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Home > KMS > MapleStory User Survey!

MapleStory User Survey!

Let Your Voice be Heard

The user survey I mentioned in my previous post has been released! I know most of you will not be able to participate, but I thought you’d like to know what questions they’re asking. It’s open from today until March 31. If you are participating, you should know that 100 participants will win 10,000 Maple Points (to be distributed on April 15).

Anyways, let’s get on with it.

Q. What is your main character’s class?

The options for this one are just a dropdown of things like Adventurer warriors, Dual Blade, Wind Breaker, Phantom, or Xenon.

Q1. There is appropriate balancing between jobs in MapleStory.

  • Strongly disagree
  • Disagree
  • It is ok
  • Agree
  • Strongly agree

Q2. For which range should level up content be added?

The options for this are a dropdown of  10 level intervals from 0~10 to 241~250.

Q3. I am generally satisfied with the current buying and selling system for items.

  • Strongly disagree
  • Disagree
  • It is ok
  • Agree
  • Strongly agree

Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).

  • Strongly disagree
  • Disagree
  • It is ok
  • Agree
  • Strongly agree

Q5. MapleStory’s story is sufficiently fun and interesting.

  • Strongly disagree
  • Disagree
  • It is ok
  • Agree
  • Strongly agree

Q6. MapleStory’s interface is familiar and easy to use.

  • Strongly disagree
  • Disagree
  • It is ok
  • Agree
  • Strongly agree

Q7. Please write your most fun moment in MapleStory.

There is a maximum character limit of 300.

Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.

There is a maximum character limit of 300.

Q9. Please write what kind of update you would want in MapleStory.

There is a maximum character limit of 300.

Q10. Please write something about MapleStory.

There is a maximum character limit of 300. (This question is basically for extra comments you have.)

What do you guys think about these questions? What would you answer if you could participate?

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Categories: KMS
  1. March 11, 2013 at 12:38 am

    First

    • Vince
      March 11, 2013 at 12:51 am

      they need power up adventurers… so unfair for them… XD

      • March 11, 2013 at 8:03 am

        Q: I don’t play anymore but before i quit: Xenon
        Q.1: Strongly disagree

        Q.2: 40-60, 130-140, 200+

        Q.3: Its Ok

        Q.4: Disagree
        Q.5: wtf? Don’t you make your OWN story? Disagree, the only one i liked was phantom

        Q.6: Strongly Agree

        Q.7: When demon slayer first came out i found out the true meaning of Maple, someone made a guild for people from lvl 40-50 and i got invited into it. Everyone leveled at the same speed and no one was level 120+ in 2 days. We all trained together and PQ’d together and it was a lot of fun.

        When i didn’t have money to buy some clothes that were my level, the guild leader gave me some. At the end, most people were level 90-110 when justice came out. After that, people made jetts and thieves and phantoms, some kept leveling till 130 while most quit. Now its a dead guild. Its name was DarkBeauty and it was a demon slayer only guild in Scania GMS)

        Q.8: Most of my moments after Justice

        Q.9: I would want and update to restore the monster carnival to what it was, so that you didn’t always have to grind by yourself, i would also want people who talk and chat, most people on maple just grind. I would wan’t PQs to be a place when a party works together. I would the community to become friendly again. (I know there things will never happen except maybe the monster carnival one and the PQs one)

        Q.10: Maybe ill come back in the march update.

        • March 11, 2013 at 8:05 am

          Question 9, 6th line, 3rd word: These*

        • Anonymous
          March 11, 2013 at 3:18 pm

          cool story bro.

        • Anonymous
          March 13, 2013 at 6:54 pm

          maple does have its own stories the only real story thats yours is if you make an explorer, whom have no actually storyline.

  2. ConcernedStory
    March 11, 2013 at 12:42 am

    They really need to address the balance issue with classes

  3. blah
    March 11, 2013 at 12:42 am

    err…first…

  4. STunning
    March 11, 2013 at 12:43 am

    yaaa

  5. Anonymous
    March 11, 2013 at 12:43 am

    1

  6. PTP
    March 11, 2013 at 12:44 am

    4th?

  7. Anonymous
    March 11, 2013 at 12:46 am

    second

  8. Anonymous
    March 11, 2013 at 12:51 am

    Hmmm, what do you think this survey is trying to get at Max?

    • Rawrsaur
      March 11, 2013 at 1:24 am

      All the questions should give this away. For one, they’re trying to understand how badly things are screwed up so they know to what degree they need to fix them and how soon. I.e. class rebalancing/reorganization is a hard 5/5 in need of fixing.

  9. Anonymous
    March 11, 2013 at 1:07 am

    Q0: Aran.
    Q1: Disagree
    Q2: Lv200+
    Q3: It’s OK
    Q4: Disagree
    Q5: It’s OK
    Q6: Agree

  10. Rawrsaur
    March 11, 2013 at 1:19 am

    Q. Dark Knight
    Q1. Strongly Disagree
    Q2. 200-210
    Q3. Agree
    Q4. It’s ok.
    Q5. Disagree(only a few characters have interesting storylines.)
    Q6. Strongly Agree

  11. Anonymous
    March 11, 2013 at 1:23 am

    Q0: Luminous
    Q1: Disagree
    Q2: 200-250
    Q3: Disagree
    Q4: Its okay
    Q5: Agree
    Q6: Agree

  12. alex
    March 11, 2013 at 1:39 am

    see this survey is so much better than the one for gms

  13. altesien
    March 11, 2013 at 1:43 am

    Q0: Shad
    Q1: Disagree
    Q2: 200-250
    Q3: Disagree
    Q4: Its okay!
    Q5: Agree
    Q6: Agree
    Q7: Getting to 4th job Before BB, CWKPQ 4 bosses at once is fun!
    Q8: Items being stolen
    Q9: More fun bosses, Making skills fluid flowing together, but Different skills for each class
    Less 12 hit skills small numbers and more single hit large numbers, classes
    actually making sense to what they are.. and oh assaulter back
    Q10: Playing for many many years, and I’ll still probably play for a long while no matter what
    they do

    • Inferno
      March 11, 2013 at 10:44 pm

      Your question #9, third part. RIGHT THERE!!! That’s what we need. I know it is a hard request but if you want people to really want to find the class that is right for their playstyle you have to have different attacks and skills on EACH character. Having Hurricane on 6 characters is waaaayy to repetitive.

  14. WizGave
    March 11, 2013 at 2:46 am

    I read “There is a maximum character limit of 300.” and thought: “Why would we need 300 character-slots?” Brain-freeze, 7am in the morning.

    • TimeFromSEA
      March 11, 2013 at 4:27 am

      too over lol

    • CHACHA
      March 11, 2013 at 1:32 pm

      LOL same here. Had to read it 5 times before I got it D:

    • toydualer
      March 12, 2013 at 11:46 am

      it’s level 300 not 300 character slots

      • Emme
        March 13, 2013 at 10:45 pm

        no it’s not, it’s the character limit for the comment

  15. Clawdragons
    March 11, 2013 at 2:56 am

    Main Character: Wild Hunter
    Classes balanced: Strongly Disagree
    Level Ranges: I think all the level ranges that practically require party-play to level need more content. So basically everything 130+.
    Buying/Selling: Disagree. I think it should be made generally easier to find what you want without having to pay. There are things that I don’t see a problem with paying for, but things like Owls of Minerva should not be NX items.
    Item Enhancement: Meh. Fine, I guess. I wish they’d stop coming out with new things to make equipment better, though. Good equipment has too many factors that go into it.
    Story: Agree, in general. The story is moderately interesting, and some character have even better stories. I wish they’d create some better general-plot-line-story-quests, for adventurers, though, rather than random theme dungeons (although I like theme dungeons)
    Interface: Perfectly fine.

