Home > KMST > KMST ver. 1.2.059 – Trade System Changes & Skill Balancing

KMST ver. 1.2.059 – Trade System Changes & Skill Balancing

November 16, 2017 Leave a comment Go to comments

Closed Free Market.png

As predicted last week, a new test server patch has been released. The Free Market has been shut down and along with it come various Auction House and trading system changes. There’s also some job balancing and QoL updates!

Job Balance Adjustments

All Jobs

  • Keydown skills: fixed an error where other characters could not see the preparing effect
  • Soul Weapon skills: all Soul Weapon skills’ cast delays have been decreased

All Magicians

  • Ethereal Form Ethereal Form: HP consumption now only applies to classes without MP, for classes with MP the skill will end automatically if your MP hits 0

All Thieves

  • Venom Burst Venom Burst: fixed an error where the poison effect would not continue on enemies which you could not attack


  • Sacrosanctity Sacrosanctity: fixed an error where the skill effect would continue to be shown to other character even after ending
  • Holy Unity Holy Unity: final damage boost when bonded with a party member has been changed to the same values as when using the skill by yourself, final damage of the reflected attack by party members has been decreased, range for the bond with a party member has been increased, if the bonded party member leaves the range you will continue to enhance yourself, if you are enhancing yourself and a party member walks with range you will automatically bond with that party member, fixed errors where sometimes the final damage would not apply and the bond would persist even after a party member left the party
    • Level 25: Consumes 1000 MP. For 65 seconds, create a holy bond between you and one party member. If they move too far away from you, the bond will be broken and you will gain self enhancements. If a party member moves in range while you are self enhanced, you will automatically bond with them. While bonded, the attacking skills you use will be used automatically by the bonded party member. If there are no party members in range, you will just enhance yourself. Cooldown: 120 seconds.
      • Party member bond: attacks will deal (75% → 37%) final damage and some buff skills that you use will be used automatically by the bonded party member with 62% + 1% per 1000 STR (up to 100%) of the regular duration. You will gain (16% → 47%) final damage.
      • Self enhancement: 47% final damage.

Dark Knight

  • Beholder Beholder: fixed an error where Beholder’s skills would not activate if used at the same time as using a portal

Archmage (F/P)

  • Infinity Infinity: now instantly gives 65% final damage upon casting, final damage over time has been decreased from 9% to 3%, maximum final damage boost limit has been removed
  • Fire Aura Fire Aura: attack frequency has been decreased from every 1 second to every 3 seconds, damage has been increased from 250% to 800%, maximum number of monsters hit has been decreased

Archmage (I/L)

  • Infinity Infinity: now instantly gives 65% final damage upon casting, final damage over time has been decreased from 9% to 3%, maximum final damage boost limit has been removed
  • Freezing Breath Freezing Breath: cooldown has been increased from 120 seconds to 180 seconds
  • Ice Age Ice Age: icy area’s duration has been decreased, damage has been increased
    • Level 25: Consumes 1000 MP. Create an icy area that deals 1000% damage 10 times on up to 15 enemies then persists for (30 → 15) seconds, dealing (500% → 750%) damage continuously and increasing Freeze stacks. Cooldown: 60 seconds.


  • Blessing Harmony Blessing Ensemble/Blessing Harmony: final damage boost per number of buffed party members has been decreased from 3% to 2%/5% to 3%
  • Angel Ray Angel Ray: damage has been increased from 295% to 315%
  • Infinity Infinity: now instantly gives 65% final damage upon casting, final damage over time has been decreased from 9% to 3%, maximum final damage boost limit has been removed

Adventurer Archers

  • evolve Evolve: Phoenix/Freezer will now be automatically summoned after this skill ends


  • Extreme Archery Bow Extreme Archery: Bow: defence reduction has been decreased from 40% to 25%
  • Arrow Platter Arrow Platter: fixed an error where the install would instantly disappear sometimes (I’LL BELIEVE IT WHEN I SEE IT NEXON)


  • Assassinate Assassinate: damage boost based on Killing Points has been has been changed to a 100% final damage boost

Dual Blade

  • Asura Asura: damage has been increased from 380% to 420%


  • Fusillade Fusillade: attack range has been increased

Wind Breaker

  • Albatross Albatross: you can now right click the skill icon to turn the cape effect on/off

