Home > KMST > kMSt ver. 1.2.495 – The Seed and Skill Changes!

kMSt ver. 1.2.495 – The Seed and Skill Changes!

1.2.495 World Selection

With less than a week to go for this to come to the real server, Tespia has finally updated with The Seed content as well as many skill changes for the Hero, Resistance, Cygnus, and Nova classes! Read on for more information~

As you can see, The Seed is based on the Wizard of Oz, the girl in the middle is even called Dorothy, joined by the tin man, scarecrow, lion, and I guess… Toto?

Sealing the Black Mage Alicia's Spirit Black Mage's Wrath Alicia and the Seed

800 years ago, when Maple World was on the verge of being destroyed by the Black Mage, the Transcendent of Life, Alicia created a tower under the sea in order to save as many lives as she could.

However, the guardian of the tower cannot control it anymore.

Seabed Tower

The Seed Monsters

The guardian of the tower installed many types of devices across the many floors of The Seed in order to keep out intruders. Maple Warriors with both wisdom and strong equipment, help Alicia regain control of the tower!

The Seed is available for any Maplers level 100 or over and can be accessed through the Dimensional Mirror.

The Seed Bosses

For every floor you clear, you’ll receive Seed Points. The deeper you go, the more bonus points you’ll get. In addition, every 10 floors will host a strong boss who defend against intruders.

The Seed Boss Monsters

Of course they’re based off the Wizard of Oz characters! I think Dorothy is the final boss, I heard she’s level 210. I’m not actually too sure what a fruity spider has to do with the Wizard of Oz though…

Glinda's Shop

A special enchantment has been cast inside The Seed, preventing intruders and returning them to the lobby. You must use special Hazy Stones in order to protect yourself. You can get them by buying from Glinda for Seed Points or from other Maplers.

For those of you who don’t know, Glinda is the Good Witch in the Wizard of Oz, haha. Anyways, from her shop you can buy:

  • Alicia’s Damage Skin (300,000 points) [Floor 30 or more]
  • Dorothy’s Damage Skin (300,000 points) [Floor 30 or more]
  • Base Damage Skin (50,000 points) [Foor 5 or more]
  • Snowy Action Book (210,000 points) [Floor 25 or more]
  • High Five! Manhwa Chair (150,000 points) [Floor 20 or more]
  • Stamped Premium Hazy Stone (30 points)
  • Stamped Basic Hazy Stone (90 points)
  • Stamped Intermediate Hazy Stone (150 points)
  • Stamped Advanced Hazy Stone (300 points)

Highfive! Manwha Chair

I’m definitely loving all these new Manhwa chairs haha.

Aquarius Crown Ocean Glow Earrings Lud's Sword Light Seeker Corrupted Alicia's StaffAlicia's Brilliance

Oh yeah, along with a whole bunch of new Rings (which give special effects in The Seed) and some medals for various accomplishments in the tower, new level 150 equipment was added. I’m not sure how to get them though…

  • Aquarius Crown: 1 all stats and 1 attack and magic attack, 22 slots. Tradeable until equipped, can be traded with the Platinum Karma Scissors.
  • Ocean Glow Earrings: 7 all stats, 5 attack and magic attack, 750 HP and MP, 7 slots. Tradeable until equipped, can be traded with the Platinum Karma Scissors.
  • Lud’s Sword (2h sword): 165 attack, 45 STR, 35 DEX, 6 slots. Tradeable until equipped, can be traded with the Platinum Karma Scissors.
  • Light Seeker (bow): 210 attack, 50 DEX, 20 STR, 1 slot. Tradeable until equipped, can be traded with the Platinum Karma Scissors.
  • Corrupted Alicia’s Staff (staff): 300 magic attack, 50 INT, 50 LUK, 0 slots. Tradeable until equipped, can be traded with the Platinum Karma Scissors.
  • Alicia’s Brilliance (untradeable): 500 magic attack, 200 all stats, 1 slot. Untradeable.

Zero Creation Restriction

Zero character creation has returned! Summer 2013 only Nexon? Sure. However, you now need a level 100 or more character on your account before you can create one.

In addition, you can now receive experience, mesos, items, quests and other things from Maple World as soon as you finish Zero’s Prologue and the quest [Maple World and the Mirror World].

Gold Beach Map

Gold Beach finally has a world map haha.

