MapleStory 2 Skill Tables! (Season 2)

MapleStory 2’s first large update, titled Season 2 was released on July 30. With the increased level cap from level 30 to level 40 came a few new skills for all jobs! Here are updated skill tables which I am hoping are completely accurate. Please let me know if there are any mistakes.

Active skills in MapleStory 2 use SP. Characters only have 100 SP and it cannot be increased in any way. It regenerates over time but the fastest way to recover it is to use certain job skills.
Action skills (movement) in MapleStory 2 use EP. This is the white bar below the HP/SP. Characters have only 120 EP and it cannot be increased in any way. It regenerates over time much faster than SP but there are not many skills which recover it.

To upgrade skills in MapleStory 2, you must use Crystals, not SP. There are 5 different types of Crystals:
- Crystal Fragments: used for all types of skills, can be bought at any potion shop for 1,000 mesos each
- Red Crystals: used for Active skills, can be acquired from bosses
- Blue Crystals: used for Passive skills, can be acquired from bosses
- Green Crystals: used for Action skills, can be acquired from bosses
- Chaos Crystals: used for all skills, can be acquired from high level bosses
Common
Active
Hammering
Acquired at level 2
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Strike down up to 5 enemies 2m in front of you with the weapon in your right hand, dealing 25% damage. If your attack hits, recover 7 SP. | 8 x |
| 2 | Strike down up to 5 enemies 2m in front of you with the weapon in your right hand, dealing 27% damage. If your attack hits, recover 7 SP. | 40 x |
| 3 | Strike down up to 5 enemies 2m in front of you with the weapon in your right hand, dealing 29% damage. If your attack hits, recover 8 SP. | 45 x |
| 4 | Strike down up to 5 enemies 2m in front of you with the weapon in your right hand, dealing 31% damage. If your attack hits, recover 8 SP. | 55 x |
| 5 | Strike down up to 5 enemies 2m in front of you with the weapon in your right hand, dealing 35% damage. If your attack hits, recover 10 SP. | |
Power Strike
Acquired at level 2
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 10 SP to swing the weapon in your right hand, hitting up to 8 enemies 2m in front of you, dealing 60% damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first two attacks will do the same damage and the third attack will hit up to 8 enemies 2.5m in front of you dealing 90% damage while knocking them back up to 1.5m. You can use the arrow keys to move up to 0.6m while performing the third attack. | 8 x |
| 2 | Consumes 10 SP to swing the weapon in your right hand, hitting up to 8 enemies 2m in front of you, dealing 66% damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first two attacks will do the same damage and the third attack will hit up to 8 enemies 2.5m in front of you dealing 99% damage while knocking them back up to 1.5m. You can use the arrow keys to move up to 0.6m while performing the third attack. | 40 x |
| 3 | Consumes 10 SP to swing the weapon in your right hand, hitting up to 8 enemies 2m in front of you, dealing 72% damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first two attacks will do the same damage and the third attack will hit up to 8 enemies 2.5m in front of you dealing 108% damage while knocking them back up to 1.5m. You can use the arrow keys to move up to 0.6m while performing the third attack. | 45 x |
| 4 | Consumes 10 SP to swing the weapon in your right hand, hitting up to 8 enemies 2m in front of you, dealing 78% damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first two attacks will do the same damage and the third attack will hit up to 8 enemies 2.5m in front of you dealing 117% damage while knocking them back up to 1.5m. You can use the arrow keys to move up to 0.6m while performing the third attack. | 55 x |
| 5 | Consumes 10 SP to swing the weapon in your right hand, hitting up to 8 enemies 2m in front of you, dealing 90% damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first two attacks will do the same damage and the third attack will hit up to 8 enemies 2.5m in front of you dealing 135% damage while knocking them back up to 1.5m. You can use the arrow keys to move up to 0.6m while performing the third attack. | |
Snail Throw
Acquired at level 6
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 10 SP to throw a snail shell at the nearest enemy 7.5m in front of you, dealing 60% damage. The shell will then break, hitting up to 3 enemies in a 2m radius dealing an additional 30% damage. | 8 x |
| 2 | Consumes 10 SP to throw a snail shell at the nearest enemy 8m in front of you, dealing 67% damage. The shell will then break, hitting up to 3 enemies in a 2m radius dealing an additional 33% damage. | 40 x |
| 3 | Consumes 10 SP to throw a snail shell at the nearest enemy 8.5m in front of you, dealing 74% damage. The shell will then break, hitting up to 4 enemies in a 2m radius dealing an additional 36% damage. | 45 x |
| 4 | Consumes 10 SP to throw a snail shell at the nearest enemy 9m in front of you, dealing 81% damage. The shell will then break, hitting up to 4 enemies in a 2m radius dealing an additional 39% damage. | 55 x |
| 5 | Consumes 10 SP to throw a snail shell at the nearest enemy 10m in front of you, dealing 95% damage. The shell will then break, hitting up to 5 enemies in a 2m radius dealing an additional 45% damage. | |
Headbutt
Acquired at level 8
Property: physical
Max Level: 5
Cooldown: 8 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 10 SP to hit up to 3 enemies 1.5m in front of you dealing 80% damage. If your attack hits, there is a 100% chance to stun enemies for 1.5 seconds. | 8 x |
| 2 | Consumes 10 SP to hit up to 3 enemies 1.5m in front of you dealing 88% damage. If your attack hits, there is a 100% chance to stun enemies for 1.5 seconds. | 40 x |
| 3 | Consumes 10 SP to hit up to 4 enemies 1.5m in front of you dealing 96% damage. If your attack hits, there is a 100% chance to stun enemies for 1.5 seconds. | 45 x |
| 4 | Consumes 10 SP to hit up to 4 enemies 1.5m in front of you dealing 104% damage. If your attack hits, there is a 100% chance to stun enemies for 1.5 seconds. | 55 x |
| 5 | Consumes 10 SP to hit up to 5 enemies 1.5m in front of you dealing 120% damage. If your attack hits, there is a 100% chance to stun enemies for 1.5 seconds. | |
Action
Rock Climb
Acquired at level 5
Max Level: 1
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Hang on to a wall. By holding the key down, you can continue to hang on, consuming 20 EP per second. You can use the arrow keys to move while hanging on. | |
Flying Balloons
Acquired at level 20
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Hold on to some balloons and take off into the sky, moving at 2m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2m per second. This skill cannot be used indoors. | 8 x |
| 2 | Hold on to some balloons and take off into the sky, moving at 2.08m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2m per second. This skill cannot be used indoors. | 40 x |
| 3 | Hold on to some balloons and take off into the sky, moving at 2.16m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2m per second. This skill cannot be used indoors. | 45 x |
| 4 | Hold on to some balloons and take off into the sky, moving at 2.24m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2m per second. This skill cannot be used indoors. | 55 x |
| 5 | Hold on to some balloons and take off into the sky, moving at 2.4m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2m per second. This skill cannot be used indoors. | |
Life Recovery
Acquired at level 28
Max Level: 5
Cooldown: 240 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | By focusing your mind, instantly recover 15% HP and SP and 20 EP. | 8 x |
| 2 | By focusing your mind, instantly recover 18% HP and SP and 20 EP. | 40 x |
| 3 | By focusing your mind, instantly recover 21% HP and SP and 40 EP. | 45 x |
| 4 | By focusing your mind, instantly recover 24% HP and SP and 40 EP. | 55 x |
| 5 | By focusing your mind, instantly recover 30% HP and SP and 60 EP. | |
Quick Swim
Acquired at level 38
Max Level: 1
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Improve your swimming skills to move faster in the water. While holding the skill key down, consume 20 EP per second to swim faster. | |
Pet Eagle
Acquired through the Action Book: Pet Eagle (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Hold on to a well trained eagle and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4.5m per second. This skill cannot be used indoors. | 8 x |
| 2 | Hold on to a well trained eagle and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4.68m per second. This skill cannot be used indoors. | 40 x |
| 3 | Hold on to a well trained eagle and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4.86m per second. This skill cannot be used indoors. | 45 x |
| 4 | Hold on to a well trained eagle and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 5.04m per second. This skill cannot be used indoors. | 55 x |
| 5 | Hold on to a well trained eagle and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 5.4m per second. This skill cannot be used indoors. | |
Heaven’s Guide
Acquired through the Action Book: Heaven’s Guide (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Take the guidance of a holy angel and take off into the sky at 3.5m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 0.5m per second. This skill cannot be used indoors. | 8 x |
| 2 | Take the guidance of a holy angel and take off into the sky at 3.64m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 0.5m per second. This skill cannot be used indoors. | 40 x |
| 3 | Take the guidance of a holy angel and take off into the sky at 3.78m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 0.5m per second. This skill cannot be used indoors. | 45 x |
| 4 | Take the guidance of a holy angel and take off into the sky at 3.92m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 0.5m per second. This skill cannot be used indoors. | 55 x |
| 5 | Take the guidance of a holy angel and take off into the sky at 4.2m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 0.5m per second. This skill cannot be used indoors. | |
Incandescent Lightbulb
Acquired through the Action Book: Incandescent Lightbulb (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Hold on to a flickering incandescent lightbulb and take off into the sky at 1.75m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.2m per second. This skill cannot be used indoors. | 8 x |
| 2 | Hold on to a flickering incandescent lightbulb and take off into the sky at 1.82m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.2m per second. This skill cannot be used indoors. | 40 x |
| 3 | Hold on to a flickering incandescent lightbulb and take off into the sky at 1.89m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.2m per second. This skill cannot be used indoors. | 45 x |
| 4 | Hold on to a flickering incandescent lightbulb and take off into the sky at 1.96m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.2m per second. This skill cannot be used indoors. | 55 x |
| 5 | Hold on to a flickering incandescent lightbulb and take off into the sky at 2.1m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.2m per second. This skill cannot be used indoors. | |
UFO Catcher
Acquired through the Action Book: UFO Catcher (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | By being captured by aliens in a UFO, take off into the sky at 1.8m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4m per second. This skill cannot be used indoors. | 8 x |
| 2 | By being captured by aliens in a UFO, take off into the sky at 1.8m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4.16m per second. This skill cannot be used indoors. | 40 x |
| 3 | By being captured by aliens in a UFO, take off into the sky at 1.8m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4.32m per second. This skill cannot be used indoors. | 45 x |
| 4 | By being captured by aliens in a UFO, take off into the sky at 1.8m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4.48m per second. This skill cannot be used indoors. | 55 x |
| 5 | By being captured by aliens in a UFO, take off into the sky at 1.8m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 4.8m per second. This skill cannot be used indoors. | |
Booster Missile
Acquired through the Action Book: Booster Missile (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Hold on to a missile with huge momentum and take off into the sky at 2.5m per second. By holding the key down, you can continue to fly, consuming 60 EP per second. You can press the arrow keys to move in a certain direction at 2m per second with 350 acceleration. This skill cannot be used indoors. | 8 x |
| 2 | Hold on to a missile with huge momentum and take off into the sky at 2.5m per second. By holding the key down, you can continue to fly, consuming 60 EP per second. You can press the arrow keys to move in a certain direction at 2m per second with 364 acceleration. This skill cannot be used indoors. | 40 x |
| 3 | Hold on to a missile with huge momentum and take off into the sky at 2.5m per second. By holding the key down, you can continue to fly, consuming 60 EP per second. You can press the arrow keys to move in a certain direction at 2m per second with 378 acceleration. This skill cannot be used indoors. | 45 x |
| 4 | Hold on to a missile with huge momentum and take off into the sky at 2.5m per second. By holding the key down, you can continue to fly, consuming 60 EP per second. You can press the arrow keys to move in a certain direction at 2m per second with 392 acceleration. This skill cannot be used indoors. | 55 x |
| 5 | Hold on to a missile with huge momentum and take off into the sky at 2.5m per second. By holding the key down, you can continue to fly, consuming 60 EP per second. You can press the arrow keys to move in a certain direction at 2m per second with 420 acceleration. This skill cannot be used indoors. | |
Titan Rocket
Acquired through the Action Book: Titan Rocket (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Hold on to a huge rocket and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 1m per second with 200 acceleration. This skill cannot be used indoors. | 8 x |
| 2 | Hold on to a huge rocket and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 1m per second with 208 acceleration. This skill cannot be used indoors. | 40 x |
| 3 | Hold on to a huge rocket and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 1m per second with 216 acceleration. This skill cannot be used indoors. | 45 x |
| 4 | Hold on to a huge rocket and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 1m per second with 224 acceleration. This skill cannot be used indoors. | 55 x |
| 5 | Hold on to a huge rocket and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 1m per second with 240 acceleration. This skill cannot be used indoors. | |
Paper Airplane
Acquired through the Action Book: Paper Airplane (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Ride a well folded paper airplane in the sky and slowly descend. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 5.5m per second. This skill can only be used while jumping or floating. This skill cannot be used indoors. | 8 x |
| 2 | Ride a well folded paper airplane in the sky and slowly descend. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 5.72m per second. This skill can only be used while jumping or floating. This skill cannot be used indoors. | 40 x |
| 3 | Ride a well folded paper airplane in the sky and slowly descend. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 5.94m per second. This skill can only be used while jumping or floating. This skill cannot be used indoors. | 45 x |
| 4 | Ride a well folded paper airplane in the sky and slowly descend. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 6.16m per second. This skill can only be used while jumping or floating. This skill cannot be used indoors. | 55 x |
| 5 | Ride a well folded paper airplane in the sky and slowly descend. By holding the key down, you can continue to fly, consuming 40 EP per second. You can press the arrow keys to move in a certain direction at 6.6m per second. This skill can only be used while jumping or floating. This skill cannot be used indoors. | |
Drone
Acquired through the Action Book: Drone (Merit Market)
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Ride an advanced drone and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.5m per second. This skill cannot be used indoors. | 8 x |
| 2 | Ride an advanced drone and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.6m per second. This skill cannot be used indoors. | 40 x |
| 3 | Ride an advanced drone and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.7m per second. This skill cannot be used indoors. | 45 x |
| 4 | Ride an advanced drone and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 2.8m per second. This skill cannot be used indoors. | 55 x |
| 5 | Ride an advanced drone and take off into the sky at 1m per second. By holding the key down, you can continue to fly, consuming 20 EP per second. You can press the arrow keys to move in a certain direction at 3m per second. This skill cannot be used indoors. | |
Knight

Weapons: Long Sword (right hand), Shield (left hand)
Properties: physical, holy
Main Stats: STR, defense, complete defense
Play Difficulty: ★★★☆☆
Active
Cross Swing
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 30% damage 2 times. If the first attack hits, recover 10 SP. | 5 x |
| 2 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 32% damage 2 times. If the first attack hits, recover 10 SP. | 10 x |
| 3 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 34% damage 2 times. If the first attack hits, recover 10 SP. | 25 x |
| 4 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 36% damage 2 times. If the first attack hits, recover 12 SP. | 55 x |
| 5 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 38% damage 2 times. If the first attack hits, recover 12 SP. | 60 x |
| 6 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 40% damage 2 times. If the first attack hits, recover 12 SP. | 65 x |
| 7 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 42% damage 2 times. If the first attack hits, recover 12 SP. | 70 x |
| 8 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 44% damage 2 times. If the first attack hits, recover 14 SP. | 80 x |
| 9 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 46% damage 2 times. If the first attack hits, recover 14 SP. | 85 x |
| 10 | Quickly swing your Long Sword from side to side hitting up to 5 enemies 2m in front of you, dealing 50% damage 2 times. If the first attack hits, recover 14 SP. | |
Tornado Slash
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 20 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 78% damage 2 times. Enemies hit will be pulled up to 1m towards you. | 5 x |
| 2 | Consumes 20 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 81% damage 2 times. Enemies hit will be pulled up to 1m towards you. | 10 x |
| 3 | Consumes 20 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 84% damage 2 times. Enemies hit will be pulled up to 1m towards you. | 25 x |
| 4 | Consumes 18 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 65% damage 3 times. Enemies hit will be pulled up to 1m towards you. | 55 x |
| 5 | Consumes 18 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 68% damage 3 times. Enemies hit will be pulled up to 1m towards you. | 60 x |
| 6 | Consumes 18 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 71% damage 3 times. Enemies hit will be pulled up to 1m towards you. | 65 x |
| 7 | Consumes 18 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 74% damage 3 times. Enemies hit will be pulled up to 1m towards you. | 70 x |
| 8 | Consumes 16 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 77% damage 3 times. Enemies hit will be pulled up to 1m towards you. | 80 x |
| 9 | Consumes 16 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 80% damage 3 times. Enemies hit will be pulled up to 1m towards you. | 85 x |
| 10 | Consumes 16 SP to swing your Long Sword around you, hitting up to 8 enemies in a 3m radius, dealing 86% damage 3 times. Enemies hit will be pulled up to 1m towards you. | |
Throwing Shield
Acquired at level 12
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 6 SP to throw your Shield at the nearest enemy 9m in front of you, dealing 40% damage and reducing their armor by 5% for 12 seconds. After hitting the enemy, the Shield will bounce and attack 3 additional enemies nearby. | 8 x |
| 2 | Consumes 6 SP to throw your Shield at the nearest enemy 9m in front of you, dealing 44% damage and reducing their armor by 5.5% for 12 seconds. After hitting the enemy, the Shield will bounce and attack 3 additional enemies nearby. | 40 x |
| 3 | Consumes 6 SP to throw your Shield at the nearest enemy 9m in front of you, dealing 48% damage and reducing their armor by 6% for 12 seconds. After hitting the enemy, the Shield will bounce and attack 3 additional enemies nearby. | 45 x |
| 4 | Consumes 6 SP to throw your Shield at the nearest enemy 9m in front of you, dealing 52% damage and reducing their armor by 6.5% for 12 seconds. After hitting the enemy, the Shield will bounce and attack 3 additional enemies nearby. | 55 x |
| 5 | Consumes 6 SP to throw your Shield at the nearest enemy 9m in front of you, dealing 60% damage and reducing their armor by 7.5% for 12 seconds. After hitting the enemy, the Shield will bounce and attack 3 additional enemies nearby. | |
Iron Shield
Acquired at level 16
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 50% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 5 x |
| 2 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 51% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 10 x |
| 3 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 52% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 25 x |
| 4 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 53% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 54% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 60 x |
| 6 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 55% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 65 x |
| 7 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 56% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 70 x |
| 8 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 57% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 80 x |
| 9 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 58% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | 85 x |
| 10 | Take a defensive stance with your Shield, reducing damage taken from all enemy attacks by 60% without being knocked back. By holding the key down, you can continue to defend against attacks but some strong attacks may break your defenses. While using other skills, you can instantly cancel them and activate this skill. | |