Night Walker

  • Shadow Servant Shadow Servant: cast delay has been decreased from 990ms to 690ms
  • Quintuple Throw Quintuple Throw: damage has been increased from 315% to 340%, final hit’s damage has been increased from 430% to 475%
  • Shadow Illusion Shadow Illusion: cast delay has been decreased from 990ms to 690ms


  • God of the Sea God of the Sea: now gives invincibility while using this skill


  • Advanced Sword Mastery Advanced Sword Mastery: critical damage boost has been increased from 8% to 10%, now increases critical rate by 15%

Claiomh Solais (Sword of Light) Effect

  • claiomh-solais Claiomh Solais: while this skill is on cooldown, every few seconds, when you attack, a sword of light will automatically be summoned
    • Level 25: Consumes 800 MP. Attacks up to 12 enemies 7 times. This skill can only be used while Royal Guard’s attack boost buff is active. Based on the number of stacks of the buff, the damage will be increased. After being used, Royal Guard’s attack buff’s duration will be increased by 6 seconds. However, this cannot exceed the maximum duration. All attacks have a 100% chance of inflicting Darkness for 10 seconds, decreasing enemies’ accuracy by 30%. The duration is halved on bosses. Cooldown: 12 seconds. While this skill is on cooldown, attacking every 5 seconds will automatically activate a [1 stack] Claiomh Solais. This attack will not extend Royal Guard’s attack buff duration.
      • [1 stack] 700% damage
      • [2 stacks] 820% damage
      • [3 stacks] 1010% damage
      • [4 stacks] 1200% damage
      • [5 stacks] 1400% damage.


  • Support Jump Support Jump: while Mir is using a Dragon skill, Return! will automatically be used when Support Jump is activated
  • Swift of Thunder Swift of Thunder: damage has been increased from 135% to 150%


  • King's Qualifications Queen’s Qualifications: now increases damage to regular monsters by 10%
  • Charge Drive Charge Drive: rush’s damage has been increased from 210% to 250%, final attack’s damage has been increased from 220% to 250%, final attack’s number of hits has been increased from 1 to 2
  • Highkick Demolition High Kick Demolition: passive 15% damage boost to Charge Drive has been changed to a 100%p damage boost
  • Gust Dive Gust Drive: damage has been increased from 195% to 260%, number of hits has been increased from 3 to 4
  • Ignis Roar Ignis Roar: buff duration has been increased from 10 seconds to 15 seconds, fixed an error where this skill was not being saved by Buff Freezers
  • Ring of Ishtar Ishtar’s Ring: 25% damage boost to Strike Dual Shot has been removed, now increases Unicorn Spike’s damage by 100%p
  • Legendary Spear Legendary Spear: 60% damage boost to Leap Tornado has been changed to a 130%p damage boost
  • Lightning Edge Lightning Edge: 50% damage boost to Gust Dive has been changed to a 170%p damage boost
  • Rolling Moonsault Rolling Moonsault: 50% damage boosts to Charge Drive and High Kick Demolition have been changed to 195%p damage boosts
  • Advanced Strike Dual Shot Advanced Strike Dual Shot: damage has been increased from 300% to 380%


  • Ultimate Drive Ultimate Drive: damage has been increased from 100% to 110%


  • Door of Truth Door of Truth: now deals increased damage when hitting 1 enemy
    • Level 25: Consumes 1000 MP. Summon the door for 37 seconds, dealing 500% damage 10 times on up to 12 enemies. If hitting only 1 enemy, damage will be increased to 750%. You can use this skill once in Equilibrium state.

