KMS ver. 1.2.412 – MapleStory Crown: Geardrak, Jupiter, & Guild Castle!
The third and final patch of the MapleStory Crown update, featuring the new level 295 area Geardrak and the new end-game boss Jupiter! It also includes the Destiny Weapon 2nd transcendence, the Guild Castle system, and the MapleStory x Frieren: Beyond Journey’s End collaboration.
Overview
- New Boss: Jupiter
- [Boss Event] The One That Swallowed a God
- Destiny 2nd Transcendence
- New Area <Geardrak>
- Guild Castle
- Guild Reorganization
- Cash
- Skill Changes
- Common
- Hero
- Paladin
- Dark Knight
- Arch Mage (Fire/Poison)
- Arch Mage (Ice/Lightning)
- Bishop
- Bowmaster
- Marksman
- Pathfinder
- Night Lord
- Shadower
- Dual Blade
- Viper
- Captain
- Cannon Shooter
- Mikhail
- Soul Master
- Flame Wizard
- Wind Breaker
- Night Walker
- Striker
- Evan
- Mercedes
- Luminous
- Phantom
- Blaster
- Battle Mage
- Xenon
- Mechanic
- Demon Slayer
- Demon Avenger
- Kaiser
- Kain
- Cadena
- Zero
- Adele
- Illium
- Khali
- Ark
- Lara
- Hoyoung
- HEXA Core
- Improvements
- Error Fixes
- Events
New Boss: Jupiter
Participation Requirements
- Level 295 or higher characters that have completed the ‘[Geardrak] Epilogue’ quest.
Participation Method
- You can enter through Geardrak: Blast Furnace’s Gate.
※ Hard Mode will be available after February 13 at 7:00 PM.
※ The Hard Mode challenge time is subject to change. Any changes will be announced in a separate notice.


You can acquire the following items by defeating Jupiter.
- Original Sin of Pride (Hard Mode only)
- Level 250 Face Accessory
- Part of the Brilliant Boss set
- Jupiteroid
- Twisted Yearning Fragment
- Yearning Eternal Armor Box (Hard Mode only)
- Jupiter’s Soul Shard




※ When you use the Yearning Eternal Armor Box, you can choose one of the Eternal Gloves, Shoes, or Cape.


Jupiter’s Souls have been added.
- Jupiter’s Soul
- Magnificent Jupiter’s Soul
Jupiter’s Soul Skills have been added.
Negative Reaction
[Master Level: 2]
With the Soul Weapon’s power, Jupiter deals a powerful strike on enemies in front of you.
[Activation Command: ↓↓↑↑ + Attack key]- [Level 2]
Consumes 200 Soul. Deals 1200% damage 4 times on up to 15 enemies.
Cooldown: 30 seconds.
- [Level 2]


Order and Chaos
Call Jupiter’s soul.
When you use the Soul Skill, either Jupiter of Perfection or Jupiter of Destruction will be summoned. Each Jupiter has a different attack pattern.
[Activation Command: ↓↓↑↑ + Attack key]- [Level 2]
Consumes 250 Soul. For 120 seconds, summon Jupiter that periodically deals 2200% damage on up to 12 enemies.
The Soul Weapon summon’s damage is calculated differently than the character’s.
Cooldown: 150 seconds.
- [Level 2]


Jupiter’s Soul Collector illustrations have been added.
Normal: For the glory of the gods.
Hidden: Let’s see who wins!
Jupiter related achievements have been added.
Information
Jupiter can only be entered in a party of 1~3 players.
- Normal Mode:
- Level: 295
- HP: 10.266Q
- Authentic Force: 810
- Power Crystal Price: 1.7b
- Hard Mode:
- Level: 295
- HP: 49.4Q
- Authentic Force: 810
- Power Crystal Price: 5.1b
When you enter Jupiter, you will be moved to the Shackles of Order and Chaos waiting map. Here, you and your party members can move to the left or right side of the map to decide who will fight Jupiter and who will fight the Alchemic Matter. Up to 2 party members can be on each side.
When the fight starts, you will be placed in the side that you chose previously. You can use the Ether Warp skill with the NPC Chat button to move to the other side (only if there are not already 2 players there).
At the top of the screen below the timer, you’ll see the Rupture Value. This is your personal Death Count in this boss, starting at 0. When you die in this boss, it will increase by 150 (separated) or 200 (combined). There are also other patterns that increase or decrease it. If it reaches 1000, you will fail and be kicked out of the boss.
The timer at the bottom is for the Merge pattern.
The main mechanic of the boss is based on the Magic Sync gauge. When you are hit by either boss, the gauge will move towards that boss. The timer on the bottom is the Objective pattern where Jupiter will check if the gauge is balanced (in the blue area in the middle) every so often, and if not, your Rupture value will go up.


Both bosses share the same HP bar, but they have separate patterns and ‘maps’. You can see your other party members and the other boss on the other side but you can’t interact with them unless you swap sides.



When the Merge timer hits 0, Jupiter and the Alchemic Matter will merge into a single boss. You will face Jupiter of Perfection if the Magic Sync gauge was pushed to the Jupiter side, Jupiter of Balance if the gauge was in the centre, or Jupiter of Destruction if it was pushed to the Alchemic Matter side.
When the timer hits 0 here, the boss will separate again, and the cycle will start over.
[Boss Event] The One That Swallowed a God
Stop Jupiter from obtaining power through the god’s furnace Cronos, and acquire various rewards!
Event Participation Requirements:
- Level 295 or higher characters that have completed the [Geardrak] area quests.
Event Period:
- February 12, 2026 after the maintenance ~ March 18, 2026 at 11:59 PM.
※ Jupiter Hard Mode will be available after February 13 at 7:00 PM.
Event Reward Claim Period:
- Regular Clear Mission: February 12, 2026 after the maintenance ~ March 19, 2026 at 2:00 AM.
- First Clear Mission: March 19, 2026 at 7:00 PM ~ March 25, 2026 at 11:59 PM.
You can select the ‘[Boss Event] The One That Swallowed a God’ event in the Event List and click the ‘Participate’ button to start the event.
※ If you are logged in to another account in the same Nexon ID at the same time, you cannot participate in the Clear event.
※ If you participate in the event in an abormal way, your game or content usage may be restricted and you will be excluded from the event participation and rewards.
Regular Clear Mission
You can receive clear rewards through the Event List by defeating Jupiter on any difficulty at least 1 time during the event period.
| Acquisition Condition | Reward | Quantity | Tradeability | Duration |
|---|---|---|---|---|
| Clear Jupiter Mission | Miniature Cronos Chair | 1 | Can only be put into storage | Permanent |
※ You cannot complete the missions if you are not on a Green PC.
※ You cannot complete the missions by clearing in Practice Mode or Story Mode.
※ After clearing Jupiter (Normal/Hard), you must enter the reward map to satisfy the clear mission requirements.
※ You can participate in the event by clearing the boss in a party of 2 or more as well.
First Clear Mission


You can complete the First Clear Mission by being part of one of the first 3 parties that defeat Hard Jupiter during the event period.
If you complete the First Clear mission, you can acquire the following rewards through the Event List during the separate reward claiming period.
| Reward | Quantity | Tradeability | Duration |
|---|---|---|---|
| Full Stop of Gluttony | 1 | Untradeable | Permanent |
| Entangled Balance Appearance Effect Voucher | 1 | Can only be put into storage | 7 Days |
| God’s Furnace Custom Background Voucher | 1 | ||
| Balance Nametag/Chat Bubble Ring Voucher | 1 |
※ After defeating Jupiter (Hard), you must defeat the reward monster ‘Alchemic Matter’s Remnants’ to be recognized as a clear.
※ Your clear will be acknowledged even if you clear in Cross World Boss Content.
※ You cannot participate in the First Clear Mission if you are in Practice Mode or not on a Green PC. Even if you defeat the reward monster, it will not be recognized as a First Clear.
※ The First Clear mission rewards can be claimed after the March 19, 2026 maintenance, and can only be claimed on the Maple ID that completed the mission.
※ If your game usage is restricted due to violations of the operating policy during the event period, you may be excluded from receiving the First Clear mission rewards.
Commemoration Gifts
If Hard Jupiter is defeated during the event period, you can receive commemoration rewards by talking to NPCs of the characters that first cleared it in major towns.
| Reward | Quantity | Tradeability | Duration |
|---|---|---|---|
| 4x Experience Coupon (30 Minutes) | 2 | Can only be put into storage | Expires on March 19, 2026 at 2:00 AM |
| VIP Sauna Entry Ticket | 4 | ||
| Advanced EXP Voucher | 1000 | ||
| Jupiter Magic Circle Voucher | 1 |
※ Each reward can only be claimed 1 time per Maple ID.
※ When you use the Jupiter Magic Circle Voucher, the item you acquire will be permanent and untradeable.
Destiny 2nd Transcendence
The Adversary’s Destiny Weapon has finally blossomed. To reach a higher level, the sages have offered three trials. Will the Adversary discover their own truths in the ongoing battles?
Participation Requirements:
- Characters who have completed the ‘[Destiny Weapon] Adversary’s Weapon’ quest and have a Destiny Weapon.
Destiny Weapon related quests have been added.
- [Destiny Weapon] New Realm
- [Destiny Weapon] Adversary’s Faith
- [Destiny Weapon] Decisive Battle, First Adversary
- [Destiny Weapon] Decisive Battle, Apostle Limbo
- [Destiny Weapon] Decisive Battle, Apostle Baldrix
- [Destiny Weapon] Adversary’s Dignity
※ You can open the Destiny 2nd Transcendence mission UI through the ‘[Destiny Weapon] Adversary’s Faith’ quest.
Decisive Battle Quests
You can complete the Decisive Battle quests by solo clearing boss monsters in Destiny Mode with the corresponding mission requirements as well as collecting the required amount of Adversary’s Resolve.
※ You cannot participate in Decisive Battle quests in cross world boss content.
| Decisive Battle Quest | Destiny Mode | Adversary’s Resolve Required |
|---|---|---|
| Decisive Battle, First Adversary | – Solo Hard Mode – 20% final damage reduction – When hit, the Power of Order reduction is increased by 50% | 10,000 |
| Decisive Battle, Apostle Limbo | – Solo Hard Mode – Erosion value starts at 800 | 12,500 |
| Decisive Battle, Baldrix | – Solo Hard Mode – When hit, damage taken is increased by 30% | 15,000 |
You can acquire Adversary’s Resolve by defeating certain difficulty of Grandis boss monsters or higher.
| Boss | Adversary’s Resolve |
|---|---|
| Hard Seren | 6 |
| Normal Kalos | 10 |
| Normal First Adversary | 15 |
| Normal Radiant Malefic Star | 20 |
| Normal Kaling | 20 |
| Chaos Kalos | 70 |
| Extreme Seren | 80 |
| Normal Limbo | 120 |
| Hard First Adversary | 120 |
| Normal Baldrix | 150 |
| Normal Jupiter | 160 |
| Hard Kaling | 160 |
| Hard Limbo | 360 |
| Hard Radiant Malefic Star | 380 |
| Extreme Kalos | 400 |
| Hard Baldrix | 450 |
| Extreme First Adversary | 500 |
| Hard Jupiter | 500 |
| Extreme Kaling | 1,200 |
※ When you defeat a boss, you will acquire the Adversary’s Resolve divided equally based on the number of party members that entered.
※ You can accumulate up to 15,000 Adversary’s Resolve. You can use the excess Adversary’s Resolve in the next Decisive Battle quest.
After completing all of the Decisive Battle quests, you can transcend your Destiny 1st Transcendence Weapon into the Destiny 2nd Transcendence Weapon through the ‘[Destiny Weapon] Adversary’s Dignity’ quest.
- The Destiny 2nd Transcendence Weapon will be provided by transferring the stats of your Destiny 1st Transcendence Weapon as follows.
- Level 250 equipment requirement.
- All upgrade slots will be consumed with 15% Spell Trace enhancements matching your job.
- 22 Star Force enhancement
- The maximum Star Force enhancement limit will be changed to 25 stars.
- The Destiny 1st Transcendence Weapon’s potential will be transferred.
- The Destiny 1st Transcendence Weapon’s additional potential will be transferred.
- The Destiny 1st Transcendence Weapon’s bonus stats will be transferred.
- The Destiny 1st Transcendence Weapon’s Soul will be transferred.
- Additional scroll enhancements cannot be made.



