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Posts Tagged ‘kinesis’

Inside MAPLE: 2021 SUMMER UPDATE & KMST ver. 1.2.122 – Lots of Improvements

June 10, 2021 21 comments

They finally released the teaser video for the Summer update! Although it’s less of a teaser and more of a showcase of a bunch of QoL features and requested changes. Almost everything mentioned in the video was added to the KMST patch that came out today, so I’ll be covering them below. There’s a couple things that will be in later patches so I’ll mention them as well.

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KMS ver. 1.2.348 – MapleStory’s 18th Anniversary Pt. 2 & Improvements!

May 20, 2021 7 comments

The second patch for the 18th anniversary has been released, although it’s only a single new event to replace Blooming Race. Other than that, this patch includes a lot of improvements and bug fixes. Nexon also released a notice stating the changes they made from KMST based on feedback, which I’ll include at the beginning of the post.

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KMST ver. 1.2.121 – Improvements and Error Fixes

May 13, 2021 21 comments

Blackjack Effect (Liberated Card)

This test server patch has a few different improvements and error fixes, some of which were mentioned before, like Lucid’s bomb pattern, and some new ones. 

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KMS ver. 1.2.344 – Job Balancing!

February 24, 2021 20 comments

2021pepe.0

The first patch after the winter’s MapleStory NEO update features job balancing, as well as a few events: the Returning Ancient Artifact Competition, Detective Pepe, and Fairy Bros’ Golden Chariot! This patch also includes the probability changes to additional options (flame stats) and Ability which were explained by the director Kang Won-ki in his notice last week.

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KMST ver. 1.2.117 – Job Balancing!

February 18, 2021 42 comments

Darkness Aura Effect (End)

The first patch after the MapleStory NEO update will be for job balancing! There’s also a few events but let’s be real, no one cares about that after reading ‘job balancing’.

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