Demon Slayer

  • Demon Slash Demon Slash: cast delay has been decreased from 570ms to 510ms
  • Bloody Raven Bloody Raven: cooldown has been increased from 10 seconds to 25 seconds, now gives invincibility while the skill is being used
  • Demon Impact Demon Impact: damage has been increased from 420% to 460%
  • Devil Cry Devil Cry: cast delay has been decreased from 2160ms to 1650ms

Battle Mage

Death UI

  • Death Death: now has a special UI to show when it will activate, buff icon will no longer be displayed, fixed an error where the attack would sometimes not activate when using Master of Death


  • overload-mode Overload Mode: instead of consuming a percentage of your current maximum MP every second, this skill now consumes a percentage of your maximum MP at the time that you first cast the skill every second, plasma current’s damage has been decreased but the maximum number of times it can activate has been increased
    • Level 25: Consumes 250 MP. Consumes 1% of your maximum MP (when you first cast the skill) + 175 MP per second. The maximum Energy is increased by 20. The time it takes to charge Energy is halved. For every excess Energy, increase your final damage by 1%. Cooldown will apply when the skill is deactivated, all excess Energy will instantly disappear when it is deactivated. A plasma current will randomly be activated, dealing (1800% -> 1420%) damage 6 times on up to 12 nearby enemies. Cooldown: 175 seconds.


  • Metal Armor HumanMetal Armor Tank Metal Armor: character debuff effects will now appear on top of the character’s head, you will now automatically ride the same Metal Armor after clearing the Petrify status, fixed an error where the character hit box was moved up when sitting in Metal Armor: Tank
  • Multiple Option M-FL Multiple Option: M-FL: will no longer disappear if you are not riding a Metal Armor but it will not attack


Double Leap (Final Figuration) Effect

  • Final Transfiguration Final Figuration: jump delay while transformed has been decreased, can now use Double Leap while in Final Figuration

Sword Strike Effect (Air)

  • Sword Strike Sword Strike: can now be used while jumping, a jump-only effect has been added
  • Prominence Prominence: now gives invincibility while using this skill


  • Summon Slashing Knife Summon Slashing Knife: fixed an error where the character would be moved to the wrong position if used while moving quickly
  • Summon Shooting Shotgun Summon Shooting Shotgun: fixed an error where the character would be moved to the wrong position if used while moving quickly
  • Summon Releasing Bomb Summon Releasing Bomb: fixed an error where the character would be moved to the wrong position if used while moving quickly
  • Summon Striking Brick Summon Striking Brick: upper attack range has been decreased
  • Summon Beating Needle Bat Summon Beating Needle Bat: final attack’s upper attack range has been decreased

Angelic Buster

  • Soul Resonance Soul Resonance: damage has been increased from 610% to 730%, damage reduction while casting has been increased from 20% to 35%


  • Rapid Time Rapid Time – Strength: now increases Beta’s attack speed by 1 stage at 10 stacks


  • Ultimate - Train Ultimate – Train: Psychic Point cost has been decreased from 25 to 20


  • Crystal Control Crystal Control: you can now move the Crystal while Reaction skills are activating
  • Reaction Destruction II Reaction: Destruction II: now deals 20% increased damage to bosses
  • Crystal Skill Glory Wing Glory Wing: now deals 30% increased damage to bosses
  • Crystal Ignition Crystal Ignition: now deals increased damage to bosses
    • Level 25: Consumes 30 MP. Deals 1500% damage 3 times on up to 15 enemies continuously. 20% damage boost when attacking bosses. Cooldown: 180 seconds.
  • Reaction Spectrum Reaction: Spectrum: now deals increased damage to bosses
    • Level 25: Deals 2000% damage 5 times on up to 15 enemies. 20% damage boost when attacking bosses. Reactivation cooldown: 1 second.

Trade System Improvements

Looting Mesos

The maximum meso cap and maximum trade amount has been increased to 29,999,999,999 mesos.

Maple Auction.png

The Auction House’s features have been improved.

Market Price

  • The Market Price tab has been added.
    • You can now search for detailed information about recently completed trades, including item stats, ending price, and ending date.
    • For items in the Market Price tab, you can use the For Sale button to instantly search for items with the same name that are currently for sale.
    • For items in the Search tab, you can use the Market Price button to instantly search for items with the same name that have recently been sold.


  • The Wishlist feature has been added.
    • You can add currently sold or already sold items to your Wishlist to quickly see those listings.
    • You can click the items to instantly buy them (only if they are currently on sale) or to search for (other) currently on sale/recently sold items of the same name.
    • You can add up to 10 items to your Wishlist.

Buying Multiple Items

  • You can now immediately change the quantity of an item you would like to buy when purchasing an item that can be bought separately. (This just means the number box is automatically highlighted so you don’t have to click on it to start typing!)