  16. Bleh...
    March 11, 2013 at 3:35 am

    Main: Mercedes
    Q1: Agree. Heroes are meant to be Overpowered, other wise they wouldn’t BE HEROES. The 2 novas borrow ancient powers so I guess that’s…okay. But they seriously have got to redo Aran, Evan, Merecedes, and MOST IMPORTANTLY PHANTOM. PHANTOM. Phantom was “Average” to begin with until the nerf. Now he’s just crap honestly (Compared to the standards of him being a hero and all)
    Q2: They gotta do something about the levels at around 130 to like, 160 I guess. Kinda really dull.
    Q3: Strongly Agree. There was no problem to begin with, the item trade had been simple and foolproof to use since the start of this game and it hasn’t been changed either. Just some stupid people getting scammed.
    Q4: Disagree: It gives money spenders a huuuuge advantage, and they also fuel ignorant retarded idiots, which make up a lot of our community. They see some Over geared money spender in the game do insane damage and think that every freakin player and their mothers can effortlessly pull it off. (Honestly, I thought that as well, until I realized the OBVIOUS. Some people just don’t realize it though)
    Q5: It’s okay. I quit this game years ago. The story brings me back and sticks me to the game. It’s interesting. HOWEVER. Due to continuation, there had been some MAJOR problems with some parts of the plot. Like how some retards are still thinking Aran is a boy. SHE IS A GOD DAMNED GIRL. IF SHE APPEARS IN A HERO’S STORY LINE IN THE PRESENT, AND A SECOND HERO’S STORYLINE IN THE PAST, THEN SHE IS 100% FEMALE CANNON. THE ONLY THING YOU CAN USE TO CALL HER A GUY IS PAST LEAFRE, BUT THAT CONTENT WAS ORIGINALLY NOT FROM KOREA ANYWAYS. They seriously need to fix that btw. Back then, everyone assumed he was a guy because that was how it was originally, they allowed 2 genders. But as the story progresses, they decided to make her a girl (She was never officially announced to be any gender, and I think they still haven’t officially announced it either, which is the issue). Also, there are many problems involving Freud as well. they gotta fix it up, it’s a really interesting and fun story though.
    Q6: Strongly Agree. I know they changed it up a little, but it still looks almost the same as it did before. Please don’t make it look even more different, but having it changed to look a little bit more like the one in the past would be slightly better, I guess. But that would only be opinion of an old player like me though, most newer players wouldn’t really care about the old one now that I think about it.
    Q7: When I was able to travel in this game. Going on ships with people instead of riding solo on an airplane. Instead of using dimensional gates, I actually travel to the place. I know it’s more convenient, but Maplestory used to be an adventure. Now it just feels like I can just go where ever I want to if I needed to. It’s convenient, but a part of me dies a little inside thinking it. I mean, even getting to Kerning City from Henesys without the cab was a big deal because of the L forests in between. It made me feel like I went through a journey. But I haven’t felt that feeling anymore since I came back post Chaos.
    Q8: Bosses. By that, I mean ones like Magnus. If he was gonna be a boss for a character, then PLEASE make a nerfed version so that we may finish a quest line. PLEASE leave the more stronger versions of bosses to be battle and loot content.
    Q9: An update that brings back some of the classic feelings of maple. Like, remember when doing quests from all NPCs used to be a big deal? Why not make it so that quests give more exp than grinding would? Grinding is boring as hell, to start with too. The game would actually be fun if I went to kill and collect things to find out what the NPC is going to say, do, or what will happen next.
    Q10: It’s a game that used to bring me some joy. But the new updates got rid of some of that for the expense of my own Convenience. I’m not saying that’s BAD though, it’s just that I would rather keep the things that used to define Maplestory still there. It became quests all day to grind and PQ repeats all day. Maplestory basically became a repitition of things. The only thing that came from that is the joy of getting new skills to spam. I used to enjoy the talks I had with NPCs, Especially with the Jane Doe story. I was so sad but It was fun to learn her mystery. I guess I’m just an old player crying out for some old things to be brought back to make this game “fun” again, not just repeat killing the same thing or doing the same PQ over an over again.

    • March 11, 2013 at 10:21 am

      Secret Story confirmed that Aran has no official gender. S/he’s the only one to have concept designs for both genders. Male Aran is preferred in the fanbook however.

      Freed causes distortions in time. Freed is actually Homura.

    • Momchil Momchilov
      March 11, 2013 at 11:32 am

      You are the only person here that understands that the heroes and nova should be op (but not the resistance and CK) and likes doing quests that have a story like Jane Doe`s. I pretty much agree with everything you said.

      • anonymoose
        March 11, 2013 at 7:16 pm

        omg so true
        the no questing unspoken rule is also sad
        what i also dislike is how areas are level specific, back then nihal desert had level 30 quests and level 50,60,70 quests.
        i hate that it is all area specific and teleporting instead of travelinng :/

    • Dark Evan
      March 11, 2013 at 10:04 pm

      Agree with you on the heroes needing to be OP part, however, even though Silent Crusade was jms content, the version of Silent crusade with Past Leafre was KMS content. In fact, the only version of silent crusade that was japanese was the FIRST ONE, you know, the one where Bastille was evil, the one with potentialable shoulders? The one where the coins were used to upgrade your medal so you could unlock the ability to buy items in the crusader shop with millions of MESOS. The one with Arkarium was made by KOREA. Also, Aran is Male in his own opening, in the the screen with all the heroes and the black mage. you can even make out his hairstyle. Also, the problems with Frued still continue. He has brown Evan Hair in every cutscene, but in EVERY ingame appearance, be it in Evan’s flashback, or as an NPC in either past leafre OR Luminous’s opening, he has slightly DIFFERENT hair and is BLOND also, I want them to make the Evan NPC in the alliance look like a playable character like Aran does rather than an NPC also, Freud uses the Evan Wand in Evan’s flashback, and Evan does in his art, but why are they using the Imperial Rod in EVERY appearance? Unlike Mercedes, using a lv 60 DBG in her art, Phantom, using a lv 10 cane/lv30 cane, and luminous, using a lv 30 rod, Evan/Freud uses a SPECIAL wand, like Aran, so he shouldn’t be using a plain old lv 130/140 weapon during the fight. Also where are mercedes and DS in the alliance questline? also, they made it seem like lumi has a prequel storyline by making it seem like she hadn’t yet formed the alliance rather than asking luminous to join an already-formed Maple Alliance.

      • loyal reader
        March 12, 2013 at 6:03 am

        I believe Aran was originally male but was retconned into being a girl after appearing in one of the job-specific storylines as a girl. This does piss me off since I made a male Aran a long time ago -_-#
        As for the hair and weapons: Maybe he had a haircut and changed weapons? A lot of recent weapons have the same appearance yet is obtained in completely different ways. Besides it would be impossible for Freud (someone several centuries ago) to obtain 140 equips (obtained from Dark Cygnus several decades in the future) 😀
        Luminous’s past and Aurora isn’t fully explored, probably never will be :/ I never finished all jobs but Mercedes and Demon Slayer and other Justice jobs had unfinished storylines toward the end as well.

    • NovaNuvaMS
      March 12, 2013 at 1:35 am

      OMFG I totally…AGREE!!! I missed the days when heroes were the more OP classes and can handle gameplay a little better (ex: above average damage) w/ a little difficulty (Aran combo system & Evan’s slow attacks)… I know Aran’s combo system may be a pain or sometimes to easy…but they shud really add a little bit of a challenge… Evans are just plain boring, no systems, just REALLY really fast attacks tht are horrible at attacking monsters sucessfully (ex: using teleport and attacking with earthquake. They shud give Evan adnd Mercedes a system

      • loyal reader
        March 12, 2013 at 6:05 am

        Nononononono.
        The worst moment in my time playing Maple (all 6 1/2 years) was when Mercedes came out, closely followed by when GMS and JMS failed (and still fails) to implement Hyper Skills for non-Nova/Hero classes! X(
        How could you say Heroes aren’t OP when they’re the only ones in town with 5th job skills?!?!!!?!interrobang?!?!!?

        • NovaNuvaMS
          March 12, 2013 at 8:16 pm

          Facepalm I’m not talking about GMS^ The damages between classes are similar, Resistance, Heroes, Nova, etc… and wtf? I didn’t say the heroes weren’t OP anymore -__- I know they’re still OP but they aren’t the only-farmost OP classes… And pft, I’m not refferring to GMS…Most of all jobs in KMS have hyper skills…

    • shamsi
      March 14, 2013 at 10:14 am

      You should quit ms and never come back meant to be overpowered my ass 90% of ms don’t give a shit about storylines

  17. Bleh...
    March 11, 2013 at 3:46 am

    Also, an add on to
    Q8: I was actually mostly referring to Arkyrum from the Silent Crusade questline, I want to find out what happens after killing him, but I’d have to get an expedition into a fight I’ll probably loose.
    Q10: If you don’t believe me, then…Try to answer yourself these questions, or see how many people can answer them. What is the story behind PQs like Ludibrium PQ and Romeo/Juliet PQ? Do most people even know who Yuette was? Some people can answer it, I bet, but it should be all, honestly. If you’re going to play something, you should know why you’re doing it.

    • Anonymous
      March 11, 2013 at 4:39 am

      meant to be overpowered lolz…. great train of thought. Why dont we just leave your OP heroes as is, bring in classes that are MORE op, and then we’ll see how much you agree. The adventurers were literally here before anyone else. Yet you seek to deny them the advantage they need to even match up in the game? good one. looks who’s looking out for number one

    • TimeFromSEA
      March 11, 2013 at 6:25 am

      answer Q10: didn did ludi quest and magatia quest, of course dont know what happening. I dont know if you had do those quest , but if you done all quest, you will know every thing about the town, and some secret about them…

    • loyal reader
      March 12, 2013 at 5:56 am

      I would agree with your emphasis on storyline (the game is called maple”story”) but your examples are both incorrect. tl;dr PQ stories are independent from town-based storylines.

      Ludi PQ: The relationship between the chasm in the bottom of the ludi clock tower that caused pap to spawn and the chasms in the PQ were never explained. Years (as in what, 6 to 7 years?) after Ludi was released, the distortions like the ones in Ludi and ToT were explained as distortions created by Darumoa, a guy in a world that isn’t even Maple World and still doesn’t exist in-game.

      Romeo and Juliet PQ: Again not connected to the Magatia storyline in any way (except for the rivalry between Alcadno and Zeminist). Yulete doesn’t even show up anywhere besides the PQ. IIRC the PQ were added months if not years after Magatia was first introduced.

      • Anonymous
        March 12, 2013 at 1:30 pm

        u really should do some of the town quest in Magatia. Yulete is im Magatia it self and not just in the PQ. and i do think that all the town’s storyline do connect to the PQ, except for the moon bunny, ice knight, kenta and lionheart castle PQ.