- When you equip the Destiny 2nd Transcendence Weapon, you can use the following 3 skills.
Transcendence: Decisive Battle’s Will
[Master Level: 1]
With an decisive will to never give up, transcend your limits once more.
On/Off skill.- [Level 1]
Permanently increases final damage by 10%, boss damage by 15%, and defense ignore by 15%.
When the skill is used, manifest your decisive will.
- [Level 1]
Transcendence: Unbreakable Resolve
[Master Level: 1]
With an unbreakable resolve, gain the power to withstand any attack.
This skill is not affected by cooldown reset or buff duration increasing effects. If it hits an enemy using Damage Reflect, you will not take damage.
You can use Transcendence: Unbreakable Resolve while using other skills.- [Level 1]
Manifest your unbreakable resolve to become invincible for 10 seconds.
You can use the skill again to instantly end it.
Cooldown: 120 seconds.
- [Level 1]
Transcendence: First Legacy
[Master Level: 1]
Internalize the will inherited from the past and awaken the ultimate fighting spirit.
This skill is not affected by cooldown reset or buff duration increasing effects.
Can be registered in a Skill Sequence.- [Level 1]
Awaken the ultimate fighting spirit, increasing attack/magic attack by 10% for 60 seconds.
Cooldown: 120 seconds.
- [Level 1]
- Zeros will acquire the Destiny Essence which can be used to enhance the Destiny 1st Transcendence Lapis/Lazuli into the Destiny 2nd Transcendence Lapis/Lazuli.
- Each character can only hold 1 Destiny Weapon, and it cannot be traded.
- If you lose your Destiny 1st Transcendence Weapon during the quests, you must complete the Genesis Weapon quests again from the beginning.
- If you lose your Destiny 2nd Transcendence Weapon after completing the quests, you must complete the Genesis Weapon quests again from the beginning then complete the Destiny Weapon quests again.
Destiny Weapon Shop
After completing the ‘[Destiny Weapon] Adversary’s Dignity’ quest, you can buy the Destiny 2nd Transcendence Weapon Box from the Ark of Resolve NPC in Shangri-La: Sinners’ Paradise.
- You can buy the Destiny 2nd Transcendence Weapon Box for 10b mesos.
- You can only use it if you do not have a Destiny 2nd Transcendence Weapon and you do have its trace.
- For Zero, if their weapon is destroyed while Star Force enhancing it and turned into a trace, they will equip the Lapis/Lazuli Type 7 weapon. You can use the Destiny Essence to enhance the weapon into the Destiny 2nd Transcendence Weapon.
※ Zero will receive the Destiny Essence from the Destiny 2nd Transcendence Weapon Box.
※ If Zero uses the Destiny Essence, all of the Lapis/Lazuli Type 7’s enhancements will be lost and the weapon will be transformed into the Destiny 2nd Transcendence Weapon with Unique potential and Epic additional potential.
Destiny Weapon related achievements have been added.
- [Destiny Weapon] Decisive Battle, First Adversary
- [Destiny Weapon] Decisive Battle, Apostle Limbo
- [Destiny Weapon] Decisive Battle, Apostle Baldrix
New Area <Geardrak>



Primacy asks the Adversary for help to find Gob, who they have lost contact with and can’t be reached. The Adversary accompanies them to explore the mysterious desert discovered by Primacy. Will they be able to find Gob? Why did he disappear?
- Participation Requirements:
- Level 295 or higher characters who have completed the 5th job advancement and the ‘[Tallahart] For the Coming Battle’ quest.
- Participation Method:
- Accept the ‘[Geardrak] Missing’ quest through the Lightbulb icon on the left side of the screen.
The following quests have been added to the Geardrak area.
- [Geardrak] Missing
- [Geardrak] In the Middle of the Desert
- [Geardrak] Robot Sleeping in the Wilderness
- [Geardrak] To the 2nd Underground Floor
- [Geardrak] To the 3rd Underground Floor
- [Geardrak] To the 4th Underground Floor
- [Geardrak] Breakthrough
- [Geardrak] Location Tracking
- [Geardrak] Pursuit
- [Geardrak] Search
- [Geardrak] Where Cronos Sleeps
- [Geardrak] Rescue
- [Geardrak] Epilogue
- [Daily Quest] Geardrak Cronos’ Remnants Collection
※ When you complete the daily quest, you will receive experience (once per day per world) and 10 Grand Authentic Symbol: Geardrak Vouchers. If you have the Astra subweapon quest in progress, you will receive 65 Erion’s Fragments.
The following NPCs have been added to the Geardrak area.
- Gob
- Tiny
- Security Robot Z
- Kelly
- Ailene
- Gob’s Storage
- Potion Making Robot
- Nineheart
The following maps have been added to the Geardrak area.
- Where Cronos Sleeps
- Abandoned Station
- Sunset Wilderness
- Furnace Entrance
- Underground 1F
- Underground 2F Section 1
- Underground 2F Section 2
- Underground 3F Section 1
- Underground 3F Section 2
- Underground 4F
- Robot Storage 1
- Robot Storage 2
- Robot Storage 3
- Robot Storage 4
- Robot Storage 5
- Robot Storage 6
- Robot Storage 7
- Robot Storage 8
- Gob’s Workshop 1
- Gob’s Workshop 2
- Gob’s Workshop 3
- Gob’s Workshop 4
- Gob’s Workshop 5
- Gob’s Workshop 6
- Gob’s Workshop 7
- Gob’s Workshop 8







