KMS ver. 1.2.294 – Job Balancing & Boss Adjustments!
A new patch has been released, with job balancing changes (including some additional ones from KMST), boss difficulty changes, and a couple of events (Haste, April Fool’s Day, and Hashtag Maple).
The next patch will be on April 26 for MapleStory’s 15th anniversary!
Here’s the other world selection screen.
Here’s the Maple Update Info Centre video for this patch.
Job Balance Adjustments
The goal of this set of balance adjustments is to unify the effects of certain skills and maintain consistency between them. There are also a few non-numerical adjustments to various skills.
All Jobs
The Weakness skills only applied to a single specific monster, but since that is different from what was expected from the skill names, they have been changed to apply to all monsters that include their names. However, the damage boost was too high so it has been decreased.
- Pig’s Weakness: now applies to all monsters whose names include ‘Pig’, damage boost has been decreased to 10%
- Slime’s Weakness: now applies to all monsters whose names include ‘Slime’, damage boost has been decreased to 10%
- Stump’s Weakness: now applies to all monsters whose names include ‘Stump’, damage boost has been decreased to 10%
While invincible, you expect not to be affected by any skills including those that move your character, so it has been changed so that you will not be affected by those skills.
- Skills with Invincibility: you will no longer be affected by effects that move your character while Invincible, such as Vellum’s Breath
- Bind skills: fixed an error where Suu’s lightning pattern after the platforms fall and Damien’s orb pattern while in the air would continue while they were Bound
- Erda Nova: fixed an error where the Inner Ability ‘+ number of monsters hit’ would affect this skill
- Spider in Mirror: fixed an error where sometimes the Mirror World’s Spider would sometimes not be summoned after distorting space
All Thieves
Ready to Die’s second stage’s penalty was less than its effect, so its duration has been decreased.
- Ready to Die: when entering the 2nd stage, only 50% of the skill’s remaining duration will be applied
All Pirates
- Loaded Dice: for jobs without Lucky Dice, the 5th job version of Lucky Dice will no longer be affected by buff duration or cooldown resets
Hero
- Incising: cast action delay has been decreased by 25%
- Combo Death Fault: fixed an error where this skill was not affected by changing the ‘Other Characters’ Skill Transparency’ option
Paladin
- Elemental Force: damage boost has been removed, now gives 20% final damage, Phantom can no longer steal this skill
- Paladin Expert: critical damage boost when equipping a one-handed sword has been increased from 5% to 6%, critical damage boost when equipping a one-handed BW has been increased from 3% to 5%, critical damage boost when equipping a two-handed BW has been increased from 3% to 5%
- Holy Unity: when a bond is removed from a party member, the buff will now also be automatically removed as well, the bond will also be immediately removed when a party member leaves the party
Dark Knight
- Reincarnation: critical damage boost has been increased from 8% to 15%
- Advanced Weapon Mastery: critical damage boost has been increased from 8% to 15%
- Reincarnation – Damage: final damage boost when Reincarnation is activated has been increased to 30%
- Dark Spear: damage has been increased from 490% to 600%
Archmage (F/P)
- Fervent Drain: fixed an error where this skill did not activate near the monster for monsters like Horntail and Lucid
- Ignite: fixed an error where this skill did not activate near the monster for monsters like Horntail and Lucid
- Poison Nova: when more than 3 explosions hit the same enemy, the explosions ‘ final damage will be decreased by 50% (damage will not be decreased for 3 or less)
Bishop
There is an inconsistency where certain attacks can be blocked and certain attacks cannot, so this skill can now reduce the damage from % HP attacks without exception. This change will bring you closer to complete invincibility in certain bosses so we have changed the number of shields, regeneration block time, and shield duration to change it into a skill that you must use specifically when you need it.
- Holy Magic Shell: now decreases damage taken from % HP attacks by 10%, duration has been decreased from 20 seconds to 15 seconds, shield count has been increased from 10 to 15, time before you can receive the effects of Holy Magic Shell’s shields or heals again has been increased from 30 seconds to 80 seconds
Bow Master
- Arrow Platter: fixed an error where sometimes this skill did not deal damage when using Windows 10
- Extreme Archery: Bow: damage boost has been removed, now gives 30% final damage, Phantom can no longer steal this skill
Shadower
- Meso Explosion: fixed an error where the damage dealt was lower than what was shown in the description (damage has been increased from 102% to 200%)
- Smokescreen: Phantom can no longer steal this skill
Dual Blade
- Phantom Blow: damage has been increased from 275% to 315%
Captain
Some skills have very high % damage so some have been changed to final damage so that they are less affected by equipment growth. For Fusillade, we have not been able to increase its range much due to its special ability so we have divided them into two different versions.