Skill Changes

Adventurer Magicians

  • Teleport Teleport: this skill can now be used while in the air

Cannon Shooter

  • Reinforce Cannon Reinforce Cannon: attack boost has been increased from 30 to 40
  • Monkey Furious Monkey Furious: damage boost on monsters afflicted with the debuff has been increased from 20% to 25%

Dual Blade

  • Dummy Effect Dummy Effect: Shadow Evasion will now activate whenever the Dummy is attacked instead of only when it is destroyed

Aran

  • Combat Step Combat Step: can now be used while in the air, can now be activated with the Jump key
  • Combo Ability Combo Ability: attack booster per 10 Combo Count has been increased from 3 to 5
  • Cleaving Attack Cleaving Attack: damage boost on boss monsters has been increased from 20% to 30%
  • Might Might: attack boost has been increased from 25 to 50
  • Final Blow Final Blow: damage has been increased from 355% to 450%
  • Beyonder Beyonder: damage has been increased from 420% to 640%, number of hits for the first attack has been increased from 2 to 3, defense ignored has been increased from 20% to 30%
  • Combo Tempest Combo Tempest: after using this skill, you will receive a debuff for 20 seconds that doubles the Combo Count required to use this skill (stacking up to 9 times)

Evan

  • Ghost Lettering Ghost Lettering: debuff duration has been increased from 15 seconds to 30 seconds
  • Illusion Illusion: damage has been increased from 450% to 550%, in addition to existing effects Illusion now deals 35% extra damage to bosses

Mercedes

  • Unicorn Spike Unicorn Spike: damage boost on debuffed monsters has been increased from 15% to 30%
  • Rolling Moonsault Rolling Moonsault: damage has been increased from 180% to 300%
  • Ring of Ishtar Ishtar’s Ring: damage has been increased from 155% to 230%
  • Legendary Spear Legendary Spear: defense reduction debuff has been increased from 20% to 30%
  • Lightning Edge Lightning Edge: debuff duration has been increased from 10 seconds to 15 seconds

Phantom

  • Moonlight Moonlight: attack boost has been increased from 30 to 40
  • Noir Carte Noire Carte: damage has been increased from 220% to 320%
  • Cane Expert Cane Expert: attack boost has been increased from 30 to 40
  • Twilight Twilight: in addition to existing effects, Twilight now inflicts a debuff on monsters that decreases their defenses by 20% for 15 seconds

Luminous

  • The amount that each skill affects the Light/Dark balance has been increased

Wind Breaker

  • Trifling Whim III Trifling Whim III: damage has been increased from 255% to 380%, damage of enhanced arrow has been increased from 330% to 500%
  • Sky's Song Song of Heaven: damage has been increased from 260% to 370%

Striker

  • Ascend Ascend: damage has been increased from 175% to 225%
  • Thunder Thunder: damage has been increased 150% to 170%
  • Tornado Tornado: damage boost per Lightning buff has been increased from 3% to 4%
  • Annihilate Annihilate: damage has been increased from 250% to 350%
  • Thunderbolt Thunderbolt: damage has been increased from 280% to 380%

Soul Master

  • Master of the Sword Master of the Sword: damage reduction when using Falling Moon has been decreased from 40% to 20% (i.e. you will be doing 80% damage instead of 60% damage)
  • Sword Expert Two Handed Sword Expert: attack boost has been increased from 30 to 50
  • Dance of Moon Dance of Moon: damage has been increased from 360% to 460%
  • Speeding Sunset Speeding Sunset: damage has been increased from 360% to 460%

Mechanic

  • Mechanic Dash Mechanic Dash: this skill can now be used while in Missile Tank or Hovering Mode
  • Metal Armor Heavy Machine Gun Metal Armor: Heavy Machine Gun: damage has been increased from 120% to 240%
  • Metal Armor Missile Tank Metal Armor: Missile Tank: damage has been increased from 120% to 250%
  • Metal Armor Heavy Machine Gun (1) Missile Tank: Heavy Machine Gun: damage has been increased from 130% to 250%

Demon Slayer

  • Demon Impact Demon Impact: damage has been increased from 405% to 420%

Demon Avenger

  • Demon Avenger’s attack formula has been adjusted
  • Advanced Desperado Mastery Advanced Desperado Mastery: attack boost has been increased from 30 to 50
  • Shield Chasing Shield Chasing: in addition to existing effects, Shield Chasing now passively boosts Exceed: Moonlight Slash’s damage by 30%
  • Maple Warrior Maple Warrior: in addition to existing effects, Maple Warrior now passively increases your HP by 15%

Xenon

  • Purge Lob Masquerade Snipe Fuzzy Lob Masquerade: Snipe: damage has been increased from 432% to 560%

Kaiser

  • Attack Mode 1st Enhancement Attack Mode 1st Enhancement: attack boost has been increased from 5 to 10, boss damage has been increased from 2% to 5%
  • Attack Mode 2nd Enhancement Attack Mode 2nd Enhancement: attack boost has been increased from 10 to 15, boss damage has been increased from 2% to 5%
  • Attack Mode 3rd Enhancement Attack Mode 3rd Enhancement: attack boost has been increased from 10 to 15, boss damage has been increased from 3% to 5%
  • Final Transfiguration Final Figuration: damage boost has been increased from 15% to 20% (4th job mode has been increased from 30% to 50%)
    • Morph Gauge required for Final Figuration 2 and 3 has been decreased
  • Gigaslasher Gigaslasher: damage has been increased from 220% to 310%, Final Figuration mode’s damage has been increased from 220% to 260%
  • Final Trans Final Trans: damage boost has been increased from 30% to 50%

