Home > KMST > KMST ver. 1.2.173 – Aran & Eunwol Remaster

KMST ver. 1.2.173 – Aran & Eunwol Remaster

The test world was updated a couple hours after the showcase, with the first iteration of the Aran and Eunwol remasters! It’s just the skill changes, nothing else. The next test world patch will be this Thursday, and will contain more changes as well as the various events we’re going to get the week after in the official server.

Similar to what happened with the Angelic Buster remaster, I think I’m just going to translate the patch notes as-is (with some additions and fixes, I noticed that Nexon did miss some changes so I included those where I noticed them) and then for the official server patch, I’ll do full skill translations to make it easier to understand.

Overview

Aran Remaster

Beginner

  • Regained Memory:
    • The skill icon has been changed.
    • The movement speed boost has been removed.
    • The skill description has been changed.
  • Combat Step:
    • The skill effect has been changed.
    • The movement speed boost has been increased from 15 to 25.
    • The skill description has been changed.
  • Back to Rien:
    • The skill effect has been changed.
    • The skill description has been changed.
  • Combo Kill Advantage:
    • The skill icon has been changed.
    • The skill description has been changed.

[Back to Overview]

1st Job

  • Smash Swing:
    • The skill effect has been changed.
    • The master level has been increased from 10 to 15.
    • You can now use Smash Swing while in the air.
  • NEW! Final Charge: [Master Level: 10]
    Quickly move forwards and push enemies in front of you. Certain monsters will resist being pushed.
    [Activation Command: ↓→/↓← + Attack Key]
    Command Lock: Right-click.
    • [Level 10]
      Consumes 20 MP. Move forwards and deal 200% damage on up to 6 enemies.
  • NEW! Final Toss: [Master Level: 10]
    Jump by launching multiple enemies into the air. Certain monsters will resist being launched.
    When used on the ground, you can use it up to 2 times consecutively. When activated with the Command, the jump height is increased.
    [Activation Command: ↑ + Attack Key]
    Command Lock: Right-click.
    • [Level 10]
      Consumes 20 MP. Launch up to 6 enemies into the air and deal 200% damage.
  • NEW! Pave: [Master Level: 10]
    Build up the foundations of a warrior to increase defense, attack, and critical rate.
    • [Level 10]
      200 defense, 20 attack, 10% critical rate.
  • Smash Wave:
    • This skill has been removed.
  • Body Pressure:
    • This skill has been removed.

[Back to Overview]

2nd Job

  • NEW! Combo Ability: [Master Level: 19]
    Realize the power of Combos to engage in skillful combat.
    Combo will increase automatically every few seconds and when your own directly attacking skills hit an enemy.
    Based on the stacked Combo Count, increases attack and movement speed. Permanently increases critical rate and Stance.
    Required Skill: Level 15 Smash Swing.
    Level 19 of this skill is required to learn the 3rd job skills ‘Advanced Combo Ability’, ‘Adrenaline Boost’, and ‘Adrenaline Boost Activate’.
    • [Level 19]
      When your own directly attacking skills hit an enemy, acquire Combo equal to the attack’s number of hits.
      When your Combo is 1 or higher, acquire 10 Combo every 5 seconds.
      For every 50 Combo Count, increases your attack by 2 and movement speed by 3. These boosts can stack up to 10 times.
      [Passive Effect: 20% critical rate, 50% Stance]
  • NEW! Beyonder: [Master Level: 20]
    Maha draws out Aran’s strength together to sweep away enemies in front of you. Aran’s technique takes the form of the legendary divine beast, the Black Tortoise.
    Required Skill: Level 1 Combo Ability.
    Level 20 of this skill is required to learn the 3rd job skill ‘Beyonder Mastery I’.
    • [Level 20]
      Consumes 20 MP. Deals 110% damage 5 times on up to 6 enemies.
      Additional 30% critical rate.
  • Drain:
    • The skill effect has been changed.
    • The skill description has been changed.
  • Snow Charge:
    • The skill effect has been changed.
    • The skill description has been changed.
  • Final Attack:
    • The skill effect has been changed.
  • Rolling Spin: This skill has been removed.
  • Dynamic Mastery I: This skill has been removed.
  • Swing Studies 1: This skill has been removed.

[Back to Overview]