The following monsters have been added to the Geardrak area.
- Patrol Type Security Robot
- Attack Type Security Robot
- Normal Type Weapon Robot
- Enhanced Type Weapon Robot
- Cronos’ Remnant
- Cronos’ Resentment
- Surveillance Robot
The Geardrak area’s Elite Boss has been added.
- Giant Weapon Robot
The Grand Authentic Symbol has been added to the Geardrak area.
- When you complete all of the Geardrak area quests, you will acquire 1 Grand Authentic Symbol: Geardrak.
- The Grand Authentic Symbol: Geardrak gives 10% additional experience, 5% meso acquisition rate, and 5% item drop rate at level 1. When it reaches level 11, it will give 50% additional experience, 15% meso acquisition rate, and 15% item drop rate, as well as +20% damage when attacking Jupiter.
- After completing the Geardrak area quests, you can complete the daily quest. When you complete it, you will receive 10 Grand Authentic Symbol: Geardrak Vouchers.
Geardrak has been added to the Symbol Quick Pass.
- After completing the Geardrak area quests, you can use 1,000 Maple Points to instantly complete the Geardrak daily quest.
The Geardrak area achievements have been added.
- The Results of an Incomplete Fusion
- [Area Exploration] Geardrak Exploration
The Geardrak area artifact missions have been added.
- Complete the Geardrak area quests.
- Grow the Grand Authentic Symbol: Geardrak to level 11.
The Geardrak area medal has been added.
- Requiem of the Gods
Guild Castle
A hideout just for your guild members, the guild castle! Grow the guild castle with your guild members and create unforgettable memories.
Participation Requirements:
- A guild that has reached Guild Level 20.
- The guild master can create a guild castle by talking to the NPC Benedict in the Guild Headquarters <Hall of Heroes>.
After the guild castle is created, you can click the Guild Casttle button in the Guild UI to access it.
Guild Castle Growth
- The castle can grow up to level 20.
- As the castle grows, various features will become available.
- The castle grows using Energy acquired from guild members participating in guild content.
- You can only start acquiring Guild Castle Energy 7 days after you join a guild.
| Guild Content | Energy Acquired |
|---|---|
| Guild Attendance Check 1 time. | 10 |
| Complete Sharenian’s Underground Culvert 1 time. | 65 |
| Complete Flag Race 1 time. | 65 |
| 1 Weekly Mission Point. | 30 |
Crafting Decorations and Placing Decorations
- Guild members can participate in various content to collect materials that can be used to craft guild decorations.
| Guild Castle Decoration Materials | Acquisition Method |
|---|---|
| Breath of the Artisan | Acquired at a certain rate when defeating certain difficulty boss monsters or higher. |
| Unknown Smithing Stone | Purchased from the Supply Station’s NPC Susan. |
| Blessing Powder | Challenge Sharenian’s Underground Culvert or complete Flag Race. |
| Maple Tree Lumber | Acquired at a certain rate when defeating monsters within your level range. |
- The Guild Master can craft decorations using the materials through the Crafting UI.
- The Guild Master can place crafted decorations in the Guild Castle by using Placement Mode.
- Decorations can only be placed in customizable areas, such as the lobby, guild room, greenhouse, and party room.
- You can also acquire special decorations to decorate the greenhouse through guild missions performed jointly by the guild.
※ Among the guild missions, the boss clear mission can only be done 7 days after joining a guild.
Lobby
- The guild castle Lobby serves as the centre of the guild castle and connects the various maps inside.
- If your guild castle is below level 10, you will have a small Lobby that only contains the Guild Room and Supply Station.
- If your guild castle is level 10 or higher, you will have a bigger Lobby that also contains the Party Room, Greenhouse, and Enhancement Altar.
- You can use the item display cases to display items, and the guild honor statues to display specific guild members. As your guild castle level increases, you will be able to use more item display cases and statues.
Supply Station
- You can use the guild castle’s Crafting skill.
- You can talk to the NPC Susan to use the guild shop.
- You can access the Crafting UI by talking to the NPC Oliver or by clicking the Crafting button in the guild castle menu.
- You can access the guild’s shared storage, the Guild Safes.
- The guild master can designate individual guild members’ weekly entry/exit limits and change the safes’ names.
- The Guild Safes can only hold consumable, etc, and install items.
- As the guild castle’s level increases, more Guild Safes will become available.
※ You can access the Supply Station 24 hours after joining a guild.
※ Guild members without access rights cannot use this feature.
※ If a guild is disbanded, the items stored in the guild safes will disappear.
Guild Room
- This is a custom room that you can decorate with various furniture.
Party Room
- This is a custom room that you can decorate with various furniture.
- You can talk to the NPC Party Master Pierre to play minigames with your guild members.
Greenhouse
- This is a custom room that you can decorate with various furniture.
- You can place wood decorations and boss statues acquired from guild missions.
Enhancement Altar
- When you use the Enhancement Altar to Star Force enhance an item, your enhancement status will be shared with your guild members.
※ The Enhancement Altar is unlocked when your guild castle reaches level 15.
※ The Enhancement Altar can be used up to 30 times per day per guild.
※ The Enhancement Altar can only be used if there are 2 or more guild members in the room.
※ You can only register equipment items that can reach 20 stars or higher, or Superior equipment items.
※ You can only access this feature 24 hours after joining a guild.
※ Guild members without access rights cannot use this feature.
※ The usage time will begin as soon as you open the Enhancement Altar UI. You can use it for up to 30 minutes.
※ If you are inactive for 3 minutes or more, you will be automatically removed.
Guild Castle Minigame – Quiz Us
- Participation Method:
- Select <Quiz Us> in the minigame UI to enter the Quiz Room.
- ※ Up to 200 players can enter the Quiz Room.
- Gameplay:
- You can talk to the NPC Party Master Pierre in the Quiz Room to create a quiz. Anyone can do so.
- ※ You cannot create a quiz if a quiz is already in progress.
- You can create up to 10 quizzes. The quiz creater must enter each question and answer before starting the quiz.
- ※ Profanity and certain symbols are not allowed in quiz questions and answers.
- When a round begins, the question will appear at the top of the screen. Participates can enter the correct answer by using the </answer> command.
- The round lasts 30 seconds. The first person to enter the answer matching the one provided by the quiz creater will receive 1 point.
- The creater can use the </hint> command to provide hints. The creator’s hints will be displayed at the bottom right corner for all participants.
- The participant with the highest score at the end of all the rounds will be crowned the final winner.
Guild Castle Minigame – Sky Sovereigns
- Participation Method:
- Select <Sky Sovereigns> in the minigame UI to enter the Quiz Room.
- ※ You cannot enter if a game is already in progress or if the waiting room already has 20 players
- The first character that enters the waiting UI will be selected as that game’s leader. The leader can change the map.
- Participants can freely change teams by clicking on the empty slots.
- When all participants are ready, the leader can start the game.
- Gameplay
- Up to 20 players can enter a single game.
- ※ All buff effects will be removed upon entering.
- ※ If you are inactive for 10 seconds after entering, you will receive a warning. If you receive 2 warnings, you will be kicked from the game.
- Sky Sovereigns has a 3 minute time limit.
- Your character’s nametag, HP bar, and skill colours will be based on your team colour.
- When jumping, you can press the jump key again to do a Double Jump.
- You can use the ‘Hammer Swing!’ skill. You can hold the key down to charge the hammer. You can release it to swing the hammer, dealing damage, stunning, and knocking back multiple enemies. When the energy is filled, the stun duration and knockback distance are increased.
- Items will appear throughout the map, and you can acquire them to use item skills.
- Bomb Throw!: When used, throw a bomb in front of you to damage and stun multiple enemies.
- High Barrier: When used, you become immune to damage and stuns for a certain period of time. However, you cannot ignore death from the electricity currents.
- You can change hotkeys by clicking on the skill icons.
- During the game, you can press the ‘Tab’ key to check the current score for all characters.
- You can acquire individual points by killing enemies or destroying Golden Hammers.
- Enemy Kills: 1 point
- Golden Hammer Destroyed: 5 points
- At the end of the game, the RED and BLUE teams’ invidual scores are added up and the team with the higher score wins.
Guild Reorganization
Guild Attendance Check
- The attendance check will now be done automatically when you login to the game.
※ The guild attendance check may be slightly delayed if the date changes while you are logged in.
※ You can immediately try the guild attendance check by opening the Guild UI.
Guild Skills
- The regular guild skills will be changed as follows.
- Guild Lv. 1
- Guild’s Know-How I: 30 attack/magic attack, 10% damage reduction.
- Adventure Together: 5% additional experience from killing normal monsters that are level 101~200.
- Eyes on Small Change: Acquire an additional 8 mesos when you loot mesos while hunting.
- Guild Lv. 5
- Guild’s Know-How II: 6 attack/magic attack.
- Special Power: 30 Arcane Force, 15 Star Force.
- I’ll Go To You: Teleport to a designated guild member’s location, 1 hour cooldown.
- Guild Lv. 10
- Guild’s Know-How III: 12% normal monster damage.
- Merchant: 4% discount when buying items from a shop. However, this discount does not apply if the resell price is 70% or more of the selling price.
- Guild Lv. 15
- Guild’s Know-How IV: 4 attack/magic attack.
- Master of Scroll Enhancements: When scroll enhancing using Spell Traces or special scrolls, increases success rate by +4%.
- Guild Lv. 20
- Guild’s Know-How V: 40 all stats, 2000 HP.
- Not Afraid of Death: Death penalty’s duration is decreased by 30%.
- Guild Lv. 25
- Guild’s Know-How VI: 5 attack/magic attack.
- Craftsman of Scroll Enhancements: When a scroll enhancement fails, there is a 4% chance to not consume a scroll slot.
- Guild Lv. 30
- Sharenian’s Demon Riding: When you ride Sharenian’s Demon, 190 speed and 120 jump.
- Guild Lv. 1
- You can no longer acquire G Potions.
- You can no longer acquire or use Guild’s Blessing/Guild’s Greater Blessing.
- If you have acquired the same or more Noblesse guild skill points as last week, your invested Noblesse skill points will be maintained.
※ The stats from the Guild’s Greater Blessing have been integrated into the regular guild skill ‘Guild’s Know-How I’.
※ If you acquire fewer Noblesse skill points than last week, your Noblesse skill point investments will be reset on Thursday at midnight like before.
Guild Bulletin Board
- Post headings have been added.
- The default headings are ‘Notice’ and ‘Free’.
- You can add up to 3 additional headings, other than the default ones.
- You can set writing and reading permissions for each heading.
- You can now check the number of views of a post.
- A feature has been added to only show posts that have a certain number of likes or more.
- A feature has been added that lets board admins pin specific posts to the top.
- A voting feature has been added to posts.
- A reply feature has been added to comments.
Flag Race
- Flag Race’s entry requirements have been removed.
- You will now receive 1000 Flag Race Points if you complete the Flag Race within the time limit, regardless of your record.
Cash
MapleStory x Frieren: Beyond Journey’s End items will be sold.
- Sale Duration: February 12, 2026 after the maintenance ~ March 18, 2026
- Sale Items:
- Frieren: Beyond Journey’s End Outfit Collection
- Frieren: Beyond Journey’s End Goods Collection
- Special Luna Crystal
- 4 Special Luna Petite Pet Equipment
※ These items can only be purchased with NX. They can be traded 1 time.
You can use the Frieren: Beyond Journey’s End Outfit Collection to acquire 1 item based on a set rate. You can see the rates here and the full item visuals here.
- Frieren Avatar Set Voucher
- Frieren Avatar Set Voucher (Bun Hair)
- Frieren Avatar Set Voucher (Pyjamas)
- Fern Avatar Set Voucher
- Stark Avatar Set Voucher
- Himmel Avatar Set Voucher
- Ubel Avatar Set Voucher
- Aura Avatar Set Voucher
- Linie Avatar Set Voucher
- Lugner Avatar Set Voucher