  18. BurnGarn
    March 11, 2013 at 4:54 am

    Q0: Demon Slayer fuck yeah!
    Q1: Strongly disagree
    Q2: 200~250
    Q3: Strongly disagree
    Q4: Strongly disagree
    Q5: It is ok
    Q6: Agree

    Q7: When I started playing back before the cash shop was implemented, everything was new and fun and free. The game had yet to become pay to win and everyone had the same odds of succeeding as anyone else.

    Q8: When the cash shop was implemented, the free market stopped being free and an advantage was given to those who bought gachapon and 2x experience coupons. From that point forward, balance and enjoyability in MapleStory were ruined forever. It turned into a capitalist rat race where everyone was striving to get ahead, facilitated by the ever increasing difficulty of end game content that all but mandated the use of real money for cash shop items or third party meso merchants. The meso eventually became so devalued by inflation that Maplers could no longer afford worthwhile gear for their level range, which was only worsened by NPC shops selling 30+ gear for hundreds of thousands of mesos. The price of everything just became too damn high.

    Q9: I’d like to see an update that eliminated the cash shop and raises the chance of all percent based items to 100%. Mobility and speed altering skills should also be allowed in jump quests. All bosses should be instanced and their strengths halved. No boss should be able to one hit any character at the same level as them, not even the glass cannons. Party quests should all be instanced as well, if they aren’t already, with all of them being accessible as a party of 1. All item drops should be client sided, so there’s no more looting or other people’s drops cluttering up your screen. The price of all NPC goods and services should be halved. The experience curve should be equalized so that it takes as much time to level to 2 as it does to 250 and vice versa. All classes should receive revamps that make all their (non-DoT) damage per second potential roughly the same. All time limited classes should be made permanent, and whoever suggested making classes time limited should be smacked upside the head. All cash shop inventories should be connected to the account, not to the class.

    Q10: MapleStory used to be good a decade ago when it was new and innovative. Now it’s pure shit. The monetizing and institutionalizing of power creep has ruined the game forever in ways that only drastic unpopular changes can rectify. As these changes are unlikely to be made, MapleStory will remain shit until the day Nexon stops abusing its playerbase for money and again starts innovating for fun.

    • Andy
      March 11, 2013 at 5:50 pm

      “Q9: I’d like to see an update that eliminated the cash shop and raises the chance of all percent based items to 100%. Mobility and speed altering skills should also be allowed in jump quests. All bosses should be instanced and their strengths halved. No boss should be able to one hit any character at the same level as them, not even the glass cannons. Party quests should all be instanced as well, if they aren’t already, with all of them being accessible as a party of 1. All item drops should be client sided, so there’s no more looting or other people’s drops cluttering up your screen. The price of all NPC goods and services should be halved. The experience curve should be equalized so that it takes as much time to level to 2 as it does to 250 and vice versa. All classes should receive revamps that make all their (non-DoT) damage per second potential roughly the same. All time limited classes should be made permanent, and whoever suggested making classes time limited should be smacked upside the head. All cash shop inventories should be connected to the account, not to the class.”

      This gave me cancer.

      Do you know how absolutely retarded these ideas are? No? Good, ill go through them one by one.

      I’d like to see an update that eliminated the cash shop (Hopefully bold tags work, if not you get the point)

      Yeah, I’d also like to see MapleStory go out of business in less than a month. I can’t tell if you’re serious or not.

      raises the chance of all percent based items to 100%

      So we could all play it for a week (like a private server), get bored and quit forever? Not to mention this would make your bossing idea further on completely void as everyone would be hitting 50m each hit.

      Mobility and speed altering skills should also be allowed in jump quests.

      Yeah, let’s get rid of the skill aspect of jump quests, that was stupid!

      All bosses should be instanced and their strengths halved.

      MapleStory bosses are so fucking easy, not to mention this would ruin the entire economy.

      No boss should be able to one hit any character at the same level as them

      I hardly understand this point, nonetheless bosses SHOULD be able to one hit because you’re always given a way to avoid it. It’s what creates skill within this game. If 1hkos bother you it’s probably because you’re horrible.

      Party quests should all be instanced as well, if they aren’t already, with all of them being accessible as a party of 1.

      They are instanced. With the second part, do you know what a party is…? That would ruin the utter purpose of party quests, which is interaction.

      All item drops should be client sided, so there’s no more looting or other people’s drops cluttering up your screen.

      Eh, I kind of agree with this. You should only see the items of those people in your party.

      The price of all NPC goods and services should be halved.

      A-are you serious..? Every service is DIRT cheap right now.

      The experience curve should be equalized so that it takes as much time to level to 2 as it does to 250 and vice versa.

      Again, so we could play a private server and be done in a week? That would take the fun out of the entire game, no challenge… Stupid idea.

      All classes should receive revamps that make all their (non-DoT) damage per second potential roughly the same.

      Yeah, let’s make every class exactly the same. That’s how you get people to pick one class over the other!

      All time limited classes should be made permanent, and whoever suggested making classes time limited should be smacked upside the head. All cash shop inventories should be connected to the account, not to the class.”

      These two points aren’t that bad. The time limited stuff is just so EVERYONE isn’t playing the same class at once. The Cash Shop stuff is pretty stupid I agree, but a game has to survive somehow.

      Basically, through your post I have assessed that you are a moron of the highest degree. You will be receiving your award shortly. Thank you, and goodnight.

      • anonymoose
        March 11, 2013 at 7:20 pm

        LOL i had good vibes until i read his #9 then i felt exactly like this

      • Habibi
        March 12, 2013 at 6:47 am

        agree x999999

        anyway the user name is BurnGarn which in my language means stupid/retard/brainless~~~lol

      • BurnGarn
        March 12, 2013 at 2:50 pm

        >This gave me cancer.

        So what you’re saying is that I struck a nerve so skillfully that it distorted into a tumor. I guess that makes me Internet Kenshiro. You wa shock?

    • TimeFromSEA
      March 11, 2013 at 6:42 pm

      If I am a gm, I will throw this to a dustbin. ..

  19. Anonymous
    March 11, 2013 at 5:49 am

    Q7 Playing GPQ with guildmate
    Q8 GPQ disappeared because of BB
    Q9 Return of GPQ

  20. xZenathx
    March 11, 2013 at 5:58 am

    Main(Q0): Dual blade Balance(Q1): Disagree,but it’s fun like that. Q2: 200-250! Buying and selling(Q3): Meh,good enough. Scrolling/Enchanting(Q4): Strongly agree(When a scroll works. ;P) The story(Q5): Um,only SOME classes gets stories(Ex.Lumi.) and some don’t. Interface(Q6): Meh,needs some changes.(I want it to look like KMS’s interface) Fun moment…?(Q7):Well I guess there was that one time me and my buddies were waiting for another buddy to level up to 200 by killing Orange mushrooms,yeah. It was fun. xD Inconvience(Q8): Um,very tedious grinding is required to level up(PQ’s are worse than that) Update that I want(Q9): Dual blades can’t beat every class,nuff’ said Something about MS(Q10):there’s no story because you have to make your OWN story. ;P PS: I hate those dudes that goes “Erhmagherd.that class is OPPPPP1111!!!!.) (I like OP classes,why? less time grinding. ;P)

  21. March 11, 2013 at 6:16 am

    Q0: CannonShooter
    Q1: Strongly disagree
    Q2: 130-200
    Q3: Agree
    Q4: Strongly disagree
    Q5: Agree
    Q6: Agree
    Q7: I remember the time when Aran came out. I bought a few 2x coupons and worked so hard to get myself to as high as possible. I trained and trained and trained, but it was a lot of fun. You couldn’t 1hit monsters that easily, which made it a lot of more fun than now. Ended up getting to level 90 in 2 months!
    Q8: Must have been that time that I got hacked. I never told anyone my account details, litterly no one except my lil bro, because I am always so scared of getting hacked with all these stories floating around, I never visited a link I didn’t trust. So I log on to find out that I have been hacked, most of my stuff gone. Thank god Nexon compensated me with 250k Maple Points, but it was still a sad time for me.
    Q9: I would like to see a update where leveling is made harder. Monsters take more hits to go down, but their exp will be rewarding. I remember in the past it took me a few hits to take down monsters, but since we got so strong with BB and Chaos we are 1 hitting everything. That’s no fun. I would like for our MAX EXP per level to go up a bit, I would say by a extra 100% and give the monsters A LOT MORE attack damage and defence. This way it’s more of survivability rather than knowing you will take almost no damage and can 1 shot everything. I would suggest making a seperate server for this rather than making it accross all the servers, because there are people that don’t like this.
    Q10: Maplestory is a good game, it’s concept is good. It’s just that with all the recent updates, it has become worse and worse, because it all go to easy to level up. I once counted how long it would take me to level when Canoneers were released. I bought a 2x coupon and a Pendant of Spirit. It took me litterly 8 seconds to level from 16-17. All levels, no matter how small should have some kind of meaning, not just meaningless leveling up.

  22. TimeFromSEA
    March 11, 2013 at 6:19 am

    Q.0 Luminous.

    Q.1 . Disagree.

    Q.2 . 80~90 , 100~120 , 140 above , 200 above

    Q.3 . Disagree. The fee eat my money very much!

    Q.4 . It is ok

    Q.5 . Agree.

    Q.6 . It is ok

    Q.7 . Most Fun Moment… the time a big patch hit maplestory! 😀

    Q.8 . Every time got people dc in a pq will make a whole party cannot continuous; For MSEA : Every time got hacker hack a map; and non stop or postpone maintenance make player angry; Last but not least is those boring event MSEA give!