3rd Job

  • Advanced Combo Ability:
    • This skill now always applies Combo Ability’s stacked effect at the maximum value.
    • The master level has been decreased from 10 to 1. You will now instantly learn this skill after completing the 3rd job advancement.
    • The critical rate boost has been removed.
    • The skill description has been changed.
  • NEW! Frozen Ground: [Master Level: 20]
    With Maha’s power, summon a polearm filled with the bitter cold that creates frozen ground for a certain period of time. If this skill hits an enemy using Damage Reflect, you will not take damage.
    [Activation Command: ↓ + Attack Key]
    Command Lock: Right-click.
    • [Level 20]
      Consumes 35 MP. 60 second duration.
      Deals 250% damage 4 times on up to 6 enemies intermittently.
      Cooldown: 60 seconds.
  • Judgement:
    • The skill effect has been changed.
    • The skill description has been changed.
    • The Command Activation effect and DoT application effect have been removed.
    • The ↑↓ + Attack Key command has been removed.
  • Blessing Maha:
    • The skill effect has been changed.
    • The skill description has been changed.
  • Adrenaline Boost:
    • The skill effect has been changed.
    • During Adrenaline Boost, an Ice Wave will now be created that deals 350% damage 2 times on up to 7 nearby enemies continuously.
    • The feature where Aran’s attacking skills, other than Boost End/summons/additional hit skills, had increased damage, number of hits, and number of enemies hit during Adrenaline Boost has been removed.
    • The feature where Aran’s attacking skills’ damage was increased has been removed.
    • The skill description has been changed.
  • Adrenaline Boost Activate:
    • The skill effect has been changed.
    • The master level has been increased from 1 to 20. The skill level will be shared with Adrenaline Boost.
    • The Combo applied if you do not activate Adrenaline Boost during the given activation time has been decreased from 800 to 600.
    • When Adrenaline Boost ends, the Combo will be reset to 0.
    • A feature has been added where after Adrenaline Boost ends, the Combo will be refunded based on the number of times your own directly attacking skills hit an enemy during Adrenaline Boost.
    • The skill description has been changed.
  • NEW! Beyonder Mastery I: [Master Level: 20]
    Beyonder is enhanced by resonating more with Maha to draw out more of Aran’s power. Through Aran’s strengthened technique, Beyonder is enhanced and takes the form of the legendary divine beasts, the Black Tortoise and the Vermillion Bird.
    Required Skill: Level 20 Beyonder.
    Level 20 of this skill is required to learn the 4th job skill ‘Beyonder Mastery II’.
    • [Level 20]
      Consumes 25 MP. Attacks up to 6 enemies.
      By pressing the skill key, you can attack up to 2 times consecutively.
      Beyonder – Black Tortoise: Deals 200% damage 5 times.
      Beyonder – Vermillion Bird: Deals 205% damage 5 times.
      Additional 60% critical rate.
  • Might:
    • The master level has been increased from 10 to 20.
    • This skill now also increases critical rate by 20% and boss damage by 15%.
    • The skill description has been changed.
  • NEW! High Defense: [Master Level: 20]
    By learning more solid defensive techniques, decrease damage taken from enemies and increase max HP, defense, and Stance.
    • [Level 20]
      Decrease damage taken from enemies by 40%.
      20% HP, 300 defense, 50% Stance.
  • Aero Swing: This skill has been removed.
  • Final Blow: This skill has been removed.
  • Gathering Catcher: This skill has been removed.

[Back to Overview]

4th Job

  • NEW! Adrenaline Maximum: [Master Level: 30]
    You can fully use the Combo’s power and Maha’s power, surpassing Adrenaline Boost’s limits.
    In Adrenaline Boost Mode, when you hit an enemy with a certain number of attacks, you will enter Hyper Awakening Mode where Maha’s power is fully unleashed.
    In Hyper Awakening Mode, you can use Hyper Boost End skills and Maha’s power will become a Golden Flash of Light that additionally attacks enemies.
    Adrenaline Boost’s duration is not affected by Hyper Awakening’s duration.
    Hyper Awakening Mode is not affected by buff duration increasing effects.
    Required Skill: Level 20 Adrenaline Boost.
    Level 30 of this skill is required to learn the Hyper skill ‘Hyper Boost End – Last Stand’.
    • [Level 30]
      In Adrenaline Boost Mode, when you hit enemies with an attack 15 times, enter Hyper Awakening Mode.
      Hyper Awakening: 5 second duration. You can use Hyper Boost End skills. When you use directly attacking skills, activate a Golden Flash of Light every 1.2 seconds.
      Golden Flash of Light: Deals 650% damage 10 times on up to 12 enemies.
      Reactivation cooldown: 180 seconds. Hyper Awakening’s reactivation cooldown will be displayed as Adrenaline Boost Activate’s border.
      [Passive Effect: Ice Wave’s damage is increased by 320%p.]
  • Boost End – Hunters Targeting:
    • The skill effect has been changed.
    • The feature where charging the skill would increase the damage has been removed.
    • The feature where you would rush to an enemy when this skill is cast has been removed.
    • The feature where you could adjust the attack angle using the up/down arrow keys has been removed.
    • The number of strikes has been increased from 7 to 10.
    • The damage has been decreased from 1070% to 990%.
    • The maximum number of enemies hit has been increased from 1 to 10.
    • The skill description has been changed.
  • NEW! Glacial Prison: [Master Level: 30]
    Condense an immense coldness into the Polearm in an instant to bind enemies’ movements. Enemies hit will resist being bound by Glacial Prison and other skills for 90 seconds.
    [Activation Command: ↑↓ + Attack Key]
    Command Lock: Right-click.
    • [Level 30]
      Consumes 110 MP. Deals 480% damage 8 times on up to 12 enemies.
      Enemies hit will be bound for 10 seconds.
      The bind duration will be increased by up to 100% based on the damage that Glacial Prison dealt to the enemy.
      Cooldown: 180 seconds.
  • NEW! Beyonder Mastery II: [Master Level: 30]
    Beyonder is enhanced by further resonating with Maha to greatly draw out Aran’s power. Beyonder is enhanced once more and Aran’s technique takes the form of the legendary divine beasts, the Black Tortoise, the Vermillion Bird, and the Azure Dragon.
    Required Skill: Level 20 Beyonder Mastery I.
    • [Level 30]
      Consumes 40 MP. Attacks up to 6 enemies.
      By pressing the skill key, you can attack up to 3 times consecutively.
      Beyonder – Black Tortoise: Deals 380% damage 5 times.
      Beyonder – Vermillion Bird: Deals 395% damage 5 times.
      Beyonder – Azure Dragon: Deals 410% damage 5 times.
      Additional 100% critical rate and 30% defense ignore.
  • High Mastery:
    • The skill description has been changed.
  • Swift Move:
    • The master level has been decreased from 30 to 10.
    • The damage boost to Final Charge, Final Toss, and Judgement has been increased from 60%p to 140%p.
    • A feature has been added where Frozen Ground’s damage is increased by 250%p and Smash Swing’s damage is increased by 600%p.
  • NEW! Cleaving Attack: [Master Level: 30]
    Through neverending effort, increase defense ignore and damage.
    • [Level 30]
      40% defense ignore, 30% damage.
  • Advanced Final Attack:
    • The skill effect has been changed.
    • The damage has been increased from 85% to 180%.
  • Boost End – Storm of Fear: This skill has been removed.