※ When you have Frieren’s Staff equipped, you can use the skill <Ordinary Offensive Magic (Zoltraak)> skill. It has a 6 minute cooldown.
※ When you have Fern’s Staff equipped, you can use the skill <Demon-Killing Magic (Zoltraak)> skill. It has a 6 minute cooldown.
※ The skills only display an effect, there is no real attack.
You can use the Frieren: Beyond Journey’s End Goods Collection to acquire 1 item based on a set rate. You can see the rates here and the full item visuals here.
- Frierenroid Voucher
- Fernroid Voucher
- Starkroid Voucher
- Himmelroid Voucher
- Ubelroid Voucher
- Subtle Expression (Frieren) Face Accessory Voucher
- Puffy Cheeks Expression (Fern) Face Accessory Voucher
- Himmel’s Blessing Voucher
- Mirrored Lotus Chat Bubble Ring Voucher
- Mirrored Lotus Nametag Ring Voucher
- Mimic Eating Frieren Chair Voucher
- Frieren’s Blowing-Kiss Chair Voucher
- Field of Flowers Creating Spell Voucher
- Frieren: Beyond Journey’s End Title Voucher
- I Ended Up Buying It Title Voucher
- Maple X Frieren Medal Voucher
- First-Class Mage Medal Voucher
- Frieren: Beyond Journey’s End Custom Background Voucher
※ The ‘Maple X Frieren’ and ‘First-Class Mage’ medals cannot be re-issued and you cannt hold more than 1.
During the sale period, you can receive special gifts based on the number of Frieren: Beyond Journey’s End Outfit/Goods Collections that you use.
| Number of Uses | Item Name | Tradeability | Duration |
|---|---|---|---|
| Use the Frieren: Beyond Journey’s End Outfit Collection 5 times. | Frieren Nametag Ring | Untradeable | Permanent |
| Use the Frieren: Beyond Journey’s End Goods Collection 5 times. | Frieren Chat Bubble Ring |
※ The gifts can only be claimed 1 time per Maple ID.
The Special Luna Crystal works the same as the regular Luna Crystal, but has a different item pool, including the new Luna Petite Frieren: Beyond Journey’s End set: Petite Frieren, Petite Fern, Petite Stark, and Petite Ubel. You can see the rates here and here. You can see the full item visuals here.
During the Special Luna Crystal sale period, the Luna Petite Frieren: Beyond Journey’s End set pets’ equipment will be sold.
- Petite Frieren’s Staff
- Petite Fern’s Staff
- Petite Stark’s Axe
- Petite Ubel’s Staff
During the sale period, if you equip 3 different Luna Petite Frieren: Beyond Journey’s End set pets, you will receive the Himmel’s Statue Chair.
The Special Power Elixir Package will be sold.
- Sale Duration: February 12, 2026 after the maintenance ~ March 19, 2026
- Price: 10,000 NX, can only be purchased with NX, untradeable, cannot use Milage, can only be purchased 20 times per person
- When purchased, you will acquire 110 Power Elixirs and an 11,000 Maple Points Voucher.
The Season Pass section has been added to the Cash Shop’s Seasonal Sales tab.
- You can purchase the Prime Momentum Pass, Challengers EXP Duo Pass, and Frontier Premium Pass from this page.
The MapleStory Boss Collection products have been updated.
- Sale Duration: February 12, 2026 after the maintenance ~ March 18 at 11:59 PM
- The ‘Jupiter Package (M/F)’ will be sold.
- The ‘Jupiter Hair/Face’ have been added to the Boss Hair/Face Coupon lists.
You can now acquire ‘Grand Authentic Symbol: Tallahart’ from the Selective Authentic Symbol Vouchers from opening Platinum Apples.
Sale pages in the Cash Shop for items such as Royal Style Coupons and Masterpieces will now display a countdown to indicate the time remaining until the end of the sale duration or when the acquirable items will be changed.
Skill Changes
Common
Sol Hecate
- Fixed an issue where this skill activated Special Cores.
- Fixed an issue where Sol Hecate did not disappear when you entered Mu Lung Dojo while it was activated.
- A guide message will now be displayed if you try to use Sol Hecate: Styx or Sol Hecate: Phlegethon while Sol Hecate was not activated.
Sol Hecate: Styx
- Fixed an issue where if this skill was set to react to Evan’s Elemental Blast and you used it while crouching, it would not be activated.
- Fixed an issue where if you used this skill by reacting to Erda Shower, the cooldown would not be applied properly.
- Fixed an issue where this skill activated Special Cores.
- Fixed an issue where the bind effect was not displayed.
- Fixed an issue where the bind effect was not displayed additionally when Styx’s bind was stacked with an enemy inflicted with another bind.
- The skill description has been changed.
Sol Hecate: Phlegethon
- Fixed an issue where if this skill was set to react to Evan’s Elemental Blast and you used it while crouching, it would not be activated.
- Fixed an issue where if you used this skill by reacting to Erda Shower, the cooldown would not be applied properly.
- Fixed an issue where this skill activated Special Cores.
- The skill description has been changed.
- Fixed an issue where the attack effects looked awkward.
Sol Hecate: Pactum
- Fixed an issue where certain skills registered as reaction skills looked awkward.
- The Limbo of the Source Soul Skill description has been changed.
Solus
- Fixed an issue where sometimes the skill would not activate even while you were in-combat.
Transcendent Cygnus’ Blessing
- Fixed an issue where the skill description did not include that it could be registered in a Skill Sequence.
- Fixed an issue where where if you cast a skill immediately after an action delay ended, sometimes if you inputted it with an arrow key, it would not change direction. The changed skills are as follows.
- Hero – Rush
- Paladin – Rush
- Dark Knight – Rush
- Bowmaster – Swift Surge
- Marksman – Swift Surge
- Pathfinder – Relic Step
- Shadower – Muspelheim
- Dual Blade – Tornado Spin
- Viper – Screw Punch
- Captain – Escape Shot
- Cannon Shooter – Cannon Drift
- Mikhail – Shining Chase
- Flame Wizard – Blazing Rush
- Night Walker – Silent Rush
- Aran – Final Charge
- Xenon – Horizon Chase
- Mechanic – Drill Rush
- Demon Slayer – Dark Thrust
- Demon Avenger – Exceed: Demon Strike
- Kain – Dread Bolt
- Cadena – Chain Sprint
- Angelic Buster – Pink Scud
- Kinesis – Psychic Rush
- Adele – Glint
- Lara – Mountain Wave
- Hoyoung – Swift Sally
Hero
Raging Blow VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The enhanced Raging Blow skill cast sound effect has been changed.
- The enhanced Raging Blow skill hit sound effect has been changed.
Spirit Calibur
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The finishing blow hit sound effect has been changed.
Paladin
Blast VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Divine Judgment VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Sacred Bastion
- The skill cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The Light of Judgment hit sound effect has been changed.
Dark Knight
Gungnir Descent VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Beholder’s Revenge VI
- Fixed an issue in Champion Riad: Dragon Island where if you activated Beholder’s Punishment, the connection to the game server would be lost in certain situations.
Dead Space
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The Dark Energy hit sound effect has been changed.
Arch Mage (Fire/Poison)
Flame Sweep VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The giant flame hit sound effect has been changed.
- The explosion hit sound effect has been changed.
Infernal Venom
- The skill cast sound effect has been changed.
- The explosion hit sound effect has been changed.
- The powerful explosive magic hit sound effect has been changed.
Torrential Flame
- Fixed an issue in Will (Easy/Normal/Hard) where the effect looked awkward when used.
Arch Mage (Ice/Lightning)
Chain Lightning VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The electric zone hit sound effect has been changed.
Frozen Lightning
- The skill cast sound effect has been changed.
- The fusion magic hit sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The lightning flowing frozen ground cast sound effect has been changed.
Bishop
Resurrection
- Fixed an issue where sometimes party members within range would not be resurrected when used.
- A guide message will now be displayed when there are no party members within range when used.
Holy Advent
- The skill cast sound effect has been changed.
- The Archangels of Balance, Vengeance, and Mercy manifestation sound effects have been changed.
- The hit sound effect has been changed.
Bowmaster
Hurricane VI
- The skill cast sound effect has been changed.
- The Shooutout Mode cast sound effect has been changed.
Ascendant Shade
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The arrow barrage hit sound effect has been changed.
Marksman
Sniping VI
- The enhanced Sniping cast sound effect has been changed.
- The skill hit sound effect has been changed.
Final Aim
- The skill cast sound effect has been changed.
Pathfinder
Cardinal Blast VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Additional Blast VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The cursed arrow cast sound effect has been changed.
- The cursed arrow hit sound effect has been changed.
Forsaken Relic
- The skill cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The attack hit sound effect has been changed.
- The magic arrow cast sound effect has been changed.
- The magic arrow hit sound effect has been changed.
- The curse explosion cast sound effect has been changed.
- The curse explosion hit sound effect has been changed.
Night Lord
Quadruple Throw VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- Enhanced Quadruple Throw VI’s cast sound effect has been changed.
- Enhanced Quadruple Throw VI’s hit sound effect has been changed.
Life and Death
- The skill cast sound effect has been changed.
- The giant throwing star hit sound effect has been changed.
Shadower
Assassinate VI
- The skill cast sound effect has been changed.
- The finishing blow cast sound effect has been changed.
- The finishing blow when consuming the Murderous Intent buff cast sound effect has been changed.
Pulverize VI
- The skill cast sound effect has been changed.
- The finishing blow cast sound effect has been changed.
- The finishing blow when consuming the Murderous Intent buff cast sound effect has been changed.
Covert Shadow
- Fixed an issue where if Covert Shadow’s Shadow Edge was applied during Ultimate Dark Sight, it would look like Dark Sight was temporarily removed.
Halve Cut
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The first slash’s hit sound effect’s play rate has been increased.
- The finishing blow hit sound effect has been changed.
- The finishing blow’s hit sound effect’s play rate has been decreased.
Dual Blade
Phantom Blow VI
- The skill hit sound effect has been changed.
Viper
Fist Enrage VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Super Fist Enrage
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The shockwave hit sound effect has been changed.
Liberate Neptunus
- The skill cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The Sea’s Wrath hit sound effect has been changed.
- The Neptunus Enrage cast sound effect has been changed.
- The Neptunus Enrage hit sound effect has been changed.
Captain
Rapid Fire VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The Shootout Mode cast sound effect has been changed.
- The Shootout Mode hit sound effect has been changed.
Cannon Shooter
Cannon Buster VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Super Cannon Explosion
- The skill cast sound effect has been changed.
- The bombardment hit sound effect has been changed.
- The massive explosion hit sound effect has been changed.
Mikhail
Shining Cross VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Shining Cross – Assault VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Durandal
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The finishing blow hit sound effect has been changed.
Soul Master
Luna Divide VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Solar Slash VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Astral Blitz
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The primal explosion hit sound effect has been changed.
Flame Wizard
Orbital Flame VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The enhanced Orbital Flame cast sound effect has been changed.
- The enhanced Orbital Flame hit sound effect has been changed.
- The flame path cast sound effect has been changed.
- The flame path hit sound effect has been changed.
Eternity
- The skill cast sound effect has been changed.
- The flame hit sound effect has been changed.
- The cycle of flames hit sound effect has been changed.
Wind Breaker
Song of Heaven VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Mistral Spring
- The skill cast sound effect has been changed.
- The Spirit Energy cast sound effect has been changed.
Night Walker
Quintuple Throw VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The pitch-black throwing star cast sound effect has been changed.
- The pitch-black throwing star hit sound effect has been changed.
Silence
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The slash hit sound effect’s play rate has been decreased.
- The shadow star cast sound effect has been changed.
- The shadow star hit sound effect has been changed.
Striker
Annihilate VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Thunder Bolt
- The skill hit sound effect has been changed.
- The giant thunderbolt cast sound effect has been changed.
- The giant thunderbolt hit sound effect has been changed.
Thunder Wall Sea Wave
- The skill cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The second shockwave hit sound effect has been changed.
Evan
Circle of Mana VI
- The 1st hit cast sound effect has been changed.
- The 2nd hit cast sound effect has been changed.
Mercedes
Ishtar’s Ring VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The Ishtar’s Mark hit sound effect has been changed.
- The Ishtar’s Mark completion hit sound effect has been changed.
Unfading Glory
- The skill cast sound effect has been changed.
- The Great Spirit and Ancient Spirit King’s power hit sound effect has been changed.
- The blessing filled weapon hit sound effect has been changed.
- The Spirit King’s manifestation cast sound effect has been changed.
- The Spirit King’s manifestation hit sound effect has been changed.
- The enhanced attack cast sound effect has been changed.
- The enhanced attack hit sound effect has been changed.
Luminous
- Fixed an issue where certain skills’ effects and skill voices were displayed when changing maps. The changed skills are as follows.
- Eclipse
- Sunfire
- Equilibrium
Harmonic Paradox
- The skill cast sound effect has been changed.
- The harmonious entity hit sound effect has been changed.
- The power of truth cast sound effect has been changed.
- The power of truth hit sound effect has been changed.
Lustrous Orb
- You can no longer right-click the buff icon while it is casting to cancel Equilibrium.
Phantom
Tempest of Cards VI
- The skill cast sound effect has been changed.
Defying Fate
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The Hero’s Will hit sound effect has been changed.
Blaster
Magnum Punch VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Double Fang VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Final Destroyer
- The skill cast sound effect has been changed.
- The heat hit sound effect has been changed.
- The explosion hit sound effect has been changed.
Battle Mage
Death
- Fixed an issue where if you entered Mu Lung Dojo when this skill was active, it would disappear but the buff icon and Soul Collection UI would reappear when you entered 1F and the Reaper’s attack could activate.
Death VI
- Fixed an issue where if you entered Mu Lung Dojo when this skill was active, it would disappear but the buff icon and Soul Collection UI would reappear when you entered 1F and the Reaper’s attack could activate.
- The reaper’s attack cast sound effect has been changed.
- The reaper’s attack hit sound effect has been changed.
- The enhanced reaper’s attack cast sound effect has been changed.
- The enhanced reaper’s attack hit sound effect has been changed.
Crimson Pactum
- The skill cast sound effect has been changed.
- The reaper’s fully unleashed slash hit sound effect has been changed.
- The reaper’s life-siphoning slash hit sound effect has been changed.
Xenon
Fuzzy Lop Masquerade VI: Snipe
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Fuzzy Lop Masquerade VI: Execute
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Fuzzy Lop Masquerade VI: Bombard
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Fuzzy Lop Masquerade VI: Fire
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Artificial Evolution
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The evolved mode cast sound effect has been changed.
- The evolved mode’s enhanced Airframe cast sound effect has been changed.
- The evolved mode’s enhanced Airframe hit sound effect has been changed.
Mechanic
Robot Transition: CB-P1
- Fixed an issue where if Robot Transition: CB-P1 was activated and you used a macro with the skill registered on it, then the skill would not be deactivated.
Massive Fire: SPLASH-F VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Massive Fire: IRON-B VI
- The skill cast sound effect has been changed.
- The 1st hit sound effect has been changed.
- The 2nd explosion cast sound effect has been changed.
- The 2nd explosion hit sound effect has been changed.
Ground Zero
- The skill cast sound effect has been changed.
- The earthquake hit sound effect has been changed.
- The explosion hit sound effect has been changed.
- The large-scale bombardment cast sound effect has been changed.
- The large-scale bombardment hit sound effect has been changed.
Demon Slayer
Astra Infusion
- You can now use this skill in content waiting maps like boss waiting maps.
Demon Impact VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Demon Impact VI: Demon Chain
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Nightmare
- The skill cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The flames of the underworld hit sound effect has been changed.
- The judgment of the underworld cast sound effect has been changed.
- The judgment of the underworld hit sound effect has been changed.
Demon Avenger
Astra Infusion
- You can now use this skill in content waiting maps like boss waiting maps.
Shield Chasing VI
- The skill cast sound effect has been changed.
Requiem
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The True Soul’s Demon Sword cast sound effect has been changed.
- The True Soul’s Demon Sword hit sound effect has been changed.
- The Demon Sword’s Roar cast sound effect has been changed.
- The Demon Sword’s Roar hit sound effect has been changed.
Kaiser
Giga Slasher VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Might of Nova
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The finishing blow hit sound effect has been changed.
Pyro Instinct
- You can no longer right-click the buff icon while it is casting to cancel Final Figuaration.
- Fixed an issue where the skill action would be cancelled if Final Figuration ended while the skill was casting.
Kain
Falling Dust VI
- The cast sound effect has been changed.
- The hit sound effect has been changed.
[Possess] Falling Dust VI
- The cast sound effect has been changed.
- The hit sound effect has been changed.
- The malice eruption hit sound effect has been changed.
[Execute] Poison Needle VI
- The cast sound effect has been changed.
- The hit sound effect has been changed.
- The finishing blow hit sound effect has been changed.
Annihilation
- The cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The slash hit sound effect has been changed.
- The Malice Domain cast sound effect has been changed.
- The Demon Dragon’s Breath cast sound effect has been changed.
Cadena
Chain Arts: Massacre
- The skill cast sound effect has been changed.
- The 1st linked attack hit sound effect has been changed.
- The 2nd linked attack hit sound effect has been changed.
- The 3rd linked attack hit sound effect has been changed.
Zero
Wind Cutter VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The tornado cast sound effect has been changed.
- The tornado hit sound effect has been changed.
Wind Strike VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Storm Break VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The tornado cast sound effect has been changed.
- The tornado hit sound effect has been changed.
- The electric area cast sound effect has been changed.
- The electric area hit sound effect has been changed.
Giga Crash VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Jumping Crash VI
- The skill hit sound effect has been changed.
- The shockwave cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
Earth Break VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The shockwave cast sound effect has been changed.
- The shockwave hit sound effect has been changed.
- The electric area cast sound effect has been changed.
- The electric area hit sound effect has been changed.
Time Piece
- The skill cast sound effect has been changed.
Chrono Trigger
- The skill cast sound effect has been changed.
- The slash hit sound effect has been changed.
- The finishing blow hit sound effect has been changed.
Adele
Order
- Fixed an issue where if an Ether Sword’s duration ended and it disappeared, sometimes Ether Swords with remaining durations would also disappear.
Order VI
- Fixed an issue where if an Ether Sword’s duration ended and it disappeared, sometimes Ether Swords with remaining durations would also disappear.
Divide VI
- The skill cast sound effect has been changed.
- The enhanced Divide cast sound effect has been changed.
Maestro
- The skill cast sound effect has been changed.
Illium
Craft: Javelin VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The fragment hit sound effect has been changed.
Craft: Enchant Javelin VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Glory Wings: Javelin VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The Magic Missile hit sound effect has been changed.
Glory Wings: Enchant Javelin VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Unlimited Crystals
- The skill cast sound effect has been changed.
- The first magic explosion hit sound effect has been changed.
- The second magic explosion hit sound effect has been changed.
- The third magic explosion hit sound effect has been changed.
- The infinite crystals creation sound effect has been changed.
- The infinite crystals cast sound effect has been changed.
- The infinite crystals hit sound effect has been changed.
- The Crystalline Crystal cast sound effect has been changed.
- The Crystalline Crystal hit sound effect has been changed.
Excidium
- You can no longer right-click the buff icon while it is casting to cancel Crystal Skill: Glory Wings.
Khali
Arts: Flurry VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Ark
Blissful Restraint
- Fixed an issue where if you cast the skill with the Custom Command, it could be used without an attackable target.
Plain Charge Drive VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Scarlet Charge Drive VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The flame path cast sound effect has been changed.
- The flame path sound effect has been changed.
Gust Charge Drive VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
Abyss Charge Drive VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The abyssal magic cast sound effect has been changed.
- The abyssal magic hit sound effect has been changed.
Blissful Restraint VI
- Fixed an issue where if you cast the skill with the Custom Command, it could be used without an attackable target.
Awakened Abyss
- The skill hit sound effect has been changed.
Ancient Abyss
- The skill cast sound effect has been changed.
- The source’s power cast sound effect has been changed.
- The source’s erosion hit sound effect has been changed.
- The abyssal grasp hit sound effect has been changed.
Whisper of the Absolute Abyss
- The skill description has been changed.
- The feature where you would be changed into Spectre form upon casting has been removed.
- The feature where Spectre Gauge would not be consumed while casting this skill has been removed.
- You can now cast this skill even if you have 0 Spectre Gauge.
Lara
Universe in Bloom
- The skill cast sound effect has been changed.
- The flower hit sound effect has been changed.
- The nature energy hit sound effect has been changed.
Hoyoung
Heaven: Consuming Flames VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The enhanced Heaven: Consuming Flames VI cast sound effect has been changed.
- The enhanced Heaven: Consuming Flames VI hit sound effect has been changed.
Consuming Flames: Clone/True VI
- The Consuming Flames: True cast sound effect has been changed.
- The Consuming Flames: True hit sound effect has been changed.
- The Consuming Flames: Clone cast sound effect has been changed.
- The Consuming Flames: Clone hit sound effect has been changed.
- The enhanced Consuming Flames: True cast sound effect has been changed.
- The enhanced Consuming Flames: True hit sound effect has been changed.
- The enhanced Consuming Flames: Clone cast sound effect has been changed.
- The enhanced Consuming Flames: Clone hit sound effect has been changed.
Earth: Stone Tremor VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The enhanced Earth: Strone Tremor VI cast sound effect has been changed.
- The enhanced Earth: Strone Tremor VI hit sound effect has been changed.
Stone Tremor: Clone/True VI
- The Stone Tremor: Clone cast sound effect has been changed.
- The Stone Tremor: Clone hit sound effect has been changed.
- The Stone Tremor: True cast sound effect has been changed.
- The Stone Tremor: True hit sound effect has been changed.
- The enhanced Stone Tremor: Clone cast sound effect has been changed.
- The enhanced Stone Tremor: Clone hit sound effect has been changed.
- The enhanced Stone Tremor: True cast sound effect has been changed.
- The enhanced Stone Tremor: True hit sound effect has been changed.
Humanity: Gold-Banded Cudgel VI
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The finishing blow cast sound effect has been changed.
- The finishing blow hit sound effect has been changed.
- The enhanced Humanity: Gold-Banded Cudgel cast sound effect has been changed.
- The enhanced Humanity: Gold-Banded Cudgel hit sound effect has been changed.
- The enhanced Humanity: Gold-Banded Cudgel finishing blow cast sound effect has been changed.
- The enhanced Humanity: Gold-Banded Cudgel finishing blow hit sound effect has been changed.
- The enhanced Humanity: Gold-Banded Cudgel goblin energy cast sound effect has been changed.
- The enhanced Humanity: Gold-Banded Cudgel goblin energy hit sound effect has been changed.
Sage: Apotheosis
- The skill cast sound effect has been changed.
- The skill hit sound effect has been changed.
- The sage hit sound effect has been changed.
- The cataclysm cast sound effect has been changed.
- The cataclysm hit sound effect has been changed.
HEXA Core
- Bishop: Genesis VI/Heaven’s Door VI
- Level 40 Bahamut enhancement has been removed from the required conditions.
Improvements
Field
The number of monsters required to be defeated to guarantee a Treasure Hunter chest to appear has been decreased.
The Rune of Destruction has been changed.
- When the rune is activated, a powerful attack that hits enemies in a wide range will be activated 28 times consecutively.
- You will receive a damage boost effect for the duration.
Items
The following decorative items’ effects have been separated so that the effect display options can be applied.
- Water Bottle of Life
- ㅋ of Death
The Santa Beard item tooltip will now include that it may look awkward when worn with certain items.
The Entrancing Fantasy’s Snippets dropped by Radiant Malefic Star (Hard Mode) have been changed to drop 6 bundles of 3 instead of 18 bundles of 1.
If you try to use a portal while a VIP Booster/HEXA Booster/Express Booster effect is being applied, a warning window will now be displayed.
When extracting a ‘Proof of a Brilliant Hero’ item through the Mage Association NPC Owl, the extraction will now only be done after inputting a confirmation message.
NPCs
The Owl, Helena, and Cygnus Knight NPCs have been removed from the Azmoth Boundary map. The Mage Association’s Box NPC has been added.
The World Archive details for certain characters from Azmoth Boundary have been changed.
Monsters
Radiant Malefic Star (Normal)’s HP has been decreased by about 30%.
Developer Notes:
On the February 5th Maple Now, many players provided feedback about Radiant Malefic Star (Normal)’s boss difficulty setting, so we conducted an internal review.
After reviewing, we confirmed that even considering the differences in mechanics between Kaling and Radiant Malefic Star, Radiant Malefic Star (Normal)’s HP was excessively higher than Kaling’s. Therefore, we will adjust Radiant Malefic Star (Normal)’s HP to fit better in the official server update.
We apologize again for not being able to sufficiently verify numerical consistency and we will do our best to provide you with better service in the future.
The hitboxes for the monsters that appear when using VIP Boosters and Express Boosters have been increased by about 52%.
Maps
The following presets can now be changed in Epic Dungeon boss stages.
- Link Skills
- Hyper Stats
- Ability
UI
The item trade UI and storage UI have been improved so you can drag-and-drop or right-click to register, store, or take out items.
The Buff Manager’s scrolling has been improved to be smoother.
Erion’s Fragment Voucher acquisition information has been added to the Maple Guide’s Boss Contents section.
Certain boss tiers have been changed in the Maple Guide’s Boss Contents section.
In the Guild UI’s list of guild members, online guild members will now be displayed at the top, then for offline guild members, they will be listed in order of join date.
Events
You can now use the ‘Sol Janus’ skill in the <Mechaberry Farm: Strawberry Farm Battle> map.
Maple Home
The Maple Home preset feature has been added.
- This feature lets you save and load your currently decorated Maple Home theme, building design, furniture, and platforms.
- A total of 3 preset slots are provided.
- You can set a name for each preset.
※ Presets can be saved per world.
※ Names that violate game policies may result in sanctions.
※ When a preset is loaded, for items placed in a display case, they will be loaded based on the items that are currently displayed and not the items that were there at the time the preset was saved.
※ If a Maple Home theme that was saved in a preset has been extracted and you no longer have it, you cannot load that preset.
Custom Illustrations
For equipment that do not allow custom illustrations to be requested if they are equipped, a message has been added to the item tooltips so you can know ahead of time.
Custom illustration requests will now be allowed when the following items are equipped.
The Moving Easel NPC’s chat bubble dialogue has been changed.
Mac Version Beta Service
Voice Chat is now available.
Content
Supplementary work is being done to alleviate lag issues in certain content.
Error Fixes
Quests
- Fixed an issue where the ‘[Maple Union] Champion’s Path’ quest could be started by characters in a Union raid lower than Grand Master I rank.
Achievements
- Fixed an issue where the ‘Book of Luminous’ achievement would not be refreshed on characters that already met the requirements.
Items
- Fixed an issue in Practice Mode where even if you selected the Mashoor’s Gift Weather Effect item, you could use it through the Buff Sequence.
- Fixed an issue where in certain situations, even if you used certain buff items, the durations would not be refreshed.
- Fixed an issue where the Snowflame Riding (Permanent) Voucher tooltip would display ‘unowned’ even if you had it.
- Fixed an issue where the Name Engraver and Name Remover items could not be used on Astra subweapons.
- Fixed an issue where emoticons would appear awkwardly if you had a chat bubble ring with animated effects equipped.
- Fixed an issue where the preview when naming the Malefic Staroid looked awkward.
- Fixed an issue where in specific situations, the Intense Power Crystals’ sale details’ number of players defeated with would be displayed awkwardly.
Monsters
- Fixed an issue in the First Adversary (Easy/Normal/Hard/Extreme) phase 2 where character chat bubbles were covered by the element effects.
- Fixed an issue in Kai (Normal/Hard) where absolute bind effects were not applied during the Groggy pattern.
- Fixed an issue in Kai (Normal/Hard) where entering phase 2 would sometimes cause you to exit even if you had time remaining.
- Fixed an issue in Kai (Normal/Hard) where defeating the reward monster would sometimes cause you to exit even if you had time remaining.
Maps
- Fixed an issue in the ‘Where Earth Sleeps’ map where certain portals’ locations were awkward.
- Fixed an issue in the ‘Labyrinth of Suffering Deepest Core 1’ and ‘Labyrinth of Suffering Interior 2’ maps where certain platforms were awkward.
- Fixed an issue in the ‘Monster Park Carcion Stage 3: Entangling Forest’ map where the portal images were awkward.
- Fixed an issue in the ‘Arteria Supply Depot’ map where certain objects were awkward.
- Fixed an issue in the ‘Beach Rocky Area 1’ map where certain ropes were awkward.
- Fixed an issue in Champion Raid: Dragon Island where if Mercedes linked skills, the character would not switch even if the control duration ran out.
- Fixed an issue in Champion Raid content maps where channel names were displayed awkwardly.
UI
- Fixed an issue with the Maple Guide UI’s Special Content tab where clicking certain button images moved awkwardly when clicked.
- Fixed an issue with the Union Artifact’s artifact mission UI where the ‘Complete the Nightmare Paradise quests’ artifact special mission was displayed in an awkward order.
- Fixed an issue with the Soul Collection where Suu/Annihilation Weapon Suu’s normal illustrations’ display coordinates were awkward.
- Fixed an issue where if a character died with a Soul Weapon equipped, the Soul Weapon UI could not be opened until the Soul Gauge reset.
- Fixed an issue with the Buff Manager where if you had a 2x Experience Coupon item, the Union’s Experience item would be incorrectly displayed as owned.
- Fixed an issue where if you had the Union’s Wealth Stage 2 effect applied then used the Buff Sequence’s ‘use unapplied buffs’ feature, the Union’s Wealth Stage 3 would be applied.
- Fixed an issue where you could move intermittently while the minigame UI was open.
- Fixed an issue with the item trade UI where the decorative tab’s item list was displayed awkwardly.
- Fixed an issue in the cross world boss content <Dimensional Battlefield> where the cross world boss UI’s Find Party button did not work properly.
- Fixed an issue with the Fast Login UI where if the displayed character was deleted, the UI would display ‘retrieving information’ rather than ‘no character set for fast login’.
- Fixed an issue with Monster Collection where double-clicking Arma or Arma’s Subordinate monsters would not display the world map.
- Fixed an issue with item trades where in certain situations, the amount of mesos acquired through the trade was not displayed properly.
- Fixed an issue with the Maple Guide UI’s per-level content tab and quick move section where even if you dragged the scroll button to the bottom, there would still be a small amount of scroll space.
- Fixed an issue in the guid skill UI where Noblesse guild skills did not show that they could be registered in a Buff Sequence.
- Fixed an issue where achievements for cumulative number of daily quest completions did not count when completing Arcane River/Grandis daily quests with the Symbol Quick Pass UI.
- Fixed an issue where if Zero characters had an Alpha and Beta custom illustration applied then logged off as Alpha, the next time they logged in, it would look as though Beta’s custom illustration was removed.
Events
- Fixed an issue with the [Ellanos Chronicle] ‘Ancient Power’ skill description where the number of Authentic Symbols increased was incorrect.
- Fixed an issue with the [Illusion’s Memories] event where already purchased ‘Heart Upgrade Module: Plasma’ item descriptttion displayed 1 remaining quantity.
- Fixed an issue with the [Burning Express] event where the message that appeared when failing to use a Booster was mispelled.
- Fixed an issue with the [Challengers Partner] event where the Partneroid cape appearance sometimes did not display the appearance when Chosen Seren (Hard) was defeated.
- Fixed an issue with the [Challengers EXP Duo] event where the message that stated you could use Duo Points to level up would be displayed even if the Duo Points usage period ended.
Nexon Link
- Fixed an issue where if you played remotely using Nexon Link on a mobile network with an unstable environment, sometimes the controls would not work.
Mac Version Beta Service
- Fixed an issue where certain items’ tooltip text looked blurry.
- Fixed an issue where the amount of space required to install the game was displayed incorrectly.
Events
Accelerated Hunting! Haste BEYOND
Receive abundant experience benefits and items with the returning Haste event!
Event Participation Requirements:
- A level 200 or higher character (or a Zero character that has completed story quest Chapter 2).
Event Period:
- February 12, 2026 after the maintenance ~ March 18, 2026 at 11:59 PM.
You can select the ‘Accelerated Hunting! Haste BEYOND’ event in the Event List and click the ‘Participate’ button to start the event.
After starting the event, you can check the Haste BEYOND field benefits and special mission rewards through the Event List.
※ The field benefits and special mission rewards can be checked and claimed until March 18, 2026 at 11:59 PM.
Event Period Special Benefits
If you login during the event period, you will receive the ‘Haste BEYOND’ skill.
※ The ‘Haste BEYOND’ skill will be applied until March 18, 2026 at 11:59 PM.
Every time you defeat a certain number of monsters within your level range, you will receive Haste BEYOND field benefit effects.
| Condition | Benefit |
|---|---|
| Always | Rune respawn and cooldown decreased to 10 minutes. Rune experience effect 2x. |
| Defeat 10,000 monsters. | Haste Treasure Boxes will be created in fields. |
| Defeat 50,000 monsters. | Elite Monsters/Champions will appear more frequently. |
| Defeat 100,000 monsters. | Treasure Box experience acquired +20%. |
| Defeat 150,000 monsters. | Additional experience acquired +20%. |
| Defeat 200,000 monsters. | Treasure Box experience acquired +30%. |
| Defeat 250,000 monsters. | Rune of Blessings respawn cycle decreased. |
| Defeat 300,000 monsters. | When hunting, 2x Sol Erda acquired. |
※ Monsters within your level range refers to monsters -20~+20 of your character level.
※ The event will only progress if you defeat monsters within your level range while you are in a party of 1 or not in a party.
※ Haste Treasure Boxes will appear when you defeat 10,000 monsters within your level range on a level 200 or higher character in instanced maps.
※ Haste Treasure Boxes will give a gem that gives a lot of experience based on the Treasure Box’s rank.
※ Haste Treasure Boxes are not included in Treasure Hunter achievement counts.
※ You can discover up to 3 Haste Treasure Boxes per day per Maple ID.
※ The Haste BEYOND field benefits will be applied until March 18, 2026 at 11:59 PM.
Haste Fever Time