    Q.9 . I really hope Maplestory add more Level up content, like Monster Park, Party Quest, Dangerous theme, Party play zone, and other. Root abyss is a very nice content example. ( for me , this is the best content! ) . New job release is ok, but not so much. For revamp, I hope they don’t release those like 10%  20% revamp, I want a whole new revamp! Whole New Revamp!
    Add: hope they can release more solo content.

    Q.10 . Hope they can release more interesting storyline for mapler. And add some Unique New Job with NO MORE NERF for them.

  23. Anonymous
    March 11, 2013 at 6:55 am

    Q. 0. Crossbow master (marksmen).

    Q. 1. Strongly disagree. All the new jobs are much stronger than the old jobs especially adventurers like marksmen, they should buff the adventurers to be on par with or nearly as strong as other jobs.

    Q. 2. Level 200 – 250.

    Q. 3. Disagree. Some of the things sold by NPC are very expensive while some items are worthless to sell to NPC like etc.

    Q. 4. Disagree. The rate of getting good stats for potential should be increased and the success rate for enchantment system should also increase.

    Q. 5. Disagree. I think I can still improve on certain parts that are not good enough and have new things like system, pq and etc so that maplers wont get bored so fast.

    Q. 6. Agree.

  24. Shamsi
    March 11, 2013 at 7:32 am

    Q9 an update that makes leveling even harder

  25. Henry
    March 11, 2013 at 8:14 am

    Q. Kanna
    Q1. Strongly disagree
    Q2. 140~170
    Q3. Disagree
    Q4. Strong disagree
    Q5. Disagree
    Q6. Strongly agree
    Q7. The most fun moments I have are when I’m bossing with my guild. We love to exaggerate situations and make a big deal over bosses.
    Q8. I disagree with the cubing system, it’s just a frustrating time spending money on cubes.
    Q9. A better cubing system although the occult cubes were really nice.
    Q10. MapleStory has been part of my childhood and I still enjoy playing it although I feel as though its become too much about getting all the money out of players before the game shuts down.

  26. Quan
    March 11, 2013 at 9:09 am

    Q. Bowmaster
    Q1.Disagree
    Q2. 140-170
    Q3. Disagree
    Q4.OK
    Q5. Agree
    Q6.OK
    Q7. On time i played monster carvinar
    Q8. Always grind in lhc 100-165 makes more theme dungion
    Q9. Give explorer a chances . In gms is all hero , nova ,… And make a animation skill better for hurricane , plz dont 1 line dmg look so simple and bored
    Q10.Cant tell all in my shiet cellphone

  27. Anonymous
    March 11, 2013 at 9:53 am

    Main: Hero

    Q1: Strongly disagree (the adventurers got outdated coz maple itself has changed from party-play to damage race when bossing)

    Q2: 135+

    Q3: It’s OK

    Q4: Strongly disagree (the enchant system should never have come to maple, it’s just a way to earn easy money)

    Q5: It’s OK (Isn’t maple supposed to let the adventurer players to write their own story?)

    Q6: Strongly agree

    Q7: Finally being able to use 6-hit savage blow with my shadower (before big bang)

    Q8: The most dissatisfied moments come from the bad running of events and servers from Taiwan MS, not really about the game content itself

    Q9: Skill change to (1) let adventurers adapt the play style of maple today (like changing ACA from active buff to a passive buff like black blessing of lumi, changing enrage into toggle skill); (2) give every separate class distinct gameplay (seriously, just too much hurricanes/ FJs). Also, add more well-designed dressing items in cash shop

    Q10: Stop re-packaging old classes by ripping of skills from other classes, add a “link skill” and claim it as a new class just to make players make a new character for the link skill, then spend money to buy new dressing items for their new classes which cannot share the cash shop inventory

  28. Anonymous
    March 11, 2013 at 9:57 am

    Q0. Paladin (Starting to play my shad about as much as my pally though)
    Q1. Strongly disagree
    Q2. 150 – 170, 190+
    Q3. Disagree (Are they referring to npcs, or free market? Both are kinda blah)
    Q4. It is okay
    Q5. Disagree – I play adventurers for the most part, so that’s make your own story and the ones with pre-defined stories haven’t been overly robust…granted I ignored most of the stories on all the new classes they released.
    Q6. Strongly agree
    Q7. The first time I hit level 120. It was shortly after I started playing, which was just before Legends hit GMS. I didn’t know about LHC yet, so I did pqs from 100 to 120. I met a ton of really interesting and goofy people, but it was good times. Took way longer than grinding at Aliens and LHC does – which is all I do now because I am only interested in getting those link skills and character cards – but it was so much more fun. Plus it felt like an accomplishment to hit 120. Now it feels like standard routine.
    Q8. Tough one. Going to go with the lack of hacker prevention in GMS. I think there is more hackers and bots in my server than there is legit players now. This is especially true now, though, because the auto ban system keeps banning people who aren’t hacking. Need some more GM support up in here!
    Q9. A few things. Going to list them:
    -Defence skills that actually work on new bosses (Divine shield, holy magic shell, all avoiding skills, and % damage reduce don’t work on Magnus or root abyss bosses in GMS)
    -New skill animations as well as full skill revamps to reflect the new damage cap (less lines, with larger numbers since the damage cap is not as easy to hit- think angelic busters)
    -Make a new mobility skill (Re-skinning flash jump for every new class is really starting to irritate me)
    -Nerfed versions of all bosses that are part of a questline (exclude drops and exp from boss to make it fair)
    -A general game play revamp to put a larger emphasis on party quests and quests, so grinding and bossing isn’t the only way to level effectively (This would open up opportunity for both those in parties and those who fly solo to level well)
    -Stop giving every new class a link skill. As helpful as they are, I’d love to see how many of the new classes actually wouldn’t get played if they had no link skill. Everything post Justice (Renegades for GMS) I’ve made was for links with the exception of my Shad and Aran (made like 10 characters in that time frame).
    Q10. From my own personal experience with Maple I’ve observed this game to only be about playing the new class to be over powered until it gets nerfed and then you move onto the next class. Having spoken to friends who played Pre Big Bang I’ve discovered that the game was not always like this. There was actually a time when you had as much of a chance to be successful as anyone else, and a time when all of the classes were on par (to a degree) because they all offered something that another class couldn’t necessarily do as well. I’d really like if the game returned to this kind of a play style, where you didn’t have to jump ship or risk falling behind.

    • Anonymous
      March 11, 2013 at 10:02 am

      Lol. Derpy double posted.

  29. Anonymous
    March 11, 2013 at 10:01 am

    Q0. Paladin (Starting to play my shad about as much as my pally though)
    Q1. Strongly disagree
    Q2. 150 – 170, 190+
    Q3. Disagree (Are they referring to npcs, or free market? Both are kinda blah)
    Q4. It is okay
    Q5. Disagree – I play adventurers for the most part, so that’s make your own story and the ones with pre-defined stories haven’t been overly robust…granted I ignored most of the stories on all the new classes they released.
    Q6. Strongly agree
    Q7. The first time I hit level 120. It was shortly after I started playing, which was just before Legends hit GMS. I didn’t know about LHC yet, so I did pqs from 100 to 120. I met a ton of really interesting and goofy people, but it was good times. Took way longer than grinding at Aliens and LHC does – which is all I do now because I am only interested in getting those link skills and character cards – but it was so much more fun. Plus it felt like an accomplishment to hit 120. Now it feels like standard routine.
    Q8. Tough one. Going to go with the lack of hacker prevention in GMS. I think there is more hackers and bots in my server than there is legit players now. This is especially true now, though, because the auto ban system keeps banning people who aren’t hacking. Need some more GM support up in here!
    Q9. A few things. Going to list them:
    -Defence skills that actually work on new bosses (Divine shield, holy magic shell, all avoiding skills, and % damage reduce don’t work on Magnus or root abyss bosses in GMS)
    -New skill animations as well as full skill revamps to reflect the new damage cap (less lines, with larger numbers since the damage cap is not as easy to hit- think angelic busters)
    -Make a new mobility skill (Re-skinning flash jump for every new class is really starting to irritate me)
    -Nerfed versions of all bosses that are part of a questline (exclude drops and exp from boss to make it fair)
    -A general game play revamp to put a larger emphasis on party quests and quests, so grinding and bossing isn’t the only way to level effectively (This would open up opportunity for both those in parties and those who fly solo to level well)
    -Stop giving every new class a link skill. As helpful as they are, I’d love to see how many of the new classes actually wouldn’t get played if they had no link skill. Everything post Justice (Renegades for GMS) I’ve made was for links with the exception of my Shad and Aran (made like 10 characters in that time frame).
    Q10. From my own personal experience with Maple I’ve observed this game to only be about playing the new class to be over powered until it gets nerfed and then you move onto the next class. Having spoken to friends who played Pre Big Bang I’ve discovered that the game was not always like this. There was actually a time when you had as much of a chance to be successful as anyone else, and a time when all of the classes were on par (to a degree) because they all offered something that another class couldn’t necessarily do as well. I’d really like if the game returned to this kind of a play style, where you didn’t have to jump ship or risk falling behind.

  30. Bob
    March 11, 2013 at 12:42 pm

    Q. Night Lord
    Q1. Strong Disagree
    Q2. I don’t really mind, but it is not bad to have some 130-165 content.
    Q3. The trade system is great but it would be great if they added more slots for trade.
    Q4. It is okay. It is the only way for people to hit high damage. With this the company is able to make money. Don’t think Nexon will open a game for everyone to play if they are not going to make money.

