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Archive for the ‘KMS’ Category

KMS ver. 1.2.420 – Extreme Limbo and Baldrix!

October 26, 2026 8 comments

This patch contains the addition of Extreme Mode for Limbo and Baldrix, along with some follow-up skill changes after last month’s big balance patch.

Next month will be the Blue Archive collaboration!

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KMS ver. 1.2.419 – Skill Balancing & New Upgrade Systems!

October 2, 2026 38 comments

Obviously a huge patch with skill balancing that improved mobility and removed synergy skills for all jobs. Plus a new Epic Dungeon, new upgrade systems, the MapleStory x Catch! Teenieping collaboration, and more!

This post definitely took me a while, both because the patch notes were crazy long and I’ve been busy IRL. 🫩 There’s probably a lot of mistakes or typos so let me know if you spot any.

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KMS ver. 1.2.418 – MapleStory Overdrive: The Cruel Executioner, Bellona!

August 28, 2026 11 comments

The third and final patch of the MapleStory Overdrive update has been released, featuring the new boss, the Cruel Executioner, Bellona! There wasn’t much else except for a few changes to some cash items.

Next month should be a big one with the promised skill adjustments!

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KMS ver. 1.2.417 – MapleStory Overdrive: 3rd Hexa Skill Core!

July 31, 2026 9 comments

The second patch of the MapleStory Overdrive update, released last week, features the new 3rd Hexa skill core! They didn’t change much from their initial test world release, apart from the things that Changseop mentioned in the Maple Now stream. However, there will be a big skill rebalancing in the next couple of months so there could potentially be some big changes then.

There’s not many other major things in this patch, but the Ultima Squad idle minigame is actually so addictive and they need to make it permanent.

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KMS ver. 1.2.416 – MapleStory Overdrive: Ruler of Covenants, Lethe!

July 4, 2026 33 comments

The first patch of the MapleStory Overdrive update has been released, featuring the new Demon magician job, Lethe, the Ruler of Covenants! There’s also a ton of QoL improvements, system updates, and events like Challengers World season 4.

As many of you have noticed, this post took a while to come out (it’s been like 2 weeks since the patch came out). I’ve actually been super busy in real life with my j*b as well as actually playing the game myself, not to mention these patch notes were really long. It’ll probably be similar for future posts as well, especially since the next patch will feature the new 3rd Hexa skill core with two test patches. Not sure how I’ll be doing those since I haven’t been doing KMST posts for a while, but I guess we’ll see…

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