After participating in the event, you can use the Haste Fever Time through the special UI that appears when you are in a map with monsters within your level range or through the Haste UI.
When you use the Haste Fever Time, Haste Inferno monsters that give lots of experience will be summoned for 5 minutes.
When you defeat the Haste Inferno monsters, there is a low chance of acquiring the Cassandra’s Crystal Ball item that helps you defeat monsters within your level range.
※ The Haste Fever Time can be used 1 time per day per Maple ID.
※ The Haste Fever Time can only be used on level 200 or higher characters that have completed the ‘[5th Job] Another Power, Arcane Force’ quest.
※ Haste Inferno monsters are not affected by any additional experience effects.
※ When you acquire the Cassandra’s Crystal Ball item, the Cassandra’s Crystal Ball skill will be activated and attack nearby enemies.
※ The Cassandra’s Crystal Ball skill can stack up to 5 times, and the attack range will be increased/attack cycle will be decreased per stack.
※ When you acquire the Cassandra’s Crystal Ball item, the skill duration will be increased by 10 seconds, and can be increased by up to 90 seconds.
Special Missions
You can complete missions by defeating a certain number of monsters within your level range.
※ Monsters within your level range refers to monsters -20~+20 of your character level.
※ The event will only progress if you defeat monsters within your level range while you are in a party of 1 or not in a party.
※ The special mission progress record is shared between all characters within the Maple ID.
※ When you complete each mission, the cumulative number of monsters defeated will not be reset.
You can receive rewards for each completed mission through the Haste UI.