Holy Strike
Acquired at level 18
Property: holy
Max Level: 10
Cooldown: 10 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 290% holy damage while knocking them back up to 2m. | 5 x |
| 2 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 305% holy damage while knocking them back up to 2m. | 10 x |
| 3 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 320% holy damage while knocking them back up to 2m. | 25 x |
| 4 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 335% holy damage while knocking them back up to 2m. | 55 x |
| 5 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 350% holy damage while knocking them back up to 2m. | 60 x |
| 6 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 365% holy damage while knocking them back up to 2m. | 65 x |
| 7 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 380% holy damage while knocking them back up to 2m. | 70 x |
| 8 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 395% holy damage while knocking them back up to 2m. | 80 x |
| 9 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 410% holy damage while knocking them back up to 2m. | 85 x |
| 10 | Consumes 30 SP to shine a holy light 6m infront of you, hitting up to 8 enemies and dealing 440% holy damage while knocking them back up to 2m. | |
Piercing Blade
Acquired at level 24
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 80% damage with a 30% chance to stun them for 1.5 seconds. If you press the key again, you will consume 4 SP to rush forward 4.5m, dealing 140% damage. | 5 x |
| 2 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 82% damage with a 31% chance to stun them for 1.5 seconds. If you press the key again, you will consume 4 SP to rush forward 4.5m, dealing 144% damage. | 10 x |
| 3 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 84% damage with a 32% chance to stun them for 1.5 seconds. If you press the key again, you will consume 4 SP to rush forward 4.5m, dealing 148% damage. | 25 x |
| 4 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 86% damage with a 33% chance to stun them for 1.5 seconds. If you press the key again, you will consume 2 SP to rush forward 4.5m, dealing 152% damage. | 55 x |
| 5 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 88% damage with a 33% chance to stun them for 1.5 seconds. If you press the key again, you will consume 2 SP to rush forward 4.5m, dealing 156% damage. | 60 x |
| 6 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 90% damage with a 33% chance to stun them for 1.5 seconds. If you press the key again, you will consume 2 SP to rush forward 4.5m, dealing 160% damage. | 65 x |
| 7 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 92% damage with a 33% chance to stun them for 1.5 seconds. If you press the key again, you will consume 2 SP to rush forward 4.5m, dealing 164% damage. | 70 x |
| 8 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 94% damage with a 33% chance to stun them for 1.5 seconds. If you press the key again, you will consume 0 SP to rush forward 4.5m, dealing 168% damage. | 80 x |
| 9 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 96% damage with a 33% chance to stun them for 1.5 seconds. If you press the key again, you will consume 0 SP to rush forward 4.5m, dealing 172% damage. | 85 x |
| 10 | Consumes 10 SP to hit up to 3 nearby enemies with your Shield, dealing 100% damage with a 40% chance to stun them for 1.5 seconds. If you press the key again, you will consume 0 SP to rush forward 4.5m, dealing 180% damage. | |
Million Sting
Acquired at level 30
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 70% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 5 x |
| 2 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 73% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 10 x |
| 3 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 76% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 25 x |
| 4 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 79% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 55 x |
| 5 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 82% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 60 x |
| 6 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 85% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 65 x |
| 7 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 88% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 70 x |
| 8 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 91% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 80 x |
| 9 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 94% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | 85 x |
| 10 | Consumes 15 SP to quickly pierce up to 3 nearby enemies with your Long Sword, dealing 100% damage 3 times. By pressing the key repeatedly, you can quickly use this skill multiple times. | |
Shield Wall
Acquired at level 34
Max Level: 5
Cooldown: 120 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | For 10 seconds, create a 9 block area around you (in the form of a square) with your Shield’s power. Up to 9 allies in the area (including yourself) will have damage taken from physical property attacks reduced by 30%. | 8 x |
| 2 | For 10 seconds, create a 9 block area around you (in the form of a square) with your Shield’s power. Up to 9 allies in the area (including yourself) will have damage taken from physical property attacks reduced by 32%. | 40 x |
| 3 | For 10 seconds, create a 13 block area around you (in the form of a square) with your Shield’s power. Up to 13 allies in the area (including yourself) will have damage taken from physical property attacks reduced by 34%. | 45 x |
| 4 | For 10 seconds, create a 13 block area around you (in the form of a square) with your Shield’s power. Up to 13 allies in the area (including yourself) will have damage taken from physical property attacks reduced by 36%. | 55 x |
| 5 | For 10 seconds, create a 21 block area around you (in the form of a square) with your Shield’s power. Up to 21 allies in the area (including yourself) will have damage taken from physical property attacks reduced by 40%. | |
Knight’s Will
Acquired at level 40
Max Level: 5
Cooldown: 120 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Lend the power of your Shield to up to 3 allies in a 2m radius, completely protecting them from enemy attacks for 2 seconds. While using Knight’s Will, you cannot perform any actions except instantly casted skills. Some powerful attacks cannot be blocked. | 8 x |
| 2 | Lend the power of your Shield to up to 4 allies in a 2m radius, completely protecting them from enemy attacks for 2 seconds. While using Knight’s Will, you cannot perform any actions except instantly casted skills. Some powerful attacks cannot be blocked. | 40 x |
| 3 | Lend the power of your Shield to up to 5 allies in a 2m radius, completely protecting them from enemy attacks for 2 seconds. While using Knight’s Will, you cannot perform any actions except instantly casted skills. Some powerful attacks cannot be blocked. | 45 x |
| 4 | Lend the power of your Shield to up to 6 allies in a 2m radius, completely protecting them from enemy attacks for 2 seconds. While using Knight’s Will, you cannot perform any actions except instantly casted skills. Some powerful attacks cannot be blocked. | 55 x |
| 5 | Lend the power of your Shield to up to 8 allies in a 2m radius, completely protecting them from enemy attacks for 2 seconds. While using Knight’s Will, you cannot perform any actions except instantly casted skills. Some powerful attacks cannot be blocked. | |
Passive
Counter
Acquired at level 22
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | When you successfully completely defend against an enemy’s attack, there is a 50% chance that all of your attacks will be critical hits for 5 seconds. | 5 x |
| 2 | When you successfully completely defend against an enemy’s attack, there is a 52% chance that all of your attacks will be critical hits for 5 seconds. | 10 x |
| 3 | When you successfully completely defend against an enemy’s attack, there is a 54% chance that all of your attacks will be critical hits for 5 seconds. | 25 x |
| 4 | When you successfully completely defend against an enemy’s attack, there is a 56% chance that all of your attacks will be critical hits for 5 seconds. | 55 x |
| 5 | When you successfully completely defend against an enemy’s attack, there is a 58% chance that all of your attacks will be critical hits for 5 seconds. | 60 x |
| 6 | When you successfully completely defend against an enemy’s attack, there is a 60% chance that all of your attacks will be critical hits for 5 seconds. | 65 x |
| 7 | When you successfully completely defend against an enemy’s attack, there is a 62% chance that all of your attacks will be critical hits for 5 seconds. | 70 x |
| 8 | When you successfully completely defend against an enemy’s attack, there is a 64% chance that all of your attacks will be critical hits for 5 seconds. | 80 x |
| 9 | When you successfully completely defend against an enemy’s attack, there is a 66% chance that all of your attacks will be critical hits for 5 seconds. | 85 x |
| 10 | When you successfully completely defend against an enemy’s attack, there is a 70% chance that all of your attacks will be critical hits for 5 seconds. | |
Guardian’s Faith
Acquired at level 26
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 1% and magical property attacks by 1%. | 5 x |
| 2 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 1.5% and magical property attacks by 1.3%. | 10 x |
| 3 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 2% and magical property attacks by 1.6%. | 25 x |
| 4 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 2.5% and magical property attacks by 1.9%. | 55 x |
| 5 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 3% and magical property attacks by 2.2%. | 60 x |
| 6 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 3.5% and magical property attacks by 2.5%. | 65 x |
| 7 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 4% and magical property attacks by 2.8%. | 70 x |
| 8 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 4.5% and magical property attacks by 3.1%. | 80 x |
| 9 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 5% and magical property attacks by 3.4%. | 85 x |
| 10 | With a strong inner spirit, resist enemy attacks. Reduce damage taken from physical property attacks by 6% and magical property attacks by 4%. | |
Composure
Acquired at level 32
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 15%. | 5 x |
| 2 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 15.5%. | 10 x |
| 3 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 16%. | 25 x |
| 4 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 16.5%. | 55 x |
| 5 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 17%. | 60 x |
| 6 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 17.5%. | 65 x |
| 7 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 18%. | 70 x |
| 8 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 18.5%. | 80 x |
| 9 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 19%. | 85 x |
| 10 | While your current HP is higher than 70%, regain your composure and your damage done to all enemies is increased by 20%. | |
Shield Mastery
Acquired at level 36
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 20 and your chance to completely defend attacks while using Iron Shield is increased by 5%. | 5 x |
| 2 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 21 and your chance to completely defend attacks while using Iron Shield is increased by 6%. | 10 x |
| 3 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 22 and your chance to completely defend attacks while using Iron Shield is increased by 7%. | 25 x |
| 4 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 23 and your chance to completely defend attacks while using Iron Shield is increased by 8%. | 55 x |
| 5 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 24 and your chance to completely defend attacks while using Iron Shield is increased by 9%. | 60 x |
| 6 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 25 and your chance to completely defend attacks while using Iron Shield is increased by 10%. | 65 x |
| 7 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 26 and your chance to completely defend attacks while using Iron Shield is increased by 11%. | 70 x |
| 8 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 27 and your chance to completely defend attacks while using Iron Shield is increased by 12%. | 80 x |
| 9 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 28 and your chance to completely defend attacks while using Iron Shield is increased by 13%. | 85 x |
| 10 | Handle your Shield more skillfully. When you have a Shield equipped, your critical avoid is increased by 30 and your chance to completely defend attacks while using Iron Shield is increased by 15%. | |
Action
Charge
Acquired at level 14
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 EP to rush forward 3m with your Shield and knock back up to 5 enemies, dealing 55% damage. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 40 EP to rush forward 3.3m with your Shield and knock back up to 5 enemies, dealing 60% damage. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 40 EP to rush forward 3.6m with your Shield and knock back up to 5 enemies, dealing 65% damage. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 40 EP to rush forward 3.9m with your Shield and knock back up to 5 enemies, dealing 70% damage. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 40 EP to rush forward 4.5m with your Shield and knock back up to 5 enemies, dealing 80% damage. While using other skills, you can instantly cancel them and activate this skill. | |
Berserker

Weapons: Large Sword
Properties: physical
Main Stats: STR, HP, weapon attack
Play Difficulty: ★☆☆☆☆
Active
Rage Slash
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 28% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. If you press the key for more than 3 times, the third hit will be repeated. | 5 x |
| 2 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 29% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. If you press the key for more than 3 times, the third hit will be repeated. | 10 x |
| 3 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 30% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. If you press the key for more than 3 times, the third hit will be repeated. | 25 x |
| 4 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 31% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 55 x |
| 5 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 32% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 60 x |
| 6 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 33% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 65 x |
| 7 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 34% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 70 x |
| 8 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 35% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 5 hits. If you press the key for more than 5 times, the fifth hit will be repeated. | 80 x |
| 9 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 36% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 5 hits. If you press the key for more than 5 times, the fifth hit will be repeated. | 85 x |
| 10 | Swing your Large Sword 2.5m in front of you, hitting up to 5 enemies dealing 38% damage. If your attack hits, recover 7 SP. You can use the arrow keys to move up to 0.6m while attacking. By pressing the key repeatedly, you can quickly attack again for a total of 5 hits. If you press the key for more than 5 times, the fifth hit will be repeated. | |
Sweep
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 11 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 60% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 3 hits. If you press the key for more than 3 times, the third hit will be repeated. | 5 x |
| 2 | Consumes 11 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 62% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 3 hits. If you press the key for more than 3 times, the third hit will be repeated. | 10 x |
| 3 | Consumes 11 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 64% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 3 hits. If you press the key for more than 3 times, the third hit will be repeated. | 25 x |
| 4 | Consumes 10 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 66% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 55 x |
| 5 | Consumes 10 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 68% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 60 x |
| 6 | Consumes 10 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 70% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 65 x |
| 7 | Consumes 10 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 72% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 4 hits. If you press the key for more than 4 times, the fourth hit will be repeated. | 70 x |
| 8 | Consumes 9 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 74% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 5 hits. If you press the key for more than 5 times, the fifth hit will be repeated. | 80 x |
| 9 | Consumes 9 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 76% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 5 hits. If you press the key for more than 5 times, the fifth hit will be repeated. | 85 x |
| 10 | Consumes 9 SP to swing your Large Sword 360˚ hitting up to 8 enemies around you, dealing 80% damage. You can use the arrow keys to move up to 1.2m while attacking. By pressing the key repeatedly, you can attack again with 7% increased damage for up to 5 hits. If you press the key for more than 5 times, the fifth hit will be repeated. | |
Wind Cutter
Acquired at level 12
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 80% damage. | 5 x |
| 2 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 84% damage. | 10 x |
| 3 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 88% damage. | 25 x |
| 4 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 92% damage. | 55 x |
| 5 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 96% damage. | 60 x |
| 6 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 100% damage. | 65 x |
| 7 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 104% damage. | 70 x |
| 8 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 108% damage. | 80 x |
| 9 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 112% damage. | 85 x |
| 10 | Consumes 10 SP to slice the wind with your sword, sending out a wind cutter. The wind cutter will travel forward 7.5m, hitting up to 8 enemies dealing 120% damage. | |
Berserker’s Strike
Acquired at level 18
Property: physical
Max Level: 10
Cooldown: 10 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within a 3m radius in front of you, dealing 250% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 60% extra damage. | 5 x |
| 2 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 262% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 63% extra damage. | 10 x |
| 3 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 274% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 66% extra damage. | 25 x |
| 4 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 286% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 69% extra damage. | 55 x |
| 5 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 298% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 72% extra damage. | 60 x |
| 6 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 310% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 75% extra damage. | 65 x |
| 7 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 322% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 78% extra damage. | 70 x |
| 8 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 334% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 81% extra damage. | 80 x |
| 9 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 346% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 84% extra damage. | 85 x |
| 10 | Consumes 35 SP to slam your Large Sword into the ground, hitting up to 8 enemies within 3m for dealing 370% damage and pushing them back up to 1.5m. Targets inflicted with Bleed will take 90% extra damage. | |
Blood Sacrifice
Acquired at level 22
Max Level: 5
Cooldown: 60 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | For 6 seconds, your skills will consume HP when used instead of SP. 28% of the SP cost will be taken from your HP as a percentage, the cost will not exceed 10% of your current HP. | 8 x |
| 2 | For 6 seconds, your skills will consume HP when used instead of SP. 27% of the SP cost will be taken from your HP as a percentage, the cost will not exceed 10% of your current HP. | 40 x |
| 3 | For 7 seconds, your skills will consume HP when used instead of SP. 26% of the SP cost will be taken from your HP as a percentage, the cost will not exceed 10% of your current HP. | 45 x |
| 4 | For 7 seconds, your skills will consume HP when used instead of SP. 25% of the SP cost will be taken from your HP as a percentage, the cost will not exceed 10% of your current HP. | 55 x |
| 5 | For 8 seconds, your skills will consume HP when used instead of SP. 23% of the SP cost will be taken from your HP as a percentage, the cost will not exceed 10% of your current HP. | |
Blood Thirst
Acquired at level 24
Property: physical
Max Level: 5
Cooldown: 5 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Stab 2 enemies 3m in front of you with your Large Sword, dealing 40% damage 2 times. The first hit will always be a critical hit, the second hit will heal your HP by 6% per enemy hit . | 8 x |
| 2 | Stab 2 enemies 3m in front of you with your Large Sword, dealing 44% damage 2 times. The first hit will always be a critical hit, the second hit will heal your HP by 7% per enemy hit . | 40 x |
| 3 | Stab 2 enemies 3m in front of you with your Large Sword, dealing 48% damage 2 times. The first hit will always be a critical hit, the second hit will heal your HP by 8% per enemy hit . | 45 x |
| 4 | Stab 2 enemies 3m in front of you with your Large Sword, dealing 52% damage 2 times. The first hit will always be a critical hit, the second hit will heal your HP by 9% per enemy hit . | 55 x |
| 5 | Stab 3 enemies 3m in front of you with your Large Sword, dealing 60% damage 2 times. The first hit will always be a critical hit, the second hit will heal your HP by 10% per enemy hit . | |
Wound Explosion
Acquired at level 30
Max Level: 10
Cooldown: 3 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 180% damage and removing the Bleed status. Heal 3% of your maximum HP for every enemy hit. | 5 x |
| 2 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 189% damage and removing the Bleed status. Heal 3% of your maximum HP for every enemy hit. | 10 x |
| 3 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 198% damage and removing the Bleed status. Heal 3% of your maximum HP for every enemy hit. | 25 x |