    Q5. Not really. These days some people just play to aim for the top. And once you hit the most possible damage there is really nothing in the game you can’t beat. It gets boring after that. And it is also very unfair that all the bosses are OP and are only meant for the strong players. What about those who just plays with no funding. It is totally unfair if they can only fight the easy bosses and not the strong ones. It is natural for many players to quit MS if that is how it is going to be.

    Q6. It is okay. Not really that hard to understand.

    Q7. The best time was when i attempted my first Zakum run with my guild

    Q8. Nothing much to talk about..

    Q9. I would love the revamp but knowing we are getting one i don’t really care now.
    I believe they should make all jobs have a special skill for themselves like link skill but cannot be linked. Like many people said, back then many jobs has pros/cons of their own but now all the new jobs are like the Better version of the job. They keep getting more stronger and stronger.

    Q10. What i said in 9.

  31. Huspoel
    March 11, 2013 at 12:46 pm

    For your information, I play maplestory europe.
    Q : Battlemage or Marksman
    Q1 : Disagree
    Q2 : The levels 51-60 Because Chryse is just bad.
    Q3 : It is ok I guess.
    Q4 : Disagree
    Q5 : Agree
    Q6 : Agree
    Q7 : For me it isn’t really a moment, but a period of time. It was when monster carnival (CPQ) was crowded with people, and I was with friends (IRL) doing carnival pq until level 51 (I have never made it past 55 pre-bb) and then I just made a new char, leveled it to 30 and I had a lot of fun.
    Q8 : When my steelies got stolen/picked up because I was a dumbass (pre-bb so 6m was a lot) or when I’m having ridiculous town lag 0-1 FPS (I’ve got a really bad computer)
    Q9 : Because they’re now making cygnus knights better, an easier way of getting required masterybook or skillbooks (through quests for example, quests like kill 300 somethings and collect a rare drop, not the crap of just receiving a mastery book for cliking on the NPC)
    Q10 : Nothing, I love the game.

  32. MagitekArmor
    March 11, 2013 at 2:28 pm

    Q0. Mechanic

    Q1. Strongly disagree

    Q2. 1 – 250

    Q3. Strongly disagree

    Q4. Strongly disagree

    Q5. Strongly disagree

    Q6. Strongly disagree

    Q7. Fighting in P.v.P when it first came out.

    Q8. Watching this game be completely overrun by hackers and exploiters.

    Q9. A update that removes all potentials, equipment scrolls, stamps & nebulites.

    [Level the playing field for all people, factor these power increases into the level up system]

    Re-balance all classes to be equal in power and skill variation.

    [Keep the theme for each class, the skill level of the player should be the only difference]

    Re-balance bosses and monsters to suit their respective level of difficulty.

    [There should be a path that the player can easily follow to reach level 250, even just by solo grinding on monsters]

    Add Mini-Dungeons to all of the heavily populated training areas.

    [Make it easier to train at these locations, increase the capacity of these mini-dungeons also]

    Make PQ’s the #1 way to level up and gain powerful equipment. Remove party play areas and refocus the exp reward into all PQ’s.

    [There should be a path that the player can easily follow to reach level 250. Give people a reason to do PQ’s, otherwise take them out.]

    Remove teleportation rocks, return scrolls and the PQ teleport gate, also all of the secret ways to teleport to locations that make absolutely no sense other than to destroy meso.

    [There isn’t much exploration going on when you can just teleport everywhere, lower the waiting times for the airships, mounts should be earned each job advancement for every class that needs them, mounts become faster each advancement, each mount has stance effect and reduced touch damage taken. Mounts cant be used in boss fights or pqs or pvp]

    Each Job Class should have their own unique quest line all the way to the “Final Boss.”

    [Remove all of these generic quests no one EVER does, increase the experience and the quality of the class specific rewards earned, Increase the amount of meso earned from quests, making it the #1 way to earn meso without merchanting. Make repeatable meso earning quests. Give people a reason to do Quests, otherwise take them out.]

    Remove equipment & meso drops from monsters, make all equipment purchasable, increase the price, compared to the equipment’s power. Increase the drop rate of items needed to craft equipment. All items needed to craft a equipment piece should drop from the corresponding monster. The price of purchasing equipment should always be higher, compared to the difficulty of crafting it.

    [The difficulty of crafting a time should come down to the difficulty of killing the monster to earn that item. If you can kill the monster that the crafting etc. item drops from, then you should be able to craft that item easily.]

    Remove Mastery Books for ALL CLASSES. Make the job advancements a little more difficult instead.

    [Incorporate the completion of all quests from the personal class quest line, fight your instructor each advancement, (you being 2nd job, your instructor using skills from the next job level, 3rd job, etc.), make the job instructor tough and challenging to kill.]

    Q10. If Nexon really wants to make money, focus on the merchanting in free market, pets with auto potions and auto item loot, cash shop appearance items and effects, x2 exp items, x2 drop items, basically don’t destroy what I have posted above, get creative and find other ways to encourage players to buy your cash shop items.

  33. March 11, 2013 at 3:39 pm

    This is similar to the one that was just done in gMS. Well the second one that was done.

  34. March 11, 2013 at 5:18 pm

    Q. What is your main character’s class?
    battle mage

    Q1. There is appropriate balancing between jobs in MapleStory.
    strongly disagreee
    Q2. For which range should level up content be added?
    1-250

    Q3. I am generally satisfied with the current buying and selling system for items.
    disagree
    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).
    disagree
    Q5. MapleStory’s story is sufficiently fun and interesting.
    fuck no
    what the fucking fuck
    shit
    fuck
    Q6. MapleStory’s interface is familiar and easy to use.
    strongly agree
    Q7. Please write your most fun moment in MapleStory.
    getting an advanced potential scroll
    Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.
    blowing up my weapon with the same scroll

    Q9. Please write what kind of update you would want in MapleStory.
    a good one

    Q10. Please write something about MapleStory.
    fuck you all

    amen

  35. Anonymous
    March 11, 2013 at 5:53 pm

    Q.Phantom
    Q1.Disagree
    Q2. 160-250
    Q3. Agree
    Q4. Agree
    Q5. Strongly agree
    Q6. Strongly agree

  36. Anonymous
    March 11, 2013 at 7:58 pm

    Besides giving avengers a return, which I think they will with 5th job and hyper skill, I truly wish that Nexon will give us more dungeon instances on POPULAR maps (Yes! the popular ones!), so that people can stop ksing each other all the damn time. It’s literally kills the community and caused hatred for no reason other than the fact that someone else stole your map. The next thing that I would like Nexon to change is how items are drop. Only the client should be able to see their own equipment and used drops (exclude monster ETC).

    For bossing, each person should be rewarded for their effort in a party. I’ve been in so many boss run, but never get paid for being in one or rewarded. Its a waste of my time to get there so early, only to received noting after fighting the boss. It’s a flawed system.

    • Anonymous
      March 11, 2013 at 8:46 pm

      Well, if you took the time to boss just to cooperate with others and not expect items handed to you every time, then you’d likely get invited back to runs with the same people, and BOOM! community.

      Would you prefer it to be like Balrog where everybody gets the same, worthless loot token which doesn’t give anything of value until they’ve run the same boss over 50 times?

    • March 11, 2013 at 9:05 pm

      i bet you’re one of those people that as soon as the boss dies, you start looting everything

      • Anonymous
        March 12, 2013 at 6:35 pm

        You two don’t seem to get it. Everyone should be rewarded for joining the boss run, just not a certain amount of people who someone explicitly says who gets what. I have had friends who have gone on many boss runs, use their own money, and gain noting after all those times simply because items were distributed elsewhere in the party.

        I myself have gone through that at my lower levels, but now I just make my own boss runs with friends. And even then, I feel bad for people who couldn’t get items or receive any rewards for helping to kill the boss.

        All I want is a more fair bossing system for everyone. Is asking for client side drops too much?

        So before you two become dicks by posting negative comments and jumping to conclusion, at least try to understand what goes beyond you two’s naive personal experiences.

        • Anonymous
          March 12, 2013 at 10:34 pm

          I wish Nexon would implement client side drops too, I second this.

    • Bob
      March 12, 2013 at 12:01 pm

      I thought they already added that system for bosses only.

  37. Owlert
    March 11, 2013 at 8:57 pm

    Q. What is your main character’s class?

    Marksman

    Q1. There is appropriate balancing between jobs in MapleStory.

    Strongly disagree

    Q2. For which range should level up content be added?

    180~190

    Q3. I am generally satisfied with the current buying and selling system for items.

    Strongly disagree

    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).

    Strongly disagree

    Q5. MapleStory’s story is sufficiently fun and interesting.

    -_- I honestly don’t give a !@#$ about the story nor have I payed attention to it considering each new update seems to be about “The Black Mage’s general’s commander’s uncle’s neighbor’s cousin-twice-removed has been resurrected and is going to destroy the world!”

    Q6. MapleStory’s interface is familiar and easy to use.

    Agree

    Q7. Please write your most fun moment in MapleStory.

    Getting together a team of thirty people for HornTail. Helping each other gather the steel and mithril plates and shouting out whenever a Manon spawned. G

    Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.