Angelic Burster

  • Affinity I Affinity I: recharge rate boost has been increased from 20% to 30%
  • Affinity III Affinity III: trigger conditions have been decreased from 3 failed Recharges to 2 failed Recharges
  •  NEW! Trinity – Reinforce: Trinity’s damage is increased by 20%.
  •  NEW! Trinity – Recharge Up: Trinity’s Recharge rate is increased by 10%.
  •  NEW! Trinity – Bonus Attack: Trinity’s last attack’s number of hits is increased by 1.
  • Soul Resonance - Reinforce REMOVED! Soul Resonance – Reinforce
  • Soul Resonance - Cooltime Reduce REMOVED! Soul Resonance – Cooltime Reduce
  • Soul Resonance - Add Time REMOVED! Soul Resonance – Persist
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  1. Bob Parker
    January 9, 2014 at 3:15 am

    First?

    • QQ4
      January 9, 2014 at 12:04 pm

      Wek

      • lolz
        January 9, 2014 at 8:54 pm

        cheated to third

        • Negative Zero
          January 12, 2014 at 10:01 pm

          Am I the only one who noticed the Kaiserium-tier Staff? Might just switch back to my Evan, combined with the changes. First, I gotta see what 5th job’ll be like.

  2. Xcod
    January 9, 2014 at 3:15 am

    Buff for everyone 😀

  3. Explosioned
    January 9, 2014 at 3:19 am

    Moar Mercedes buffs, MOAR

    • Anonymous
      January 9, 2014 at 6:15 am

      _l_

  4. ImaEatChuuuuuuu
    January 9, 2014 at 3:26 am

    Is it only adventurer magician? Can battle mage also cast teleport on air?

    • Max
      January 9, 2014 at 3:35 am

      The patch notes specifically said Adventurer mages, so I dont think so.

  5. January 9, 2014 at 3:35 am

    wild hunters? T.T

    • Clawdragons
      January 9, 2014 at 5:37 am

      My main is a wild hunter and this makes me sad too.

    • anonymous
      January 9, 2014 at 3:27 pm

      wild hunters and Battle mages were left out so sad my battle mage hates this -_-. for them to buff mercs and phantoms again and leave out WHs and BaMs

      • anonymous
        January 9, 2014 at 3:51 pm

        and i am still waiting for them to make Sweeping Staff a toggle skill -_- i so hate that stupid message that says move cannot be used by itself when trying to use it quickly -_-

        • Anonymous
          January 9, 2014 at 3:57 pm

          That’s the most annoying message spam ever.

        • hi
          January 12, 2014 at 8:43 am

          You’re ridiculous they just got buffed

          • anonymous
            January 13, 2014 at 12:33 pm

            just got buffed and so did kaiser, lumious, mercades, phantom, evan, angelic buster and mechanics but oh thats fine im ridiculous because i want them to share in the spirit with a class i like, congratulations mr. selfish

      • Anonymous
        January 9, 2014 at 4:11 pm

        Battle Mages don’t even need a buff, it’s probably one of the most balanced classes, not too op but not weak either.

        • Raingul
          January 9, 2014 at 10:50 pm

          That’s true, but it would be nice to have some QoL changes.

        • anonymous
          January 9, 2014 at 11:26 pm

          WoW goes to show what you know let it be a class you like you would be complaining more than me

    • Anonymous
      March 8, 2014 at 6:39 pm

      exactly what I was thinking

  6. Anonymous
    January 9, 2014 at 3:43 am

    I feel that Dorothy’s spider might represent the dog from the movie o-o

    • Anonymous
      January 15, 2014 at 2:10 am

      Oh nevermind she has an actual dog on the artwork…

  7. Anonymous
    January 9, 2014 at 3:47 am

    500 matt 200 all stats staff?
    what.

    • Dark Zero
      January 12, 2014 at 9:39 pm

      Well, combine with the 300 matt 50 all “corrupted” version, i’d say it is a Kaiserium-class weapon. Mages rejoice! I wonder if there is going to be another class for the Transcendence of Life to wield this “Alicia’s Brilliance” the way “Liberated Kaiserium” was made to commemorate the legendary Protector of Dragons, Kaiser.

  8. Crazy amount of slots, you drunk nexon?
    January 9, 2014 at 4:02 am

    Aquarius Crown: 1 all stats and 1 attack and magic attack, 22 slots. Tradeable until equipped, can be traded with the Platinum Karma Scissors.