| 4 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 207% damage and removing the Bleed status. Heal 4% of your maximum HP for every enemy hit. | 55 x |
| 5 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 216% damage and removing the Bleed status. Heal 4% of your maximum HP for every enemy hit. | 60 x |
| 6 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 225% damage and removing the Bleed status. Heal 4% of your maximum HP for every enemy hit. | 65 x |
| 7 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 234% damage and removing the Bleed status. Heal 4% of your maximum HP for every enemy hit. | 70 x |
| 8 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 243% damage and removing the Bleed status. Heal 5% of your maximum HP for every enemy hit. | 80 x |
| 9 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 252% damage and removing the Bleed status. Heal 5% of your maximum HP for every enemy hit. | 85 x |
| 10 | Consumes 10 SP and explodes the wounds of up to 5 enemies inflicted with Bleed within a 6m radius, dealing 270% damage and removing the Bleed status. Heal 5% of your maximum HP per enemy hit. | |
Earthquake
Acquired at level 34
Property: physical
Max Level: 10
Cooldown: 120 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 9 block area (in the form of an X). Enemies on top of the earthquake blocks will take 90% damage every second. | 5 x |
| 2 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 9 block area (in the form of an X). Enemies on top of the earthquake blocks will take 94% damage every second. | 10 x |
| 3 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 9 block area (in the form of an X). Enemies on top of the earthquake blocks will take 98% damage every second. | 25 x |
| 4 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 13 block area (in the form of an X). Enemies on top of the earthquake blocks will take 102% damage every second. | 55 x |
| 5 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 13 block area (in the form of an X). Enemies on top of the earthquake blocks will take 106% damage every second. | 60 x |
| 6 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 13 block area (in the form of an X). Enemies on top of the earthquake blocks will take 110% damage every second. | 65 x |
| 7 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 13 block area (in the form of an X). Enemies on top of the earthquake blocks will take 114% damage every second. | 70 x |
| 8 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 17 block area (in the form of an X). Enemies on top of the earthquake blocks will take 118% damage every second. | 80 x |
| 9 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 17 block area (in the form of an X). Enemies on top of the earthquake blocks will take 122% damage every second. | 85 x |
| 10 | Stab your Large Sword into the ground, creating an earthquake for 5 seconds in a 17 block area (in the form of an X). Enemies on top of the earthquake blocks will take 130% damage every second. | |
Berserker’s Soul
Acquired at level 40
Max Level: 5
Cooldown: 180 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Forget your fears and become a Berserker that destroys everything around them. For 14 seconds, your movement speed and attack speed are increased by 20. | 8 x |
| 2 | Forget your fears and become a Berserker that destroys everything around them. For 14 seconds, your movement speed and attack speed are increased by 22. | 40 x |
| 3 | Forget your fears and become a Berserker that destroys everything around them. For 14 seconds, your movement speed and attack speed are increased by 24. | 45 x |
| 4 | Forget your fears and become a Berserker that destroys everything around them. For 14 seconds, your movement speed and attack speed are increased by 26. | 55 x |
| 5 | Forget your fears and become a Berserker that destroys everything around them. For 14 seconds, your movement speed and attack speed are increased by 30. | |
Passive
Bleed
Acquired at level 16
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 25% damage every second. | 5 x |
| 2 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 26% damage every second. | 10 x |
| 3 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 27% damage every second. | 25 x |
| 4 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 28% damage every second. | 55 x |
| 5 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 29% damage every second. | 60 x |
| 6 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 30% damage every second. | 65 x |
| 7 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 31% damage every second. | 70 x |
| 8 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 32% damage every second. | 80 x |
| 9 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 33% damage every second. | 85 x |
| 10 | Your critical attacks will wound enemies and cause them to Bleed for 12 seconds, dealing 35% damage every second. | |
Fighting Spirit
Acquired at level 26
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 1% and increase your armor penetration by 1%. | 5 x |
| 2 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 1.4% and increase your armor penetration by 1.4%. | 10 x |
| 3 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 1.8% and increase your armor penetration by 1.8%. | 25 x |
| 4 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 2.2% and increase your armor penetration by 2.2%. | 55 x |
| 5 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 2.6% and increase your armor penetration by 2.6%. | 60 x |
| 6 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 3% and increase your armor penetration by 3%. | 65 x |
| 7 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 3.4% and increase your armor penetration by 3.4%. | 70 x |
| 8 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 3.8% and increase your armor penetration by 3.8%. | 80 x |
| 9 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 4.2% and increase your armor penetration by 4.2%. | 85 x |
| 10 | Your fighting instinct is raised to its limits. Reduce damage taken from physical property attacks by 5% and increase your armor penetration by 5%. | |
Cruelty
Acquired at level 32
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 10 times. | 5 x |
| 2 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 11 times. | 10 x |
| 3 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 12 times. | 25 x |
| 4 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 13 times. | 55 x |
| 5 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 14 times. | 60 x |
| 6 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 15 times. | 65 x |
| 7 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 16 times. | 70 x |
| 8 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 17 times. | 80 x |
| 9 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 18 times. | 85 x |
| 10 | When you successfully attack an enemy, your damage is increased by 0.7% for 4 seconds. This effect can stack up to 20 times. | |
Endure
Acquired at level 36
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 10%, damage taken from physical property attacks will be reduced by 10% and damage taken from magical property attacks will be reduced by 5%. | 5 x |
| 2 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 10%, damage taken from physical property attacks will be reduced by 11% and damage taken from magical property attacks will be reduced by 5.5%. | 10 x |
| 3 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 10%, damage taken from physical property attacks will be reduced by 12% and damage taken from magical property attacks will be reduced by 6%. | 25 x |
| 4 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 15%, damage taken from physical property attacks will be reduced by 13% and damage taken from magical property attacks will be reduced by 6.5%. | 55 x |
| 5 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 15%, damage taken from physical property attacks will be reduced by 14% and damage taken from magical property attacks will be reduced by 7%. | 60 x |
| 6 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 15%, damage taken from physical property attacks will be reduced by 15% and damage taken from magical property attacks will be reduced by 7.5%. | 65 x |
| 7 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 15%, damage taken from physical property attacks will be reduced by 16% and damage taken from magical property attacks will be reduced by 8%. | 70 x |
| 8 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 20%, damage taken from physical property attacks will be reduced by 17% and damage taken from magical property attacks will be reduced by 8.5%. | 80 x |
| 9 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 20%, damage taken from physical property attacks will be reduced by 18% and damage taken from magical property attacks will be reduced by 9%. | 85 x |
| 10 | While your current HP is less than 15%, all skills’ SP consumption will be reduced by 20%, damage taken from physical property attacks will be reduced by 20% and damage taken from magical property attacks will be reduced by 10%. | |
Action
Ground Crash
Acquired at level 14
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 EP to leap forward 5m and slam your Large Sword into the ground. Up to 8 enemies within a 3m radius will take 30% damage and for 3 seconds, their movement speed will be reduced by 20%. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 40 EP to leap forward 5m and slam your Large Sword into the ground. Up to 8 enemies within a 3m radius will take 33% damage and for 3 seconds, their movement speed will be reduced by 20%. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 40 EP to leap forward 5m and slam your Large Sword into the ground. Up to 8 enemies within a 3m radius will take 36% damage and for 3 seconds, their movement speed will be reduced by 25%. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 40 EP to leap forward 5m and slam your Large Sword into the ground. Up to 8 enemies within a 3m radius will take 39% damage and for 3 seconds, their movement speed will be reduced by 25%. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 40 EP to leap forward 5m and slam your Large Sword into the ground. Up to 8 enemies within a 3m radius will take 45% damage and for 3 seconds, their movement speed will be reduced by 30%. While using other skills, you can instantly cancel them and activate this skill. | |
Wizard

Weapons: Staff
Properties: fire, ice, lightning
Main Stats: INT, magic attack
Play Difficulty: ★★★★☆
Active
Magic Claw
Acquired at level 10
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 18% damage 2 times. If your attack hits, recover 6 SP per hit. | 5 x |
| 2 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 19% damage 2 times. If your attack hits, recover 6 SP per hit. | 10 x |
| 3 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 20% damage 2 times. If your attack hits, recover 6 SP per hit. | 25 x |
| 4 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 21% damage 2 times. If your attack hits, recover 7 SP per hit. | 55 x |
| 5 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 22% damage 2 times. If your attack hits, recover 7 SP per hit. | 60 x |
| 6 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 23% damage 2 times. If your attack hits, recover 7 SP per hit. | 65 x |
| 7 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 24% damage 2 times. If your attack hits, recover 7 SP per hit. | 70 x |
| 8 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 25% damage 2 times. If your attack hits, recover 8 SP per hit. | 80 x |
| 9 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 26% damage 2 times. If your attack hits, recover 8 SP per hit. | 85 x |
| 10 | Create sharp magic claws that hit up to 3 enemies 8m in front of you, dealing 28% damage 2 times. If your attack hits, recover 8 SP per hit. | |
Chain Lightning
Acquired at level 10
Property: lightning
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 11 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 52% lightning damage. By holding the key down, you can continue to attack. | 5 x |
| 2 | Consumes 11 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 54% lightning damage. By holding the key down, you can continue to attack. | 10 x |
| 3 | Consumes 11 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 56% lightning damage. By holding the key down, you can continue to attack. | 25 x |
| 4 | Consumes 10 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 58% lightning damage. By holding the key down, you can continue to attack. | 55 x |
| 5 | Consumes 10 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 60% lightning damage. By holding the key down, you can continue to attack. | 60 x |
| 6 | Consumes 10 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 62% lightning damage. By holding the key down, you can continue to attack. | 65 x |
| 7 | Consumes 10 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 64% lightning damage. By holding the key down, you can continue to attack. | 70 x |
| 8 | Consumes 9 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 66% lightning damage. By holding the key down, you can continue to attack. | 80 x |
| 9 | Consumes 9 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 68% lightning damage. By holding the key down, you can continue to attack. | 85 x |
| 10 | Consumes 9 SP to create a chain of lightning between up to 8 enemies 7.5m in front of you, dealing 72% lightning damage. By holding the key down, you can continue to attack. | |
Frost Nova
Acquired at level 12
Property: ice
Max Level: 5
Cooldown: 10 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Spray cold ice 8m in front of you, hitting up to 8 enemies, dealing 40% ice damage and creating an icy area for 5 seconds. Enemies who are on the icy area will have their movement speed reduced by 20% every second. If an enemy’s movement speed is reduced 5 times, they will be completely frozen for 3 seconds. While you are in the Lord of Ice state, enemies will take 40% ice damage every second they are in the icy area. | 8 x |
| 2 | Spray cold ice 8m in front of you, hitting up to 8 enemies, dealing 44% ice damage and creating an icy area for 5 seconds. Enemies who are on the icy area will have their movement speed reduced by 20% every second. If an enemy’s movement speed is reduced 5 times, they will be completely frozen for 3 seconds. While you are in the Lord of Ice state, enemies will take 44% ice damage every second they are in the icy area. | 40 x |
| 3 | Spray cold ice 8m in front of you, hitting up to 8 enemies, dealing 48% ice damage and creating an icy area for 5 seconds. Enemies who are on the icy area will have their movement speed reduced by 25% every second. If an enemy’s movement speed is reduced 4 times, they will be completely frozen for 3 seconds. While you are in the Lord of Ice state, enemies will take 48% ice damage every second they are in the icy area. | 45 x |
| 4 | Spray cold ice 8m in front of you, hitting up to 8 enemies, dealing 52% ice damage and creating an icy area for 5 seconds. Enemies who are on the icy area will have their movement speed reduced by 25% every second. If an enemy’s movement speed is reduced 4 times, they will be completely frozen for 3 seconds. While you are in the Lord of Ice state, enemies will take 52% ice damage every second they are in the icy area. | 55 x |
| 5 | Spray cold ice 8m in front of you, hitting up to 8 enemies, dealing 60% ice damage and creating an icy area for 5 seconds. Enemies who are on the icy area will have their movement speed reduced by 30% every second. If an enemy’s movement speed is reduced 3 times, they will be completely frozen for 3 seconds. While you are in the Lord of Ice state, enemies will take 60% ice damage every second they are in the icy area. | |
Magic Armor
Acquired at level 16
Max Level: 5
Cooldown: 30 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Create a magic shield for 8 seconds which absorbs damage equivalent to 20% of your maximum HP. The magic shield also reduces enemies’ magic attacks’ damage by 10%. | 8 x |
| 2 | Create a magic shield for 8 seconds which absorbs damage equivalent to 22% of your maximum HP. The magic shield also reduces enemies’ magic attacks’ damage by 10%. | 40 x |
| 3 | Create a magic shield for 10 seconds which absorbs damage equivalent to 24% of your maximum HP. The magic shield also reduces enemies’ magic attacks’ damage by 10%. | 45 x |
| 4 | Create a magic shield for 10 seconds which absorbs damage equivalent to 26% of your maximum HP. The magic shield also reduces enemies’ magic attacks’ damage by 10%. | 55 x |
| 5 | Create a magic shield for 12 seconds which absorbs damage equivalent to 30% of your maximum HP. The magic shield also reduces enemies’ magic attacks’ damage by 10%. | |
Fire Tornado
Acquired at level 18
Property: fire
Max Level: 10
Cooldown: 10 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 200% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 20% fire damage every second. | 5 x |
| 2 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 210% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 21% fire damage every second. | 10 x |
| 3 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 220% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 22% fire damage every second. | 25 x |
| 4 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 230% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 23% fire damage every second. | 55 x |
| 5 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 240% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 24% fire damage every second. | 60 x |
| 6 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 250% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 25% fire damage every second. | 65 x |
| 7 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 260% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 26% fire damage every second. | 70 x |
| 8 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 270% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 27% fire damage every second. | 80 x |
| 9 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 280% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 28% fire damage every second. | 85 x |
| 10 | Consumes 40 SP to create a fiercely burning tornado which will move forward 7.5m, hitting up to 20 enemies dealing 300% fire damage. Enemies engulfed by the tornado will be burned for 10 seconds, dealing 30% fire damage every second. | |
Ice Strike
Acquired at level 24
Property: ice
Max Level: 10
Cooldown: 15 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 130% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 5 x |
| 2 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 136% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 10 x |
| 3 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 142% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 25 x |
| 4 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 148% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 55 x |
| 5 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 154% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 60 x |
| 6 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 160% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 65 x |
| 7 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 166% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 70 x |
| 8 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 172% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 80 x |
| 9 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 178% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | 85 x |
| 10 | Consumes 40 SP to cause huge chunks of ice with a radius of 3m to fall 6m in front of you 4 times, hitting up to 8 enemies dealing 190% ice damage each time. While you are in the Lord of Ice state, the ice will drop 6 times instead. | |
Fireball
Acquired at level 30
Property: fire
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 80% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 105% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 25% fire damage. | 5 x |
| 2 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 84% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 110% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 26% fire damage. | 10 x |
| 3 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 88% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 115% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 27% fire damage. | 25 x |
| 4 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 92% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 120% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 28% fire damage. | 55 x |
| 5 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 96% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 125% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 29% fire damage. | 60 x |
| 6 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 100% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 130% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 30% fire damage. | 65 x |
| 7 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 104% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 135% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 31% fire damage. | 70 x |
| 8 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 108% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 140% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 32% fire damage. | 80 x |
| 9 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 112% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 145% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 33% fire damage. | 85 x |
| 10 | Consumes 7 SP to launch a blazing fireball to the nearest enemy 9m in front of you, dealing 120% fire damage. By pressing the key repeatedly, you can quickly attack again for a total of 3 hits. The first and second fireballs will have the same effect but the third will deal 155% fire damage and will be a critical hit. Enemies burned by Fire Tornado will take an additional 35% fire damage. | |
Concentrated Magic Circle
Acquired at level 34
Max Level: 5
Cooldown: 180 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Release magic from your body, creating a magic circle in a 5 block area around you (in the form of an +) for 15 seconds. The magic circle’s power can be absorbed by allies, increasing their physical attack and magic attack by 2% for 180 seconds. | 8 x |
| 2 | Release magic from your body, creating a magic circle in a 5 block area around you (in the form of an +) for 15 seconds. The magic circle’s power can be absorbed by allies, increasing their physical attack and magic attack by 2.4% for 180 seconds. | 40 x |
| 3 | Release magic from your body, creating a magic circle in a 5 block area around you (in the form of an +) for 15 seconds. The magic circle’s power can be absorbed by allies, increasing their physical attack and magic attack by 2.8% for 180 seconds. | 45 x |