    Seeing each new piece require either a new account to participate in the events or seeing every new boss require an unreasonable amount of funding that no legit player would ever be able to get without spending thousands and STILL relying on luck.

    Q9. Please write what kind of update you would want in MapleStory.

    Bosses with more mechanics and team play. Bosses that you can’t do solo just because you cubed, duped items, or got extremely lucky.

    Q10. Please write something about MapleStory.

    It’s not worth paying when you’ve shown that each new content is going to trivialize the gear people have spent thousands on. It would be worth it if it didn’t cost so much and the RNG wasn’t the deciding factor in almost everything.

  38. Hello
    March 11, 2013 at 9:00 pm

    Q. What is your main character’s class?

    Dual Blade from the list.

    Q1. There is appropriate balancing between jobs in MapleStory.

    Disagree

    Q2. For which range should level up content be added?

    190 – 200

    I mean seriously just HoH

    Q3. I am generally satisfied with the current buying and selling system for items.

    It is ok

    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).

    Agree

    Q5. MapleStory’s story is sufficiently fun and interesting.

    It is ok

    Q6. MapleStory’s interface is familiar and easy to use.

    Agree

    Q7. Please write your most fun moment in MapleStory.

    My most fun moment was when I reached Lv120 on my Evan and I got to 4th job.

    8. Please write your most inconvenient/dissatisfied moment in MapleStory.

    My most dissatisfied moment in Maplestory was when I dropped a very rare item while I was lagging and I lost it.

    Q9. Please write what kind of update you would want in MapleStory.

    I want an update that gives us new Pqs, Training areas, and Bosses

    Q10. Please write something about MapleStory.

    Maplestory’s Customer Service is lacking and there should be more socializing in Maplestory.

  39. Hello
    March 11, 2013 at 9:02 pm

    Hello :
    Q. What is your main character’s class?
    Dual Blade from the list.
    Q1. There is appropriate balancing between jobs in MapleStory.
    Disagree
    Q2. For which range should level up content be added?
    190 – 200
    I mean seriously just HoH
    Q3. I am generally satisfied with the current buying and selling system for items.
    It is ok
    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).
    Agree
    Q5. MapleStory’s story is sufficiently fun and interesting.
    It is ok
    Q6. MapleStory’s interface is familiar and easy to use.
    Agree
    Q7. Please write your most fun moment in MapleStory.
    My most fun moment was when I reached Lv120 on my Evan and I got to 4th job.
    8. Please write your most inconvenient/dissatisfied moment in MapleStory.
    My most dissatisfied moment in Maplestory was when I dropped a very rare item while I was lagging and I lost it.
    Q9. Please write what kind of update you would want in MapleStory.
    I want an update that gives us new Pqs, Training areas, and Bosses
    Q10. Please write something about MapleStory.
    Maplestory’s Customer Service is lacking and there should be more socializing in Maplestory.

    I meant 9th Growth

  40. Paratriad
    March 11, 2013 at 9:06 pm

    Q0: Dual Blade
    Q1: Strongly Disagree
    Q2:201~210
    Q3: It is ok
    Q4:Disagree
    Q5:Agree
    Q6:Agree
    Q7: My favorite moment is when I got complimented twice on my high damage
    I was doing 🙂
    Q8: First going into Dementhos FM after the server merge. I wasnt used to
    that many people.
    Q9: All the classes need a rebalancing and should be released at once. I want to see
    some variety in the world. Also, Classes shouldnt keep being removed.

  41. Anonymous
    March 11, 2013 at 9:42 pm

    Q. Evan
    Q1.
    Strongly disagree
    Q2. 180-190
    Q3.It is ok
    Q4. It is ok
    Q5. Disagree
    Q6. Strongly agree
    Q7. When I beat the Bloody Queen for the first time.
    Q8. When I kept on getting this terrible lag during boss runs.
    Q9. I would like a patch/update that fixes all the glitches and that balances the classes.
    Q10. Needs more “story”.

  42. knite
    March 12, 2013 at 12:25 am

    Q. Mechanic
    Q1. NO (strongly disagree)
    Q2. 200+ (milk the new level cap for all it’s worth)
    Q3. It’s okay.
    Q4. Disagree
    Q5. It’s okay.
    Q6. Strongly agree
    Q7. When I soloed Castellan on my Mech at 170, before funding myself
    Q8. Wasting 35k maplepoints because the site announcements were misleading
    Q9. A balance/revamp patch for all the other classes (specifically mechs who got short handed during the hyper skill update)
    Q10. Maplestory’s a game I can play when I’m bored, any day, all day and still have stuff to do in it.

  43. Mobius
    March 12, 2013 at 2:29 am

    Q. What is your main character’s class?

    Battle Mage and Kanna

    Q1. Strongly disagree

    Q2. Party quests for level 10~49 and 130+

    Q3. I am generally satisfied with the current buying and selling system for items.

    Disagree

    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).

    It is OK

    Q5. MapleStory’s story is sufficiently fun and interesting.

    Agree

    Q6. MapleStory’s interface is familiar and easy to use.

    Agree but I would like a more responsive interface(Bigger icons,Faster UI)

    Q7. Please write your most fun moment in MapleStory.

    I think the most fun on MapleStory was bossing together with friends, personally moving from boss to boss each time to fight a different one and helping other get good loot. I also loved when the Resistance came out and how you actually had NPC conversations, it actually had some humor into it. I wish for more interactive NPCs. Like that quest where Hawkeye tells you Mikhail secret love. I also loved Root Abyss A LOT. I also enjoy the music of maplestory since the beginning of time as of today. Also Capture the Flag in GMS was really fun.

    Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.

    Basicly anything related to pick monster drops in MapleStory, Seriously they are not fun and they kill the game incredibly fast to me. Making me feel unmotivated. This is a problem since most of the MapleStory quests are getting useless etc. drops.

    Q9. Please write what kind of update you would want in MapleStory.

    More varied quests lines that don’t have to do with Etc. Monster Drops, I don’t mind the new classes but make more stuff like Root Abyss. I honestly hadn’t had so much fun bossing with friends after so long it honestly felt like something cool to do when you reached that level. For my suggestion I’d say add something like that but for BOTH lower levels (20~60) to high levels(120+). And make it worth the effort with Nice music,challenging bosses and make them hard. Don’t worry we are gamers, we can handle it

    Q10. Please write something about MapleStory.

    MapleStory has been in my blood for 5 years now, I still enjoy it, not worse not better than before but definitely different. What still makes me come back must be the nostalgic atmosphere call it Henesys or even the log in sounds. I am also deeply in love with it’s art style and is something I would never would want to change. As for the new jobs again, I don’t mind them but please keep in mind on what role they are suppose to be and not give a WARRIOR a sentry turret like skill (Kaiser).

  44. Mobius
    March 12, 2013 at 2:32 am

    Owlert :
    Q. What is your main character’s class?
    Marksman
    Q1. There is appropriate balancing between jobs in MapleStory.
    Strongly disagree
    Q2. For which range should level up content be added?
    180~190
    Q3. I am generally satisfied with the current buying and selling system for items.
    Strongly disagree
    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).
    Strongly disagree
    Q5. MapleStory’s story is sufficiently fun and interesting.
    -_- I honestly don’t give a !@#$ about the story nor have I payed attention to it considering each new update seems to be about “The Black Mage’s general’s commander’s uncle’s neighbor’s cousin-twice-removed has been resurrected and is going to destroy the world!”
    Q6. MapleStory’s interface is familiar and easy to use.
    Agree
    Q7. Please write your most fun moment in MapleStory.
    Getting together a team of thirty people for HornTail. Helping each other gather the steel and mithril plates and shouting out whenever a Manon spawned. G
    Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.
    Seeing each new piece require either a new account to participate in the events or seeing every new boss require an unreasonable amount of funding that no legit player would ever be able to get without spending thousands and STILL relying on luck.
    Q9. Please write what kind of update you would want in MapleStory.
    Bosses with more mechanics and team play. Bosses that you can’t do solo just because you cubed, duped items, or got extremely lucky.
    Q10. Please write something about MapleStory.
    It’s not worth paying when you’ve shown that each new content is going to trivialize the gear people have spent thousands on. It would be worth it if it didn’t cost so much and the RNG wasn’t the deciding factor in almost everything.

    Strongly agree with # 9 there

  45. toydualer
    March 12, 2013 at 11:51 am

    it’s a NEXON SURVEY just in case anyone thinks this is Max’s. ;D

    • Bob
      March 12, 2013 at 12:03 pm

      LOL it is amazing are typing this up even though they know that what ever they type here won’t be seen by K Nexon. But still, we have our right to express what we want to say =)

      • MagitekArmor
        March 12, 2013 at 1:27 pm

        “What do you guys think about these questions? What would you answer if you could participate?”

        -_- we know…

      • loyal reader
        March 12, 2013 at 1:35 pm

        I wouldn’t entirely rule out Nexon employees reading blog comments and forum posts. Remember Southperry getting official recognition from Nexon America?