    22 slots? :OO

    • don
      January 10, 2014 at 7:00 am

      it’s also level 150…. (after chaos scrolls, upgrade to sweetwater?) =DD =DDD =DDD

  9. Noy
    January 9, 2014 at 4:11 am

    This is the kind of patches that I hate the most .. Patch that make no sense at all and instead of balance the game the make the balance worse ..
    I don’t get the point of buffing op classes when there are classes who can’t even do half of what those can .
    Like as of xenon need a buff he’s op enough and so us Kaizer !
    Why not buff pirates like bucc and cosair instead or maybe night lord ..
    Why buff Evan ?
    Really it drives me upset ..

    • Kevin
      January 9, 2014 at 9:18 am

      Why buff Evan?!??! Evan needs the buff they are like the most normal balanced class and like you said they can’t even do what an OP does now. 4 hits 450% that is not weak neither OP.

      • anonymous
        January 9, 2014 at 3:29 pm

        hahahahahaha 4 hits for 450% is normal and you want them to buff that? look at batte mages 6 hits for 240% you do the math

        • anonymous
          January 9, 2014 at 3:35 pm

          so now you sir should have an op character congratulations mr. 4 hits for 550% and do not forget the 35% extra dmg on bosses

        • Anonymous
          January 9, 2014 at 8:06 pm

          1. illusion does not mob
          2. you have sweeping staff
          3. you also got auras

          • Raingul
            January 9, 2014 at 11:00 pm

            1. Giant range on most mobbing skills from level 100.
            2. Illusion still deals an absurd amount of damage and attacks at a ridiculously fast pace.
            3. You guys get a bunch of free stats from passives, much more than our auras.

          • Kevin
            January 10, 2014 at 1:45 am

            Yay you do understand what I’m saying.
            People complaining about Evans like if they were OP haha mostly they are complaining about Illusion like if it was a skill that hits 8 character 8 times or something like that……. Illusion is just 4hits and only to 1 mob…… and the guy that replied to you saying Evans gets lots of passives, yes we get lots of passives but only like 3 gives us damage and we only have Maple Warrior and Booster and the Onyx one that gives us a boost to our damage (booster let us attack faster), every other passive and buff is avoidability, weapon def and magic def, revive our party, etc also like half of them help our party, the worst thing about evans is the 2nd hyper…. yeah that dragon does a lot of damage but only like once per 2 seconds and only to mobs in front of him.. everyone else’s hyper is OP compared to that….. like DB or Lumis or Xenons, etc

          • Anonymous
            January 11, 2014 at 10:12 pm

            lets not forget wild hunter have shitty lvl 170 hyper as well

          • Negative Zero
            January 12, 2014 at 9:58 pm

            Hey, Evan was starting to fall behind! Just because a class isn’t dead last doesn’t mean it couldn’t use a little buff! It doesn’t make sense for only 2/5 heroes to be in the top ten (and barely so at that) for dps. They’re legends, they need to be top of the pack! (yet the other 3 are BOTTOM of the pack.) I won’t be satisfied until all 6 heroes are above the number 1 adventurer, number 1 Cygnus, AND battle mages, mechanics, and wild hunters. (there’s no reason that standard creation characters should EVER be better than premium creation ones) Sure, they shouldn’t all be like more than 50% better than them, in fact, nothing should be more than 50% better than ANYTHING ELSE, but at least 10%, at most 30% higher than the weakest dps classes.

            On top of that, his mobbing with “insane range” isn’t until level 120, not level 100, and he needs 10 levels worth of sp to max it, so more like 130 at the earliest. And it’s still nowhere NEAR as “insane” OR versatile as Demon Slayer’s Demon Cry or Luminous’s Reflection. Additionally, lategame Evan is subpar because of his weaksauce “hyper” skills, and subpar attacking speed.
            His mobility also leaves something to be desired, particularly in vertical locomotion.

            TLDR: if you think evan is OP’d, your insane. He’s not even top 10 in DPS. In a game like maplestory where there’s some classes with 40k% dps, and others with less than 10k%, you can’t say a class is OP’d by comparing a bottom tier class with a middle class. First, you compare it to crud-tier things like bam, AND you do it factoring in things like sweeping staff that make them a pretty even match, AND not ACTUALLY crud tier, and THEN you compare it to even STRONGER classes.

            Evan may hit 440% x 4, but battle mages 6 x 240% is MUCH more rapid, and is augmented by teleport mastery and Sweeping Staff.

    • Anonymous
      January 9, 2014 at 4:22 pm

      Mercedes is in DIRE need of buffs, what are you talking about? Xenon also got ridiculously nerfed in the last few patches.

    • Anon
      January 10, 2014 at 1:22 am

      buff op classes? You do realize the increased monsters health by a tenfold right? do you realize how hard it is to kill anything now in order to lv up?

      do you even play kms at all?

      • Anonymous
        January 11, 2014 at 11:26 am

        Doesn’t change the fact that the buffed the strongest classes in game while many other classes could use it more !