| 4 | Release magic from your body, creating a magic circle in a 5 block area around you (in the form of an +) for 15 seconds. The magic circle’s power can be absorbed by allies, increasing their physical attack and magic attack by 3.2% for 180 seconds. | 55 x |
| 5 | Release magic from your body, creating a magic circle in a 5 block area around you (in the form of an +) for 15 seconds. The magic circle’s power can be absorbed by allies, increasing their physical attack and magic attack by 4% for 180 seconds. | |
Infinity
Acquired at level 40
Max Level: 5
Cooldown: 145 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Unlock your sealed magic, causing all skills to require 0 SP to use for 7 seconds. | 8 x |
| 2 | Unlock your sealed magic, causing all skills to require 0 SP to use for 7 seconds. | 40 x |
| 3 | Unlock your sealed magic, causing all skills to require 0 SP to use for 8 seconds. | 45 x |
| 4 | Unlock your sealed magic, causing all skills to require 0 SP to use for 8 seconds. | 55 x |
| 5 | Unlock your sealed magic, causing all skills to require 0 SP to use for 9 seconds. | |
Passive
Lord of Ice
Acquired at level 22
Property: ice
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | All ice property skills’ damage is increased by 5%, and when using ice property skills, there is a 50% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 5 x |
| 2 | All ice property skills’ damage is increased by 5.3%, and when using ice property skills, there is a 50% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 10 x |
| 3 | All ice property skills’ damage is increased by 5.6%, and when using ice property skills, there is a 50% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 25 x |
| 4 | All ice property skills’ damage is increased by 5.9%, and when using ice property skills, there is a 65% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 55 x |
| 5 | All ice property skills’ damage is increased by 6.2%, and when using ice property skills, there is a 65% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 60 x |
| 6 | All ice property skills’ damage is increased by 6.5%, and when using ice property skills, there is a 65% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 65 x |
| 7 | All ice property skills’ damage is increased by 6.8%, and when using ice property skills, there is a 65% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 70 x |
| 8 | All ice property skills’ damage is increased by 7.2%, and when using ice property skills, there is a 80% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 80 x |
| 9 | All ice property skills’ damage is increased by 7.5%, and when using ice property skills, there is a 80% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | 85 x |
| 10 | All ice property skills’ damage is increased by 8%, and when using ice property skills, there is a 80% chance to enter the Lord of Ice state for 10 seconds where your ice property skills are enhanced. After using an ice skill, the Lord of Ice state will be removed. | |
Magical Aura
Acquired at level 26
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 2%. | 5 x |
| 2 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 2.8%. | 10 x |
| 3 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 3.6%. | 25 x |
| 4 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 4.4%. | 55 x |
| 5 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 5.2%. | 60 x |
| 6 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 6%. | 65 x |
| 7 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 6.8%. | 70 x |
| 8 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 7.6%. | 80 x |
| 9 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 8.4%. | 85 x |
| 10 | An invisible and mysterious aura is emitted to protect your body. Reduce the damage of magical property attacks by 10%. | |
Lord of Lightning
Acquired at level 32
Property: lightning
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | All lightning property skills’ damage is increased by 5%, and when using lightning property skills, there is a 16% chance to stun enemies hit for 0.5 seconds. | 5 x |
| 2 | All lightning property skills’ damage is increased by 5.3%, and when using lightning property skills, there is a 16% chance to stun enemies hit for 0.5 seconds. | 10 x |
| 3 | All lightning property skills’ damage is increased by 5.6%, and when using lightning property skills, there is a 16% chance to stun enemies hit for 0.5 seconds. | 25 x |
| 4 | All lightning property skills’ damage is increased by 5.9%, and when using lightning property skills, there is a 18% chance to stun enemies hit for 0.5 seconds. | 55 x |
| 5 | All lightning property skills’ damage is increased by 6.2%, and when using lightning property skills, there is a 18% chance to stun enemies hit for 0.5 seconds. | 60 x |
| 6 | All lightning property skills’ damage is increased by 6.5%, and when using lightning property skills, there is a 18% chance to stun enemies hit for 0.5 seconds. | 65 x |
| 7 | All lightning property skills’ damage is increased by 6.8%, and when using lightning property skills, there is a 18% chance to stun enemies hit for 0.5 seconds. | 70 x |
| 8 | All lightning property skills’ damage is increased by 7.1%, and when using lightning property skills, there is a 20% chance to stun enemies hit for 0.5 seconds. | 80 x |
| 9 | All lightning property skills’ damage is increased by 7.4%, and when using lightning property skills, there is a 20% chance to stun enemies hit for 0.5 seconds. | 85 x |
| 10 | All lightning property skills’ damage is increased by 8%, and when using lightning property skills, there is a 20% chance to stun enemies hit for 0.5 seconds. | |
Lord of Fire
Acquired at level 36
Property: fire
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | All fire property skills’ damage is increased by 5%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 25%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 5 x |
| 2 | All fire property skills’ damage is increased by 5.3%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 26%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 10 x |
| 3 | All fire property skills’ damage is increased by 5.6%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 27%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 25 x |
| 4 | All fire property skills’ damage is increased by 5.9%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 28%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 55 x |
| 5 | All fire property skills’ damage is increased by 6.2%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 29%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 60 x |
| 6 | All fire property skills’ damage is increased by 6.5%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 30%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 65 x |
| 7 | All fire property skills’ damage is increased by 6.8%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 31%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 70 x |
| 8 | All fire property skills’ damage is increased by 7.1%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 32%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 80 x |
| 9 | All fire property skills’ damage is increased by 7.4%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 33%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | 85 x |
| 10 | All fire property skills’ damage is increased by 8%, and when using fire property skills, there is a 3% chance to enter the Lord of Fire state for 8 seconds where your fire property skills’ damage is increased by 35%. After the Lord of Fire state ends, it cannot reactivate for 5 seconds. | |
Action
Teleport
Acquired at level 14
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 EP to use the power of magic to teleport forwards 3m instantaneously. | 8 x |
| 2 | Consumes 40 EP to use the power of magic to teleport forwards 3.3m instantaneously. | 40 x |
| 3 | Consumes 40 EP to use the power of magic to teleport forwards 3.6m instantaneously. After teleporting, your magic power increases your evasion by 100 for 1 second. | 45 x |
| 4 | Consumes 40 EP to use the power of magic to teleport forwards 3.9m instantaneously. After teleporting, your magic power increases your evasion by 150 for 1 second. | 55 x |
| 5 | Consumes 40 EP to use the power of magic to teleport forwards 4.5m instantaneously. After teleporting, your magic power increases your evasion by 200 for 1 second. | |
Priest

Weapons: Scepter (right hand), Spell Book (left hand)
Properties: holy
Main Stats: INT, healing increase
Play Difficulty: ★★☆☆☆
Active
Heaven’s Light
Acquired at level 10
Property: holy
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 20% holy damage. If your attack hits, recover 5 SP for every hit. Enemies hit will take an extra 4% holy damage every second for 6 seconds. | 5 x |
| 2 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 21% holy damage. If your attack hits, recover 5 SP for every hit. Enemies hit will take an extra 4% holy damage every second for 6 seconds. | 10 x |
| 3 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 22% holy damage. If your attack hits, recover 5 SP for every hit. Enemies hit will take an extra 4% holy damage every second for 6 seconds. | 25 x |
| 4 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 23% holy damage. If your attack hits, recover 6 SP for every hit. Enemies hit will take an extra 5% holy damage every second for 6 seconds. | 55 x |
| 5 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 24% holy damage. If your attack hits, recover 6 SP for every hit. Enemies hit will take an extra 5% holy damage every second for 6 seconds. | 60 x |
| 6 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 25% holy damage. If your attack hits, recover 6 SP for every hit. Enemies hit will take an extra 5% holy damage every second for 6 seconds. | 65 x |
| 7 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 26% holy damage. If your attack hits, recover 6 SP for every hit. Enemies hit will take an extra 5% holy damage every second for 6 seconds. | 70 x |
| 8 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 27% holy damage. If your attack hits, recover 7 SP for every hit. Enemies hit will take an extra 6% holy damage every second for 6 seconds. | 80 x |
| 9 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 28% holy damage. If your attack hits, recover 7 SP for every hit. Enemies hit will take an extra 6% holy damage every second for 6 seconds. | 85 x |
| 10 | Attack up to 3 enemies 8m in front of you with a strong holy light, dealing 30% holy damage. If your attack hits, recover 7 SP for every hit. Enemies hit will take an extra 6% holy damage every second for 6 seconds. | |
Holy Explosion
Acquired at level 10
Property: holy
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 15 SP to create an explosion of holy light in a 3m radius, hitting up to 8 enemies dealing 88% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 40% damage in a 2m radius around them. | 5 x |
| 2 | Consumes 15 SP to create an explosion of holy light in a 3m radius, hitting up to 8 enemies dealing 92% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 42% damage in a 2m radius around them. | 10 x |
| 3 | Consumes 15 SP to create an explosion of holy light in a 3m radius, hitting up to 8 enemies dealing 96% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 44% damage in a 2m radius around them. | 25 x |
| 4 | Consumes 15 SP to create an explosion of holy light in a 3.5m radius, hitting up to 8 enemies dealing 100% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 46% damage in a 2m radius around them. | 55 x |
| 5 | Consumes 15 SP to create an explosion of holy light in a 3.5m radius, hitting up to 8 enemies dealing 104% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 48% damage in a 2m radius around them. | 60 x |
| 6 | Consumes 15 SP to create an explosion of holy light in a 3.5m radius, hitting up to 8 enemies dealing 108% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 50% damage in a 2m radius around them. | 65 x |
| 7 | Consumes 15 SP to create an explosion of holy light in a 3.5m radius, hitting up to 8 enemies dealing 112% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 52% damage in a 2m radius around them. | 70 x |
| 8 | Consumes 15 SP to create an explosion of holy light in a 4m radius, hitting up to 8 enemies dealing 116% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 54% damage in a 2m radius around them. | 80 x |
| 9 | Consumes 15 SP to create an explosion of holy light in a 4m radius, hitting up to 8 enemies dealing 120% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 56% damage in a 2m radius around them. | 85 x |
| 10 | Consumes 15 SP to create an explosion of holy light in a 4m radius, hitting up to 8 enemies dealing 128% holy damage and knocking them back up to 0.5m. Enemies taking damage from Heaven’s Light will create a stronger explosion, dealing an additional 60% damage in a 2m radius around them. | |
Holy Cross
Acquired at level 12
Property: holy
Max Level: 5
Cooldown: 15 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Summon a cross for 6 seconds. The cross emits a holy aura in a 3m radius, dealing 28% damage every second on up to 8 enemies and knocks them back up to 1m. | 8 x |
| 2 | Summon a cross for 6 seconds. The cross emits a holy aura in a 3m radius, dealing 31% damage every second on up to 8 enemies and knocks them back up to 1m. | 40 x |
| 3 | Summon a cross for 7 seconds. The cross emits a holy aura in a 3m radius, dealing 34% damage every second on up to 8 enemies and knocks them back up to 1m. | 45 x |
| 4 | Summon a cross for 7 seconds. The cross emits a holy aura in a 3m radius, dealing 37% damage every second on up to 8 enemies and knocks them back up to 1m. | 55 x |
| 5 | Summon a cross for 8 seconds. The cross emits a holy aura in a 3m radius, dealing 43% damage every second on up to 8 enemies and knocks them back up to 1m. | |
Heal
Acquired at level 14
Property: holy
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 12 SP to heal up to 3 allies in a 3m radius (including yourself), recovering HP equivalent to 160% of your magic attack. | 5 x |
| 2 | Consumes 12 SP to heal up to 3 allies in a 3m radius (including yourself), recovering HP equivalent to 168% of your magic attack. | 10 x |
| 3 | Consumes 12 SP to heal up to 3 allies in a 3m radius (including yourself), recovering HP equivalent to 176% of your magic attack. | 25 x |
| 4 | Consumes 12 SP to heal up to 4 allies in a 3m radius (including yourself), recovering HP equivalent to 184% of your magic attack. | 55 x |
| 5 | Consumes 12 SP to heal up to 4 allies in a 3m radius (including yourself), recovering HP equivalent to 192% of your magic attack. | 60 x |
| 6 | Consumes 12 SP to heal up to 4 allies in a 3m radius (including yourself), recovering HP equivalent to 200% of your magic attack. | 65 x |
| 7 | Consumes 12 SP to heal up to 4 allies in a 3m radius (including yourself), recovering HP equivalent to 208% of your magic attack. | 70 x |
| 8 | Consumes 12 SP to heal up to 5 allies in a 3m radius (including yourself), recovering HP equivalent to 216% of your magic attack. | 80 x |
| 9 | Consumes 12 SP to heal up to 5 allies in a 3m radius (including yourself), recovering HP equivalent to 224% of your magic attack. | 85 x |
| 10 | Consumes 12 SP to heal up to 5 allies in a 3m radius (including yourself), recovering HP equivalent to 240% of your magic attack. | |
Shield of Archon
Acquired at level 16
Property: holy
Max Level: 5
Cooldown: 60 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | For 60 seconds, surround your body with a shield that reduces all damage taken by 10% while dealing 10% holy damage on up to 5 enemies in a 1.5m radius. | 8 x |
| 2 | For 60 seconds, surround your body with a shield that reduces all damage taken by 11% while dealing 11% holy damage on up to 5 enemies in a 1.5m radius. | 40 x |
| 3 | For 60 seconds, surround up to 2 allies (including yourself) with a shield that reduces all damage taken by 12% while dealing 12% holy damage on up to 5 enemies in a 1.5m radius. | 45 x |
| 4 | For 60 seconds, surround up to 2 allies (including yourself) with a shield that reduces all damage taken by 13% while dealing 13% holy damage on up to 5 enemies in a 1.5m radius. | 55 x |
| 5 | For 60 seconds, surround up to 3 allies (including yourself) with a shield that reduces all damage taken by 15% while dealing 15% holy damage on up to 5 enemies in a 1.5m radius. | |
Angel Ray
Acquired at level 18
Property: holy
Max Level: 10
Cooldown: 12 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 300% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 360% of your magic attack. | 5 x |
| 2 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 315% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 378% of your magic attack. | 10 x |
| 3 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 330% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 396% of your magic attack. | 25 x |
| 4 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 345% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 414% of your magic attack. | 55 x |
| 5 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 360% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 432% of your magic attack. | 60 x |
| 6 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 375% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 450% of your magic attack. | 65 x |
| 7 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 390% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 468% of your magic attack. | 70 x |
| 8 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 405% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 486% of your magic attack. | 80 x |
| 9 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 420% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 504% of your magic attack. | 85 x |
| 10 | Consumes 30 SP to launch a beam of light forwards 12m, hitting up to 8 enemies to deal 450% holy damage. If there are allies in the same area, recover up to 3 allies’ HP equivalent to 540% of your magic attack. | |
Heaven’s Guardian
Acquired at level 24
Property: holy
Max Level: 10
Cooldown: 120 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Summon an angel with the power of prayer for 30 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 10%. | 5 x |
| 2 | Summon an angel with the power of prayer for 31 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 10.5%. | 10 x |
| 3 | Summon an angel with the power of prayer for 32 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 11%. | 25 x |
| 4 | Summon an angel with the power of prayer for 33 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 11.5%. | 55 x |
| 5 | Summon an angel with the power of prayer for 34 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 12%. | 60 x |
| 6 | Summon an angel with the power of prayer for 35 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 12.5%. | 65 x |
| 7 | Summon an angel with the power of prayer for 36 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 13%. | 70 x |
| 8 | Summon an angel with the power of prayer for 37 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 13.5%. | 80 x |
| 9 | Summon an angel with the power of prayer for 38 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 14%. | 85 x |
| 10 | Summon an angel with the power of prayer for 40 seconds. The angel will wait near you for commands. Additionally, while the angel is summoned, your magic attack is increased by 15%. | |
Heaven’s Prayer
Acquired at level 30
Property: holy
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 4 seconds, recovering HP equivalent to 160% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 5 x |
| 2 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 4 seconds, recovering HP equivalent to 168% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 10 x |
| 3 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 4 seconds, recovering HP equivalent to 176% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 25 x |
| 4 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 5 seconds, recovering HP equivalent to 184% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 55 x |
| 5 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 5 seconds, recovering HP equivalent to 192% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 60 x |
| 6 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 5 seconds, recovering HP equivalent to 200% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 65 x |
| 7 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 5 seconds, recovering HP equivalent to 208% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 70 x |
| 8 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 6 seconds, recovering HP equivalent to 216% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 80 x |
| 9 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 6 seconds, recovering HP equivalent to 224% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | 85 x |
| 10 | Pray together with the angel, healing up to 10 allies within a 6m radius every second for 6 seconds, recovering HP equivalent to 240% of your magic attack. While praying, if you move the skill will be cancelled and the healing will stop. This skill can only be used while Heaven’s Guardian is active, and after being used, the Heaven’s Guardian will disappear. | |
Sanctuary
Acquired at level 32
Property: holy
Max Level: 5
Cooldown: 40 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Infuse the ground with a divine aura, creating a sanctuary area 5 blocks around you (in the form of a +) for 10 seconds. Enemies on the area will take 115% damage every second and allies on the area will have their HP healed equivalent to 60% of your magic attack. | 8 x |
| 2 | Infuse the ground with a divine aura, creating a sanctuary area 5 blocks around you (in the form of a +) for 10 seconds. Enemies on the area will take 126% damage every second and allies on the area will have their HP healed equivalent to 66% of your magic attack. | 40 x |
| 3 | Infuse the ground with a divine aura, creating a sanctuary area 9 blocks around you (in the form of a +) for 10 seconds. Enemies on the area will take 137% damage every second and allies on the area will have their HP healed equivalent to 72% of your magic attack. | 45 x |
| 4 | Infuse the ground with a divine aura, creating a sanctuary area 9 blocks around you (in the form of a +) for 10 seconds. Enemies on the area will take 148% damage every second and allies on the area will have their HP healed equivalent to 78% of your magic attack. | 55 x |
| 5 | Infuse the ground with a divine aura, creating a sanctuary area 13 blocks around you (in the form of a +) for 10 seconds. Enemies on the area will take 170% damage every second and allies on the area will have their HP healed equivalent to 90% of your magic attack. | |
Holy Symbol
Acquired at level 40
Property: holy
