hidden ancient power from the Relic. [required level: 140]
    • Level 1: Consumes 300 MP. For 30 seconds, your skill cooldowns will decrease 20% faster (except for skills that do not receive the effects of cooldown resets), your Relic Gauge’s charge amounts will be increased by 50%, Additional Discharge and Additional Blast will create 1 additional magic arrow when activated, and Cardinal Transition’s Speed Aura preparation time will be decreased to 5 seconds. Cooldown: 120 seconds.

ancient astra effect

  • ancient astra Ancient Astra: [Enchant Force] Unleash a powerful attack on enemies by manifesting legendary arrows. Ancient Astra will change based on your Relic’s current Pattern, then reset it afterwards. Discharge Enhancement: When it hits an enemy, create additional magic arrows. Blast Enhancement: Aim at an enemy and fire an arrow with maximum destructive power. Transition Enhancement: You can attack while moving. [required level: 160]
    • TN Note: An astra is a supernatural weapon in Hindu mythology, imbued with spiritual power!
    • Level 1: Consumes 200 Relic Gauge. While the key is held down, deals 400% damage 6 times on up to 10 enemies for up to 6 seconds. Cooldown: 80 seconds.

ancient astra effect (discharge)

  • ancient astra (discharge) Discharge Enhancement: Consumes 200 Relic Gauge. While the key is held down, deals 450% damage 6 times on up to 10 enemies for up to 6 seconds. For each enemy hit, there is a 30% chance to create 2 magic arrows that deal 300% damage 2 times. Cooldown: 80 seconds.
  • ancient astra (blast) Blast Enhancement: Consumes 200 Relic Gauge. While the key is held down, fire an arrow at certain intervals at a specified angle using the ↑ or ↓ arrow keys. The first arrow cannot be angled and will fire straight ahead. The arrows will explode when they touch an enemy or when they reaches their maximum range. The explosions will deal 1800% damage 8 times on up to 12 enemies. Cooldown: 80 seconds.

ancient astra effect (transition)

  • ancient astra (transition) Transition Enhancement: Consumes 200 Relic Gauge. While the key is held down, deals 450% damage 6 times on up to 10 enemies for up to 6 seconds. You can move forwards and backwards while using this skill. Cooldown: 80 seconds.

epic adventure effect

  • epic adventure Epic Adventure: With a buff that can only be used by legendary adventurers who have explored Maple World, increase your damage. [required level: 190]
    • Level 190: Consumes 100 MP. For 60 seconds, increases your damage by 10%. Cooldown: 120 seconds. Party members who are Adventurers will receive its effects.

Fifth Job

The following skills can be enhanced using Enhancement Cores.

  • Cardinal Discharge/Additional Discharge
  • Cardinal Blast/Additional Blast
  • Cardinal Transition
  • Raven
  • Split Mistel
  • Triple Impact
  • Edge of Resonance
  • Combo Assault
  • Ancient Astra

Pathfinder has access to all of the Adventurer archer 5th job skill (Evolve) as well as the common Archer skills (Guided Arrow, Critical Reinforce).

In fact, evolve Evolve’s skill icon and effects have been changed (for all 3 Adventurer archers) with Pathfinder’s addition.

Ultimate Blast Effect.gif

  • ultimate blast Ultimate Blast: [Ancient Force] Consume the entire Relic Gauge to fire a powerful arrow that pierces through everything. Based on the consumed Relic Gauge, the arrow’s power will be enhanced. (max level: 25)
    • Level 25: Requires 200 Relic Gauge or more to use this skill. Consumes the entire Relic Gauge to deal 4500% damage 15 times on up to 15 enemies. Based on the amount of consumed Relic Gauge (25%/50%/75%/100%), the attack’s final damage will be increased by 25%/50%/75%/100%. The attack ignores 100% of enemies’ defenses. Cooldown: 120 seconds.

raven tempest effect

  • raven tempest Raven Tempest: [Ancient Force] Using the Relic’s power, unleash the Raven’s true form that destroys everything. The summoned Raven will find and move to enemies. You can use the skill key to change the Raven’s direction. You will not take damage if the Raven attacks enemies using Damage Reflect. (max level: 25)
    • Level 25: Consumes 300 Relic Gauge. Summon the Raven for 25 seconds. The Raven will deal 1800% damage 5 times on up to 12 enemies. Cooldown on changing directions: 2 seconds. Cooldown: 120 seconds.

obsidian barrier effect

  • obsidian barrier Obsidian Barrier: [Enchant Force] Amplify the Relic’s power to protect you and your party members. Party members who receive protection will receive increased critical damage when attacking enemies inflicted with the Ancient Curse Debuff. Obsidian Barrier will change based on your Relic’s current Pattern, then reset it afterwards. Discharge Enhancement: Each party member will have their own personal shields. Blast Enhancement: The shield’s size will be increased. Transition Enhancement: You can move the shield. (max level: 25)
    • Level 25: Consumes 500 Relic Gauge. For 15 seconds, decreases damage taken from % HP attacks by 30%. Cooldown: 300 seconds.