- Hollow Point Bullet: attack boost has been increased from 30 to 60
- Fullmetal Jacket: damage boost has been removed, now gives 20% final damage
- Fusillade: can now be used with the down arrow key to activate the Command version
- Regular version’s range has been increased but you will now be able to be knocked back by enemy attacks while using this skill
- Command version’s range is smaller than the regular version but you will not be knocked back by enemy attacks while using this skill
- Quick Draw: damage boost when activated has been removed, now gives 25% final damage when activated
- Battleship Bomber: fixed an error where the Inner Ability ‘+ skill level to passive skills’ applied to this skill
- Deadeye: damage has been decreased from 2400% to 1600%, number of hits has been increased from 4 to 6, cooldown has been increased from 25 seconds to 30 seconds, now when attacking less than the maximum number of monsters, the skill will deal 4% increased final damage per monster not hit
Cannon Shooter
- Overburning Cannon: damage boost has been removed, now gives 30% final damage
- ICBM: explosion has been changed to continuously attack for 1 second, explosion damage has been decreased from 7000% to 2000%, scorched area’s damage has been increased from 700% to 1000%
Mikhail
Mikhail is a character whose performance changes based on the usage of Royal Guard. Royal Guard’s difficulty and effects have been slightly lowered to make it easier to use.
- Royal Guard: defense time has been increased by 100% for first 5 defenses, attack boost has been decreased from 70 to 45, when the attack buff’s duration ends the defense count will be decreased by 1 instead of disappearing entirely
- Advanced Soul Shield: damage decreased from % HP attacks has been decreased from 10% to 5%
- Rho Aias: fixed an error where the final damage boost did not apply after consuming all of the defense counts
- Claiomh Solais: while on cooldown, the additional attack will no longer activate Damage Reflect
Flame Wizard
The 5th job skill Flame Discharge relies heavily on Ignition, so if there are fewer monsters to attack, you lose out on some damage. We have adjusted the effects of some skills so that you can apply Ignition more easily.
- Weakness Analysis: critical damage boost has been increased from 8% to 15%
- Orbital Flame IV: now deals 10% increased damage to regular monsters
- Infernalize: now instantly explodes when hitting a monster affected by Ignition, however that skill will not apply Ignition
- Dragon Slave: final attack now instantly explodes when hitting a monster affected by Ignition, however that skill will not apply Ignition
- Cataclysm: now instantly explodes when hitting a monster affected by Ignition, however that skill will not apply Ignition
Wind Breaker
- Idle Whim: now applies a DoT of 1000% damage every second for 9 seconds on every enemy hit
Night Walker
- Darkness Omen: can now be used in the air
- Bat Communion III: Shadow Bat’s damage boost has been increased from 170%p to 200%p
- Shadow Servant Extend: duration has been increased from 30 seconds to 42 seconds
Striker
- Knuckle Expert: critical damage boost has been increased from 5% to 20%
- God of the Sea: fixed an error where this skill could not be linked to Annihilate
Aran
Install Maha’s effect was less satisfying than other characters’ 5th job skills so it’s effect has been changed and the damage has been increased to make it more powerful.
- Install Maha: blizzard’s effect has been changed, range has been increased by 88% of its original range, damage has been increased from 550% to 900%
- Brandish Maha: can now be used while Install Maha is active, now deals 20% additional damage to bosses, cooldown is now decreased by 50% when used while Install Maha is active
Evan
- Magic Amplification: final damage boost has been increased from 20% to 30%
- Critical Magic: critical damage boost has been increased from 8% to 20%
- Dragon Break: fixed an error where if Matrix Points were used to go past level 25, the skill descriptions for Imperial Breath and Break – Return! did not appear
Phantom
Although Phantom’s characteristic is high versatility, it currently has both versatility and performance so we have tried to adjust cooldowns to limit them.