Max Level: 5
Cooldown: 180 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Create a divine magic circle with a 3m radius around you for 10 seconds. Allies on the magic circle will recover 10 SP per second. | 8 x |
| 2 | Create a divine magic circle with a 3m radius around you for 10 seconds. Allies on the magic circle will recover 11 SP per second. | 40 x |
| 3 | Create a divine magic circle with a 3.75m radius around you for 10 seconds. Allies on the magic circle will recover 12 SP per second. | 45 x |
| 4 | Create a divine magic circle with a 3.75m radius around you for 10 seconds. Allies on the magic circle will recover 13 SP per second. | 55 x |
| 5 | Create a divine magic circle with a 4.5m radius around you for 10 seconds. Allies on the magic circle will recover 15 SP per second. | |
Passive
Unwavering Faith
Acquired at level 22
Property: holy
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | While your current SP is higher than 50%, your mind is cleared and your damage done to all enemies is increased by 10%. | 5 x |
| 2 | While your current SP is higher than 48%, your mind is cleared and your damage done to all enemies is increased by 11%. | 10 x |
| 3 | While your current SP is higher than 46%, your mind is cleared and your damage done to all enemies is increased by 12%. | 25 x |
| 4 | While your current SP is higher than 44%, your mind is cleared and your damage done to all enemies is increased by 13%. | 55 x |
| 5 | While your current SP is higher than 42%, your mind is cleared and your damage done to all enemies is increased by 14%. | 60 x |
| 6 | While your current SP is higher than 40%, your mind is cleared and your damage done to all enemies is increased by 15%. | 65 x |
| 7 | While your current SP is higher than 38%, your mind is cleared and your damage done to all enemies is increased by 16%. | 70 x |
| 8 | While your current SP is higher than 36%, your mind is cleared and your damage done to all enemies is increased by 17%. | 80 x |
| 9 | While your current SP is higher than 34%, your mind is cleared and your damage done to all enemies is increased by 18%. | 85 x |
| 10 | While your current SP is higher than 30%, your mind is cleared and your damage done to all enemies is increased by 20%. | |
God’s Blessing
Acquired at level 26
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Receive the blessings of God. Reduce damage taken from physical property attacks by 1% and magical property attacks by 1%. | 5 x |
| 2 | Receive the blessings of God. Reduce damage taken from physical property attacks by 1.7% and magical property attacks by 1.1%. | 10 x |
| 3 | Receive the blessings of God. Reduce damage taken from physical property attacks by 2.4% and magical property attacks by 1.2%. | 25 x |
| 4 | Receive the blessings of God. Reduce damage taken from physical property attacks by 3.1% and magical property attacks by 1.3%. | 55 x |
| 5 | Receive the blessings of God. Reduce damage taken from physical property attacks by 3.8% and magical property attacks by 1.4%. | 60 x |
| 6 | Receive the blessings of God. Reduce damage taken from physical property attacks by 4.5% and magical property attacks by 1.5%. | 65 x |
| 7 | Receive the blessings of God. Reduce damage taken from physical property attacks by 5.2% and magical property attacks by 1.6%. | 70 x |
| 8 | Receive the blessings of God. Reduce damage taken from physical property attacks by 5.9% and magical property attacks by 1.7%. | 80 x |
| 9 | Receive the blessings of God. Reduce damage taken from physical property attacks by 6.6% and magical property attacks by 1.8%. | 85 x |
| 10 | Receive the blessings of God. Reduce damage taken from physical property attacks by 8% and magical property attacks by 2%. | |
Heal Mastery
Acquired at level 36
Property: holy
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | The effects of your HP and SP recovery skills are increased by 5%. | 5 x |
| 2 | The effects of your HP and SP recovery skills are increased by 6%. | 10 x |
| 3 | The effects of your HP and SP recovery skills are increased by 7%. | 25 x |
| 4 | The effects of your HP and SP recovery skills are increased by 8%. | 55 x |
| 5 | The effects of your HP and SP recovery skills are increased by 9%. | 60 x |
| 6 | The effects of your HP and SP recovery skills are increased by 10%. | 65 x |
| 7 | The effects of your HP and SP recovery skills are increased by 11%. | 70 x |
| 8 | The effects of your HP and SP recovery skills are increased by 12%. | 80 x |
| 9 | The effects of your HP and SP recovery skills are increased by 13%. | 85 x |
| 10 | The effects of your HP and SP recovery skills are increased by 15%. | |
Action
Heaven’s Wings
Acquired at level 34
Property: holy
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 120 EP to use wings of light to fly towards the furthest ally within 6m and increase their movement speed by 10% for 5 seconds. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 120 EP to use wings of light to fly towards the furthest ally within 6m and increase their movement speed by 11% for 5 seconds. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 120 EP to use wings of light to fly towards the furthest ally within 7m and increase their movement speed by 12% for 5 seconds. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 120 EP to use wings of light to fly towards the furthest ally within 7m and increase their movement speed by 13% for 5 seconds. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 120 EP to use wings of light to fly towards the furthest ally within 8m and increase their movement speed by 15% for 5 seconds. While using other skills, you can instantly cancel them and activate this skill. | |
Ranger

Weapons: Bow
Properties: physical, fire, ice
Main Stats: DEX, attack speed, critical accuracy
Play Difficulty: ★★★☆☆
Active
Strafe
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Shoot 3 arrows at one enemy 9m in front of you, dealing 15% damage per arrow. If the attack hits, recover 4 SP per arrow. | 5 x |
| 2 | Shoot 3 arrows at one enemy 9m in front of you, dealing 16% damage per arrow. If the attack hits, recover 4 SP per arrow. | 10 x |
| 3 | Shoot 3 arrows at one enemy 9m in front of you, dealing 17% damage per arrow. If the attack hits, recover 4 SP per arrow. | 25 x |
| 4 | Shoot 4 arrows at one enemy 9m in front of you, dealing 18% damage per arrow. If the attack hits, recover 4 SP per arrow. | 55 x |
| 5 | Shoot 4 arrows at one enemy 9m in front of you, dealing 19% damage per arrow. If the attack hits, recover 4 SP per arrow. | 60 x |
| 6 | Shoot 4 arrows at one enemy 9m in front of you, dealing 20% damage per arrow. If the attack hits, recover 4 SP per arrow. | 65 x |
| 7 | Shoot 4 arrows at one enemy 9m in front of you, dealing 21% damage per arrow. If the attack hits, recover 4 SP per arrow. | 70 x |
| 8 | Shoot 5 arrows at one enemy 9m in front of you, dealing 22% damage per arrow. If the attack hits, recover 4 SP per arrow. | 80 x |
| 9 | Shoot 5 arrows at one enemy 9m in front of you, dealing 23% damage per arrow. If the attack hits, recover 4 SP per arrow. | 85 x |
| 10 | Shoot 5 arrows at one enemy 9m in front of you, dealing 25% damage per arrow. If the attack hits, recover 4 SP per arrow. | |
Multi Shot
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 12 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 70% damage and knocking them back up to 0.5m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 35% increased damage. | 5 x |
| 2 | Consumes 12 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 73% damage and knocking them back up to 0.5m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 37% increased damage. | 10 x |
| 3 | Consumes 12 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 76% damage and knocking them back up to 0.5m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 39% increased damage. | 25 x |
| 4 | Consumes 11 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 79% damage and knocking them back up to 1m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 41% increased damage. | 55 x |
| 5 | Consumes 11 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 82% damage and knocking them back up to 1m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 43% increased damage. | 60 x |
| 6 | Consumes 11 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 85% damage and knocking them back up to 1m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 45% increased damage. | 65 x |
| 7 | Consumes 11 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 88% damage and knocking them back up to 1m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 47% increased damage. | 70 x |
| 8 | Consumes 10 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 91% damage and knocking them back up to 1.5m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 49% increased damage. | 80 x |
| 9 | Consumes 10 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 94% damage and knocking them back up to 1.5m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 51% increased damage. | 85 x |
| 10 | Consumes 10 SP to shoot several arrows at once 7m in front of you, hitting up to 8 enemies dealing 100% damage and knocking them back up to 1.5m. By pressing the key repeatedly, you can quickly shoot up to 3 times. On the third consecutive attack, you’ll deal 55% increased damage. | |
Ice Arrow
Acquired at level 12
Property: ice
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 50% damage and reducing their movement speed by 40% for 5 seconds. The ice arrows can pierce through enemies hit 1 time, hitting another behind them. | 5 x |
| 2 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 52% damage and reducing their movement speed by 40% for 5 seconds. The ice arrows can pierce through enemies hit 1 time, hitting another behind them. | 10 x |
| 3 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 54% damage and reducing their movement speed by 40% for 5 seconds. The ice arrows can pierce through enemies hit 1 time, hitting another behind them. | 25 x |
| 4 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 56% damage and reducing their movement speed by 50% for 5 seconds. The ice arrows can pierce through enemies hit 2 times, hitting another behind them. | 55 x |
| 5 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 58% damage and reducing their movement speed by 50% for 5 seconds. The ice arrows can pierce through enemies hit 2 times, hitting another behind them. | 60 x |
| 6 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 60% damage and reducing their movement speed by 50% for 5 seconds. The ice arrows can pierce through enemies hit 2 times, hitting another behind them. | 65 x |
| 7 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 62% damage and reducing their movement speed by 50% for 5 seconds. The ice arrows can pierce through enemies hit 2 times, hitting another behind them. | 70 x |
| 8 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 64% damage and reducing their movement speed by 60% for 5 seconds. The ice arrows can pierce through enemies hit 3 times, hitting another behind them. | 80 x |
| 9 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 66% damage and reducing their movement speed by 60% for 5 seconds. The ice arrows can pierce through enemies hit 3 times, hitting another behind them. | 85 x |
| 10 | Consumes 20 SP to shoot 3 ice arrows forward 9m, each hitting one enemy dealing 70% damage and reducing their movement speed by 60% for 5 seconds. The ice arrows can pierce through enemies hit 3 times, hitting another behind them. | |
Rapid Shot
Acquired at level 18
Property: fire
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 10 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 31% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 5 x |
| 2 | Consumes 10 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 32% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 10 x |
| 3 | Consumes 10 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 33% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 25 x |
| 4 | Consumes 9 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 34% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 55 x |
| 5 | Consumes 9 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 35% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 60 x |
| 6 | Consumes 9 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 36% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 65 x |
| 7 | Consumes 9 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 37% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 70 x |
| 8 | Consumes 8 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 38% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 80 x |
| 9 | Consumes 8 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 39% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | 85 x |
| 10 | Consumes 8 SP to shoot 3 flaming arrows at one enemy 9m in front of you, dealing 41% damage per arrow. By holding the key down, you can continue to attack. The flaming arrows will pierce through enemies to hit those behind them up to 3 times. | |
Eagle Strike
Acquired at level 24
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 220% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 40% damage every second for 6 seconds while being slowed by 30%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 5 x |
| 2 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 231% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 42% damage every second for 6 seconds while being slowed by 31%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 10 x |
| 3 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 242% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 44% damage every second for 6 seconds while being slowed by 32%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 25 x |
| 4 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 253% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 46% damage every second for 6 seconds while being slowed by 33%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 55 x |
| 5 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 264% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 48% damage every second for 6 seconds while being slowed by 34%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 60 x |
| 6 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 275% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 50% damage every second for 6 seconds while being slowed by 35%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 65 x |
| 7 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 286% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 52% damage every second for 6 seconds while being slowed by 36%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 70 x |
| 8 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 297% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 54% damage every second for 6 seconds while being slowed by 37%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 80 x |
| 9 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 308% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 56% damage every second for 6 seconds while being slowed by 38%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | 85 x |
| 10 | Your Golden Eagle attacks up to 8 enemies in a wide range 9m in front of you, dealing 330% damage then disappears. Enemies hit will be scratched by the eagle’s sharp talons and take 60% damage every second for 6 seconds while being slowed by 40%. This skill can only be used while the Golden Eagle is active, and after being used, the Golden Eagle will disappear. | |
Arrow Storm
Acquired at level 30
Property: physical
Max Level: 10
Cooldown: 12 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 17% damage 20 times. | 5 x |
| 2 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 18% damage 20 times. | 10 x |
| 3 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 19% damage 20 times. | 25 x |
| 4 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 20% damage 20 times. | 55 x |
| 5 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 21% damage 20 times. | 60 x |
| 6 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 22% damage 20 times. | 65 x |
| 7 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 23% damage 20 times. | 70 x |
| 8 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 24% damage 20 times. | 80 x |
| 9 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 25% damage 20 times. | 85 x |
| 10 | Consumes 30 SP to shoot multiple arrows into the sky. In a radius of 4.5m, the arrows will rain from the sky like a storm, hitting up to 8 enemies for 27% damage 20 times. | |
Sharp Eyes
Acquired at level 32
Max Level: 5
Cooldown: 1 second
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 20 SP to improve the vision of up to 5 allies (including yourself) within a 3m radius, increasing critical accuracy by 32 for 180 seconds. | 8 x |
| 2 | Consumes 19 SP to improve the vision of up to 5 allies (including yourself) within a 3m radius, increasing critical accuracy by 38 for 192 seconds. | 40 x |
| 3 | Consumes 18 SP to improve the vision of up to 5 allies (including yourself) within a 3m radius, increasing critical accuracy by 44 for 204 seconds. | 45 x |
| 4 | Consumes 17 SP to improve the vision of up to 5 allies (including yourself) within a 3m radius, increasing critical accuracy by 50 for 216 seconds. | 55 x |
| 5 | Consumes 15 SP to improve the vision of up to 5 allies (including yourself) within a 3m radius, increasing critical accuracy by 62 for 240 seconds. | |
Eagle’s Soul
Acquired at level 40
Max Level: 5
Cooldown: 120 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Accept the eagle’s spirit for 12 seconds, recovering 15 SP per second and all of the targets hit by your attacks will be hit again by the eagle’s spirit dealing 80% damage. The eagle’s spirit can not attack the same targets again for 1.5 seconds. | 8 x |
| 2 | Accept the eagle’s spirit for 12 seconds, recovering 17 SP per second and all of the targets hit by your attacks will be hit again by the eagle’s spirit dealing 88% damage. The eagle’s spirit can not attack the same targets again for 1.5 seconds. | 40 x |
| 3 | Accept the eagle’s spirit for 12 seconds, recovering 19 SP per second and all of the targets hit by your attacks will be hit again by the eagle’s spirit dealing 96% damage. The eagle’s spirit can not attack the same targets again for 1.5 seconds. | 45 x |
| 4 | Accept the eagle’s spirit for 12 seconds, recovering 21 SP per second and all of the targets hit by your attacks will be hit again by the eagle’s spirit dealing 104% damage. The eagle’s spirit can not attack the same targets again for 1.5 seconds. | 55 x |
| 5 | Accept the eagle’s spirit for 12 seconds, recovering 25 SP per second and all of the targets hit by your attacks will be hit again by the eagle’s spirit dealing 120% damage. The eagle’s spirit can not attack the same targets again for 1.5 seconds. | |
Passive
Physical Training
Acquired at level 16
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | By training your body, permanently increase your HP by 1% and movement speed by 10%. | 5 x |
| 2 | By training your body, permanently increase your HP by 2% and movement speed by 10%. | 10 x |
| 3 | By training your body, permanently increase your HP by 3% and movement speed by 10%. | 25 x |
| 4 | By training your body, permanently increase your HP by 4% and movement speed by 12%. | 55 x |
| 5 | By training your body, permanently increase your HP by 5% and movement speed by 12%. | 60 x |
| 6 | By training your body, permanently increase your HP by 6% and movement speed by 12%. | 65 x |
| 7 | By training your body, permanently increase your HP by 7% and movement speed by 12%. | 70 x |
| 8 | By training your body, permanently increase your HP by 8% and movement speed by 15%. | 80 x |
| 9 | By training your body, permanently increase your HP by 9% and movement speed by 15%. | 85 x |
| 10 | By training your body, permanently increase your HP by 10% and movement speed by 15%. | |
Golden Eagle
Acquired at level 22
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 5%. This effect can only be activated 1 time every 18 seconds. | 5 x |
| 2 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 5.2%. This effect can only be activated 1 time every 18 seconds. | 10 x |
| 3 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 5.4%. This effect can only be activated 1 time every 18 seconds. | 25 x |
| 4 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 5.6%. This effect can only be activated 1 time every 18 seconds. | 55 x |
| 5 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 5.8%. This effect can only be activated 1 time every 18 seconds. | 60 x |
| 6 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 6%. This effect can only be activated 1 time every 18 seconds. | 65 x |
| 7 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 6.2%. This effect can only be activated 1 time every 18 seconds. | 70 x |
| 8 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 6.4%. This effect can only be activated 1 time every 18 seconds. | 80 x |
| 9 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 6.6%. This effect can only be activated 1 time every 18 seconds. | 85 x |
| 10 | When you hit a critical hit, there is a 100% chance to summon the Golden Eagle for 15 seconds. The eagle will wait near you for commands. While the eagle is summoned, your DEX is increased by 7%. This effect can only be activated 1 time every 18 seconds. | |
Acrobat Master
Acquired at level 26
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 1% and increase evasion by 5. | 5 x |
| 2 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 1.4% and increase evasion by 5. | 10 x |
| 3 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 1.8% and increase evasion by 5. | 25 x |
| 4 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 2.2% and increase evasion by 7. | 55 x |
| 5 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 2.6% and increase evasion by 7. | 60 x |
| 6 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 3% and increase evasion by 7. | 65 x |
| 7 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 3.4% and increase evasion by 7. | 70 x |
| 8 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 3.8% and increase evasion by 9. | 80 x |
| 9 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 4.2% and increase evasion by 9. | 85 x |
| 10 | Through special Green Hood training, gain resistance to magic and become more agile. Reduce damage taken from magical property attacks by 5% and increase evasion by 9. | |
Snipe
Acquired at level 36
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | While there are no enemies within a 4.5m radius, your aim is improved, increasing all damage by 9%. | 8 x |
| 2 | While there are no enemies within a 4.5m radius, your aim is improved, increasing all damage by 10%. | 40 x |
| 3 | While there are no enemies within a 4.5m radius, your aim is improved, increasing all damage by 11%. | 45 x |