        In response to all the hacking complaints: Nexon has said in its securities filings (filed in Japanese; explanation is added at the end in case you’re interested)

        (page 29)
        “viii) 風評被害及び不法行為等について
        …近時当社グループの米国子会社においてサーバーに対する外部からのハッキング行為により特定ユーザーのゲーム内通過が異常に増加し、当該ユーザーの接続を遮断する事態も生じております。…不正な方法によるコンテンツの利用や取引が行われることの防止に努めておりますが、不法行為の方法は当社グループの想定を超えて多様であり、これらへの対策は必ずしも万全であるとは限りません。”

        Translation: “Recently servers of our group company in the United States (Nexon America) has been hacked and certain users have gained abnormal amounts of in-game currency which led to the user being blocked access to our network…While we work hard at preventing illegitimate use of our game content, the methods being used to commit illegal acts are beyond our wildest imagination. Our efforts to prevent these acts are not necessarily perfect.”

        So there you have it, an official mea culpa in an obscure language filed in Tokyo :/

        (Nexon America Inc. is a wholly-owned subsidiary of Nexon Corporation (listed in Japan) which in turn is a subsidiary of NXC Corporation, a holding company for founder Kim Jung-Ju and his family. Technically the shares listed in Japan holds no real power as Kim owns more than 65% of shares outstanding but by local law Nexon must file a securities filing, in Japanese, every three months.)

  46. Justin
    March 12, 2013 at 6:33 pm

    Q. What is your main character’s class?

    Shad =D
    Q1. There is appropriate balancing between jobs in MapleStory.

    Strongly disagree. Luminous needs another nerf >:/

    Q2. For which range should level up content be added?

    It should be balanced

    Q3. I am generally satisfied with the current buying and selling system for items.

    agree

    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).

    Strongly agree, I think it’s 100% fair

    Q5. MapleStory’s story is sufficiently fun and interesting.

    It’s ok

    Q7. Please write your most fun moment in MapleStory.

    Pqing with friends back in the old days. Everyone was talkative and it was just awesome :S

    Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.

    When fucking Luminous came out… they’re so fking op nexon take away their reflection skill ❤

    Q9. Please write what kind of update you would want in MapleStory.

    The day where Adventurers get buffed and Luminous, kaiser, and Aran get nerfed to the ground

    Q10. Please write something about MapleStory.

    The classes are so unbalanced. Also friends make this game 1000% better.

    That's all I have to say 😀

    • mithi9
      March 12, 2013 at 6:58 pm

      anything after demon slayer needs nerfing.

      • Anonymous
        March 12, 2013 at 9:11 pm

        Naw everything before demon slayer needs buffing

        • Justin
          March 12, 2013 at 9:36 pm

          How about everything after ds needs nerfing while everything before it needs buffing =D

          Because Luminous’ reflect needs either a cooldown or a nerf to the range. I hate how nexon actually buffed the range, I mean like ksing a luminous when you’re under lvl 100 is literally impossible -_-

          • Anonymous
            March 13, 2013 at 6:03 am

            Lol luminous in kms is balanced, your talking about the gms. This is kms o_o

          • Anonymous
            March 13, 2013 at 6:03 am

            therefore we would be seeing nerf in kms and we dunno if they nerf in gms

  47. conman7777
    March 12, 2013 at 7:41 pm

    if they were to do an event it should be a full on class submission event and every class with tangible new weapons skills and story lines would be picked for voting the top 5 classes would be chosen (but no one would know which classes they were) and would be released 1 month between eachother

    • Justin
      March 12, 2013 at 9:39 pm

      Interesting… yet Nexon would be too lazy to read all the submissions =/

  48. Guy
    March 12, 2013 at 8:17 pm

    I Think gms should have one of these surveys to leave comments and reply’s like that, they probably never will cause we’ll all complain how they for some reason refuse to just take care of the mass hackers every fucking where, because theirs so many any funded/ decently funded players cant even kill bosses for drops to sell anymore because the hackers 100% run every free market(meaning they set the prices) and any drops that are obtainable are only work about a mil if that. Shit i think i make more money npcing pots then i do in drops anymore. Games dead cause nexon america cant run it.

    • Anonymous
      March 12, 2013 at 10:14 pm

      nah, they wouldn’t put up a “fill in the blanks” survey because they’d have to weed through the whiners who think they want the bad old days back because they miss the old community. game’s not dead, clearly.

      and yeah the markets are a mess, though I’m not sure I’d blame the hackers alone. the typical market user being out to scalp as many suckers as possible making prices insane to begin with hardly helps, and it’s a problem every game ever has.

      ‘course, you’re talkin’ only about how it is for the funded. think about the unfunded people for a minute, if you’re able.

  49. that guy
    March 12, 2013 at 9:11 pm

    ems players would have a field day with this survey

  50. Anonymous
    March 12, 2013 at 10:19 pm

    Q9: I want an update that makes it so that the story stuff associated with the heroes and whatnot didn’t dry up by level120 so I’d actually have motivation to aim for 200/250.

    maybe it’s just because I grew up on console RPGs, I can’t drive myself to grind just for the sake of trying to be “the best”, which I know I can’t be anyway.

  51. Anonymous
    March 12, 2013 at 10:22 pm

    Q. What is your main character’s class?
    bishop

    Q1. There is appropriate balancing between jobs in MapleStory.
    Strongly disagree
    new classes SHOULDN’T over shadow every class when they come out >..< still there with cht…

    Q9. Please write what kind of update you would want in MapleStory.
    something along the lines of… traits, monstercards, familiars, silent crusade, job cards, and ect.
    link skills for all classes.
    cubes that can be bought with mesos from npcs with the same effect as nx cubes

    Q10. Please write something about MapleStory.
    FOR THE LOVE OF GOD FIX YOUR GOD DAMN HACKER PROBLEM

    • DehBest
      March 12, 2013 at 11:23 pm

      There are not many hackers if any in KMS, noones got time fo that!

      • Anonymous
        March 14, 2013 at 11:28 am

        how can no one have time for hacking, when hacking is about saving time and effort…If anything its because kssn was once used to create an account.

        and just because one version of ms doesn’t have hackers doesn’t mean that the security threat isn’t there for that game or the others versions.

  52. Nexon CSOnline
    March 12, 2013 at 11:15 pm

    to all readers….

    good luck reading it to the edge.

  53. March 13, 2013 at 2:25 am

    Q. Viper
    Q1. Strongly disagree
    Q2. 200+ ( Mainly Party Play Maps Like LHC )
    Q3. Disagree
    Q4. Strongly disagree
    Q5. It is ok
    Q6. Agree
    Q7. Grinding mobs with friends like Skelegons, Dukus (SG Map ), Old LHC, Old Stronghold not like now where its all PQs and Monsterpark 😦
    Q8. Free to Play , Pay to Win
    Q9. Balance between jobs and minimising the damage difference between rich and poor
    Q10. Stop releasing new jobs and nerfing them later on, would much rather like to see more High Leveled NEW Maps and storylines

  54. Butterfly24
    March 13, 2013 at 11:43 am

    Q:Characters:
    1.Angelic Buster[Lv 17X]
    2.Bishop.[Lv 18X]

    Q1. Strongly disagree
    Q2. 210~220(Even tough I really hope the levels 160+ zones will have more people over there…)
    Q3.It is ok
    Q4.Disagree(Most requies you to pay real money to become good,Hate it,But I guess it’s not THAT bad…)
    Q5.Agree(But I wish the community was bigger,And there were more functions to do,Also,Lots of places remain blank,It’s kinda sad :C,I guess they need to offer better rewards and nerf grinding zones,So players will do other things.)
    Q6.Agree
    Q7.Pre-BB,Doing all of those OLD PQs with people,The way they were before,The big community,Actually having memories from each level,It was fun.Oh and job advancing back then,It felt amazing.
    Q8.Probably most will say post big bang,But for me it’s mainly was a continous moment,The overdose of new classes and the many changes that made maplestory from fun game with friends into soloing ksing fights and tiny “cruel” community. ;s
    Q9.A serious nerf to all of the monsters,PQs becoming harder and more rewarding,Mainly more than any other experience gaining method,And god damnit,Please,Do not limit the PQs per day.
    Q10.
    I wish community would be bigger obviously ,But I guess it’ll happen naturally when the game will be more fun.
    More fun means actually thinking about the community and not only cash,There needs to be a huge patch changing the whole thing to become more fun and making stronger bonds between players.Instead of continously grinding ,There needs to be a teamworking action,That may take abit longer,But is more fun and challanging.Also,Think about older classes and balance them,They deserve to be as good.More contient instead of more classes all the time could be nice too,Because overdose of classes leaves alot of classes behind and ditched.Like Mihile,Wild Hunter,Mechanic,Jett and so on.
    Another great thing could be fifth job at level 200 (Probably EVENTUALLY will happen) A challanging method to job advance and also hard level gaining,Making it godly,Also fun skills to use to make it worth it,Like maybe even a no CD genesis ,Like in the old maple.
    As for the potential,This game is based on NX ,Which is really bad,And making it fun no more.It’s unfair that people who pay real money has an unfair advantage on others,And heck it is a big one.Why not making for instance monsters throwing cubes also or even making them earnt trough PQs?Maybe making it very hard to earn but atleast achieveable(And Im not talking about occult cubes).
    *Please note im playing in GMS and not KMS*

  55. Quake
    March 14, 2013 at 12:21 am

    Simply this. LOL at Q1. No, not all jobs are balanced. Adventurers in general need to be buffed up, Bowmasters, DKs, Pallys, I/L Mages, and Bishops especially need new attacking skills.