- Soul Steal: can no longer steal Invincibility, however other existing skills such as Weapon/Magic Cancel and Hard Skin can still be stolen
- Skill Management: fixed an error where the client would shut down if you switched skills while a skill like Frozen Orb was still active
- Talent of Phantom Thief: Paladin’s Elemental Force, Bow Master’s Extreme Archery: Bow, and Shadower’s Smokescreen can no longer be stolen, skills that have already been stolen have been automatically deleted
- Talent of Phantom Thief H: Sacrosanctity’s cooldown has been increased from 600 seconds to 700 seconds, Bullseye’s cooldown has been increased from 150 seconds to 180 seconds
Eunwol
- Weakness Insight: passive critical rate boost has been increased from 15% to 25%, critical damage boost on enemies with less than 50% HP has been increased from 15% to 20%, critical rate boost on enemies with less than 50% HP has been decreased from 85% to 75%
Luminous
- Eclipse: you can now right click the skill icon to turn character appearance changes in Eclipse state on/off
- Equilibrium: you can now right click the skill icon to turn character appearance changes in Equilibrium state on/off
All Resistance
- Infiltrate: can no longer avoid % HP attacks
Blaster
Blaster’s power changes suddenly according to the usage of Charge skills so we have reduced the penalty when not reloading through Charge and have reduced the power when using Charge. From the test world update, the reduction in the number of Bullets immediately reloaded from Advanced Charge Mastery has been cancelled since it would change battle patterns drastically.
- Revolving Cannon: automatic reload time has been decreased to 33% of its original time, manual reload time has been decreased to 66% of its original time
- Hurricane Mixer: damage has been increased from 700% to 1250%, Jumping Uppercut’s damage has been decreased from 2100% to 1250% and its number of hits has been increased from 1 to 5
- Super Endurance: cooldown has been increased from 150 seconds to 200 seconds
- Pile Bunker – Shockwave Reinforce: damage boost has been decreased from 30% to 15%
- Bunker Buster: duration has been decreased from 55 seconds to 45 seconds
Wild Hunter
- Wild Vulcan: damage when the Jaguar is summoned has been increased from 340% to 370%, damage when riding the Jaguar has been increased from 170% to 185%
- Jaguar Storm: final damage of summoned Jaguars’ skills has been increased from 75% to 87%, now passively gives 55 attack
Xenon
- Hologram Gravity: fixed an error where the cooldown would be reset when changing the skill with Multi Mode Linker after using it
- Mega Smasher: attack rate has been decreased by 11% of its original rate, cooldown has been increased from 150 seconds to 180 seconds
- Overload Mode: MP consumed per second has been increased from 175 MP to 200 MP, cooldown has been increased from 175 seconds to 180 seconds
Kaiser
- NEW! Return of Guardian: The protector of the Nova returns to Pantheon. Consumes 100 MP. Cooldown: 600 seconds.
- Can be acquired after completing the quest “Transformation? Failure?”.
Cadena
Some skills have very high % damage so some have been changed to final damage so that they are less affected by equipment growth. In addition, we have increased Cadena’s survivability to increase viability in boss battles.
- Chain Arts: Chase: Dark Sight will now only last for 3 seconds while moving after using this skill, using Agent Shift will no longer release Dark Sight
- Weapon Variety I~III: damage boost per buff stack has been removed, now gives 3%/7%/11% final damage per buff stack, buff duration has been increased from 15 seconds to 20 seconds, additional attack will no longer activate Damage Reflect
- Summon Releasing Bomb: no longer activates Damage Reflect
- Chain Arts: Tough Hustle: number of hits has been increased from 1 to 2
- Chain Arts: Takedown: now grants 50% of the invincibility duration even if you do not Bind an enemy, you can no longer use other skills to cancel this skill while using it
- Weak Point Converging Attack: now deals 10% additional damage to regular monsters
- Professional Agent: no longer affected by cooldown resets
- Chain Arts: Fury: damage has been increased from 220% to 500%, now deals damage to enemies using Damage Ignore or Damage Reflect
Angelic Buster
- Soul Seeker: fixed an error where attacking only with Soul Seeker would cause Ark’s Non-Self to not activate
- Trinity: passive damage boost has been removed, now passively gives 15% final damage
- Finitura Fettuccia: damage boost to yourself when hitting enemies affected by this skill has been removed, now increases your final damage by 25% when hitting enemies affected by this skill, damage boost for party members is the same at max level but now has lower values at lower levels
- Finitura Fettuccia – Enhance: damage boost to yourself has been removed, now gives 10% final damage
Kinesis
- Ultimate – Moving Matter: fixed an error where the buff icon would disappear if you moved maps while using this skill
Illium
The power of flagship skills have been increased and attack speed boosts have become passive to make basic battle patterns more comfortable.