Quick Search Highlight

  • When using Quick Search, the search terms will now be highlighted.
  • Equipment and Cash items will no longer show ‘per unit’ prices.
  • Fixed an error where your items would be rearranged if you used a scroll in the Sales inventory.
  • Items and mesos that are not claimed in the Completed tab will be stored for 1 year.
    • This will apply to trades that were already completed and expired sale items and mesos beginning on November 24, 2017.


  • You can now talk to the NPC Eggrich for tips on how to use the Maple Auction.

Just to make it a bit easier to understand, here’s an example of the new features. I found a listing for some Core Gemstones! I would like to buy it in the near future so I add it to my Wishlist. Then on my Wishlist, I can buy them from there without having to find the listing again, or I can look at the Market Price (for recently completed trades involving Core Gemstones (to check if I’m getting a good deal or not) or look at other currently listed Core Gemstones (to check if there are any cheaper listings at the moment).

Trading Fees

Transaction fees are now 5%, regardless of amount traded. This applies to:

  • Regular item trading fees
  • Cash item trading fees
  • Delivery trade fees
  • Looting other characters’ dropped mesos

disassembler usage fee has been added. A 5% fee will be deducted from the amount of mesos given to the character who installed the disassembler.

Closed Free Market

The Free Market can no longer be used. Except for the Free Market entrance, you can no longer enter any of the Free Market’s 12 rooms.

Community Environment Improvements

Editing Groups

You can now edit or delete groups in your Buddy window by right clicking the group name. Buddies in deleted groups will be automatically moved to the Unspecified Group.

Guild invitations have been improved.

  • You can now invite characters on other channels to your guild.
  • The guild invitation message will now show the guild name.


Blacklist related features have been improved.

  • The Blacklist’s limit has been increased from 26 to 100.
  • Characters in your Blacklist will now have all types of communication blocked, including whispers, regular chat bubbles, skill name shoutouts, and pet speech bubbles.
  • The Guild Blacklist feature has been added. You will automatically decline invitations from blacklisted guilds.

The /find command can no longer be used. However, if your are buddies, you can still see channel and location information in the Buddy window.

Teleport Rock Option

The Teleport Rock’s teleport to a character feature has been adjusted.

  • You can now only teleport to users who have allowed others to teleport to them.
  • If you uncheck the Teleport Rock checkbox in the Settings/Options/Chat and Invites menu, other users will not be able to teleport to your location.

Security Convenience Improvements

OTP Settings

OTP+ Only options have been added.

  • Users who use OTP+ can now set the following options in the OTP+ Settings tab.
    • When logging in from a different IP address, block trades for a certain period of time
    • Skip entering the 2nd password when logging in
  • After selecting an option, you will have to enter your OTP+ to apply them.

Safe Mode has been added.

  • Safe Mode is a system for preventing situations where others can access your account when playing in a public environment.
  • In Safe Mode, gameplay is blocked until you enter your 2nd password.
  • If the 2nd password is entered incorrectly a certain number of times in a row while in Safe Mode, the client will shut down.
  • Safe Mode is only available in towns and Meisterville.
  • A Safe Mode shortcut has been added.

Game Related

Zero Character Creation

Zero character creation will be open from November 23, 2017 to January 3, 2018.

  • You must have a level 100 or higher character in a world to create a Zero.
  • You cannot create a Zero in Reboot World.

You can now enter Polo and Fritto Bounty Hunting and Flame Wolf while in a party.

Dress Up Transformation

Angelic Buster’s Cash equipment set effects will now be applied whether they are worn in regular mode or Dress Up mode. However, only the effects of the set with the highest number of equipped items will apply.

Hekaton Battle Preview

When receiving rewards after leaving Hekaton, you will now be told whether you succeeded in defeating Hekaton or not.

50% Additional Potential Scrolls have been added as possible rewards from the Advanced and Ultimate Hunter’s Bags.

The Additional Potential Scroll reward from Elite Bosses has been changed to be tradeable.

Combining Rank

When combining items, you will now be shown the highest possible potential rank of the resulting item.