[Back to Overview]

Hyper

  • NEW! Frozen Ground – Reinforce: [Required Level: 140] [Master Level: 1]
    Frozen Ground’s damage is increased by 20%.
  • NEW! Frozen Ground – Extra Target: [Required Level: 150] [Master Level: 1]
    Frozen Ground’s maximum number of enemies hit is increased by 2.
  • NEW! Frozen Ground – Persist: [Required Level: 180] [Master Level: 1]
    Frozen Ground’s duration is increased by 10 seconds.
  • NEW! Boost End – Reinforce: [Required Level: 140] [Master Level: 1]
    Boost End and Hyper Boost End skills’ damage is increased by 30%.
  • NEW! Boost End – Ignore Guard: [Required Level: 165] [Master Level: 1]
    Boost End and Hyper Boost End skills’ defense ignore is increased by 20%.
  • Adrenaline Boost – Persist:
    • The skill icon has been changed.
  • Beyonder – Reinforce:
    • The skill icon has been changed.
    • The skill description has been changed.
  • Beyonder – Bonus Attack:
    • The skill icon has been changed.
    • The skill description has been changed.
  • Beyonder – Ignore Guard:
    • The skill icon has been changed.
    • The skill description has been changed.
  • NEW! Maha’s Grace: [Required Level: 140] [Master Level: 1]
    The Polearm Spirit Maha creates a powerful shield that nullifies enemies’ attacks.
    • [Level 1]
      Consumes 100 MP. 2 seconds of invincibility.
      Cooldown: 60 seconds.
  • NEW! Hyper Boost End – Last Stand: [Required Level: 160] [Master Level: 1]
    With the unwavering will of a hero, unleash blows engraved with Maha’s power.
    This skill can only be used 1 time in Hyper Awakening Mode.
    Required Skill: Level 30 Adrenaline Maximum.
    • [Level 1]
      Consumes 500 MP. By pressing the skill key, you can attack up to 3 times consecutively.
      1st Attack: Activate 5 strikes that deal 1400% damage 10 times on up to 12 enemies.
      2nd Attack: Activate 5 strikes that deal 1400% damage 10 times on up to 12 enemies.
      3rd Attack: Activate 7 strikes that deal 2500% damage 13 times on up to 15 enemies.
  • Hero’s Oath:
    • The skill effect has been changed.
    • The skill description has been changed.
  • Swing – Reinforce: This skill has been removed.
  • Swing – Boss Killer: This skill has been removed.
  • Swing – Afterimage Reinforce: This skill has been removed.
  • Storm of Fear – Extra Target: This skill has been removed.
  • Hunters Targeting – Reinforce: This skill has been removed.
  • Adrenaline Generator: This skill has been removed.
  • Maha’s Domain: This skill has been removed.

[Back to Overview]

5th Job

  • Brandish Maha:
    • The skill effect has been changed.
    • The damage has been decreased from 1200% to 1100% at level 25.
    • The number of hits has been decreased from 15 to 8.
    • The number of strikes has been increased from 2 to 6.
    • This skill has been changed so that a 50% cooldown reduction effect is applied when you are not in Adrenaline Boost or Hyper Awakening mode.
    • The skill description has been changed.
  • NEW! Final Beyonder – White Tiger: [Master Level: 30]
    Beyonder becomes complete as Maha’s power fully inhabits the Polearm. Aran’s technique takes the form of the legendary divine beasts, the Black Tortoise, the Vermillion Bird, the Azure Dragon, and the White Tiger.
    After using Beyonder’s 3rd attack, you can use Beyonder again. You cannot be knocked back by any enemy attacks while using this skill.
    Required Skill: Level 30 Beyonder Mastery II.
    • [Level 30]
      Consumes 200 MP. Deals 815% damage 7 times on up to 10 enemies.
      Additional 100% critical rate and 50% defense ignore.
      This skill can be used after using Beyonder’s 3rd attack.
  • Blizzard Tempest:
    • The skill effect when cast has been changed.
    • The feature where a bind would be applied to enemies when cast has been removed.
    • The number of enemies that are applied with the Dire Wolf’s Curse when cast has been decreased from 12 to 10.
    • The number of enemies that are applied with the Dire Wolf’s Curse from the aura every few seconds has been decreased from 10 to 5.
    • The Dire Wolf’s Curse’s duration has been increased from 10 seconds to 15 seconds.
    • The Dire Wolf’s Curse’s maximum duration has been increased from 20 seconds to 30 seconds.
    • A feature has been added where the Dire Wolf’s Curse will prioritize being applied on the enemies with the highest maximum HP.
    • The Dire Wolf’s Curse’s Ice Chunks’ damage has been increased from 950% to 1200% at level 25.
    • A 0.4 second reactivation cooldown has been added to the Ice Chunks.
    • The cooldown has been decreased from 180 seconds to 90 seconds.
  • NEW! Boost End – Adrenaline Surge: [Master Level: 30]
    Adrenaline’s power is greatly increased.
    Hyper Awakening Mode’s duration is permanently increased, and when using skills in Adrenaline Boost Mode or Hyper Awakening Mode, the explosively released cold and Maha’s power become a giant snowstorm that attacks enemies.
    This skill can only be used 1 time in Adrenaline Boost and Hyper Awakening Mode. If this skill hits an enemy using Damage Reflect, you will not take damage.
    [Activation Command: ↑↑ + Attack Key]
    Command Lock: Right-click.
    Required Skills: Level 30 Adrenaline Maximum, Level 1 Adrenaline Boost – Persist.
    • [Level 30]
      Consumes 1000 MP. Activate a giant snowstorm for 6 seconds.
      Adrenaline Boost Mode: Deals 1320% damage 14 times on up to 12 enemies continuously.
      Hyper Awakening Mode: Deals 1430% damage 14 times on up to 12 enemies continuously.
      [Passive Effect: Hyper Awakening’s duration is increased by 5 seconds.]
  • Install Maha: This skill has been removed.
  • Fenrir Crash: This skill has been removed.