obsidian barrier effect (discharge)

  • obsidian barrier (discharge) Discharge Enhancement: Consumes 500 Relic Gauge. For 15 seconds, decreases damage taken from % HP attacks by 40%. Cooldown: 300 seconds.

obsidian barrier effect (blast)

  • obsidian barrier (blast) Blast Enhancement: Consumes 500 Relic Gauge. For 15 seconds, decreases damage taken from % HP attacks by 60%. Cooldown: 300 seconds.

obsidian barrier effect (transition)

  • obsidian barrier (transition) Transition Enhancement: Consumes 500 Relic Gauge. For 15 seconds, decreases damage taken from % HP attacks by 60%. Cooldown on moving the barrier: 2 seconds. Cooldown: 300 seconds.

Improvements and Bug Fixes

  • Fixed an error where the game exit confirmation window had incorrect invitation event information.
  • Fixed an error where applying a Maple Union preset where the inner areas’ stats were not set caused the client to exit.
  • If you have any Hair or Face Coupons that are not currently being sold, they will now appear in the menus of NPCs at each town’s hair and face shops.
  • Monster and equipment names including ‘에이션트’ have been changed to ‘에인션트’. (typo fix)
  • You can now use the Monster Park Honor’s Thursday Box if you have 9 million Honor or more. However, you will only receive rewards that are not Honor.
  • Fixed an error where changing the position of Kaiser on the character select window would cause it to be stuck in combat stance.
  • Fixed an error where characters did not take damage over time while Papulatus was in its alarm pattern.
  • Fixed an error where characters did not take damage over time while inside Von Bon’s world.
  • Fixed an error where Shadower would fall through the floor if they used Eviscerate on Lucid’s phase 3.
  • Fixed an error where Bowmaster would fail to jump upwards if done while Quiver Full Burst’s flame arrows were fired.
  • Fixed an error where Wild Hunter’s Assistant Hunting Unit’s sound effects would not play when activated or ended.
  • Fixed an error where receiving Xenon’s Hologram Gravity: Fusion’s damage buff while inside it would cause the buff icon’s duration to disappear.
  • Fixed an error where Cadena’s Chain Arts: Fury would sometimes change the background but not actually activate.
  • Fixed an error where Bishop would not receive HP from Heal if used inside Magnus’ zone after defeating Magnus.
  • Battlemage’s Shelter will no longer apply transparency options to its effect.
  • Fixed an error where Battlemage’s Auras that could be turned on/off would appear as an buff icon with a duration in certain maps.
  • Fixed an error where Captain’s Summon Crew would sometimes have additional summons when moving to new phases in a boss.
  • Fixed an error where even when an Angelic Buster was in Dress Up mode, they would appear to be in normal mode to other characters.
  • Fixed an error where certain content buttons would appear to be other content in the Maple Guide.
  • Fixed an error in Detective Rave’s Case Journal quests where certain NPCs would appear on top of other NPCs.
  • Fixed an error where Gold Beach Resort quests could be done before level 30.
  • The reward for completing Secret Forest Elodin has been increased to 1m mesos.
  • Fixed an error where in the V Matrix UI, level 25 cores would have their experience shown when selected.
  • Fixed an error where Mikhail’s ‘Who is She?!’ quest would have the user’s image appear instead of the NPCs.
  • Fixed an error where Aran’s “Informant’s Day’ quest would sometimes not have navigation even after completing its requirements.
  • Fixed an error where sometimes buff icons would disappear after Direction Mode.
  • Fixed an error where while if a character was attacked while following another character, they would be moved to the login screen.
  • Fixed an error where Mikhail’s ‘Strange Movement’ quest would not be able to progress if you left the tent before talking to Chrom.
  • Fixed an error where you could not acquire the Contents Map Stamp for Forest of Deepening Tragedy and Forest of Endless Tragedy.
  • Fixed an error where the Club Halloween chairs, Adventure Dining chairs, and Adventure Performance chairs would show Ark’s Spectre arm.
  • Fixed an error where Secret Forest Elodin’s ‘Revealing the House’ quest would sometimes take your quest items but not complete the quest.
  • The Maple Guide’s Secret Forest Elodin button will now take you to the town.
  • Fixed an error where you could not progress in Perion’s First Friend quest and Ellinia quests.
  • Fixed an error where Adventurers would continuously receive the 1st job advancement quest. Now, you will only receive the quest the first time you arrive in Lith Harbor and when you go to the job advancement location.
  • Fixed an error where some of Perion Northern Territory’s platforms were misaligned.
  • Fixed an error in Temple of Time’s 3 Doors where the Door to the Present looked different if other users entered it.
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  1. Oto
    January 17, 2019 at 11:08 pm

    First

  2. PirateIzzy
    January 17, 2019 at 11:38 pm

    Hey Max, found a typo:
    “Fixed an error where Xenon’s Hologram Gravity: Fusion”

    • Max
      January 18, 2019 at 12:43 am

      oops, fixed

  3. Anonymous
    January 17, 2019 at 11:41 pm

    Looks great can’t wait to make it my main.