| Mission | Reward | Quantity | Tradeability | Duration |
|---|---|---|---|---|
| Defeat 100,000 monsters. | Night City Rider | 1 | Can only be put into storage | Permanent |
| Defeat 200,000 monsters. | Flame Wolf Action Damage Skin (Unit) | Expires on March 19, 2026 at 2:00 AM | ||
| Defeat 300,000 monsters. | I’m Quite Hasted Title Voucher |
※ All reward items can only be claimed 1 time per Maple ID.
※ The ‘Flame Wolf Action Damage Skin (Unit)’ can be extracted with a Damage Skin Extractor.
※ When you use the ‘I’m Quite Hasted Title Voucher’, you will receive the ‘I’m Quite Hasted’ title that is permament. The title’s stats will expire 30 days after you use the voucher.
※ The ‘I’m Quite Hasted’ title’s stats are as follows.
- 50 all stats
- 20 attack/magic attack
- 30% boss damage
- 30% defense ignore
- 2,500 HP/MP
MapleStory Winter Event [Night of Falling Illusions]
[Attendance Check Event] Fantasia Finale
To conclude Tallahart’s illusion magic festival, listen to Riche’s request and receive gifts!
Event Participation Requirements:
- A level 101 or higher character (or a Zero character that has completed story quest Chapter 2) that has participated in the ‘Night of Falling Illusions’ event.
Event Period:
- March 5, 2026 at 10:00 AM ~ March 18, 2026 at 11:59 PM.
You can select the ‘Night of Falling Illusions’ event in the Event List and click the ‘Participate’ button to start this event with the other Night of Falling Illusions event. Or you can select the ‘[Attendance Check] Fantasia Finale’ event.
※ The <Fantasia Finale> participation records are shared between all characters within the Maple ID.
Daily Attendance Check
Every day, you can defeat 1,000 monsters within your level range and press the ‘Attendance Check’ button to complete the daily attendance check and receive rewards. You can complete it up to 10 times during the event period.
You can click the <Use> button in the top-right corner of the UI to use the Finale Pass to complete 1 attendance check you did not previously complete. It can be used up to the number of missed days as of the previous day, and costs 3,000 Maple Points per use.
※ The number of monsters defeated record is shared between all characters within the Maple ID.
※ The event will only progress if you defeat monsters within your level range while you are in a party of 1 or not in a party.
Attendance Check Rewards
When you complete an attendancec check, you can press the <Receive> button to receive the corresponding reward. You can press the <Receive All Rewards> button to claim all rewards at once.
| Number of Attendance Checks | Reward | Quantity |
|---|---|---|
| 1 | VIP Sauna Entry Ticket | 1 |
| 2 | VIP Sauna Entry Ticket | 1 |
| 3 | VIP Sauna Entry Ticket | 1 |
| Together with Ellanos Riding (Permanent) Voucher | 1 | |
| 4 | VIP Sauna Entry Ticket | 1 |
| 5 | VIP Sauna Entry Ticket | 1 |
| 6 | VIP Sauna Entry Ticket | 1 |
| Illusion’s Ellanos Voucher | 1 | |
| 7 | VIP Sauna Entry Ticket | 1 |
| 8 | VIP Sauna Entry Ticket | 1 |
| 9 | VIP Sauna Entry Ticket | 1 |
| 10 | VIP Sauna Entry Ticket | 1 |
| Illusion Ring: Ellanos Voucher | 1 |
※ The attendance check rewards can be claimed 1 time per Maple ID.
※ All reward items can only be put into storage.
※ All reward items can be claimed until March 18, 2026 at 11:59 PM, and will expire on March 19, 2026 at 2:00 AM.
※ The ‘Illusion’s Ellanos Voucher’ can only be used after creating a Maple Home. The furniture acquired from the voucher is an item that can be applied in Maple Home.
Frontier Pass
Cassandra’s support knows no bounds! Level up your Frontier Pass and receive special gifts!
Event Participation Requirements:
- Level 101 or higher characters created (or a Zero character that has completed story quest Chapter 2) after November 20, 2025 at 12:00 AM.
Event Period:
- February 12, 2026 after the maintenance ~ April 15, 2025 at 11:59 PM.
You can select the ‘Frontier Pass’ event in the Event List and click the ‘Participate’ button to start the event.
※ The Frontier Pass event can only be participated in 1 time per person.
※ You cannot change the character or Maple ID that participates in the Frontier Pass event.
※ Even if you delete the character that participates in the Frontier Pass event, you cannot participate on another character.
Frontier Pass Level and Weekly Missions
The Fronter Pass can go up to level 30. You can reach the next level by acquiring 480 Pass Points.
You can acquire Frontier Pass Points by completing weekly missions.
| Weekly Mission | Frontier Pass Points Acquired |
|---|---|
| Complete Symbol daily quests 6 times. | 100 |
| Complete Symbol daily quests 12 times. | |
| Complete Symbol daily quests 18 times. | |
| Complete Symbol daily quests 24 times. | |
| Complete Symbol daily quests 30 times. | |
| Complete Monster Park 1 time. | |
| Complete Monster Park 2 times. | |
| Complete Monster Park 3 times. | |
| Complete Monster Park 4 times. | |
| Complete Monster Park 5 times. | |
| Complete Monster Park Extreme 1 time. | |
| Complete an Epic Dungeon 1 time. | |
| Defeat weekly bosses 6 times. | |
| Defeat weekly bosses 12 times. | |
| Defeat 5,000 monsters within your level range. | |
| Defeat 10,000 monsters within your level range. | |
| Defeat 15,000 monsters within your level range. | |
| Defeat 20,000 monsters within your level range. | |
| Defeat 25,000 monsters within your level range. | |
| Defeat 30,000 monsters within your level range. |
You can acquire up to 2,000 Frontier Pass Points per week.
※ The Frontier Pass missions can only be progressed on the character that is participating in the event.
※ The weekly Frontier Pass point acquisition and weekly mission progress are reset every Thursday at midnight.
※ Weekly bosses defeated/Symbol daily quests/Monster Park and Monster Park Extreme cleared before participating in the Frontier Pass event will not be reflected in the Frontier Pass weekly missions.
You can buy Frontier Pass Points based on the amount of Points you did not acquire from the previous week. It costs 1000 Maple Points per 100 Pass Points.
Pass Level Achievement Rewards
| Pass Level | Support Items | Special Support Items |
|---|---|---|
| 1 | 1 VIP Sauna Entry Ticket | 2 VIP Sauna Entry Tickets |
| 2 | 30 Experience Core Gemstones | 20 Karma Black Rebirth Flames |
| 3 | 15 Selective Symbol Vouchers | 300 Advanced EXP Vouchers |
| 4 | 10 Sol Erda Fragments | 50 Sol Erda Fragments |
| 5 | 30 Experience Core Gemstones | 300 Advanced EXP Vouchers |
| 6 | 10 Karma Black Rebirth Flames | 20 Karma Black Rebirth Flames |
| 7 | 15 Selective Symbol Vouchers | 50 Sol Erda Fragments |
| 8 | 35 Experience Core Gemstones | 2 VIP Sauna Entry Tickets |
| 9 | 1 VIP Sauna Entry Ticket | 3 VIP Sauna Entry Tickets |
| 10 | 15 Special Medals of Honor | 20 Karma Black Rebirth Flames |
| 11 | 20 Selective Symbol Vouchers | 50 Sol Erda Fragments |
| 12 | 10 Sol Erda Fragments | 1 Sol Erda |
| 13 | 35 Experience Core Gemstones | 300 Advanced EXP Vouchers |
| 14 | 15 Special Medals of Honor | 20 Karma Black Rebirth Flames |
| 15 | 15 Selective Symbol Vouchers | 50 Sol Erda Fragments |
| 16 | 10 Sol Erda Fragments | 1 Sol Erda |
| 17 | 1 VIP Sauna Entry Ticket | 2 VIP Sauna Entry Tickets |
| 18 | 15 Special Medals of Honor | 20 Karma Black Rebirth Flames |
| 19 | 15 Selective Symbol Vouchers | 50 Sol Erda Fragments |
| 20 | 10 Sol Erda Fragments | 1 Sol Erda |
| 21 | 35 Experience Core Gemstones | 50 Sol Erda Fragments |
| 22 | 20 Selective Symbol Vouchers | 300 Advanced EXP Vouchers |
| 23 | 10 Karma Black Rebirth Flames | 20 Karma Black Rebirth Flames |
| 24 | 15 Special Medals of Honor | 50 Sol Erda Fragments |
| 25 | 15 Sol Erda Fragments | 10 Karma Black Cubes |
| 26 | 35 Experience Core Gemstones | 300 Advanced EXP Vouchers |
| 27 | 10 Karma Black Rebirth Flames | 30 Karma Black Rebirth Flames |
| 28 | 15 Sol Erda Fragments | 50 Sol Erda Fragments |
| 29 | 1 Sol Erda | 10 Karma White Additional Cubes |
| 30 | 1,000 Advanced EXP Vouchers | 1 Transcendent Growth Potion (200~269) |