[Back to Overview]

V Core Changes

  • The Smash Swing Core has been removed.
  • Existing Enhancement Cores with Smash Swing will be replaced with the following skills. If the Core already has the first skill on it, then it will be replaced by the next skill instead.
    1. Beyonder
    2. Hyper Boost End – Last Stand
    3. Boost End – Hunters Targeting
  • The Rolling Spin Core has been removed.
  • Existing Enhancement Cores with Rolling Spin will be replaced with the following skills. If the Core already has the first skill on it, then it will be replaced by the next skill instead.
    1. Beyonder
    2. Hyper Boost End – Last Stand
    3. Boost End – Hunters Targeting
  • The Gathering Catcher Core has been removed.
  • Existing Enhancement Cores with Gathering Catcher will be replaced with the following skills. If the Core already has the first skill on it, then it will be replaced by the next skill instead.
    1. Beyonder
    2. Hyper Boost End – Last Stand
    3. Boost End – Hunters Targeting

[Back to Overview]

6th Job

  • Beyonder VI:
    • The skill effect has been changed.
    • The 1st attack’s damage has been increased from 525% to 645%.
    • The 2nd attack’s damage has been increased from 540% to 660%.
    • The 3rd attack’s damage has been increased from 555% to 675%.
    • The feature where this skill did increased damage to normal monsters has been removed.
    • The additional attack’s damage has been increased from 600% to 630%.
    • The feature where the additional attack’s reactivation cooldown was decreased during Adrenaline Boost Mode has been removed.
    • The skill description has been changed.
  • Boost End – Hunters Targeting VI: [Master Level: 30] This skill has been changed into a skill that unleash a powerful blow by concentrating power into the Polearm.
    Unleash a powerful blow by concentrating power into the Polearm.
    During the keydown, you can change the attack direction and you will be invincible.
    This skill can only be used 1 time in Adrenaline Boost and Hyper Awakening Mode.
    In addition, Beyonder VI is permanently enhanced.
    [Activation Command: ↓→↓ + Attack Key keydown]
    Command Lock: Right-click.
    Required Skill: Level 30 Boost End – Hunters Targeting.
    • [Level 30]
      Consumes 250 MP. You can hold the keydown for up to 6 seconds.
      Activate 10 strikes that deal 1970% damage 15 times on up to 10 enemies.
      [Passive Effect: Beyonder VI’s damage is increasd by 135%p.]

View Effect (M)
View Effect (F)

  • NEW! End Game: [Origin Skill] [Master Level: 30]
    Completely liberate Maha’s power to end an arduous battle in a single blow. If Hyper Awakening is not on its reactivation cooldown, you will instantly enter Hyper Awakening Mode when you use this skill.
    Level 10: 20% defense ignore.
    Level 20: 20% boss damage.
    Level 30: 30% defense ignore and 30% boss damage.
    • [Level 30]
      Consumes 1200 MP. You will be invincible during the cast action.
      Liberate Maha’s power, activating 50 shockwaves that deal 1500% damage 14 times on up to 15 enemies.
      Afterwards, activate 30 strikes that deal 1620% damage 15 times on up to 15 enemies.
      When used, enter Hyper Awakening Mode for 15 seconds. If Hyper Awakening is on reactivation cooldown, enter Adrenaline Boost Mode.
      Hyper Awakening or Adrenaline Boost’s duration will be increased by 1 second per 100 Combo stacked before using End Game.
      When End Game is used in Adrenaline Boost and Hyper Awakening Mode, Adrenaline Boost or Hyper Awakening Mode’s duration is changed to 5 seconds.
  • Fenrir Crash Enhancement: This skill has been changed into Final Beyonder – White Tiger Enhancement [Master Level: 30]
    Final Beyonder – White Tiger is enhanced.
    • [Level 30]
      Final Beyonder – White Tiger’s final damage is increased by 60%.
  • Install Maha Enhancement: This skill has been changed into Boost End – Adrenaline Surge Enhancement [Master Level: 30]
    Boost End – Adrenaline Surge/Hyper Boost End – Adrenaline Surge is enhanced.
    • [Level 30]
      Boost End – Adrenaline Surge/Hyper Boost End – Adrenaline Surge’s final damage is increased by 60%.
  • Adrenaline Surge: This skill has been removed.

[Back to Overview]

Eunwol Remaster

Common

  • The secondary weapon’s equipment type notation has been changed.
  • The Blue Fox Marble’s equipment level restriction has been changed from level 20 to level 10.