    • Anonymous
      February 16, 2014 at 10:45 pm

      mmm yah my main is a hayato and they need to buff him

  10. Cakes
    January 9, 2014 at 4:40 am

    Just a btw, but the description for Affinity III is wrong. It should be “decreased from 3 failed Recharges to 2” instead. 🙂

    Love your blog!

    • Max
      January 10, 2014 at 6:53 pm

      Fixed, thanks~

  11. Anonymous
    January 9, 2014 at 4:47 am

    Wizard of Oz…….. wow… not like a certain OTHER Oz (and Eckhart) need a bit of attention here.

    Amazing, Mercedes might actually *gasp* do some damage! Finally an Ishtar that can do something other then poke the enemy to death.

    Those weapons are ridiculous. 500 MAGIC ATTACK STAFF?! 22 SLOT HAT?! I can only imagine the pain you have to go through to get them.

  12. Darkstar
    January 9, 2014 at 6:50 am

    CMST beast tamer skill please

  13. Tomas
    January 9, 2014 at 6:59 am

    Resembles endless tower from Ragnarok Online(The game that first made the slime monsters that are now virtually found in every game out of Korea). I swear these Korean games copy each other to no end.

    Content wise this patch feels lame. It is just like one of those umpteen mini dungeon patches who no one wants to play like Kerning square, Mushroom castle, Orbis giant land and Ellenia academy.

    • vellisle
      January 9, 2014 at 2:40 pm

      /looks at dragon quest and their slimes from the 1980s

      Okay buddy. Youve obviously done your research.

      • White Silver
        January 12, 2014 at 5:53 am

        Ragnarok did introduce Korean Slimes into MMOs. After which slimes followed as the basic monster in every korean MMO. Dragon Quest isnt a MMO.

  14. TimeFromSEA
    January 9, 2014 at 7:34 am

    Night Lord and Mechanic need revamp.
    And oh wow is that Leaning Tower of Pisa? xD

    • Noy
      January 9, 2014 at 8:54 am

      Mechanic just got awesome changes,
      His main skill doubled his damage and more good changes…
      As for night lord I agree, but I think that cosair and bucc need it more.
      Cosair class has basically no pros
      100% cons low hp, low defense, low damage and what more they depends too much on luck aka dice and summons .. So yeah I see no reason to buff Kaizer and and xenon need to be buffed ..

      • Knite
        January 9, 2014 at 6:51 pm

        One big pro is having the longest range in the game at the moment (pretty sure battleship bomber outreaches even soul seeker)

        • Anonymous
          January 9, 2014 at 9:37 pm

          Blast range for battleship bomber is horrible. Anything 2 pixels away from the closest mob wont get hit

        • Noy
          January 10, 2014 at 12:01 am

          Battle ship bomber is gay skill, the only skill that is good for cosairs is the headshot like skill,

    • anonymous
      January 9, 2014 at 3:57 pm

      lol did everyone forget about night walkers and blaze wizards?

  15. January 9, 2014 at 8:54 am

    Reblogged this on and commented:
    Max’s Post on the 3rd Patch

  16. Anonymous
    January 9, 2014 at 9:00 am

    Mercs and WA buffs. Meanwhile, WH are crying.

    • Anonymous
      January 11, 2014 at 6:31 am

      Dude, Mercedes have been left in ditch with damage that is below shit for over a year. Dont come here and say they dont deserve it. Wild Hunters have been stronger for ages. But yeah, they do deserve a little buff. WAs were already strong IMO.

      You have no idea what crying us, until you have played a Mercedes with abdurdly low damage for ages.

      • Anonymous
        January 13, 2014 at 11:20 am

        Because of the three bowman classes that still use a hurricane skill as their main attack, Merc and WA have got theirs buffed to the extreme along with their Final Attack. WHs
        been getting only utility changes.

  17. Pikachu goes moo! Dammmmmmn
    January 9, 2014 at 9:24 am

    WIND ARHCER BUFFFFFFFFFED YAAAAAAAAAAAAy

  18. Anonymous
    January 9, 2014 at 9:57 am

    demonslayer update so less

  19. Anonymous
    January 9, 2014 at 10:08 am

    Once again, the poor Night Walker and Blaze Wizard are neglected…:(

  20. Anonymous
    January 9, 2014 at 11:06 am

    Bob Parker :
    First?

    Cheated to second.
    All these buffs make Eunwol look even weaker/slower now.

    • Anonymous
      January 10, 2014 at 9:56 pm

    • LordSE
      January 10, 2014 at 9:57 pm

  21. DehBest
    January 9, 2014 at 11:44 am

    Max is not done. There is still hope. I do see some unnecessary buffs to Kaisers.. really good buffs for mechs. They might actually be good now. Phantom doesn’t need buffs. Now he is ridiculously OP

  22. Blu
    January 9, 2014 at 12:36 pm

    will merceders still have low damage compared to other classes after this patch?
    Some1 answer pleees

  23. Anonymous
    January 9, 2014 at 1:10 pm

    hayato needs a buff

    • Anonymous
      February 16, 2014 at 10:50 pm

      I AGREE 100%

  24. Anonymous
    January 9, 2014 at 1:21 pm

    WILD HUNTERS????????????????????????!?!??!?!?!?!?!