If you buy the Premium Pass, you can claim the Special Support Items.
※ All reward items can only be acquired on the character participating in the event, and can only be claimed 1 time.
※ When you use the Selective Symbol Voucher, you can choose between 5 Selective Arcane Symbol Vouchers or 2 Selective Authentic Symbol Vouchers.
※ The VIP Sauna Entry Tickets can only be put into storage. All other items are untradeable.
※ All reward items can only be claimed until April 15, 2026 at 11:59 PM.
※ The Sol Erda Fragments are permanent items. All other items will expire on April 16, 2026 at 2:00 AM.
Premium Pass
The Frontier Premium Pass product will be sold.
- Sale Duration: February 12, 2026 after the maintenance ~ April 15, 2026 at 11:00 PM.
- Price: 30,000 NX
- If you buy the Premium Pass, you can claim the Special Support Items. You will also receive the following benefits.
- +200% normal monster damage
- +20% additional experience acquisition
※ The Frontier Premium Pass will expire on April 15, 2026 at 11:59 PM.
※ Regardless of the purchase date, the Premium Pass effects will be applied until April 15, 2026 at 11:59 PM.
※ The ‘Frontier Premium Pass’ can only be purchased 1 time per person.
※ The ‘Frontier Premium Pass’ can only be purchased on the character participating in the event.
※ If you buy the Premium Pass, the benefits will be maintained until the Frontier Pass event ends.
Momentum Pass
Cassandra’s support is speeding up! Level up the Momentum Pass and receive rewards!
Event Participation Requirements:
- A level 280 or higher character (or a Zero character that has completed story quest Chapter 2).
Event Period:
- February 12, 2026 after the maintenance ~ March 18, 2026 at 11:59 PM.
You can select the ‘Momentum Pass’ event in the Event List and click the ‘Participate’ button to start the event.
※ You can only participate in this event on one character per person.
※ The character and Maple ID participating in this event cannot be changed afterwards.
※ Even if you delete the character that participates in the Momentum Pass event, you cannot participate in the event on another character.
Momentum Pass Levels and Weekly Missions
The Momentum Pass levels range from level 0~10. You can reach the next level by acquiring 720 Momentum Pass Points.
You can acquire Momentum Pass Points by completing weekly missions.
| Weekly Mission | Challengers Pass Points |
|---|---|
| Complete Grandis daily quests 3 times. | 100 |
| Complete Grandis daily quests 6 times. | 100 |
| Complete Grandis daily quests 9 times. | 100 |
| Complete Grandis daily quests 12 times. | 100 |
| Complete Grandis daily quests 15 times. | 100 |
| Complete Monster Park 2 times. | 200 |
| Complete Monster Park 4 times. | 200 |
| Complete Monster Park 6 times. | 200 |
| Complete Monster Park 8 times. | 200 |
| Complete Monster Park 10 times. | 200 |
| Complete Monster Park 12 times. | 200 |
| Complete Monster Park Extreme 1 time. | 200 |
| Complete an Epic Dungeon 1 time. | 300 |
| Defeat 10,000 monsters within your level range. | 200 |
| Defeat 20,000 monsters within your level range. | 200 |
| Defeat 30,000 monsters within your level range. | 200 |
| Defeat 40,000 monsters within your level range. | 200 |
| Defeat 50,000 monsters within your level range. | 200 |
| Defeat 60,000 monsters within your level range. | 200 |
| Defeat 70,000 monsters within your level range. | 200 |
| Defeat 80,000 monsters within your level range. | 200 |
| Defeat 90,000 monsters within your level range. | 200 |
| Defeat 100,000 monsters within your level range. | 200 |
You can acquire up to 2,000 Momentum Pass Points per week.
When you have acquired all of the Momentum Pass Points you can for thet week, all remaining uncompleted missions will be completed.
※ The missions can only be progressed on the character that is participating in the event.
※ The weekly Momentum Pass point acquisition and weekly mission progress are reset every Thursday at midnight.
※ Symbol daily quests, Monster Park, Monster Park Extreme, and Epic Dungeon missions completed before participating in the event are not included in the weekly mission progress.
You can buy Momentum Pass Points based on the amount of Points you did not acquire from the previous week.
※ 100 Momentum Pass Points costs 1,000 Maple Points.
Pass Level Achievement Rewards
If you buy the Prime Momentum Pass, you can claim the Prime Momentum Rewards.
| Pass Level | Momentum Reward | Prime Momentum Reward |
|---|---|---|
| 1 | Mechaberry Farm Entry Ticket | 2 4x Experience Coupons (30 Minutes) |
| 2 | VIP Sauna Entry Ticket | Mechaberry Farm Entry Ticket |
| 3 | 1 Sol Erda | 3,000 Advanced EXP Vouchers |
| 4 | 100 Advanced EXP Vouchers | 2 4x Experience Coupons (30 Minutes) |
| 5 | VIP Sauna Entry Ticket | 2 Mechaberry Farm Entry Tickets |
| 6 | 1 Sol Erda | 3,000 Advanced EXP Vouchers |
| 7 | 100 Advanced EXP Vouchers | 2 4x Experience Coupons (30 Minutes) |
| 8 | VIP Sauna Entry Ticket | 3 Mechaberry Farm Entry Tickets |
| 9 | 1 Sol Erda | 3,000 Advanced EXP Vouchers |
| 10 | 100 Advanced EXP Vouchers | 4 Mechaberry Farm Entry Tickets |
※ All rewards can be claimed during the event period until March 18, 2026 at 11:59 PM.
※ All rewards will expire on March 19, 2026 at 2:00 AM.
※ All rewards except for the VIP Sauna Entry Tickets are untradeable.
※ The VIP Sauna Entry Tickets can only be put into storage.
Prime Momentum Pass
The Prime Momentum Pass will be available for purchase.
- Sale Period: February 12, 2026 after the maintenance ~ March 18, 2026 at 11:00 PM
- Price: 49,800 NX (cannot be purchased with Maple Points or Mileage)
- When you use the ‘Prime Momentum Pass’, you can claim the Prime Momentum rewards.
※ The ‘Prime Momentum Pass’ cannot be refunded after purchase.
※ The ‘Prime Momentum Pass’ will expire on March 18, 2026 at 11:59 PM.
※ Regardless of the purchase date, the Prime Pass effects will be applied until March 18, 2026 at 11:59 PM.
※ The ‘Prime Momentum Pass’ can only be purchased 1 time per person.
※ You cannot purchase the ‘Prime Momentum Pass’ if you have no characters participating in the event.
Challengers World 2nd Early Leap
Event Participation Requirements:
- Level 101 or higher characters created in Challengers, Challengers 2, Challengers 3, or Challengers 4 worlds.
Event Period:
- February 12, 2026 after the maintenance ~ March 18, 2026 at 11:59 PM.
During the event period, you can leap your characters to your desired world through the NPC Isaga in Henesys. You can select the ‘Challengers World Early Leap’ event in the Event List and click the ‘Participate’ button to move to Henesys.
※ Worlds You can Leap To: All worlds.
※ You can only move to the first world you select through the Challengers World Early Leap and End Leap.
※ You can move a total of 5 characters to other worlds through the Challengers World Early Leap and End Leap.
- Dim Illusion Memories, Bright Illusion Memories, Complete Illusion Memories, Challengers Coins, Advanced Challengers Coins, and Premium Coins acquired in Challengers World will not be moved with the World Leap.
- Challengers World Bronze/Silver/Gold/Platinum rewards that can be acquired from Challengers World missions can only be claimed in Challengers World.
- Rewards that can be acquired from the Challengers Pass can only be claimed in Challengers World.
- The Challengers Pass: Special Support buff will be removed.
- The Challengers EXP Duo’s designated Challengers World character will be removed and you will no longer acquire Duo Points until the end of the usage period.
- The Tallahart Fantasia’s Illusion Magic Enhancement’s levels will not be moved. Your acquired Memory Traces and Reminiscense Traces will be maintained, so after the World Leap, you can set the levels again your destination world.
- If you World Leap without receiving Hyper Burning MAX level achievement rewards, you will receive them based on the world you move to. Please claim the enhanced level achievement rewards in Challengers World before you leap.
- The Mystic Seal event’s equipped Seal Core stats will be removed.
- Characters with active Meso Market transactions cannot proceed with World Leap.
- When World Leaping from Challengers World, items in the cash storage, storage, and Maple Auction will not be moved.
- Custom Backgrounds acquired using Voucher items will not be moved.
※ Custom Backgrounds acquired using Voucher items can be extracted into Vouchers through the NPC Isaga’s ‘Extract Custom Background’ option. The acquired Voucher can only be put into storage and is permanent.
- If you leap without checking the results of a custom illustration request, the request will be cancelled. Please confirm the request before leaping.
- The Tera Burning effect applied when a character is created in Challengers World will not be transferred through World Leap.
※ The Tera Burning effect will be removed when the character is transferred, and the ‘Tera Burning Gift Giveaway!’ quest will no longer be available.
- The Strange Cube, Karma Meister Cube, Karma Strange Additional Cube, and Karma Star Force 17 Star Enhancement Scroll (Level 160) purchased from the Challengers Shop are Challengers World-only items and you cannot World Leap while holding them.
- The Selective Challengers Level 4 Special Skill Ring Voucher and the Special Skill Ring acquired from using it are Challengers World-only items and you cannot World Leap while holding them.
- The Unstable Time Fragments are exclusive to Challengers World and you cannot leap while you have them in your inventory.
- If a character that has cleared an Epic Dungeon uses World Leap, you cannot claim the cleared Epic Dungeon’s bonus rewards.
- If there are no empty character slots in the world you are moving to, slots will be added before the Leap.
- However, if you already have 50 characters in the destination world, you cannot Leap to that world.
Tell Me Your New Year’s Wish
To celebrate New Year’s, people’s wishes have gathered in the Henesys Post Box. Check out the new year’s wish notes inside!
Event Participation Requirements:
- Level 101 or higher characters (or a Zero character that has completed story quest Chapter 2).
Event Period:
- February 12, 2026 after the maintenance ~ February 22, 2026 at 11:59 PM.
You can select the ‘Tell Me Your New Year’s Wish’ event in the Event List and click the ‘Participate’ button or talk to the Post Box NPC to start the event.
Check the new year’s wish notes, find their owners, and grant their wishes to complete the missions. When you complete all 3 missions, you can complete the quest and receive rewards through the Event List or Post Box NPC.
| Reward | Quantity | Tradeability | Duration |
|---|---|---|---|
| New Year’s Wish Chair | 1 | Can only be put into storage | Permanent |
| VIP Sauna Entry Ticket | 2 | Expires on February 23, 2026 at 2:00 AM |
※ The mission progress details and claimed reward records are shared between all characters within the Maple ID.
[Boss Clear Event] Call of Deception Solo Clear Rewards
Gifts prepared for the first 10 players that cleared Radiant Malefic Star (Hard) in all worlds! Receive the first clear mission rewards!
Event Participation Requirements:
- Level 101 or higher characters that have completed the ‘[Call of Deception] First Solo Clear Mission’ within the Nexon ID.
Event Period:
- February 12, 2026 after the maintenance ~ February 18, 2026 at 11:59 PM.
You can select the ‘[Call of Deception] First Solo Clear Mission Rewards’ event in the Event List and click the ‘Participate’ button to receive the following rewards.
※ All rewards can only be claimed 1 time per Maple ID.