NOTE: I put in a Legendary item and Epic item and it said the maximum was Unique (which was stated in the patch notes, that the maximum rank you can get from combining is Unique). But I also put in an Epic and a Rare item and it said the maximum possible rank was Unique, so it seems you still have a chance to rank up?

Papulatus Laser Explosion

When Chaos Papulatus’ health drops below a certain amount, its laser pattern will now be activated.

The following errors have been fixed.

  • Fixed an error where locked Arcane Symbols would have the lock expiration date removed if they were levelled up. Arcane Symbols with removed lock expiration dates will have a 90 day item lock applied to them.
  • Fixed an error where meso acquisition increasing rates did not apply if they exceeded a certain amount.
  • Fixed an error where Hard Hilla could have more than 1 altar.
  • Fixed an error where when Xenons applied AP to MP while wearing INT equipment, the same amount of MP would not be removed when the SP was reset.
  • Fixed an error which said that Zero could not receive experience or items from Maple World until clearing Chapter 2.
  • Fixed an error where the profession skills Weapon Smelting and Accessory Enhancement would sometimes disappear.
  • If you change your screen mode (turning Windowed Mode on or off) while the options UI is open, it will now correctly change to reflect your new screen state.
  • When creating a new tab in the chat window, your buddy filter will be opened automatically to set up right away.
  • Fixed an error where you would crash upon logging in if you used Alt + Enter to switch to full screen after reaching the character selection screen while using windowed mode and external chat window.
  • When changing from Windowed Mode to full screen and back again, your chatting window display options will be saved. If you used external chat while in windowed mode, then you changed to full screen and back to windowed mode, the external chat would be applied again.
  • Mouse cursors in minigames and skills will no longer affect the external chat window.
  • Fixed an error where certain skill effects did not appear properly while using the external chat window.
  • Accepting the Today’s World Merged Party Quest Challenge! quest will now automatically reset all previous progress.
  • Fixed an error where certain quests did not register in the Quest Helper.
    • [Mileage] Defeat Normal Pierre
    • [Mileage] Defeat Normal Bloody Queen
    • [Mileage] Defeat Chaos Pierre
    • [Mileage] Defeat Chaos Bloody Queen
  1. Anonymous
    November 16, 2017 at 10:39 pm

    dont nerf ice/lightning ice age please TT

    • Anonymous
      November 16, 2017 at 11:19 pm

      rip ice age

    • Suckmyshrewarwoo
      November 17, 2017 at 3:58 am

      I main Kanna and I/L, safe to say im probably not playing this cancer game much longer.

      • Anonymous
        November 17, 2017 at 12:38 pm

        I/L had a unbalanced skill, now I/Ls will quit?

        • Anonymous
          November 19, 2017 at 2:15 am

          It’s not about Ice Age, it’s about them repeatedly shafting ILs in every “balance”. While I don’t like how the nerf is turning out (this is a KMST patch), it is understandable that they wanted to reduce the duration.

          These Nexon monkeys think ILs are a lot stronger than they really are, and are giving them nerf after nerf only because some idiot thought it was a good idea to falsify their IL stats in their DPM charts.

          It is precisely because Nexon is incompetent in their ability to properly test and gauge class power levels that large class imbalances and bottom of the barrel classes exist (e.g. Beast Tamer, Corsair, Mechanic).

          Meanwhile classes like heroes are grossly overpowered when funded (I am talking stronger than mage with pre-nerf Haku levels).

          • Anonymous
            November 20, 2017 at 12:51 am

            From lightning sphere to Lightning Strike to Ice Age , like they nerf everything but i dont know why? Some job like DA and Hero can deal whole lot of damage compare to other job with the same value of equipment but they nvr nerf…

  2. Donald Trump
    November 16, 2017 at 10:55 pm

    I’ll make MapleStory Great Again by building a wall around Nexon’s HQ and forcing them to overhaul the whole game.

    • Penguin
      November 16, 2017 at 11:06 pm

      u dont do shit

  3. Anonymous
    November 16, 2017 at 11:05 pm

    nerfing the only reason i made an i/l, feelsbadman

    • Suckmyshrewarwoo
      November 17, 2017 at 3:57 am

      Quit it while you can, i/l only get nerf after nerf. No point in playing it anymore.