  25. hohojo
    January 9, 2014 at 1:54 pm

    Kaisers got a nice boost

  26. vellisle
    January 9, 2014 at 2:43 pm

    While I know how over-hyped and tired SAO may be, doesn’t the 100 level tower remind anyone of aincrad? And the /seed/? Like…oh I DONT know…world seed?

    • Anonymous
      January 9, 2014 at 11:35 pm

      dundundunnnnnnnnnnnnnnnnnn

  27. Max
    January 9, 2014 at 3:06 pm

    Demon Slayer needs to get more buff to Demon Impact and moar attack boosts

  28. 3rdy
    January 9, 2014 at 4:19 pm

    WOOOOOOO buffs to most classes yeaaa

  29. Anonymous
    January 9, 2014 at 4:23 pm

    I’m a proud Mercedes and I am so happy to see that her buffs are finally coming! Nexon has something up their sleeves for the heroes! Go Queen of Elves~!

  30. January 9, 2014 at 4:24 pm

    I’m a proud Mercedes and I am so happy to see that her buffs are finally coming! Nexon has something up their sleeves for the heroes! Go Queen of Elves~!

  31. hey
    January 9, 2014 at 4:33 pm

    Was happy to see aran buffed again, but then I saw flash jump…

  32. Anonymous
    January 9, 2014 at 6:08 pm

    mihile….

  33. Anonymous
    January 9, 2014 at 6:33 pm

    Aran revamped, but the damage out put is really only slightly better, I like the 50 att on might but the buff to Combo ability is useless, as advance combo ability already makes it 5. Also note that BB 1 does 3 hits now, not 2, so that’s better.

    About combat step though…. just no I don’t want this messed up logic of a mobility skill and its fine the way it is atm.

  34. Anonymous
    January 9, 2014 at 6:40 pm

    About the Aran revamp. It’s nice to see them making it so that FBBB is actually useful again but they still need a buff to damage output, a good idea would be for each attack linked a % damage boost is given it wouldn’t give a ton of damage and still encourage the use of comboing skills. The 50 att Might and it stacking is nice, the stacking is long over due, but the buff to combo ability isn’t even notable, as Advance combo ability already has 5 att.

    About combat step, it has become a monster and I’d rather have it stay the same we don’t all need the same mobility skill plus its way to much. Granted it would be fun to jump over leafry with it but still no…

    Also BB 1 now hits 3 times instead of 2 times.

    • Anonymous
      January 9, 2014 at 6:47 pm

      Sorry that’s pretty much a double post, didn’t think the other one went through…

  35. Knite
    January 9, 2014 at 6:52 pm

    Awesome AB and Mech buffs.

  36. Anonymous
    January 9, 2014 at 7:09 pm

    Love how hayatos are still getting crapped on

    • Anonymous
      January 9, 2014 at 7:29 pm

      Hayato doesn’t exist in KMS, so there’s that.

  37. Anonymous
    January 9, 2014 at 8:26 pm

    Come on wtf give Aran and Demon avenger more lines of DAMAGE SERIOUSLY MAN!

  38. Anonymous
    January 9, 2014 at 8:33 pm

    MY GOD TAKE THE COOL DOWN FROM THOUSAND SWORD ALREADY….

  39. Anonymous
    January 9, 2014 at 8:46 pm

    Well, I donno about most people here but I think the buffs are all quite nice! Especially Mechanic and Aran, though I agree that the double jump/ dash is unneeded :/.

  40. Anonymous
    January 9, 2014 at 8:52 pm

    The Aran buff is getting a bit stupid now.
    How much % do you have to give the add before you realize, it needs more lines of dmg?
    Sure give it all the dmg you want but itl only hit good dmg like 2-3 times per skill.
    Enough is enough with this % CRAP

    • Anonymous
      January 9, 2014 at 9:00 pm

      I think they don’t want to give it more lines since it would be easier to build up combos, which doesn’t make sense as combos are useless past 100 unless you need to rebuff. If every attack that Arans did, however, was given 1 extra line I think the damage would be just fine, at lest until we start to fall behind again.

      • Anonymous
        January 12, 2014 at 11:03 pm

        I agree. What Arans really need, is 1 more line of damage for every attack. All the newer jobs hit an a lot of lines per attack and would really even out Aran. To balance the combo issue, all they would need to do is raise the amount of combo needed for skills. Past 180, you will rarely ever see/use combo smash/fenrir making them useless because you will likely never have that small of a combo, even though they don’t do a whole lot of damage compared to other combo skills. Anyway, what Arans need is 1 more line of damage per attack, and raising the combo cost for some skills a bit.