[Back to Overview]

Beginner

  • Fox Trot:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
  • Spirit Bond 1:
    • The skill description has been changed.
  • Spirit Affinity:
    • The skill description has been changed.
  • Close Call:
    • The skill effect has been changed.

[Back to Overview]

1st Job

  • Mega Punch:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The master level has been decreased from 25 to 20.
  • Flash Fist:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The master level has been decreased from 25 to 20.
  • Leap:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The master level has been decreased from 20 to 10.
  • NEW! Mark of Blessing: [Master Level: 20]
    The Fox God’s blessing increases your attack speed for a certain period of time.
    In addition, permanently increases attack and damage.
    Can be registered as a Pet Auto Buff skill.
    • [Level 15]
      Consumes 15 MP. For 200 seconds, increases attack speed by 1 stage.
      [Passive Effect: 20 attack, 10% damage.]

[Back to Overview]

2nd Job

  • Ground Pound:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The shockwave feature has been removed.
  • Fox Spirit:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The master level has been increased from 1 to 10.
  • NEW! Blade Imp – Choice: [Master Level: 1]
    Summon the Blade Spirit to decide Blade Imp’s direction.
    After using the skill, you can input a directional key to select Blade Imp – Forward, Blade Imp – Downward, or Blade Imp – Spin.
    • [Level 1]
      Consumes 10 MP. Decide Blade Imp’s direction.
      Cooldown: 2 seconds.
  • Blade Imp – Forward:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The damage has been increased from 110% to 155%.
    • The master level has been increased from 10 to 20.
  • Blade Imp – Downward:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The damage has been increased from 110% to 155%.
  • NEW! Blade Imp – Spin: [Master Level: 20]
    Summon the Blade Spirit to perform a spinning attack, pulling multiple nearby enemies towards you. Certain monsters will resist being pulled. Enemies hit by the attack will be inflicted with the Blade Imp – Trap mark for a certain period of time.
    • [Level 20]
      Consumes 50 MP. Pulls up to 8 enemies and deals 155% damage 4 times.
      Blade Imp – Trap: 60 second duration. When Eunwol attacks an enemy inflicted with the mark, final damage is increased by 10%.
      Cooldown: 1 second.
  • Back Step:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The master level has been decreased from 15 to 10.
  • Spirit Bond 2:
    • The master level has been decreased from 10 to 4.
  • NEW! Fox Power Embodiment: [Master Level: 10]
    By embodying the Fox God’s power, improve your combat abilities.
    • [Level 10]
      25% damage, 15% critical rate.
  • Fox Spirit Mastery: This skill has been removed.

[Back to Overview]

3rd Job

  • Shockwave Punch:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The 1st attack’s damage has been increased from 310% to 350%.
    • The 1st attack’s number of hits has been increased from 3 to 4.
    • The 2nd attack’s damage has been increased from 330% to 396%.
    • The 2nd attack’s number of hits has been increased from 3 to 4.
    • The shockwave activation feature has been removed.
  • Spirit Frenzy: [Master Level: 20] This skill has been changed into a skill that installs a veil which opens a passage for spirits to pass through.
    Create a veil that opens a passage for spirits to pass through.
    Spirit Frenzy will absorb the souls of enemies that pass through it, increasing its duration. If Spirit Frenzy hits an enemy using Damage Reflect, you will not take damage.
    Level 20 of this skill is required to learn the 4th job skill ‘Deep Connection’.
    • [Level 20]
      Consumes 30 MP. Summon Spirit Frenzy for 45 seconds. Spirit Frenzy will deal 210% damage 6 times on up to 10 enemies intermittently.
      For every 1 enemy defeated by Spirit Frenzy, the duration will be increased by 1 second, up to 15 seconds.
      Cooldown: 30 seconds.
  • Spirit Trap:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The cooldown has been decreased from 210 seconds to 120 seconds.
  • Summon Guardian Spirit:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
  • Spirit Bond 3:
    • The skill description has been changed.
    • The damage and attack boost features have been removed.
    • This skill now increases final damage by 15% and boss damage by 20%.
  • Weaken:
    • The skill icon has been changed.
    • The skill description has been changed.
    • The Weakening Spirit’s duration has been increased from 15 seconds to 30 seconds.
    • This skill now also increases defense ignore by 20%.
  • NEW! Unity: [Master Level: 9]
    The spirits and your mind become one, increasing attack, damage, and critical damage.
    • [Level 9]
      20 attack, 20% damage, 10% critical damage.
  • Blade Imp – Spin: This skill has been removed.

[Back to Overview]