- Crystal Control: Crystal’s movement speed has been increased, the Crystal will now move in front of you instantly when you use this skill
- Crystal Skill: Glory Wings: damage boost has been removed, now gives 25% final damage, Javelin now deals additional damage to regular monsters when using Glory Wings
- Craft: Javelin II: damage has been increased from 300% to 390%, fragment’s damage has been increased from 100% to 130%, Javelin’s damage boost when using Glory Wings has been increased from 50% to 150%
- Craft: Orb II: damage has been increased from 150% to 300%
- Bless Mark Complete: attack speed boost at 10 stacks has been removed
- Crystal’s Secret: final damage boost has been increased from 20% to 35%, now increases attack speed by 1 stage
Ark
- Scarlet Charge Drive: fixed an error where the Inner Ability ‘reset cooldown’ did not apply to this skill’s secondary flames
- Unstoppable Impulse/Unstoppable Instinct: attack range has been decreased by 20% of its original range
- Uncontrollable Chaos: attack range has been decreased by 20% of its original range
- Fusion Completion: boss damage has been increased from 15% to 30%, damage, now increases damage absorption by 20%
- Battle Rampage: final damage boost has been increased from 15% to 20%
Boss Monster Difficulty Changes
The Skill Select system has been removed from Urus. The system was designed to increase enjoyment of a large party battle by reducing the number of skills used in the map so you could see them all. However, it is more important to reduce the gap between characters based on how many skills they could use.
- You can now use all skills except for 5th job skills.
- You can no longer see other characters’ skills. (This also includes other characters’ damage numbers)
In Urus, scoring points based on damage has been increased by 50% of its original scoring.
Hard Suu and Hard Lucid’s difficulties have been adjusted.
- Hard Suu’s HP has been decreased by 25%.
- Hard Lucid’s HP has been decreased by 10%.
- Fixed an error in Hard Lucid where after the barrage pattern, she would only move to places with platforms and sometimes the laser pattern would not appear.
Hard Will’s patterns have been adjusted. There are loopholes such as certain places where you will not be attacked, but we would like to change the patterns which were not meaningful without increasing the difficulty.
- Spider leg’s delay has been increased by 25%, damage has been decreased by 33%.
- In Phase 1’s trigger pattern, the amount of falling objects has been decreased by 30% and the amount of moonlight has been increased by 10%.
- In Phase 1 and 2, Will’s summoned self-destructing monsters’ damage has been decreased by 50%.
- In Phase 1 and 2, if more than half of the party members die, Will’s HP block will not be released.
- Fixed an error where you would not take damage in certain positions of the map in Phase 2 and 3.
- In Phase 3, the required Moonlight Gauge to remove a Spider Web has been decreased by 30%, and it will now remove 2 Webs at a time.
- In Phase 3, Spider Webs now have a 3 second creation delay to prevent burned Webs from regenerating immediately.
- In Phase 3, the Spider Poison’s damage to nearby characters has been increased by 100%.
Game Related
Will (Normal Mode) has been added. To fight him, you must have completed all of the story quests in Arcane River’s 6th area .
- You can enter through the Temple of Light or through the Boss Party matching.
- A party of 1-6 characters, level 235 or higher, can enter.
- You can enter Normal Will once per day, and clear it once per week.
- The daily entrance limit is separate from Hard Will but the two difficulties share the weekly clear limit.
A re-entry cooldown of 30 minutes has been added to the Root Abyss bosses.
Boss re-entry cooldowns will now be shown if you try to enter one while the cooldown is still active.
Profession related changes have been made.
- Reverse/Abyss Recipes will no longer drop from monsters.
- Reverse equipment no longer require recipes to craft.
- Recipes for Abyss equipment can now be acquired only from Root Abyss.
- You can now craft the Timeless Moonlight.
- Reverse Dragon equipment no longer require recipes to craft.
- Meister effects and item effects can now be seen at the same time.
The macro detection system has been added.