  4. Anonymous
    November 16, 2017 at 11:37 pm

    why does bishop’s already subpar offensive capabilities keep getting nerfed wtf…

    • Anonymous
      November 18, 2017 at 12:49 am

      Hey Max!
      I think Infinity damage boost for I/L and Bishop are 10% instead of 9%

      Anyway, since most Mercedes skill has been change to %p, is there any change on the Hyper Passive Skills?

  5. Anonymous
    November 16, 2017 at 11:46 pm

    Little bit of mistake: Soul Resonance: damage has been decreased from 610% to 730%, damage reduction while casting has been increased from 20% to 35%

    • Max
      November 17, 2017 at 6:27 pm


  6. dddddddddddddddddddd
    November 17, 2017 at 12:59 am

    boring patch!!!

  7. PorkFried
    November 17, 2017 at 1:15 am

    hey max, for the xenon MP wash thing. Does this mean they’re reverting Xenon’s MP back to original or is it just patching MP wash and that means we keep our washed MP?

    • Anonymous
      November 17, 2017 at 1:36 am

      also wondering this^

    • Max
      November 17, 2017 at 6:27 pm

      I’m 99% sure it won’t affect you if you already MP washed. IIRC with changes like these that were made in the past, they were never retroactive.

      • PorkFried
        November 22, 2017 at 9:06 pm

        congratz max on passing that 1% clean slate scroll…

        “Fixed an error where Xenon does not decrease the same value when wielding intelligence equipment and investing AP in MP and then reverting to AP . Xenon AP, HP and MP are initialized .”


  8. Aetheryte
    November 17, 2017 at 1:58 am

    hi max, about zero “Doubletime – Strength: now increases Beta’s attack speed by 1 stage at 10 stacks”

    are you sure its only for beta ?

    because from the description of “doubletime” it says “Effect for [Detect] and [Strength] remains even when tagged.” meaning that both alpha and beta should get both effect from [detect] and [strength].

    • LWZ
      November 17, 2017 at 3:46 am

      I think Max emphasizes on Beta in a sense that only Beta can build up the stacks for the attack speed. You are right about Doubletime though, meaning while Alpha can get the AS buff after tagging out Beta, he is implying that the attack speed comes from Beta’s skill.

      • Aetheryte
        November 17, 2017 at 6:32 am

        oh okay then, the wording is definitely make me confused

      • Max
        November 17, 2017 at 6:31 pm

        Yeah this is right. Sorry if it was confusing, I don’t play Zero so I wasn’t sure how the skill worked!

  9. Anonymous
    November 17, 2017 at 3:32 am

    I don’t get why they removed the find function, don’t they have the hide function like we do?

    • Anonymous
      November 17, 2017 at 4:44 am

      Right, I don’t get this. It just makes it more difficult to find people. I use /find all the time to make stuff more convenient, like when we’re bossing and haven’t gotten together yet, I’ll /find someone in the party and go to them.

      There’s no reason to remove /find

      • November 17, 2017 at 3:28 pm

        They are removing it as a new policy of privacy and to protect against stalkers. People in your friend list can still know where you are (if you want) and you can always tell others where you are if you want to meet at a specific place.

  10. Anonymous
    November 17, 2017 at 5:32 am

    Why demon always forgot. The skill quite boring

    • Anonymous
      November 20, 2017 at 7:29 am

      Demon avenger boring

  11. November 17, 2017 at 6:14 am

    Sooo if I had had an outfit that made me hover on my untransformed side and press the dress up…I still hover?…In regards to the AB effects.

    I just wish the wings would still show even with an NX cape on but eh…

    Nice updates and a shame to see what happen to the free market,
    I pretty much took a forced break from Maple…Those symbols and nodes broke my spirit…I still check for updates tho…

    • Max
      November 17, 2017 at 6:32 pm

      Yep! As long as you weren’t wearing a Cash set in your Dress Up mode with a higher number of equips.

  12. Anonymous
    November 17, 2017 at 1:10 pm


  13. Anonymous
    November 17, 2017 at 8:50 pm

    Hey Max,

    Can you explain the shadower assassinate change? Does the skill get a 100% boost instead of a 50% boost now from 3 killing points?