4th Job

  • Bomb Punch:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The 1st, 2nd, and 3rd attacks’ damage has been decreased from 300% to 225%.
    • The 1st, 2nd, and 3rd attacks’ number of hits has been increased from 3 to 4.
    • The increased damage when attacking normal monsters has been decreased from 255%p to 192%p.
  • Spirit Claw:
    • The skill icon has been changed.
    • The skill effect has been changed.
  • Death Mark:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The damage has been decreased from 700% to 600%.
    • The number of hits has been increased from 3 to 8.
  • Soul Splitter: [Master Level: 20] This skill has been changed into a skill that summons the Flame Spirit to split enemies’ souls and create a wall of flames that saps their strength.
    Summon the Flame Spirit to split enemies’ souls and create a wall of flames that saps their strength.
    Even if multiple enemies are hit, only a single wall of flames will be created, prioritizing the boss monster with the highest maximum HP.
    Enemies hit will resist Soul Splitter for 60 seconds, and even if they are hit by Soul Splitter again, their souls will not be split.
    • [Level 20]
      Consumes 100 MP. Deals 720% damage 10 times on up to 6 enemies.
      When the attack hits an enemy, split their soul for 10 seconds and create a wall of flames. The duration will be increased by up to 100% based on the damage that Soul Splitter dealt to the enemy.
      When you are inside the wall of flames, your final damage is increased by 20%.
      When you defeat the Soul Split enemy, your experience acquired is increased by 100%.
      If the wall of flames fails to be created, the cooldown is decreased by 30 seconds.
      Cooldown: 120 seconds.
  • Spirit Ward:
    • This skill has been changed into an On/Off skill.
    • It has been changed so that taking touch damage from a monster no longer consumes a Guardian Spirit.
    • A feature has been added where if the Guardian Spirits’ re-summon cooldown is not on and the maximum number of Guardian Spirits is not summoned, it will automatically resummon Guardian Spirits.
  • Spirit Bond 4:
    • The skill description has been changed.
    • The final damage boost feature has been removed.
  • NEW! Deep Connection: [Master Level: 20]
    Gain a deeper connection with the spirits through your gentle heart.
    You can summon more powerful spirits, increasing Fox Spirit and Spirit Frenzy’s strength.
    Required Skills: Level 20 Spirit Frenzy, Level 10 Fox Spirit.
    Level 20 of this skill is required to learn the 5th job skill ‘Smashing Multipunch’.
    • [Level 20]
      Spirit Frenzy’s attack range is increased, and it deals 280% damage 8 times on up to 10 enemies intermittently.
      Fox Spirit’s damage is increased by 100%p, and the maximum number of hits is increased by 1.
  • Advanced Knuckle Mastery:
    • The critical damage boost feature has been removed.
  • Critical Insight:
    • The critical rate boost has been decreased from 25% to 10%.
    • The critical damage boost has been increased from 10% to 20%.
  • Fire Fox Spirit Mastery: This skill has been removed.

[Back to Overview]

Hyper

  • Fire Fox Spirit – Reinforce: This skill has been changed into Fox Spirit – Reinforce.
  • Fire Fox Spirit – Repeat Attack Bonus: This skill has been changed into Fox Spirit – Repeat Attack Bonus.
  • Fire Fox Spirit – Summon Chance: This skill has been changed into Fox Spirit – Summon Chance.
  • NEW! Fox God Beginning: [Required Level: 140] [Master Level: 1]
    Unlock the Fox God’s power within the Fox Marble.
    Through the unlocked Fox Marble’s power, increases your boss damage and defense ignore and Fox Spirit will be enhanced to Fox Spirit Orb for a certain period of time.
    • [Level 1]
      Consumes 200 MP.
      For 20 seconds, increases boss damage by 20% and defense ignore by 20%.
      When your own directly attacking skills hit an enemy, there is a 25% chance to summon 3 Fox Spirit Orbs.
      Fox Spirit Orb: Deals 105% damage 1 time. Attacks up to 3 times then disappears.
      Cooldown: 120 seconds.
  • Spirit Incarnation:
    • The damage has been decreased from 700% to 100%.
    • The number of hits has been increased from 1 to 7.
    • A feature has been added where when the skill ends, the cooldown will be decreased by 5 seconds for every 1 second of the remaining keydown duration.
  • Hero’s Oath:
    • The skill effect has been changed.
    • The skill description has been changed.
  • Spirit Bond Max: This skill has been removed.

[Back to Overview]

5th Job

Light of the Fox Goddess
  • NEW! Reincarnated Fox God: [Master Level: 30]
    The Fox God manifests itself as a clone and unleashes a brilliant light that cuts through the darkness.
    The Fox God’s clone grants a blessing to Eunwol for a certain period of time, and when Eunwol’s attacks hit an enemy, Fox Light will fall and judge enemies. If the Fox Light hits an enemy using Damage Reflect, you will not take damage.
    When the Fox God’s Blessing is cast, all of Eunwol’s skills except for those unaffected by cooldown resets will have their cooldowns reset.
    • [Level 30]
      Consumes 1000 MP.
      Activate 7 manifestations that deal 440% damage 9 times on up to 15 enemies.
      For 30 seconds, increases final damage by 20% and activates Fox Light intermittently.
      Fox Light: Deals 330% damage 11 times on up to 15 enemies. Can activate up to 60 times.
      Cooldown: 120 seconds.
  • Spirit Gate: [Master Level: 30] This skill has been changed into a skill that opens the Spirit Gate to release powerful energy and Darkness Spirits that pour out to attack enemies.
    Open the Spirit Gate to release powerful energy. Darkness Spirits will pour out of the Spirit Gate to attack enemies.
    If Spirit Gate hits an enemy using Damage Reflect, you will not take damage. The Darkness Spirits will prioritize attacking the boss monster with the highest maximum HP within range.
    • [Level 30]
      Consumes 1000 MP.
      Open the Spirit Gate to activate 5 energies that deal 275% damage 10 times on up to 15 enemies.
      Enemies hit by the energy will be applied with a debuff for 30 seconds that increases critical rate by 80% and critical damage by 10%.
      Afterwards, 30 Darkness Spirits will appear and attack enemies.
      Darkness Spirit: 880% damage 6 times.
      Cooldown: 60 seconds.
  • True Spirit Claw:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The damage has been increased from 690% to 800% at level 25.
  • Smashing Multipunch:
    • The skill icon has been changed.
    • The skill effect has been changed.
    • The skill description has been changed.
    • The maximum keydown duration has been increased from 1.3 seconds to 2 seconds.
    • The keydown damage has been increased from 500% to 600% at level 25.
    • The keydown number of hits has been increased from 5 to 10.
    • The final attack’s damage has been decreased from 1250% to 800% at level 25.
    • The final attack’s number of activations has been increased from 3 to 8.
    • The feature where additional Fox Spirits were summoned when the final attack hit an enemy has been removed.
  • Spirit Flow: This skill has been removed.