- Find Violetta with Makeup! is a detection system that is automatically triggered when you are suspected of using macros.
- Four Violettas will appear on screen, and one will have makeup on. They will randomly change positions and you have to choose the one with makeup on 4 times.
- If the answer you enter is incorrect, a Lie Detector will be activated.
- The Lie Detector will be activated even if you do not answer, after the time limit ends.
- If you fail repeatedly, your account may be blocked according to operating policies.
You will no longer acquire GP when joining a guild. This is to prevent repeated patterns of joining and leaving.
In Flag Race, the ‘Come to Me’ and ‘I’ll Go to You’ items will no longer drop.
After using the music box in Elluel, the BGM will stop if you change maps.
The Party Quest One-Handed Weapon Scroll has been changed to stack multiple in one slot.
In the Traces of the Goddess party quest, if you lose any of the statue pieces, the party leader can talk to the NPC to receive them again.
While flying, you can no longer use Rope Connect.
Items that are not displayed in the Auction House search query list can no longer be put on sale.
The following errors have been fixed.
- Fixed an error where Archello would appear when crafting Core Gemstone, regardless of which NPC you were talking to.
- Fixed an error where the Auto Screenshot option sometimes did not save level up screenshots.
- Fixed an error where Cadena and Illium could not wear the Xylophone Melody item.
- Fixed an error where the Royal Von Leon Claw appeared differently while sitting on a chair.
- Fixed an error where the Lion King’s Castle world map showed an incorrect pathway.
- Fixed an error where the Minigame Master NPC showed an incorrect list of Omok sets that could be made.
- Fixed an error where you could sit in a chair while harvesting or mining.
- Fixed an error where certain maps’ portals and ladders could not be used normally.
- Fixed an error where Cassandra’s image appeared when the character talked to themselves in the Adventurer quest line.
- Fixed an error where certain weapons’ descriptions included Magic Gauntlet twice.
- Fixed an error where the NPC for the Eos Tower’s Spider quest had an incorrect location marked in the quest description.
- Fixed an error where the location of the collected goods for the Black Heaven Internal Request was incorrect.
- Fixed an error where the party quest Moon Bunny’s Rice Cake’s pig monsters were labelled Ribbon Pigs.
- Fixed an error in Monster Life where sometimes using a C Rank Monster Box would consume 1000 Waru.
- Fixed an error in Monster Life where sometimes another monster would be released when releasing a monster.
- Fixed an error where another outfit would appear when jumping with the Urus Gentle Suit.
- Fixed an error where sitting on certain chairs while wearing the Royal Von Leon Claw would show other weapon’s images.
- Fixed an error where the Other World’s Collector medal had an incorrect icon.
- Fixed an error where you could get the Yggdrasil’s Blessing Scroll in Reboot World.
- Fixed an error where applying a Soul to an unequipped item would reset your equipped item’s Soul Gauge.
- Fixed an error where the Soul Weapon UI would turn off if you died while it was off.
- Fixed an error where when a Pendant slot expired, some item stats would still apply.
- Fixed an error where choosing the Weekly Maple Star would sometimes choose a character with less fame.
- You can no longer use chairs in Normal/Chaos Pierre.
- Fixed an error where certain Mileage boss quests could not be completed.
- Fixed an error where the etc. item Lombard’s Memory Card showed a different level from the actual level.
- Fixed an error where you could not right click on character names when using the external chat window.
- Fixed an error where the client would exit if you used Kritias’ Kerkaporta to move to Korean Folk Town.
- Fixed an error where a fuzzy black colour would be displayed for Guild Marks with a transparent background.
- Fixed an error where certain characters would not be able to see the effect of the Pumpkin Staff when jumping.
- Fixed an error where certain achievements’ name tags and completion requirements were incorrect.
- [Bounty Hunter] Too Dark
- [Bounty Hunter] Getting Dark
- [Bounty Hunter] It’s Dark
Cash Shop
The April Royal Hair Coupon and Trendy Royal Face Coupon are now on sale with new hairs/faces.
The Royal Style Coupon has been updated with a new set of items!
- Tennis Cap/Ribbon
- Tennis Uniforn
- Tennis Racket
- Tennis Shoes
- Doodles on Your Face
- Spring Flower Deer
This month’s Special Label is the Squirrely Spring Rain set. If you collect all 5 pieces, you’ll also get the Splashing Spring Rain Day Chair.