  41. Anonymous
    January 9, 2014 at 8:59 pm

    So my main hayato is screwed? AND WHAT ABOUT DrK?!?!? kms is killing me now……..

    • Anonymous
      January 11, 2014 at 6:36 am

      Dark Knights are reduculously OP right now though, but Hayatos are pretty much left in a ditch like Mercedes was for over a year.

    • Anonymous
      January 12, 2014 at 9:55 pm

      well jms is planning to revamp some sengoku content just hope that involves hayato and kanna revamps and not just a new area/boss

  42. Anonymous
    January 9, 2014 at 9:01 pm

    I think there’s something wrong with final blow for aran. I play in GMS and I’ve went on today to check the % damage on final blow and realized it’s 460% DMG. The notes say 355%-450%, I’m quite confused whether they’re going to get nerfed or buffed..

  43. ss
    January 9, 2014 at 9:07 pm

    where the fuck is blaze wizard revamp?

  44. Anonymous
    January 9, 2014 at 9:11 pm

    “Final Blow: damage has been increased from 355% to 450%”
    But GMS right now is 460% Dmg already… So did they get nerfed?

  45. OhmyTele
    January 9, 2014 at 9:30 pm

    Max, can you confirm if explorer magicians need to jump now to be able to teleport? Cause I was looking at a video on youtube and it looks really unnecessary. I know it says you can now do it in the air, but I was wondering just in case. Since the youtuber said you can only do it now in the air.

    Thank you! ❤

    • Max
      January 9, 2014 at 9:58 pm

      You can still do it on the ground

  46. Anonymous
    January 9, 2014 at 9:49 pm

    More could have been done to Demon slayer and Demon Avenger to be honest. Talk about neglected

    • Anonymous
      January 11, 2014 at 6:38 am

      Demon Slayers and Demon Avengers are decent. There are other classes that need to focus and attention more. Sure, they are not the strongest, but they are still damn strong considering they have almost 100% resistance and a good bind for bossing.

      • March 8, 2014 at 11:24 pm

        DA’s have 60% status resist. also DA bind is 20 secs long and 180 sec cool down, which is not a very good bind if you ask me. kanna’s have 2 bind skills

  47. Anonymous
    January 9, 2014 at 9:50 pm

    And still Mihile get’s no love. T_T

  48. Anonymous
    January 9, 2014 at 9:59 pm

    No if you use 30 combos the damage on FB is 460% if you use it without combos its 355% atm.

  49. Anonymous
    January 9, 2014 at 10:07 pm

    Max you forgot to put that Aran’s hyper gets one extra hit now from 2 to 3, Beyonder the first time its used.

  50. Swagbomb
    January 9, 2014 at 10:46 pm

    Is everyone ignoring the fact that ZERO DOES NOT NEED TO DO THEIR QUESTS ANYMORE TO GET EXP IN MAPLE WORLD?

  51. Anonymous
    January 9, 2014 at 10:55 pm

    Yes, due to everyone having a level 180 zero already.

  52. Anon
    January 9, 2014 at 11:47 pm

    well arans just got 20% cooler…

    • January 10, 2014 at 12:20 am

      hey Max
      how youre not talking about the new surprise special characters that are coming out?

      like Beast Tamer? and some other crazy shit thats cooking up with JMS or CMS

      this shit just came out of NOWHERE and its on GMS microsite/beasttamer

      • Max
        January 10, 2014 at 6:56 pm

        It’s not gonna be released in KMS and anyways, when it comes out in GMS everything will be in English so you guys can read about your own~ lol

  53. dogownerjr
    January 10, 2014 at 1:03 am

    wooow Aran was already pretty OP now hes gonna be hella OP, guess im gonna start playing my Aran more.

    • Anonymous
      January 10, 2014 at 4:00 pm

      OP? >.> Not even, we have okay survivability which becomes good when you can’t use pots but our damage output is still lacking, Instead of more % an extra hit on each attack would have been fine and some reward for chaining skills together so the more you chain the better the damage. Over all all this update did was make FBBB slightly better than OS and nerfed Tempest and gave Aran some messed up FJ, I’d rather just have it be ground based too many FJ skills. Might was a nice add on though.

  54. dogownerjr
    January 10, 2014 at 1:40 am

    since most characters are getting revamped, does that mean these new bosses are going to be really strong?

    • Anonymous
      January 11, 2014 at 6:40 am

      If you look at the direction the game is headed, with empress, CRA and Hard Magnus, I wouldnt be surprised if these bosses have hard modes with good drops aswell!

  55. Oars Sr.
    January 10, 2014 at 7:45 am

    This tower where place can be found?

    • Max
      January 10, 2014 at 6:55 pm

      Dimensional Mirror

  56. Anonymous
    January 10, 2014 at 11:38 am

    The lion kills a giant spider at the end of wizard of oz so i guess thats where they got it from

  57. DK since 2003
    January 10, 2014 at 12:27 pm

    Going to be 1 year since Level 250 implemented. (31st Jan if not mistaken)
    I wonder when will they reach 250. within 2014 or 2015?