| 4 | While there are no enemies within a 4.5m radius, your aim is improved, increasing all damage by 12%. | 55 x |
| 5 | While there are no enemies within a 4.5m radius, your aim is improved, increasing all damage by 14%. | |
Action
Evasion Shot
Acquired at level 14
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 EP to instantaneously jump backwards 3m while shooting 3 arrows at up to 5 enemies 2m in front of you, dealing 10% damage per arrow. Regardless of your critical rate, this skill has a 30% chance to be a critical hit. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 40 EP to instantaneously jump backwards 3m while shooting 3 arrows at up to 5 enemies 2m in front of you, dealing 12% damage per arrow. Regardless of your critical rate, this skill has a 30% chance to be a critical hit. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 40 EP to instantaneously jump backwards 3m while shooting 3 arrows at up to 5 enemies 2m in front of you, dealing 14% damage per arrow. Regardless of your critical rate, this skill has a 35% chance to be a critical hit. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 40 EP to instantaneously jump backwards 3m while shooting 3 arrows at up to 5 enemies 2m in front of you, dealing 16% damage per arrow. Regardless of your critical rate, this skill has a 35% chance to be a critical hit. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 40 EP to instantaneously jump backwards 3m while shooting 3 arrows at up to 5 enemies 2m in front of you, dealing 20% damage per arrow. Regardless of your critical rate, this skill has a 40% chance to be a critical hit. While using other skills, you can instantly cancel them and activate this skill. | |
Eagle Glide
Acquired at level 34
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 120 EP to call an eagle to quickly carry you forward 6m. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 120 EP to call an eagle to quickly carry you forward 6.3m. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 120 EP to call an eagle to quickly carry you forward 6.6m. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 120 EP to call an eagle to quickly carry you forward 6.9m. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 120 EP to call an eagle to quickly carry you forward 7.5m. While using other skills, you can instantly cancel them and activate this skill. | |
Heavy Gunner

Weapons: Cannon
Properties: physical, fire, lightning
Main Stats: DEX, weapon attack
Play Difficulty: ★★☆☆☆
Active
Gatling Fire
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 17% damage 3 times. If your attack hits, recover 3 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 5 x |
| 2 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 18% damage 3 times. If your attack hits, recover 3 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 10 x |
| 3 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 19% damage 3 times. If your attack hits, recover 3 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 25 x |
| 4 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 20% damage 3 times. If your attack hits, recover 4 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 55 x |
| 5 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 21% damage 3 times. If your attack hits, recover 4 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 60 x |
| 6 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 22% damage 3 times. If your attack hits, recover 4 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 65 x |
| 7 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 23% damage 3 times. If your attack hits, recover 4 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 70 x |
| 8 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 24% damage 3 times. If your attack hits, recover 4 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 80 x |
| 9 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 25% damage 3 times. If your attack hits, recover 4 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | 85 x |
| 10 | Quickly shoot using your cannon 8m in front of you, hitting up to 5 enemies dealing 27% damage 3 times. If your attack hits, recover 4 SP per attack. By pressing the key repeatedly, you can attack up to 3 times. | |
Flamethrower
Acquired at level 10
Property: fire
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 16 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 38% fire damage 4 times. | 5 x |
| 2 | Consumes 16 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 40% fire damage 4 times. | 10 x |
| 3 | Consumes 16 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 42% fire damage 4 times. | 25 x |
| 4 | Consumes 15 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 44% fire damage 4 times. | 55 x |
| 5 | Consumes 15 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 46% fire damage 4 times. | 60 x |
| 6 | Consumes 15 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 48% fire damage 4 times. | 65 x |
| 7 | Consumes 15 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 50% fire damage 4 times. | 70 x |
| 8 | Consumes 14 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 52% fire damage 4 times. | 80 x |
| 9 | Consumes 14 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 54% fire damage 4 times. | 85 x |
| 10 | Consumes 14 SP to shoot flames 6m in front of you, hitting up to 8 enemies dealing 58% fire damage 4 times. | |
Grenade
Acquired at level 12
Property: physical
Max Level: 10
Cooldown: 4 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 1.5m, hitting up to 5 enemies dealing 125% flame damage with a 60% chance to stun for 1.5 seconds. | 5 x |
| 2 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 1.5m, hitting up to 5 enemies dealing 131% flame damage with a 61% chance to stun for 1.5 seconds. | 10 x |
| 3 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 1.5m, hitting up to 5 enemies dealing 137% flame damage with a 62% chance to stun for 1.5 seconds. | 25 x |
| 4 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 2m, hitting up to 5 enemies dealing 143% flame damage with a 63% chance to stun for 1.5 seconds. | 55 x |
| 5 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 2m, hitting up to 5 enemies dealing 149% flame damage with a 64% chance to stun for 1.5 seconds. | 60 x |
| 6 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 2m, hitting up to 5 enemies dealing 155% flame damage with a 65% chance to stun for 1.5 seconds. | 65 x |
| 7 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 2m, hitting up to 5 enemies dealing 161% flame damage with a 66% chance to stun for 1.5 seconds. | 70 x |
| 8 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 3m, hitting up to 5 enemies dealing 167% flame damage with a 67% chance to stun for 1.5 seconds. | 80 x |
| 9 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 3m, hitting up to 5 enemies dealing 173% flame damage with a 68% chance to stun for 1.5 seconds. | 85 x |
| 10 | Consumes 15 SP to throw 2 grenades 4.5m in front of you. After 0.5 seconds, the grenades will explode with a radius of 3m, hitting up to 5 enemies dealing 185% flame damage with a 70% chance to stun for 1.5 seconds. | |
Satellite
Acquired at level 16
Property: electric
Max Level: 10
Cooldown: 60 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Summon a small satellite for 10 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 50% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 20% electric damage every second for 5 seconds. | 5 x |
| 2 | Summon a small satellite for 10 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 52% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 21% electric damage every second for 5 seconds. | 10 x |
| 3 | Summon a small satellite for 10 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 54% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 22% electric damage every second for 5 seconds. | 25 x |
| 4 | Summon a small satellite for 11 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 56% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 23% electric damage every second for 5 seconds. | 55 x |
| 5 | Summon a small satellite for 11 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 58% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 24% electric damage every second for 5 seconds. | 60 x |
| 6 | Summon a small satellite for 11 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 60% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 25% electric damage every second for 5 seconds. | 65 x |
| 7 | Summon a small satellite for 11 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 62% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 26% electric damage every second for 5 seconds. | 70 x |
| 8 | Summon a small satellite for 12 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 64% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 27% electric damage every second for 5 seconds. | 80 x |
| 9 | Summon a small satellite for 12 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 66% electric damage to up to 5 nearby enemies (including the targeted enemy). If an enemy is Locked On, they will be attacked first, otherwise the nearest enemy will be attacked. If the enemy is Locked On, the beam will continue to fire at its location dealing 28% electric damage every second for 5 seconds. | 85 x |
| 10 | Summon a small satellite for 12 seconds. The satellite will wait near you and every second, it will fire a beam at one enemy within an 8m radius dealing 70% electric damage to up to 5 nearby enemies (including the targeted enemy). If there is a Locked On enemy in range, they will be attacked first, otherwise the nearest enemy will be attacked. If there is a Locked On enemy in range, the beam will continue to fire at its location dealing 30% electric damage every second for 5 seconds. | |
Rocket Launcher
Acquired at level 18
Property: fire
Max Level: 10
Cooldown: 12 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 100% fire damage then explode, hitting 8 enemies in a 3m radius dealing 200% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 4 seconds. | 5 x |
| 2 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 105% fire damage then explode, hitting 8 enemies in a 3m radius dealing 210% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 4 seconds. | 10 x |
| 3 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 110% fire damage then explode, hitting 8 enemies in a 3m radius dealing 220% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 4 seconds. | 25 x |
| 4 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 115% fire damage then explode, hitting 8 enemies in a 3m radius dealing 230% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 5 seconds. | 55 x |
| 5 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 120% fire damage then explode, hitting 8 enemies in a 3m radius dealing 240% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 5 seconds. | 60 x |
| 6 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 125% fire damage then explode, hitting 8 enemies in a 3m radius dealing 250% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 5 seconds. | 65 x |
| 7 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 130% fire damage then explode, hitting 8 enemies in a 3m radius dealing 260% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 5 seconds. | 70 x |
| 8 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 135% fire damage then explode, hitting 8 enemies in a 3m radius dealing 270% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 6 seconds. | 80 x |
| 9 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 140% fire damage then explode, hitting 8 enemies in a 3m radius dealing 280% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 6 seconds. | 85 x |
| 10 | Consumes 30 SP to fire a rocket 9m in front of you to hit one enemy while recoiling backwards slightly. The rocket will deal 150% fire damage then explode, hitting 8 enemies in a 3m radius dealing 300% extra damage. The rocket’s explosion will set a small region on fire, dealing 20% damage every second for 6 seconds. | |
Homing Missile
Acquired at level 24
Property: physical
Max Level: 10
Cooldown: 8 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 20 SP to launch 3 homing missiles at enemies within 9m, dealing 78% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 5 x |
| 2 | Consumes 20 SP to launch 3 homing missiles at enemies within 9m, dealing 81% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 10 x |
| 3 | Consumes 20 SP to launch 3 homing missiles at enemies within 9m, dealing 84% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 25 x |
| 4 | Consumes 20 SP to launch 4 homing missiles at enemies within 9m, dealing 68% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 55 x |
| 5 | Consumes 20 SP to launch 4 homing missiles at enemies within 9m, dealing 71% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 60 x |
| 6 | Consumes 20 SP to launch 4 homing missiles at enemies within 9m, dealing 74% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 65 x |
| 7 | Consumes 20 SP to launch 4 homing missiles at enemies within 9m, dealing 77% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 70 x |
| 8 | Consumes 20 SP to launch 5 homing missiles at enemies within 9m, dealing 65% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 80 x |
| 9 | Consumes 20 SP to launch 5 homing missiles at enemies within 9m, dealing 67% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | 85 x |
| 10 | Consumes 20 SP to launch 5 homing missiles at enemies within 9m, dealing 71% damage per missile. If there is a Locked On enemy in range, all missiles will home in on that target, otherwise they will randomly choose targets within range. | |
Lock On
Acquired at level 30
Max Level: 5
Cooldown: 30 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 5 SP to target the nearest enemy within 9m for 10 seconds, increasing your accuracy by 10 and your armor penetration by 4% on that target. | 8 x |
| 2 | Consumes 5 SP to target the nearest enemy within 9m for 10 seconds, increasing your accuracy by 11 and your armor penetration by 5% on that target. | 40 x |
| 3 | Consumes 5 SP to target the nearest enemy within 9m for 10 seconds, increasing your accuracy by 12 and your armor penetration by 6% on that target. | 45 x |
| 4 | Consumes 5 SP to target the nearest enemy within 9m for 10 seconds, increasing your accuracy by 13 and your armor penetration by 7% on that target. | 55 x |
| 5 | Consumes 5 SP to target the nearest enemy within 9m for 10 seconds, increasing your accuracy by 15 and your armor penetration by 8% on that target. | |
Electric Blast
Acquired at level 34
Property: lightning
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 100% lightning damage then 40% lightning damage 3 times consecutively. | 5 x |
| 2 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 105% lightning damage then 42% lightning damage 3 times consecutively. | 10 x |
| 3 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 110% lightning damage then 44% lightning damage 3 times consecutively. | 25 x |
| 4 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 115% lightning damage then 46% lightning damage 3 times consecutively. | 55 x |
| 5 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 120% lightning damage then 48% lightning damage 3 times consecutively. | 60 x |
| 6 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 125% lightning damage then 50% lightning damage 3 times consecutively. | 65 x |
| 7 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 130% lightning damage then 52% lightning damage 3 times consecutively. | 70 x |
| 8 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 135% lightning damage then 54% lightning damage 3 times consecutively. | 80 x |
| 9 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 140% lightning damage then 56% lightning damage 3 times consecutively. | 85 x |
| 10 | Consumes 30 SP to fire a powerful laser forward 9m, hitting up to 3 enemies dealing 150% lightning damage then 60% lightning damage 3 times consecutively. | |
Reload
Acquired at level 40
Max Level: 5
Cooldown: 60/55/50/45/40 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Reload your ammunition, instantly recovering your maximum SP. Cooldown: 60 seconds. | 8 x |
| 2 | Reload your ammunition, instantly recovering your maximum SP. Cooldown: 55 seconds. | 40 x |
| 3 | Reload your ammunition, instantly recovering your maximum SP. Cooldown: 50 seconds. | 45 x |
| 4 | Reload your ammunition, instantly recovering your maximum SP. Cooldown: 45 seconds. | 55 x |
| 5 | Reload your ammunition, instantly recovering your maximum SP. Cooldown: 40 seconds. | |
Passive
Napalm Shower
Acquired at level 22
Property: fire
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | When you use a fire property attack, there is a 25% chance to shoot it with napalm, burning your enemies for 8 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 5 x |
| 2 | When you use a fire property attack, there is a 26% chance to shoot it with napalm, burning your enemies for 8 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 10 x |
| 3 | When you use a fire property attack, there is a 27% chance to shoot it with napalm, burning your enemies for 8 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 25 x |
| 4 | When you use a fire property attack, there is a 28% chance to shoot it with napalm, burning your enemies for 9 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 55 x |
| 5 | When you use a fire property attack, there is a 29% chance to shoot it with napalm, burning your enemies for 9 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 60 x |
| 6 | When you use a fire property attack, there is a 30% chance to shoot it with napalm, burning your enemies for 9 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 65 x |
| 7 | When you use a fire property attack, there is a 31% chance to shoot it with napalm, burning your enemies for 9 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 70 x |
| 8 | When you use a fire property attack, there is a 32% chance to shoot it with napalm, burning your enemies for 10 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 80 x |
| 9 | When you use a fire property attack, there is a 33% chance to shoot it with napalm, burning your enemies for 10 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | 85 x |
| 10 | When you use a fire property attack, there is a 35% chance to shoot it with napalm, burning your enemies for 10 seconds, dealing 3% fire damage every second. This effect can stack up to 3 times. | |
Body Armor
Acquired at level 26
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 2%. | 5 x |
| 2 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 2.8%. | 10 x |
| 3 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 3.6%. | 25 x |
| 4 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 4.4%. | 55 x |
| 5 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 5.2%. | 60 x |
| 6 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 6%. | 65 x |
| 7 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 6.8%. | 70 x |
| 8 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 7.6%. | 80 x |
| 9 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 8.4%. | 85 x |
| 10 | Wear protective clothing made from advanced materials. Reduce damage taken from physical property attacks by 10%. | |
Time Bomb
Acquired at level 32
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 10% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 3 enemies within a 1.5m radius dealing 60% fire damage. | 5 x |
| 2 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 10% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 3 enemies within a 1.5m radius dealing 63% fire damage. | 10 x |
| 3 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 10% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 3 enemies within a 1.5m radius dealing 66% fire damage. | 25 x |
| 4 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 11% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 4 enemies within a 1.5m radius dealing 69% fire damage. | 55 x |
| 5 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 11% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 4 enemies within a 1.5m radius dealing 72% fire damage. | 60 x |
| 6 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 11% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 4 enemies within a 1.5m radius dealing 75% fire damage. | 65 x |
| 7 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 11% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 4 enemies within a 1.5m radius dealing 78% fire damage. | 70 x |
| 8 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 12% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 5 enemies within a 1.5m radius dealing 81% fire damage. | 80 x |
| 9 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 12% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 5 enemies within a 1.5m radius dealing 84% fire damage. | 85 x |
| 10 | Your Cannon’s basic attacks, Rocket Launcher, Homing Missile, Grenade, and Blast Jump have a 12% chance to attach a small time bomb to enemies hit. After 2 seconds, the time bomb will explode and hit up to 5 enemies within a 1.5m radius dealing 90% fire damage. | |
Burning Cannon
Acquired at level 36
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Every time you attack with your Cannon, it will preheat for 3 seconds. After preheating 10 times, your Over Limit stage will increase. Each time your Over Limit stage increases, your damage will be increased by 0.9% (damage boost will stack) for 25 seconds (which will reset if you increase stages again). When you reach 10 Over Limit stacks, your SP will drop to 0 but for 5 seconds, all skills will require 0 SP. | 8 x |
| 2 | Every time you attack with your Cannon, it will preheat for 3 seconds. After preheating 10 times, your Over Limit stage will increase. Each time your Over Limit stage increases, your damage will be increased by 1% (damage boost will stack) for 25 seconds (which will reset if you increase stages again). When you reach 10 Over Limit stacks, your SP will drop to 0 but for 5 seconds, all skills will require 0 SP. | 40 x |
| 3 | Every time you attack with your Cannon, it will preheat for 3 seconds. After preheating 10 times, your Over Limit stage will increase. Each time your Over Limit stage increases, your damage will be increased by 1.1% (damage boost will stack) for 25 seconds (which will reset if you increase stages again). When you reach 10 Over Limit stacks, your SP will drop to 0 but for 5 seconds, all skills will require 0 SP. | 45 x |
| 4 | Every time you attack with your Cannon, it will preheat for 3 seconds. After preheating 10 times, your Over Limit stage will increase. Each time your Over Limit stage increases, your damage will be increased by 1.2% (damage boost will stack) for 25 seconds (which will reset if you increase stages again). When you reach 10 Over Limit stacks, your SP will drop to 0 but for 5 seconds, all skills will require 0 SP. | 55 x |