The Master Label is still the Master Blood set.
The Gold Apple has been updated with new rewards.
This month’s special items include the Gaga Coin, Goldrich Coin, Character Name Change Coupon Voucher, and 10 Core Gemstones Voucher.
The Peas Macaroon Chair and Spring Wind Tulip Riding as well as Magnificent Souls are also available.
The new Alpaca pets will be on sale from March 29 to April 18, including Paca, Ponca, and Puca. So cute!!
The Commander-ish Box will be sold from March 29 to April 8 for April Fool’s. You can get one of 5 special Commander masks or the Messy Flower weapon randomly.
Events
Hunting Acceleration Haste
The Hunting Acceleration! Haste event will run from March 29 to April 11.
During this event, there will be a few extra benefits to encourage hunting.
- Elite Monsters’ appearance rate will be increased
- Runes will spawn more frequently and their cooldowns will be decreased from 15 minutes to 10 minutes
- Runes’ experience buff effect will be increased from 100% to 200%
- Sudden Missions will appear more frequently
- Sudden Missions’ daily limit will be increased from 3 to 6
- Polo & Fritto’s appearance rate will be increased
- Flame Wolf’s experience reward will be increased from 100% to 150%
- Boss Party UI’s buff effect will be increased from 10% damage to 30% damage
Every day, you’ll have a total of 9 missions that you can complete. When you complete each one, you’ll get experience based on your level and a Haste Box (based on the number of missions you’ve done).
- Hunt 999 monsters around your level
- Hunt 20 Elite Monsters
- Hunt 1 Elite Boss
- Clear Polo & Fritto 3 times
- Clear Flame Wolf 1 time
- Activate 5 Runes
- Clear 3 Sudden Missions
- Achieve 500 Combo Kills
- Achieve 100 Multi Kills
The Basic Haste Box will be given for your 1st/2nd/3rd missions. It can be opened to get some experience and a random item.
- 100 Scroll Traces
- Strange Cube
- 10 Power Elixirs
- Basic Hunter’s Medal of Honor
- Silver Potential Stamp
- 100% Chaos Scroll
- 5% Clean Slate Scroll
The Medium Haste Box will be given for your 4th/5th/6th missions. It can be opened to get some experience and a random item.
- 200 Scroll Traces
- 5 Strange Cubes
- 10 Power Elixirs
- Intermediate Hunter’s Medal of Honor
- Gold Potential Stamp
- 100% Chaos Scroll
- 50% Golden Hammer
- 10% Clean Slate Scroll
The Advanced Haste Box will be given for your 7th/8th missions. It can be opened to get some experience and a random item.
- 500 Scroll Traces
- 10 Strange Cubes
- Advanced Hunter’s Medal of Honor
- 50% Golden Hammer
- 50% Epic Potential Scroll
- 10% Clean Slate Scroll
- 50% Innocent Scroll
- Strong Rebirth Flame
The Ultimate Haste Box will be given for your 9th mission. It can opened to get some experience, 2 15 minute 2x Experience Coupons, and a random item.
- 800 Scroll Traces
- 20 Strange Cubes
- Advanced Hunter’s Medal of Honor
- 10% Clean Slate Scroll
- Strong Rebirth Flame
- Eternal Rebirth Flame
- Craftsman’s Cube
- Meister’s Cube
- 1st week (March 29 ~ April 4): kill 44,444 monsters
- Experience based on your level
- Soccer Uniform Damage Skin
- Powerful Rebirth Flame
- 2nd week (April 5 ~ April 11): kill 88,888 monsters (55,555 if you completed the first week)
- Experience based on your level
- Cheering Wave Chair
- Eternal Rebirth Flame
If you complete both weeks’ hidden missions, you’ll be given the I’m Seriously Hasted title which gives 50 all stats, 20 attack/magic attack, 30% boss damage, 30% defense ignore, and 2000 HP/MP. However, the stats will expire in 30 days.
Messy April Fool’s Day
The Messy April Fool’s Day event will obviously take place on April 1.
During this event, Elite Monsters will have their appearances changed into 9th anniversary motifs.
If you kill Elite Monsters that have been turned into messes, you have a chance to receive the following items.
- Messy Damage Skin (completely tradeable!)