    • Max
      January 18, 2019 at 12:44 am

      :thinking:

  4. Anonymous
    January 17, 2019 at 11:53 pm

    is pathfinder ping reliant?

    • Max
      January 18, 2019 at 12:38 am

      Yep, many of their skills will go right through monsters if your ping is bad (like Marksman’s Charged Arrow).

  5. Anonymous
    January 18, 2019 at 12:50 am

    So Illusion Step is finally passive but only for Pathfinder? Seriously?

    • Max
      January 18, 2019 at 8:54 pm

      Hopefully they’ll change it for BM and MM too 😛

  6. Endlesstory
    January 18, 2019 at 2:50 am

    Hi Max, the adventurer archer 5th job skill Evolve has been slightly modified to adapt to the color style of Pathfinder.

    • Max
      January 18, 2019 at 5:59 pm

      Oh you’re right, wasn’t in the patch notes! I’ll add it in 🙂

  7. samuraimich
    January 18, 2019 at 4:07 am

    i feel like this class is going be really confusing… also huh no link skill ouch and its union is only dex not even crit rate or crit damg… double ouch.

  8. Anonymous
    January 18, 2019 at 6:43 pm

    they need to stop making new classes…there’s way too many now

    • Clawdragons
      February 16, 2019 at 8:50 pm

      I like when they make new classes. It’s a way better use of their time than a lot of the other content they push out.

  9. Anonymous
    January 18, 2019 at 7:15 pm

    You said that Phantoms can steal pathfinder skills. Do we know which ones they can steal yet?

    • Max
      January 18, 2019 at 7:37 pm

      Cardinal Discharge, Cardinal Blast, Curse Tolerance, Sharp Eyes, and Relic Evolution.

  10. Anonymous
    January 18, 2019 at 7:17 pm

    You mentioned that Phantoms can steal Pathfinder skills. Do we know which skills they can steal yet?

  11. Anonymous
    January 18, 2019 at 7:18 pm

    You mentioned that Phantoms can steal Pathfinder skills. Do we know which skills they can steal yet?

  12. Who cares
    January 18, 2019 at 8:36 pm

    Job change is currently unavailable but seems like they have plans to allow job change later on. Will you be switching?

    • Max
      January 18, 2019 at 8:54 pm

      Lol definitely not, my ping is not great in KMS so my Arrow Platter already goes right through monsters so Pathfinder is going to be even worse.

  13. PirateIzzy
    January 18, 2019 at 8:42 pm

    Critical Reinforce is actually for all archers, not just explorer archers.

    • Max
      January 18, 2019 at 8:53 pm

      u rite

  14. Anonymous
    January 19, 2019 at 1:50 am

    The change to Evolve sucks tbh. Didn’t they go out of their way to make skill colors for BMs and MMs have some degree of consistency? Like how Hookshot and Double Jump match the color of their respective birds? The 5th Job bird looks ugly as sin and doesn’t match any Marksmen skills, which are mostly gold for the active skills and blue for the support skills. I’m actually kind of upset. I hope KMS archers speak out against this change.

    • PirateIzzy
      January 19, 2019 at 7:57 pm

      What would be nice is if they made each version of Evolve (Phoenix, Frostprey, and Raven) have a different effect, instead of all looking identical.

      • Anonymous
        January 21, 2019 at 12:28 pm

        That would be best but I was content with the regal looking White and Gold. It would be best if they color coded all the skills for all the classes, a lot of common Warrior skills don’t really match the DK aesthetic, for example. But oh well.

  15. Galvar
    January 23, 2019 at 4:52 pm

    Does this job have a unique storyline throughout all of it’s levels (I.e levels 1-100 ish)? Or does this job only have a unique storyline up till level 30 then forced to do the basic explorer storyline for the rest of it’s levels?

    • Anonymous
      January 23, 2019 at 9:31 pm

      30, then it’s flung out into maple world. Not sure what you mean by “basic explorer storyline” though, no explorer has a storyline at all besides 1-30 where the instructor teaches them shit, dual blade and cannon master being the exceptions obviously.

    • Max
      January 24, 2019 at 1:04 am

      Yeah I think for now its just the tutorial/beginning story quests. They might add more in the official patch but maybe not?

  16. January 23, 2019 at 7:09 pm

    Demon slayer learned to use a bow

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