| 5 | Every time you attack with your Cannon, it will preheat for 3 seconds. After preheating 10 times, your Over Limit stage will increase. Each time your Over Limit stage increases, your damage will be increased by 1.4% (damage boost will stack) for 25 seconds (which will reset if you increase stages again). When you reach 10 Over Limit stacks, your SP will drop to 0 but for 5 seconds, all skills will require 0 SP. | |
Action
Blast Jump
Acquired at level 14
Property: physical
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 EP to jump forward 3m using the momentum of shooting your Cannon, hitting up to 5 enemies in a 1.5m radius dealing 30% damage. After using this skill, there is a 50% chance to heat up your Cannon, increasing its attack speed by 10% for 3 seconds. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 40 EP to jump forward 3.3m using the momentum of shooting your Cannon, hitting up to 5 enemies in a 1.5m radius dealing 33% damage. After using this skill, there is a 50% chance to heat up your Cannon, increasing its attack speed by 10% for 3 seconds. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 40 EP to jump forward 3.6m using the momentum of shooting your Cannon, hitting up to 5 enemies in a 1.5m radius dealing 36% damage. After using this skill, there is a 75% chance to heat up your Cannon, increasing its attack speed by 13% for 3 seconds. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 40 EP to jump forward 3.9m using the momentum of shooting your Cannon, hitting up to 5 enemies in a 1.5m radius dealing 39% damage. After using this skill, there is a 75% chance to heat up your Cannon, increasing its attack speed by 13% for 3 seconds. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 40 EP to jump forward 4.5m using the momentum of shooting your Cannon, hitting up to 5 enemies in a 1.5m radius dealing 45% damage. After using this skill, there is a 100% chance to heat up your Cannon, increasing its attack speed by 18% for 3 seconds. While using other skills, you can instantly cancel them and activate this skill. | |
Thief

Weapons: Daggers (both hands)
Properties: physical, poison
Main Stats: LUK, movement speed, evasion
Play Difficulty: ★★★★★
Active
Double Stab
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 16% damage 2 times. If your attack hits, recover 4 SP per attack. There is a 7% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 5 x |
| 2 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 17% damage 2 times. If your attack hits, recover 4 SP per attack. There is a 7% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 10 x |
| 3 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 18% damage 2 times. If your attack hits, recover 4 SP per attack. There is a 7% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 25 x |
| 4 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 18% damage 2 times. If your attack hits, recover 5 SP per attack. There is a 8% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 55 x |
| 5 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 19% damage 2 times. If your attack hits, recover 5 SP per attack. There is a 8% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 60 x |
| 6 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 20% damage 2 times. If your attack hits, recover 5 SP per attack. There is a 8% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 65 x |
| 7 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 21% damage 2 times. If your attack hits, recover 5 SP per attack. There is a 8% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 70 x |
| 8 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 21% damage 2 times. If your attack hits, recover 6 SP per attack. There is a 9% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 80 x |
| 9 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 22% damage 2 times. If your attack hits, recover 6 SP per attack. There is a 9% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | 85 x |
| 10 | Stab up to 3 enemies in front of you with both hands’ daggers, dealing 24% damage 2 times. If your attack hits, recover 6 SP per attack. There is a 9% chance to enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. | |
Poison Blow
Acquired at level 10
Property: poison
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 40% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 50% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 6% poison damage every second, stacking up to 5 times. | 5 x |
| 2 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 42% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 52% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 6% poison damage every second, stacking up to 5 times. | 10 x |
| 3 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 44% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 54% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 6% poison damage every second, stacking up to 5 times. | 25 x |
| 4 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 46% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 56% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 7% poison damage every second, stacking up to 5 times. | 55 x |
| 5 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 48% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 58% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 7% poison damage every second, stacking up to 5 times. | 60 x |
| 6 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 50% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 60% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 7% poison damage every second, stacking up to 5 times. | 65 x |
| 7 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 52% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 62% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 7% poison damage every second, stacking up to 5 times. | 70 x |
| 8 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 54% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 64% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 8% poison damage every second, stacking up to 5 times. | 80 x |
| 9 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 56% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 66% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 8% poison damage every second, stacking up to 5 times. | 85 x |
| 10 | Consumes 8 SP to quickly stab up to 5 enemies 2m in front of you, dealing 60% poison damage. By pressing the key repeatedly, you can attack up to 5 times, if you use an arrow key during the last attack you will move 2m and deal an extra 70% poison damage. If used while in the Despicable state, enemies hit will be poisoned for 13 seconds and take 8% poison damage every second, stacking up to 5 times. | |
Mind Stealer
Acquired at level 12
Property: physical
Max Level: 10
Cooldown: 3 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Dash to the nearest enemy within 4m and hit up to 3 nearby enemies dealing 40% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 5 x |
| 2 | Dash to the nearest enemy within 4m and hit up to 3 nearby enemies dealing 42% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 10 x |
| 3 | Dash to the nearest enemy within 4m and hit up to 3 nearby enemies dealing 44% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 25 x |
| 4 | Dash to the nearest enemy within 4.5m and hit up to 3 nearby enemies dealing 46% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 55 x |
| 5 | Dash to the nearest enemy within 4.5m and hit up to 3 nearby enemies dealing 48% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 60 x |
| 6 | Dash to the nearest enemy within 4.5m and hit up to 3 nearby enemies dealing 50% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 65 x |
| 7 | Dash to the nearest enemy within 4.5m and hit up to 3 nearby enemies dealing 52% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 70 x |
| 8 | Dash to the nearest enemy within 5m and hit up to 3 nearby enemies dealing 54% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 80 x |
| 9 | Dash to the nearest enemy within 5m and hit up to 3 nearby enemies dealing 56% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | 85 x |
| 10 | Dash to the nearest enemy within 5m and hit up to 3 nearby enemies dealing 60% damage, stealing 10 SP per enemy hit. The damage will be calculated using the total weapon attack of both hands’ daggers. | |
Deadly Poison Vial
Acquired at level 16
Property: poison
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 40% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 8 seconds dealing 30% additional poison damage every second. | 5 x |
| 2 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 42% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 8 seconds dealing 31% additional poison damage every second. | 10 x |
| 3 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 44% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 8 seconds dealing 32% additional poison damage every second. | 25 x |
| 4 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 46% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 9 seconds dealing 33% additional poison damage every second. | 55 x |
| 5 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 48% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 9 seconds dealing 34% additional poison damage every second. | 60 x |
| 6 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 50% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 9 seconds dealing 35% additional poison damage every second. | 65 x |
| 7 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 52% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 9 seconds dealing 36% additional poison damage every second. | 70 x |
| 8 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 54% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 10 seconds dealing 37% additional poison damage every second. | 80 x |
| 9 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 56% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 10 seconds dealing 38% additional poison damage every second. | 85 x |
| 10 | Consumes 15 SP to throw a vial of deadly poison at the closest enemy within 7.5m, dealing 60% poison damage. The vial will break, hitting the enemy and up to 5 other enemies within a 3m radius, poisoning them for 10 seconds dealing 40% additional poison damage every second. | |
Blade Dance
Acquired at level 18
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 22%, 22%, and 32% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 700 for 1 second. | 5 x |
| 2 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 23%, 23%, and 33% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 725 for 1 second. | 10 x |
| 3 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 24%, 24%, and 34% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 750 for 1 second. | 25 x |
| 4 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 25%, 25%, and 35% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 775 for 1 second. | 55 x |
| 5 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 26%, 26%, and 36% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 800 for 1 second. | 60 x |
| 6 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 27%, 27%, and 37% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 825 for 1 second. | 65 x |
| 7 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 28%, 28%, and 39% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 850 for 1 second. | 70 x |
| 8 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 29%, 29%, and 39% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 875 for 1 second. | 80 x |
| 9 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 30%, 30%, and 40% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 900 for 1 second. | 85 x |
| 10 | Consumes 26 SP to do a flashy spin with your daggers, hitting up to 8 enemies in a 3m radius 3 times dealing 32%, 32%, and 42% damage. The damage will be calculated using the total weapon attack of both hands’ daggers. If used while in the Despicable State, your body will become flexible, increasing your evasion by 950 for 1 second. | |
Somersault Kick
Acquired at level 24
Property: physical
Max Level: 5
Cooldown: 10 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Somersault kick up to 3 enemies 2m in front of you, dealing 80% damage and reducing their movement speed by 40% for 6 seconds. If used while in the Despicable state, enemies hit will be stunned for 1.5 seconds instead. | 8 x |
| 2 | Somersault kick up to 3 enemies 2m in front of you, dealing 88% damage and reducing their movement speed by 40% for 6 seconds. If used while in the Despicable state, enemies hit will be stunned for 1.5 seconds instead. | 40 x |
| 3 | Somersault kick up to 4 enemies 2m in front of you, dealing 96% damage and reducing their movement speed by 45% for 6 seconds. If used while in the Despicable state, enemies hit will be stunned for 1.5 seconds instead. | 45 x |
| 4 | Somersault kick up to 4 enemies 2m in front of you, dealing 104% damage and reducing their movement speed by 45% for 6 seconds. If used while in the Despicable state, enemies hit will be stunned for 1.5 seconds instead. | 55 x |
| 5 | Somersault kick up to 5 enemies 2m in front of you, dealing 120% damage and reducing their movement speed by 50% for 6 seconds. If used while in the Despicable state, enemies hit will be stunned for 1.5 seconds instead. | |
Balkan Edge
Acquired at level 30
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 16 SP to quickly stab up to 3 enemies in front of you, dealing 30% damage 5 times. If used while in the Despicable state, this skill will do 51% damage 5 times. | 5 x |
| 2 | Consumes 16 SP to quickly stab up to 3 enemies in front of you, dealing 31% damage 5 times. If used while in the Despicable state, this skill will do 53% damage 5 times.. | 10 x |
| 3 | Consumes 16 SP to quickly stab up to 3 enemies in front of you, dealing 32% damage 5 times. If used while in the Despicable state, this skill will do 55% damage 5 times. | 25 x |
| 4 | Consumes 15 SP to quickly stab up to 3 enemies in front of you, dealing 33% damage 5 times. If used while in the Despicable state, this skill will do 57% damage 5 times. | 55 x |
| 5 | Consumes 15 SP to quickly stab up to 3 enemies in front of you, dealing 34% damage 5 times. If used while in the Despicable state, this skill will do 59% damage 5 times. | 60 x |
| 6 | Consumes 15 SP to quickly stab up to 3 enemies in front of you, dealing 35% damage 5 times. If used while in the Despicable state, this skill will do 61% damage 5 times. | 65 x |
| 7 | Consumes 15 SP to quickly stab up to 3 enemies in front of you, dealing 36% damage 5 times. If used while in the Despicable state, this skill will do 63% damage 5 times. | 70 x |
| 8 | Consumes 14 SP to quickly stab up to 3 enemies in front of you, dealing 37% damage 5 times. If used while in the Despicable state, this skill will do 65% damage 5 times. | 80 x |
| 9 | Consumes 14 SP to quickly stab up to 3 enemies in front of you, dealing 38% damage 5 times. If used while in the Despicable state, this skill will do 67% damage 5 times. | 85 x |
| 10 | Consumes 14 SP to quickly stab up to 3 enemies in front of you, dealing 40% damage 5 times. If used while in the Despicable state, this skill will do 71% damage 5 times. | |
Despicable Trick
Acquired at level 40
Max Level: 5
Cooldown: 30/29/28/27/25 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Recover 20 SP and enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. Cooldown: 30 seconds. | 8 x |
| 2 | Recover 20 SP and enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. Cooldown: 29 seconds. | 40 x |
| 3 | Recover 25 SP and enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. Cooldown: 28 seconds. | 45 x |
| 4 | Recover 25 SP and enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. Cooldown: 27 seconds. | 55 x |
| 5 | Recover 30 SP and enter the Despicable state for 5 seconds. The Despicable state increases your movement speed by 30% and when you use Poison Blow, Somersault Kick, Blade Dance, or Balkan Edge, the Despicable state will end and the skill will have additional effects. Cooldown: 25 seconds. | |
Passive
Survival of the Fittest
Acquired at level 22
Property: poison
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | By preying on the weak, deal an additional 6% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 5 x |
| 2 | By preying on the weak, deal an additional 6.3% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 10 x |
| 3 | By preying on the weak, deal an additional 6.6% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 25 x |
| 4 | By preying on the weak, deal an additional 6.9% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 55 x |
| 5 | By preying on the weak, deal an additional7.2% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 60 x |
| 6 | By preying on the weak, deal an additional 7.5% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 65 x |
| 7 | By preying on the weak, deal an additional 7.8% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 70 x |
| 8 | By preying on the weak, deal an additional 8.1% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 80 x |
| 9 | By preying on the weak, deal an additional 8.4% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | 85 x |
| 10 | By preying on the weak, deal an additional 9% poison damage on attacks when hitting enemies poisoned by Poison Blow or Deadly Poison Vial. | |
Trickster
Acquired at level 26
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Using strange tricks, reduce damage taken from magical property attacks by 1% and increase your armor penetration by 1%. | 5 x |
| 2 | Using strange tricks, reduce damage taken from magical property attacks by 1.4% and increase your armor penetration by 1.4%. | 10 x |
| 3 | Using strange tricks, reduce damage taken from magical property attacks by 1.8% and increase your armor penetration by 1.8%. | 25 x |
| 4 | Using strange tricks, reduce damage taken from magical property attacks by 2.2% and increase your armor penetration by 2.2%. | 55 x |
| 5 | Using strange tricks, reduce damage taken from magical property attacks by 2.6% and increase your armor penetration by 2.6%. | 60 x |
| 6 | Using strange tricks, reduce damage taken from magical property attacks by 3% and increase your armor penetration by 3%. | 65 x |
| 7 | Using strange tricks, reduce damage taken from magical property attacks by 3.4% and increase your armor penetration by 3.4%. | 70 x |
| 8 | Using strange tricks, reduce damage taken from magical property attacks by 3.8% and increase your armor penetration by 3.8%. | 80 x |
| 9 | Using strange tricks, reduce damage taken from magical property attacks by 4.2% and increase your armor penetration by 4.2%. | 85 x |
| 10 | Using strange tricks, reduce damage taken from magical property attacks by 5% and increase your armor penetration by 5%. | |
Revenge
Acquired at level 32
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 10% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 5 x |
| 2 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 10.5% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 10 x |
| 3 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 11% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 25 x |
| 4 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 11.5% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 55 x |
| 5 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 12% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 60 x |
| 6 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 12.5% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 65 x |
| 7 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 13% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 70 x |
| 8 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 13.5% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 80 x |
| 9 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 14% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | 85 x |
| 10 | If you evade an attack, use your timing to recover 26 SP and increase your physical attack and magic attack by 15% for 12 seconds. After this effect occurs, it cannot reactivate for 12 seconds. | |
Nimble Body
Acquired at level 36
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 15 and LUK by 9%. | 5 x |
| 2 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 16 and LUK by 9.5%. | 10 x |
| 3 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 17 and LUK by 10%. | 25 x |
| 4 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 18 and LUK by 10.5%. | 55 x |
| 5 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 19 and LUK by 11%. | 60 x |
| 6 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 20 and LUK by 11.5%. | 65 x |
| 7 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 21 and LUK by 12%. | 70 x |
| 8 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 22 and LUK by 12.5%. | 80 x |
| 9 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 23 and LUK by 13%. | 85 x |
| 10 | Using strange methods, raise your body’s agility. Permanently increase your evasion by 25 and LUK by 14%. | |
Action
Quick Step
Acquired at level 14
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 40 EP to quickly move back 3m. There is a 1% chance to enter the Despicable state. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 40 EP to quickly move back 3m. There is a 2% chance to enter the Despicable state. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 40 EP to quickly move back 3m. There is a 3% chance to enter the Despicable state. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 40 EP to quickly move back 3m. There is a 4% chance to enter the Despicable state. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 40 EP to quickly move back 3m. There is a 5% chance to enter the Despicable state. While using other skills, you can instantly cancel them and activate this skill. | |
Haste
Acquired at level 34
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 120 EP to spray special chemicals around you, increasing the movement speed of up to 3 allies (including yourself) within a 3m radius by 40% for 2 seconds. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
| 2 | Consumes 120 EP to spray special chemicals around you, increasing the movement speed of up to 3 allies (including yourself) within a 3m radius by 45% for 2 seconds. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
| 3 | Consumes 120 EP to spray special chemicals around you, increasing the movement speed of up to 3 allies (including yourself) within a 3m radius by 50% for 2 seconds. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
| 4 | Consumes 120 EP to spray special chemicals around you, increasing the movement speed of up to 3 allies (including yourself) within a 3m radius by 55% for 2 seconds. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