    • Anonymous
      January 11, 2014 at 6:42 am

      There is a guy at 247 with like 80%. Give it a little more time and he will get to 250, no doubt about it 😀

  58. Anonymous
    January 10, 2014 at 12:52 pm

    for the people that are complaining that max isnt talking about beast tamer, beast tamer is not KMS also beast tamer was announced like in december soo its not really a surprise class.

  59. Vallen
    January 10, 2014 at 2:14 pm

    Im waiting for 5th job info at this point 😦

  60. Jung Wa
    January 10, 2014 at 3:13 pm

    Has any one forgotten about the last two remaining KoCs? The BW and NW?

  61. anonymous
    January 10, 2014 at 9:36 pm

    Battle mage, wild hunter, mechanic and Aran will be revamped in Kms soon. So these jobs’ players don’t need to worry.

    – Kms player

    • Anonymous
      January 11, 2014 at 6:43 am

      Thank you!

      As a Mercedes and Aran main this info and they mercedes buffs really please me 😀

  62. Anonymous
    January 11, 2014 at 10:57 am

    Yay go Phantom!

  63. Anonymous
    January 11, 2014 at 12:33 pm

    Is it just me or are the Corrupted Alicia’s Staff and Alicia’s Brilliance the magician counterparts of cursed kaiserium and liberated kaiserium respectively?

  64. Anonymous
    January 11, 2014 at 5:49 pm

    f

  65. Anonymous
    January 12, 2014 at 12:03 am

    WHOA WHOA PHANTOMS BUFFED AGAIN?! WOOT

  66. January 12, 2014 at 11:50 pm

    Wiz of Oz class…..ummmm?
    Angelic Buster changes…I ike and at the same time am a bit confused on the removal of the Hyper skills for SR….
    But making trinity better works for me..if only it could hit more than just one mob…..

    Let’s see how over the top the Wiz of Oz class turn out and yay a tower mode!

  67. January 12, 2014 at 11:51 pm

    woops never mind
    I assuemd it was a class
    So a Wiz of Oz boss thats better

  68. Anonymous
    January 13, 2014 at 1:56 am

    For Demon Avenger shouldn’t Shield Chasing boost Exceed: Execution by 30%? Since Exceed: Moonlight Slash’s is the 3rd job skill

  69. Anonymous
    January 13, 2014 at 8:30 am

    Wind breaker, seems stinky.

  70. Mituna
    January 13, 2014 at 12:21 pm

    Still no info on how to get these equips? :\

  71. Anonymous
    January 13, 2014 at 5:35 pm

    Hi Max do you mind if I translate your blog into Chinese and post it on CMS forum? ill claim that you are the author and all my work is just translation. 🙂

    • Max
      January 13, 2014 at 10:29 pm

      No problem 🙂

  72. PowerofGods1
    January 13, 2014 at 5:36 pm

    Xenon gets snipe % back, but what about his line of damage -.- I wanted snipe to hit 6 times (12 with shadow partner), then I would consider playing him again

  73. Anonymous
    January 14, 2014 at 8:41 pm

    Hey Max do you have any more info on how the Demon Avengers damage formula was adjusted? Like if they got stronger or weaker or even better if there is the new formula and you know it.

  74. Anonymous
    January 22, 2014 at 2:09 am

    The seed… Why does this suddenly feel like Sword Art Online now?

  75. Anonymous
    January 22, 2014 at 10:55 am

    Lost interest in the game for awhile now. But the merc buffs might just interest me when it arrives in about a year.

  76. Seth
    February 9, 2014 at 10:50 pm

    i heard pally’s will get a buff too but i dont see it up here?

  77. junier
    February 25, 2014 at 9:38 am

    no estoy de acuerdo con este parche estoy arto de q siempre en todos los parchs le suben damage al aran evan demon slayer luminus dual blade esos son jobs q nisiqueira nesecitan revan en mi guild el uniko battlemage soy yo y esoty apunto de dejarlo porque 240% de damage ahora mismo el mercedes me alkansa en damage y es mucho mas rapido q yo no entiendo si no actualisan el bam pronto nadie usara battlamge en maple

  78. March 8, 2014 at 11:25 pm

    do you know the new damage formula for demon avengers?

  79. ckoh23
    March 13, 2014 at 11:17 am

    Where can i find wallpaper for this?

    • ckoh23
      March 13, 2014 at 11:18 am

      I actually kinda like the picture.

  80. Anonymous
    June 24, 2014 at 2:09 am

    what about night lord omg this is ridiculous we need more revamps

  1. January 9, 2014 at 3:53 pm
  2. January 10, 2014 at 2:26 am
  3. June 5, 2014 at 6:29 am

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