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Posts Tagged ‘remaster’

KMS ver. 1.2.366 – MapleStory Ignition: Cygnus Knights Remaster!

June 30, 2022 43 comments

Cygnus Knights Remaster

The first patch of the MapleStory Ignition update has been released! The Cygnus Remaster gives all of the Cygnus Knights, including Mikhail, an updated look and various improvements. This patch also contains various quality of life changes, Hyper Burning up to level 250, and the Ignition Fireworks Festival event!

In terms of the remaster, there were basically zero changes from the last test world patch until now (really disappointing tbh). I decided to just do a full skill translation so it won’t show the differences from before and after the remaster, but you can check the two KMST posts for those. There was one additional developer notes section for Wind Breaker which I’ll include here.

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KMST ver. 1.2.143 – Cygnus Remaster Skill Changes

June 24, 2022 16 comments

Direction29.img.cygnus_2022.illust.1.1.0_new

A new test world patch was released as scheduled, with some more changes to the Cygnus remaster skills, as well as the updated story. The patch also includes more QoL improvements and the events we will be getting (which will be covered next week).

Shortly afterwards, the director Won-ki did a live video on YouTube addressing some of the main complaints people had with this patch, such as the new Hyper Burning event’s rewards being lackluster and the new Cygnus voices being too meme-y and bad.

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KMST ver. 1.2.142 – MapleStory Ignition Showcase & Cygnus Remaster

June 12, 2022 42 comments

MapleStory Ignition

Yesterday, the MapleStory Ignition Showcase took place where they talked about the stuff coming this summer! Afterwards, the test world was opened with the initial changes of the Cygnus Remaster.

For the skill changes, the patch notes were a little vague this time around for some reason and I was also pretty busy this weekend so I’m just going to translate them as they were given and only give additional detail for the newly added skills. The patch notes also were missing some of the skills that were updated so I added those in where I noticed them. Some of the skill changes were actually quite extensive but I didn’t have a chance to fully cover them, so I’m thinking I will continue to just translate the patch notes like this and then when the changes are pushed to the official server, I’ll do a full skill translation just like I did with the Adventurer Remaster to make it easier to understand.

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