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Posts Tagged ‘super fight’

kMSt ver. 1.2.432 – PvP Changes and the Black Mage?!

May 24, 2012 56 comments

A new patch has been released in Tespia, bringing a bit of new stuff for PvP as well as hints to the Black Mage! There was also one change to Marksmen’s skills.

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kMSt ver. 1.2.431 – Archer Reorganization and Return of PVP!

May 22, 2012 82 comments

In this patch, the long-awaited (not really) archer reorganization has been released, as well as the return of Super Fight! There’s even a new mode, although it’s not Hardcore, which has still not been released.

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kMSt ver. 1.2.430 – Hardcore Cooldowns and Pet Skills

May 15, 2012 45 comments

A new patch was released today, although it doesn’t contain much content… It does however contain more content for the upcoming Super Fight revamp, and a pet skill that I’m sure a lot of you will want!

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kMSt ver. 1.2.429 – Magician Reorganization!

May 10, 2012 77 comments

A new patch was released in Tespia, changing around the adventurer magician classes’ skills! (in reality they’re just number changes) There are also hints of the return of PvP as well as a couple of other new things, read on~

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kMS ver. 1.2.148 – The Beginning of the Counterattack!

December 14, 2011 266 comments

 

The first patch of the Justice update has been released! The Beginning of the Counterattack is now available! This enormous patch includes a ton of thief and pirate changes, Legend class nerfs, minor Adventurer changes, the Christmas event, a Neo City reorganization, and many new core systems!

Read past the cut for more information! There’s even a new entry in Inkwell’s Secret Diary! The skill changes are at the end because there’s a lot of them~

* updated at 5:30 pm, December 15 *

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