    • Bob
      March 14, 2013 at 12:02 pm

      How come you didn’t bring up Night Lords? =(

  56. Kwop
    March 14, 2013 at 12:36 am

    Q: My mains are a Buccaneer/Bowmaster.
    Q1: Obviously no. Classes are not equal. The largest problem I find with these new classes is that, first of all, they are all dps heroes. The first class in a long time that was designed to support allies was Kanna, which is still part dps. Second, a large part of the inequality is the fact of how all of the new classes have mob type skills that deal massive damage in multiple hits while almost all of the older classes, (with the exception of Buccs, Heroes, and a few others), have these terrible one-hit minor damage skills that hit 4 enemies max. And lastly, the animations. The only classes with significant animation change in the past year were the pirate and thief class, which is actually a big reason of why many people like some classes more than others,
    The other questions are less important and i don’t feel like answering, but more attention needs to be drawn on PQs. That’s all I’m gonna say.

  57. TimeFromSEA
    March 14, 2013 at 10:54 am

    Still got 1 week from the next patch of Kms, and I still cannot believe tespia haven release anything. Maybe they change their style like Msea , last minutes only they tell the patch note :O

    • Bob
      March 14, 2013 at 12:04 pm

      Probably not. If they do that then what is the point of having Tespia. It would cost them more to have the Tespia system

  58. JayJay the Jet Plane
    March 14, 2013 at 11:56 am

    Q1. There is appropriate balancing between jobs in MapleStory.
    It is ok

    Q2. For which range should level up content be added?
    lvl 200s+

    Q3. I am generally satisfied with the current buying and selling system for items.
    Disagree

    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).
    Agree

    Q5. MapleStory’s story is sufficiently fun and interesting.
    Disagree

    Q6. MapleStory’s interface is familiar and easy to use.
    Strongly agree

    Q7. Please write your most fun moment in MapleStory.
    My most fun moment was probably just moments of hanging out and grinding w/ good friends. Its not really the content that does it for me.. its a decent game but what kept me was friends. Not too much of this today since you find random nubs who are interested ONLY in grinding and don’t know how to use their chat “to all” button…

    Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.
    My most dissatisfied moment in MS probably has to be when a item blew up on me after spending so much money into it… should’ve had protection scrolls but, eh. lol.

    Q9. Please write what kind of update you would want in MapleStory.
    The recent Tempest event (GMS) was pretty great. Anything like that is ok.

    Q10. Please write something about MapleStory.
    I hate that there are so much goddamn classes, lol. Just my opinion. Especially in GMS, they did use to release a new class w/ a character coupon but now they’ve abandoned that so the only option is left to the user is to buy NX to buy another character slot… unfair.

  59. JayJay the Jet Plane
    March 14, 2013 at 11:57 am

    Forgot question #0?…
    Q. What is your main character’s class?
    Evan.

  60. March 14, 2013 at 12:02 pm

    Q1: Strongly disagree
    Q2: 60-70
    Q3: Disagree
    Q4: It is ok
    Q5: Disagree
    Q6: It is ok

    Q7: My most fun moment in Maplestory was when I played CPQ with my friends. I would tie that moment with hanging out with friends.

    Q8: The most inconvenient/dissatisfied moment in Maplestory for me is that most of the events are just hunt 300 monsters, or (especially) stay online for 30 mins so you can get this item. It should be much more interactive.

    Q9: I would like expansions with interesting stories, quests, PQs (especially), and likable NPCs.

    Q10: Maplestory is about adventure, building friendships, going on expeditions with guilds, and most of all creating your own experienced story. (Not a linear solo compaign story of a 10 year old hero.)

  61. Justin
    March 14, 2013 at 10:17 pm

    Q: Bishop
    Q1: Strongly Disagree
    Q2: 40~50 (i miss cpq a LOT)
    Q3: It is ok, lot of stuff is expensive, but my guildies lend me money
    Q4: It is ok
    Q5: Disagree, much of the story is gone now I feel, everything’s about grinding 😦
    Q6: Agree

    Q7: My most fun moments were the boat rides from Vic->Orbis and vice versa. The 15 minutes of riding was a great way to meet new people, do dg, and be in awe of the pros that could kill crogs back then (I was very low level). Now everyone uses hyper tele or pantheon, which kinda makes me sad and lonely riding the boat by myself

    Q8: My most inconvenient moment in Maplestory is the general lack of sociality/party play in the game anymore. While training, many people rarely talk, and everything these days seem to be about damage or grinding. What happened to the social aspect that was so common pre-bb? The removal/nerf of many pq’s in the game do not help either.

    Q9: An update I would like to have is making bosses/mobs a lot harder to kill, and nerfing the damage of almost every class. I feel like this would return Maple to more of a social game, as more people are forced to party and team up do defeat monsters, instead of solo-ing everything. This is mostly because when I started playing, Zakum was the only boss and required as many people as possible to kill him, but now there’s people who solo him in like 5 min which makes me sad.

    Q10: Although Maple seems to be a lot more about training and damage these days, it is important to remember the social aspect of the game, and that Maple is a MASSIVE MULTIPLAYER online role-playing game and that you should help new people out as at one time we were all new and did low damage, not a solo campaign, where only the strong survive and the weak perish.

  62. March 15, 2013 at 9:39 pm

    errr I woudld say

    Q. What is your main character’s class?
    Angelic Buster

    Q1. There is appropriate balancing between jobs in MapleStory.
    It is ok

    Q2. For which range should level up content be added?

    30~250

    Q3. I am generally satisfied with the current buying and selling system for items.
    It is ok

    Q4. I am satisfied with the current item enchant system (scrolls, potential, enhancements).

    it is okay

    Q5. MapleStory’s story is sufficiently fun and interesting.

    Strongly agree

    Q6. MapleStory’s interface is familiar and easy to use.

    Strongly agree

    Q7. Please write your most fun moment in MapleStory.
    The day I went on my 1st Pinkbean run and lasted longer then everyone else

    There is a maximum character limit of 300.

    Q8. Please write your most inconvenient/dissatisfied moment in MapleStory.
    The day I got hacked from an ingame feature that was later removed

    There is a maximum character limit of 300.

    Q9. Please write what kind of update you would want in MapleStory.
    The freedom to take on bosses and locations with out an exped and more PVP maps and modes and a feature to allow most winged and plane style mounts to fly and a race mode
    to compete with other Maplers in

    There is a maximum character limit of 300.

    Q10. Please write something about MapleStory.
    Its a fun game and is rapidly growing to keep things fresh some versions do have their issues but they are being worked on and I like to see how far the story and game goes.

    There is a maximum character limit of 300. (This question is basically for extra comments you have.)

    ___________________________________________
    Thats what I would put

  63. Justin
    March 15, 2013 at 9:47 pm

    editing my old post cuz i didn’t see 300 char limit:

    Q7: Boat rides from Vic->Orbis and vice versa. The 15 minutes of riding was a great way to meet new people, do dg, and be in awe of the pros that could kill crogs back then (I was very low level). Now everyone uses hyper tele or pantheon, which kinda makes me sad and lonely riding the boat by myself

    Q8: The general lack of sociality/party play in the game. While training, many people rarely talk, and everything these days seem to be about damage or grinding. What happened to the social aspect that was so common pre-bb? The removal/nerf of many pq’s in the game do not help either.

    Q9: Make bosses harder to kill. I feel like this would return Maple to more of a social game, as people are forced to team up to win, instead of solo-ing. Mostly b/c when I started playing, Zak was only boss and required a lot of people to kill, but now there’s people who solo him in like 5 min.

    Q10: Although Maple seems to be a lot more about training and damage these days, it is important to remember the social aspect of the game, and that Maple is a MASSIVE MULTIPLAYER online role-playing game, not a solo campaign, and that you should help new people out as at one time we were all noobs.

  64. darren
    March 17, 2013 at 3:32 am

    Q:my main characters class is a wind breaker
    Q1:i strongly disagree because all the new jobs make it hard for adventurers and resistance to train
    Q2:There should be a PQ for lvl 50-60, i find it the hardest lvls to train.
    Q3:the buying and selling system is ok.
    Q4:i disagree because it is hard for new players to get understand it.The description for enchancement scrolls is not clear enough.
    Q5:maplestory is only fun when there is a new job coming out, but it might be due to the fact that i have all jobs.
    Q6:The interface is ok, They explain it in the beginning and u can set it to your liking.
    Q7:My most fun moment in maplestory was when i got my first character to lvl 70+, i got my night walker to lvl 97 from the PvP arena and was happy.I felt so succesfull XD.
    Q8:My worst moment in maplestory was B4 Big Bang and i was in the ship from orbis-ellinia.
    i threw out my stirge whip for fun and the ship landed, so i lost it….i regret it to this day -_-.
    Q9:i want a update that lets people try all the jobs and all their skills, it would let people know what jobs are compatible with them. This is the reason why i made all the jobs, to see and feel the skills.
    Q10:I’ve been playing maplestory ever since 2006, b4 everything got easy and fancy.i could never get past lvl 30, and it took years to get 70+

  65. Someone in the world
    March 18, 2013 at 7:20 pm

    Q.Ds/Phantom (I am playing MapleSea)
    Q1.Disagree
    Q2. 200+
    Q3. Um….its ok
    Q4. Its ok
    Q5. Agree
    Q6. Agree

  66. Adam
    May 12, 2015 at 12:13 am

    can anyone think of a good name for a crossbowman because i’ve taken days at work thinking about the perfect name and I have failed so far… So if anyone would be kind enough to send me a good screen name, I appreciate it!

  1. March 11, 2013 at 10:54 pm

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