| Reward | Quantity | Tradeability | Duration |
|---|---|---|---|
| Malefic Star’s Ruler Title | 1 | Untradeable | Permanent |
| Malefic Star Sleeping Sea Custom Background Voucher | 1 | Can only be put into storage | 7 Days |
| Call of Deception Finish Attack Effect Voucher | 1 |
Sunday Maple
Event Period:
- February 15, 2025
- February 22, 2025
- March 1, 2026
- March 8, 2026
On February 15, the following benefits will take place:
- Shining Star Force Time
- 30% discount on Star Force enhancement costs
- 30% reduction on destruction rate when Star Forcing at 21 stars or lower
On February 22, the following benefits will take place:
- ?
- Challengers World Only – Shining Star Force Time
- 30% discount on Star Force enhancement costs
- 30% reduction on destruction rate when Star Forcing at 21 stars or lower
On March 1, the following benefits will take place:
- ?
On March 8, the following benefits will take place:
- ?
- Challengers World Only – Shining Star Force Time
- 30% discount on Star Force enhancement costs
- 30% reduction on destruction rate when Star Forcing at 21 stars or lower































































































Hi max, I wanted to ask, where can I find the audio change for each classes? I would like to listen to the new sound effect.
You can search on YouTube, try 메이플 효과음 변경 + your class name in korean!
hi max, what stars is destiny weapon trace after you boom it, there is no way it goes back to 12 right?
I don’t think they specified but if it’s not 22 it would be quite sad. Don’t think anyone can double check for a while since no one can do this 2nd liberation yet