| 5 | Consumes 120 EP to spray special chemicals around you, increasing the movement speed of up to 3 allies (including yourself) within a 3m radius by 65% for 2 seconds. While using other skills, you can instantly cancel them and activate this skill. | |
Assassin

Weapons: Stars (both hands)
Properties: physical, dark
Main Stats: LUK, critical damage
Play Difficulty: ★★☆☆☆
Active
Lucky Seven
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Throw both hands’ stars at an enemy 7m in front of you, dealing 37% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 4 SP per attack. | 5 x |
| 2 | Throw both hands’ stars at an enemy 7m in front of you, dealing 39% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 4 SP per attack. | 10 x |
| 3 | Throw both hands’ stars at an enemy 7m in front of you, dealing 41% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 4 SP per attack. | 25 x |
| 4 | Throw both hands’ stars at an enemy 7.5m in front of you, dealing 43% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 5 SP per attack. | 55 x |
| 5 | Throw both hands’ stars at an enemy 7.5m in front of you, dealing 45% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 5 SP per attack. | 60 x |
| 6 | Throw both hands’ stars at an enemy 7.5m in front of you, dealing 47% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 5 SP per attack. | 65 x |
| 7 | Throw both hands’ stars at an enemy 7.5m in front of you, dealing 49% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 5 SP per attack. | 70 x |
| 8 | Throw both hands’ stars at an enemy 8m in front of you, dealing 53% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 6 SP per attack. | 80 x |
| 9 | Throw both hands’ stars at an enemy 8m in front of you, dealing 57% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 6 SP per attack. | 85 x |
| 10 | Throw both hands’ stars at an enemy 8m in front of you, dealing 56% damage each. The stars will bounce to another enemy within a 3m radius for an additional attack. If your attack hits, recover 6 SP per attack. | |
Circle of Stars
Acquired at level 10
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 50% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 5 x |
| 2 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 52% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 10 x |
| 3 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 54% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 25 x |
| 4 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 56% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 55 x |
| 5 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 58% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 60 x |
| 6 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 60% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 65 x |
| 7 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 62% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 70 x |
| 8 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 64% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 80 x |
| 9 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 66% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | 85 x |
| 10 | Consumes 20 SP to throw stars all around you in a 4.5m radius, hitting up to 8 enemies dealing 70% damage. The damage will be calculated using the total weapon attack of both hands’ stars. | |
Boomerang Star
Acquired at level 12
Property: physical
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 15 SP to throw your right hand’s star forward 7.5m. The star will hit up to 8 enemies on the way there and on the way back, dealing 65% damage 2 times. | 5 x |
| 2 | Consumes 15 SP to throw your right hand’s star forward 7.5m. The star will hit up to 8 enemies on the way there and on the way back, dealing 68% damage 2 times. | 10 x |
| 3 | Consumes 15 SP to throw your right hand’s star forward 7.5m. The star will hit up to 8 enemies on the way there and on the way back, dealing 71% damage 2 times. | 25 x |
| 4 | Consumes 15 SP to throw your right hand’s star forward 8m. The star will hit up to 8 enemies on the way there and on the way back, dealing 74% damage 2 times. | 55 x |
| 5 | Consumes 15 SP to throw your right hand’s star forward 8m. The star will hit up to 8 enemies on the way there and on the way back, dealing 77% damage 2 times. | 60 x |
| 6 | Consumes 15 SP to throw your right hand’s star forward 8m. The star will hit up to 8 enemies on the way there and on the way back, dealing 80% damage 2 times. | 65 x |
| 7 | Consumes 15 SP to throw your right hand’s star forward 8m. The star will hit up to 8 enemies on the way there and on the way back, dealing 83% damage 2 times. | 70 x |
| 8 | Consumes 15 SP to throw your right hand’s star forward 9m. The star will hit up to 8 enemies on the way there and on the way back, dealing 86% damage 2 times. | 80 x |
| 9 | Consumes 15 SP to throw your right hand’s star forward 9m. The star will hit up to 8 enemies on the way there and on the way back, dealing 89% damage 2 times. | 85 x |
| 10 | Consumes 15 SP to throw your right hand’s star forward 9m. The star will hit up to 8 enemies on the way there and on the way back, dealing 95% damage 2 times. | |
Dark Sight
Acquired at level 16
Property: dark
Max Level: 5
Cooldown: 30 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Conceal yourself in the shadows for 12 seconds, your movement speed is increased by 20% while concealed. If you use a skill or an item, you will instantly be revealed. After being revealed, your first attack will stun enemies for 1 second. If an enemy hits you while you are concealed, the skill will be cancelled. | 8 x |
| 2 | Conceal yourself in the shadows for 12 seconds, your movement speed is increased by 22% while concealed. If you use a skill or an item, you will instantly be revealed. After being revealed, your first attack will stun enemies for 1 second. If an enemy hits you while you are concealed, the skill will be cancelled. | 40 x |
| 3 | Conceal yourself in the shadows for 12 seconds, your movement speed is increased by 24% while concealed. If you use a skill or an item, you will instantly be revealed. After being revealed, your first attack will stun enemies for 1 second. If an enemy hits you while you are concealed, the skill will be cancelled. | 45 x |
| 4 | Conceal yourself in the shadows for 12 seconds, your movement speed is increased by 26% while concealed. If you use a skill or an item, you will instantly be revealed. After being revealed, your first attack will stun enemies for 1 second. If an enemy hits you while you are concealed, the skill will be cancelled. | 55 x |
| 5 | Conceal yourself in the shadows for 12 seconds, your movement speed is increased by 30% while concealed. If you use a skill or an item, you will instantly be revealed. After being revealed, your first attack will stun enemies for 1 second. If an enemy hits you while you are concealed, the skill will be cancelled. | |
Star Burst
Acquired at level 18
Property: fire
Max Level: 10
Cooldown: 10 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 140% fire damage each. Enemies inflicted with Death Mark will take an additional 180% fire damage and the Death Mark will be removed. | 5 x |
| 2 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 147% fire damage each. Enemies inflicted with Death Mark will take an additional 189% fire damage and the Death Mark will be removed. | 10 x |
| 3 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 154% fire damage each. Enemies inflicted with Death Mark will take an additional 198% fire damage and the Death Mark will be removed. | 25 x |
| 4 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 161% fire damage each. Enemies inflicted with Death Mark will take an additional 207% fire damage and the Death Mark will be removed. | 55 x |
| 5 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 168% fire damage each. Enemies inflicted with Death Mark will take an additional 216% fire damage and the Death Mark will be removed. | 60 x |
| 6 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 175% fire damage each. Enemies inflicted with Death Mark will take an additional 225% fire damage and the Death Mark will be removed. | 65 x |
| 7 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 182% fire damage each. Enemies inflicted with Death Mark will take an additional 234% fire damage and the Death Mark will be removed. | 70 x |
| 8 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 189% fire damage each. Enemies inflicted with Death Mark will take an additional 243% fire damage and the Death Mark will be removed. | 80 x |
| 9 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 196% fire damage each. Enemies inflicted with Death Mark will take an additional 252% fire damage and the Death Mark will be removed. | 85 x |
| 10 | Consumes 30 SP to throw both your left and right hand’s stars in a cone 9m in front of you, hitting up to 8 enemies dealing 210% fire damage each. Enemies inflicted with Death Mark will take an additional 270% fire damage and the Death Mark will be removed. | |
Clone: Dark Blader
Acquired at level 24
Property: dark
Max Level: 10
Cooldown: 40 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 120% dark damage and reducing their accuracy by 30 for 10 seconds. The accuracy reduction effect does not stack. | 5 x |
| 2 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 126% dark damage and reducing their accuracy by 31 for 10 seconds. The accuracy reduction effect does not stack. | 10 x |
| 3 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 132% dark damage and reducing their accuracy by 32 for 10 seconds. The accuracy reduction effect does not stack. | 25 x |
| 4 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 138% dark damage and reducing their accuracy by 33 for 10 seconds. The accuracy reduction effect does not stack. | 55 x |
| 5 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 144% dark damage and reducing their accuracy by 34 for 10 seconds. The accuracy reduction effect does not stack. | 60 x |
| 6 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 150% dark damage and reducing their accuracy by 35 for 10 seconds. The accuracy reduction effect does not stack. | 65 x |
| 7 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 156% dark damage and reducing their accuracy by 36 for 10 seconds. The accuracy reduction effect does not stack. | 70 x |
| 8 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 162% dark damage and reducing their accuracy by 37 for 10 seconds. The accuracy reduction effect does not stack. | 80 x |
| 9 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 168% dark damage and reducing their accuracy by 38 for 10 seconds. The accuracy reduction effect does not stack. | 85 x |
| 10 | Leave a Dark Mark at your location for 10 seconds. If an enemy walks near it, a Shadow Clone will appear and hit up to 5 enemies in a 3m radius, dealing 180% dark damage and reducing their accuracy by 40 for 10 seconds. The accuracy reduction effect does not stack. | |
Fatal Attack
Acquired at level 32
Max Level: 5
Cooldown: 160 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Maximize your assassin instincts, causing your attacks to concentrate on enemies’ weak points. For 9 seconds, all of your attacks will be critical hits. | 8 x |
| 2 | Maximize your assassin instincts, causing your attacks to concentrate on enemies’ weak points. For 10 seconds, all of your attacks will be critical hits. | 40 x |
| 3 | Maximize your assassin instincts, causing your attacks to concentrate on enemies’ weak points. For 11 seconds, all of your attacks will be critical hits. | 45 x |
| 4 | Maximize your assassin instincts, causing your attacks to concentrate on enemies’ weak points. For 12 seconds, all of your attacks will be critical hits. | 55 x |
| 5 | Maximize your assassin instincts, causing your attacks to concentrate on enemies’ weak points. For 14 seconds, all of your attacks will be critical hits. | |
Grind Star
Acquired at level 34
Property: physical
Max Level: 10
Cooldown: 15 seconds
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 58% damage 5 times. | 5 x |
| 2 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 59% damage 5 times. | 10 x |
| 3 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 60% damage 5 times. | 25 x |
| 4 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 60% damage 6 times. | 55 x |
| 5 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 61% damage 6 times. | 60 x |
| 6 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 62% damage 6 times. | 65 x |
| 7 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 63% damage 6 times. | 70 x |
| 8 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 63% damage 7 times. | 80 x |
| 9 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 64% damage 7 times. | 85 x |
| 10 | Consumes 30 SP to shoot a giant saw blade star forward 7m, hitting the nearest 5 enemies within a 3m radius dealing 66% damage 7 times. | |
Passive
Death Mark
Acquired at level 22
Property: dark
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | When attacking enemies with less than 30% HP, there is an 8% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 10% increased damage. | 5 x |
| 2 | When attacking enemies with less than 30% HP, there is an 8% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 10.5% increased damage. | 10 x |
| 3 | When attacking enemies with less than 30% HP, there is an 8% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 11% increased damage. | 25 x |
| 4 | When attacking enemies with less than 30% HP, there is an 9% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 11.5% increased damage. | 55 x |
| 5 | When attacking enemies with less than 30% HP, there is an 9% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 12% increased damage. | 60 x |
| 6 | When attacking enemies with less than 30% HP, there is an 9% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 12.5% increased damage. | 65 x |
| 7 | When attacking enemies with less than 30% HP, there is an 9% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 13% increased damage. | 70 x |
| 8 | When attacking enemies with less than 30% HP, there is an 10% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 13.5% increased damage. | 80 x |
| 9 | When attacking enemies with less than 30% HP, there is an 10% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 14% increased damage. | 85 x |
| 10 | When attacking enemies with less than 30% HP, there is an 10% chance to create a Death Mark on them for 5 seconds. Enemies inflicted with the Death Mark will take 15% increased damage. | |
Dark Scroll
Acquired at level 26
Property: dark
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | Learn special assassin techniques, increasing your evasion by 5 and critical damage by 1%. | 5 x |
| 2 | Learn special assassin techniques, increasing your evasion by 5 and critical damage by 2%. | 10 x |
| 3 | Learn special assassin techniques, increasing your evasion by 5 and critical damage by 3%. | 25 x |
| 4 | Learn special assassin techniques, increasing your evasion by 7 and critical damage by 4%. | 55 x |
| 5 | Learn special assassin techniques, increasing your evasion by 7 and critical damage by 5%. | 60 x |
| 6 | Learn special assassin techniques, increasing your evasion by 7 and critical damage by 6%. | 65 x |
| 7 | Learn special assassin techniques, increasing your evasion by 7 and critical damage by 7%. | 70 x |
| 8 | Learn special assassin techniques, increasing your evasion by 9 and critical damage by 8%. | 80 x |
| 9 | Learn special assassin techniques, increasing your evasion by 9 and critical damage by 9%. | 85 x |
| 10 | Learn special assassin techniques, increasing your evasion by 9 and critical damage by 10%. | |
Darkness Chaser
Acquired at level 30
Property: dark
Max Level: 10
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 50% chance to summon the Shadow Clone again to hit the target for 10% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 5 x |
| 2 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 55% chance to summon the Shadow Clone again to hit the target for 11% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 10 x |
| 3 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 60% chance to summon the Shadow Clone again to hit the target for 12% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 25 x |
| 4 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 65% chance to summon the Shadow Clone again to hit the target for 13% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 55 x |
| 5 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 70% chance to summon the Shadow Clone again to hit the target for 14% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 60 x |
| 6 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 75% chance to summon the Shadow Clone again to hit the target for 15% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 65 x |
| 7 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 80% chance to summon the Shadow Clone again to hit the target for 16% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 70 x |
| 8 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 85% chance to summon the Shadow Clone again to hit the target for 17% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 80 x |
| 9 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 90% chance to summon the Shadow Clone again to hit the target for 18% dark damage 4 times. This effect can only occur once every 1.5 seconds. | 85 x |
| 10 | When attacking enemies who were debuffed by Clone: Dark Blader, there is a 100% chance to summon the Shadow Clone again to hit the target for 20% dark damage 4 times. This effect can only occur once every 1.5 seconds. | |
Keen Eyes
Acquired at level 36
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | While there is only 1 enemy within a 7.5m radius, your asssassin instincts are improved, increasing your physical attack and magic attack by 5%. | 8 x |
| 2 | While there is only 1 enemy within a 7.5m radius, your asssassin instincts are improved, increasing your physical attack and magic attack by 6%. | 40 x |
| 3 | While there is only 1 enemy within a 7.5m radius, your asssassin instincts are improved, increasing your physical attack and magic attack by 7%. | 45 x |
| 4 | While there is only 1 enemy within a 7.5m radius, your asssassin instincts are improved, increasing your physical attack and magic attack by 8%. | 55 x |
| 5 | While there is only 1 enemy within a 7.5m radius, your asssassin instincts are improved, increasing your physical attack and magic attack by 10%. | |
Calm Mind
Acquired at level 40
Max Level: 5
| Level | Description | Upgrade Materials |
|---|---|---|
| 1 | When an attack activates a critical hit, recover 1 SP. Calm Mind cannot reactivate for 1 second. | 8 x |
| 2 | When an attack activates a critical hit, recover 2 SP. Calm Mind cannot reactivate for 1 second. | 40 x |
| 3 | When an attack activates a critical hit, recover 3 SP. Calm Mind cannot reactivate for 1 second. | 45 x |
| 4 | When an attack activates a critical hit, recover 4 SP. Calm Mind cannot reactivate for 1 second. | 55 x |
| 5 | When an attack activates a critical hit, recover 5 SP. Calm Mind cannot reactivate for 1 second. | |
Action
Dodge
Acquired at level 14
Max Level: 5
| Level | Description | Upgrade Materials | |
|---|---|---|---|
| 1 | Consumes 40 EP to quickly dash forward 3m. While using other skills, you can instantly cancel them and activate this skill. | 8 x |
|
| 2 | Consumes 40 EP to quickly dash forward 3.3m. While using other skills, you can instantly cancel them and activate this skill. | 40 x |
|
| 3 | Consumes 40 EP to quickly dash forward 3.6m. While using other skills, you can instantly cancel them and activate this skill. | 45 x |
|
| 4 | Consumes 40 EP to quickly dash forward 3.9m. While using other skills, you can instantly cancel them and activate this skill. | 55 x |
|
| 5 | Consumes 40 EP to quickly dash forward 4.5m. While using other skills, you can instantly cancel them and activate this skill. | ||
Assassin looks awesome!
CHEATEd TO 2nd
These FUCKING virgin weebs at nexon don’t make male characters
As always, a phenomenal guide! keep up the good work, cant wait to get infinity on my mage!
Wish Nexon would release more info about GMS2. This is just insulting to non korean fans. 😦
Wow
WHEN WILL THEY RELEASE THIS GAME FOR EUROPE IT LOOK AWESOME
The Paper airplane is the best for EP for getting around while descending; ascending would be the drone. The best for moving side to side are the Balloons; it also happens to be the best at moving around. (up and around) I dont know what the rocket and missile acc does to the movement…
skills are boring why haven’t they make something different? everyone is gonna play the same build the same skills, really need more variety. also are they following the path of MS1 again of introducing legends/resistance/KOC/OP new classes in the future again? this is a bad idea because it makes all the previous classes bad and the endless “revamps” in MS1 shows how badly design it is.
many games revamp classes and every revamp raise some classes for the time being
You are wrong in a way. If they dont add classes, do you know boring it is going to be? It will be just the starting characters from the very beginning and the BEST part are only pointless events. By adding more classes, there is more a variety so we can play multiple classes and have fun. Don’t forget, for casual play, damage is not always a factor.
i have played Hayato and loved it. Loves it mobility and attacks. One of the few classes where it requires some precise mobility and movement. this requires some skills and time to put down. Loved flying around with all those skills and all.
As for now, the best MS2 can do is never overpower one class or make on classes completely useless to even play. From what I am seeing, (only saw a few skills) they arent OP like MS1 where they are like 1000% damage, crazy AOE hitbox, etc. As for now, IMO most the classes are balanced and fun in their own aspects. Comes down to preferences to see how the player like to play.
From what I can see, about “variety” and skill builds, you can max all the skills so how is that not variety? You first have many classes, and all the classes has different skill unlocked at higher levels and all skills can be maxed. If you are talking about “recommended skill build process” then you might be right but it still comes down to preferences of which skills the player wants to add first.
Like for example, I like more mobility skills and utility skills over attack skills. I find mobility more “fun” so I might be adding more mobility skills first assuming there are benefits adding more to them. If there are no benefits, then yes, you are probably 100% correct on it being completely 1 build and one build only.
The way you upgrade skills reminds me of Final Fantasy and the Four Heroes of Light on DS. Have they heard of the Crown System by any chance?
Nice!! Though I wish they would make a fighter type of class with fists/knuckles
That would be neat in MS2.