[Back to Overview]

V Core Changes

  • The Blade Imp – Forward Core has been changed into the Blade Imp Core.
  • The Blade Imp – Downward Core has been removed.
  • Existing Enhancement Cores with Blade Imp – Downward will be replaced with the following skills. If the Core already has the first skill on it, then it will be replaced by the next skill instead.
    1. Blade Imp
    2. Spirit Claw
    3. Fox Spirit
  • The Blade Imp – Spin Core has been removed.
  • Existing Enhancement Cores with Blade Imp – Spin will be replaced with the following skills. If the Core already has the first skill on it, then it will be replaced by the next skill instead.
    1. Blade Imp
    2. Spirit Claw
    3. Fox Spirit

[Back to Overview]

6th Job

  • Spirit Claw VI:
    • The skill icon has been changed.
    • The skill effect has been changed.
  • NEW! Fox Spirit VI: [Master Level: 30]
    When Eunwol’s directly attacking skills hit an enemy, there is a certain chance to summon Fox Spirits. The Fox Spirits will target and attack nearby enemies. If they hit an enemy using Damage Reflect, you will not take damage. They will prioritize targeting the boss monster with the highest maximum HP.
    When the skill is used, the effects are activated and when it is re-used, they are deactivated. On/Off skill.
    Required Skill: Level 20 Deep Connection. 
    • [Level 30]
      Consumes 20 MP. When your directly attacking skills hit an enemy, there is a 40% chance to summon a Fox Spirit.
      The Fox Spirit deals 540% damage 2 times.
      Attacks up to 3 times then disappears.
      [Passive Effect: Spirit Claw VI’s damage is increased by 50%p, Fox God Beginning’s damage is increased by 55%p.]

View Effect (M)
View Effect (F)

  • NEW! Advent of the Fox God: [Origin Skill] [Master Level: 30]
    Using the Fox Marble’s power, the Fox God awakens the power of all the Spirits sleeping within Eunwol.
    Level 10: 20% defense ignore.
    Level 20: 20% boss damage.
    Level 30: 30% defense ignore and 30% boss damage.
    • [Level 30]
      Consumes 1200 MP. You will be invincible during the cast action.
      The Fox Marble awakens and activates 28 lights that deal 600% damage 11 times on up to 15 enemies.
      Afterwards, awaken the Spirits’ power to activate 28 shockwaves that deal 780% damage 13 times.
      Finally, activate 30 final strikes that deal 840% damage 14 times.
      Cooldown: 360 seconds.
  • Spirit Flow Enhancement: This skill has been changed into Reincarnated Fox God Enhancement [Master Level: 30]
    Reincarnated Fox God is enhanced.
    • [Level 30]
      Reincarnated Fox God’s final damage is increased by 60%.
  • Spirit Frenzy VI: This skill has been removed.
  • Advent of the Fox God: This skill has been removed.

[Back to Overview]

  1. Anonymous
    June 9, 2024 at 11:45 pm

    Thank you for your hard work.

  2. Anonymous
    June 9, 2024 at 11:55 pm

    I swear they make Aran hotter every update, I want to mating press her and fill her pussy with cum.

    • Anonymous
      June 10, 2024 at 12:16 am

      Go touch some grass my god.

      • Anonymous
        June 10, 2024 at 12:32 am

        i don’t think grass will help. prob get it snipped off at this point tbh.

        • Anonymous
          June 12, 2024 at 6:15 am

          twitter ahh comment

    • Anonymous
      June 10, 2024 at 12:19 am

      funniest af comment lmfao

    • Max
      June 10, 2024 at 12:25 am

      🤨

    • Anonymous
      June 10, 2024 at 12:27 am

      tell us more tbhtbhtbh

    • Anonymous
      June 10, 2024 at 12:38 am

      What else would you do?

    • Anonymous
      June 10, 2024 at 12:51 am

      aran change from dpm to dps huh?

    • Anonymous
      June 10, 2024 at 1:20 am

      hellllllllllll yeah, new remake makes me wanna giga burst with her

    • Anonymous
      June 10, 2024 at 8:22 am

      Least virgin KMS Reg server player

    • Anonymous
      June 10, 2024 at 3:15 pm

      bro what

    • Anonymous
      June 10, 2024 at 6:18 pm

      coomer-sama… I kneel…

    • Anonymous
      June 11, 2024 at 10:44 am

      Let me bind and burst her, bring the whole party.

    • Anonymous
      June 12, 2024 at 2:49 am

      I feel like some comments should be deleted and wiped from existence but I guess nothing stops this degenerate from posting again

    • Anonymous
      June 12, 2024 at 4:46 am

      it’s more likely u get pegged by her

      • Anonymous
        June 20, 2024 at 11:58 pm

        EVEN BETTER

    • Anonymous
      June 13, 2024 at 12:23 am

      funny ass comment bro keep it up

    • Anonymous
      June 14, 2024 at 10:32 am

      And here I thought riding Mercedes would be wild.

      But but hey, you do you. You can peg both a hot woman and a spirit inside a weapon :^)

    • Anonymous
      June 14, 2024 at 8:28 pm

      I’m going to touch you

    • Anonymous
      June 14, 2024 at 11:32 pm

      hinged comment 👍

  3. Anonymous
    June 10, 2024 at 12:59 am

    Beyonder Mastery II is actually level 30 master level, not level 20.