    • Max
      November 17, 2017 at 9:01 pm

      150% damage boost changed to 100% final damage boost

      • Anonymous
        November 18, 2017 at 1:17 pm

        So, in terms of 150% damage and 100% final damage boost, which is better?

        • Max
          November 18, 2017 at 3:49 pm

          % damage gets less effective the more %damage/%boss damage you have so I think % final damage is better, but I’m not very knowledgeable about the mathematics of MapleStory 😛

        • Anonymous
          November 18, 2017 at 4:56 pm

          Hi, i think,
          100% final damage is 627X 2 = 1254,
          +150 damage boost is 627+150 = 777

  14. Señor Popo
    November 18, 2017 at 1:06 am

    No changes for marksman´s? ew

    • LWZ
      November 18, 2017 at 5:12 am

      Yeah. Sad life. Though I would say the class is good enough for now…

  15. Endlesstory
    November 18, 2017 at 11:22 am

    BM: Evolve: Phoenix/Freezer will now be automatically summoned after this skill ends
    BaM: Union Aura: auras will NOT be automatically summoned after this skill ends.

    So… BaM’s auras are much more complex? Or Nexon just don’t care BaMs’ feeling?
    And I don’t see any point to redisign Death’s UI.

    • LWZ
      November 18, 2017 at 12:43 pm

      For me I prefer the new UI. I would rather look at the center of the screen most of the time than looking up the location of the buff icon, and the counter is very small!

      That is for me though. ><

  16. Adam
    November 18, 2017 at 12:09 pm

    In the mercedes changes, you say some skills passive damage has been changed to xxx%p damage boost, or just %p. what does that mean?

    • Adam
      November 18, 2017 at 1:17 pm

      Skill damage increases’ text explanations clarifications
      Skills that increase damage, increase attack, or both have had their descriptions clarified. (note: this is probably only an issue in Korean because the words for damage/attack have been used in place of each other sometimes)
      Skills that increase damage additively will now state ‘%p damage increase’, skills that increase damage multiplicatively will now state ‘% damage increase’, skills that increase your damage multiplicatively but are multiplied last will now state ‘% final damage increase’.
      ‘Damage increase when attacking bosses’ has been renamed to ‘Damage increase when attacking boss monsters’.

      OKAY NVM. got it

      • Anonymous
        November 22, 2017 at 10:48 pm

        I’m wondering if this is a nerf or buff, I feel like nexon shafting mercedes despite the fact that they are nowhere as op as other archers is very un-needed. The leaf tornado change, I honestly hope isn’t a nerf.

  17. Anonymous
    November 18, 2017 at 12:11 pm

    When did DS had an update like this, since they made cd on devil cry 😀

  18. November 18, 2017 at 1:51 pm

    Wait so in new AH there is still no way to see ign or msg the seller? RIP gms market? everything is above 30b… we wont be able to sell anything for the actualy price

  19. Anonymous
    November 19, 2017 at 11:54 pm

    Removing /find is a pointless change. It just makes things unnecessarily harder.

  20. frank
    November 20, 2017 at 2:27 pm

    I fucking hate this game now, for the last 6 years they keep balancing, balancing and balancing, their coders are useless as fuck. Fucking shiity story

  21. Waifu
    November 21, 2017 at 3:42 am

    Hey Max, for the bowmaster bug fix, i actually experienced this so many times. I would go into zakum and throw an Eye of Fire, set up an Arrow Platter and it would always disappear. Then I’d try to get another one going and it poofs too. It annoyed me so much.

  22. Anonymous
    November 21, 2017 at 6:33 am

    they really gave up on MS, didn’t they?

  23. Anonymous
    November 22, 2017 at 10:45 pm

    Hey Max, are the changes on Mercedes considered a buff or nerf?
    Like this one?:

    Legendary Spear: 60% damage boost to Leap Tornado has been changed to a 130%p damage boost

    Is this considered a nerf to their main farming skill despite the fact that Mercedes are really underpowered in general? If so, I’m not sure what nexon is going on their minds of nerfing a class that isn’t even strong to begin with…

  24. chow
    December 14, 2017 at 7:43 pm

    /find function is removed, I’m triggered.

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