    • Max
      June 10, 2024 at 2:10 am

      Fixed

  4. Anonymous
    June 10, 2024 at 1:21 am

    Damn, they really remastered Shade into a totally new class. I’m glad they never remastered my Kaiser. I should wish for a buff and not a remaster now.

    • Anonymous
      June 10, 2024 at 6:23 pm

      I’d hardly call it a remaster ._. The main things I liked about the class was spirit frenzy procing previous job adv spirits and 30s of steroids you invincible for after origin when you’re proccing freuds.

      I was super hyped for tomorrow getting spirit frenzies 6th job enhancement, Grinded up like 600 frags off of dailies for it, now I see they’re gutting it and I’m super leery about even thinking of maining shade anymore.

  5. Anonymous
    June 10, 2024 at 2:57 am

    shade attack speed booster isnt passive anymore. that sucks.

  6. Anonymous
    June 10, 2024 at 6:15 am

    hey max

    first of all, i must to say that it rly op remaster for Aran and Eunwol

    I got some questions

    does aran most of the skills now doesn’t need a commands to activate them? So most of the skills the commands r removed and doesn’t give the extra dmg on commands? If yes so it rly good thing

    And for Eunwol, ik that Eunwol has a 2 att speed from his 2nd job skill the spirit bond 2, and his new skill the booster is giving only 1 att speed, if it is booster, it not supporse ti give 2 att speed? So then Eunwol can get 8 att speed and over?

    And also, if kms changed the effects for the hyper buff Hero oth, aka heroic memories in gms for Aran and Eunwol, do u think that kms will change the effects of this hyper buff for the rest of the heroes classes to the similar effect for each hero and it own effect?

    • Anonymous
      June 10, 2024 at 11:20 am

      You didn’t need to do the comand for about 9years now (since the Heroes of Maple rework) you just didn’t get its bonus and most of them are negligible or you used a macro to animation cancel anyway so it wasn’t a problem.
      You can still perform the combo but they took away any benefit for doing so in this update which is a huge nerf for something like the short teleport on Judgement. Also they totaly gutted the damage, it’s about 20% of what it was before. And they changed a lot of how the adrenaline worked which is a huge net loss. As an Aran main I’m really disapointed for what they took away because I loved its combo and adrenaline mechanic. I’ll miss the bear and wolfs too but I’ll get used to the new look eventually cuz most of it is awesome

    • Anonymous
      June 10, 2024 at 11:24 am

      Enwol and Aran cant benefit that much from AS0 anymore on the changes, they can reach it but their skills are a lot less dependant on AS0 with its cooldowns on effects like the fox spirits for shade and the afterimages of Aran.
      Aran’s Origin also got ridiculously nerfed because they removed the first part of its activation (20s of more dmg and lines) which now comes after the animation which is nice qol but they gutted how it synergized with its other skills

    • Anonymous
      June 10, 2024 at 11:25 am

      For the Buff I think they’ll probably update it for the others when they eventualy bring the next VI cores

      • Anonymous
        June 11, 2024 at 9:01 am

        Ohh ii got it then

        So when max will post the official server post so then max will list all the skills and all the other skills that max didn’t mention here

        And when the next VI core will come? And what it means? Did u mean to the origin skill of the 6th job? They supporse to bring us new origin skills and i didnt know that?

        So then in pretty sure that when the next skill changes of the Aran and Eunwol Remaster will come soon, only then they will update the hero oth hyper buff for the other heroes

    • Anonymous
      June 12, 2024 at 3:00 am

      regarding the shade atk speed. i think we will still have our passive +2 atk speed from spirit bond ii. This extra one is to make up for the removal of spirit bond max.

      • June 12, 2024 at 7:32 am

        ohh yeah u right
        maybe that the reason for the 1 att speed in the 1st job
        and yes ik eunwol is getting 2 att speed from spirit bond 2
        now everythings clear

  7. Anonymous
    June 10, 2024 at 7:20 am

    Rest in peace Aran. Rest in peace Maha’s animation. Rest in peace Aran’s animal attacks. Its all blue now. They even managed to change cool looking purple phoenix to headless orange pigeon.

  8. Anonymous
    June 10, 2024 at 12:36 pm

    I’m really glad I never chose to main Shade or Aran. They butchered these classes completely.

  9. Anonymous
    June 10, 2024 at 2:52 pm

    Hey Max, the KMST patch notes state that Eunwol’s Spirit Incantation’s cooldown gets reduced if you let go of the skill early. I assume that’s still a thing? I noticed it wasn’t written here

    • Max
      June 10, 2024 at 6:27 pm

      Yeah you’re right I missed that, thanks. Added!

  10. Anonymous
    June 11, 2024 at 10:32 am

    Aran has me down bad fr

  11. Anonymous
    June 11, 2024 at 10:36 am

    Think I’ll be abandoning Aran as my main if this goes through…hopefully there’s some major changes before official release.

  12. Anonymous
    June 11, 2024 at 10:52 pm

    Gracias guapo!

  13. Anonymous
    June 12, 2024 at 9:45 am

    When will the day be that I make a total change to Kinesis?

  14. Anonymous
    June 12, 2024 at 9:46 am

    When will the day be that they will make a total change to the Kinesis?

  15. Anonymous
    June 14, 2024 at 10:37 am

    Here I thought people were more divided over Angelic Buster’s remaster. I’m surprised from reading this that there’s more people divided about it…

    But yeah Aran is good offbrand material :^)

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