- Messy Experience Coupon (gives 1.01~3x experience randomly for 30 seconds~3 minutes)
Hashtag Maple
The Hashtag Maple event will take place from April 12 to April 25.
During this event, you’ll be able to freely design your own Hashtag Chair using a Hashtag Phone!
You can hunt monsters around your level to acquire Hash Points. you can get up to 100 Hash Points per day per character.
Based on your Hash Points, your Hashtag Phone’s level will be increased. When you reach Level 4, your Hashtag Chair will be replaced with a permanent Hashtag Master Chair and your daily limit on Hash Points will be removed.
- Level 1: requires 100 Hash Points, basic background, maximum 1 hashtag, choice of 3 expressions
- Level 2: requires 300 Hash Points, choice of background colour, maximum 3 hashtags, choice of 6 expressions, choice of character pose
- Level 3: requires 700 Hash Points, choice of background colour or picture, maximum 5 hashtags, choice of 9 expressions, choice of character pose
- Level 4: requires 1000 Hash Points, choice of background colour or picture, maximum of 7 hashtags (hidden hashtags revealed), choice of 12 expressions, choice of character pose
The total number of Hash Points you collect will be displayed as the number of likes on your chair.
Your Hashtag Phone is how you will customize your chair. Using it, you can change your character’s expression, pose, background, and hashtags/emoticons.
For backgrounds, in addition to basic colours, you can use pictures of places around Maple World! However, you’ll have to go to specific locations and take the picture before you can use them. Here’s a list of all the locations!
For hashtags, the limit is based on your current level. You can also put emoticons in your caption with no limit, but the total number of hashtags + emoticons cannot exceed 14.
How do you get emoticons? Elite Monsters will have a chance to drop Emoticon Boxes, which when opened will give you a random emoticon (there are a total of 18) you can put on your Hashtag Chair. These boxes are tradeable.
Each day, if you acquire 100 Hash Points, you will complete the daily mission and receive a 20 15th Anniversary Coins Voucher. This can be claimed once per world.
In addition, for each level your Hashtag Phone reaches, you’ll get prizes. These can be claimed once per world.
- [Level 1] 4 2x Experience Coupons (15 Minutes)
- [Level 2] Craftsman’s Cube
- [Level 3] 150 15th Anniversary Coins Voucher
- [Level 4] 2 Meister Cubes
- [Level 4] Hashtag Master Chair (permanent, once per character)
Sunday Maple
The Sunday Maple event will take place on April 1,8, 15, and 22. On each of these days, various benefits will take place.
On April 1, the following benefits will be active:
- 2x mesos from Urus all day (does not stack with Urus Golden Time)
- 2x limit on daily entries for Urus
- 7x Union Coin rewards from Union dailies
- Receive 1 30 Day Union Preset Coupon
On April 8, the following benefits will be active:
- 2x rewards from all daily Arcane River content
- 2x limit on daily entries for World Merged Party Quests
- 5x Party Points from World Merged Party Quests
On April 15, the following benefits will be active:
- 50% reduction of required time for Monster Collection expeditions
- 2x chance to register new monsters in Monster Collection
- 5x limit on daily cleared Sudden Missions
- Sudden Missions will appear more frequently
- 2x experience from clearing Sudden Missions
On April 22, the following benefits will be active:
- Receive 2 3x Experience Coupons (15 minutes)
- +100% experience buff from Runes
- +300% experience from Combo Kill Orbs
#maplehashtagchair#phone?
40% damage on phantom blow instead of another line. I like it but can’t say that I like the fact that the last resort nerf went through.
ICBM nerf or buff? Not sure if 2000% damage continuous damage for 1 sec deals more than 7000% damage.
Hi Max, are the Commander-ish hats permanent? ;o;
All KMS Cash equipment are permanent
So, are Abyss equipment actually in the RA coin shop, or is it RNG dependent (i.e. from sealed boxes)?
They’re not in the coin shop
Figures, thanks.
Got some Abyss Recipes from LeBlanc’s shop that appears after you kill a boss randomly, so I think that’s where they added them!
What’s this? They didn’t nerf I/Ls again? I guess that can be seen as a gain at this point.
Nerf for bishops as usual ok – why not just delete the class at this point?
Well looks like I am going that 44,444 kill quest….They know how to motivate me with those crazy chairs
Hi Max, would like to ask whether you have a list of master label sets with pictures from oldest to newest?
First 6 sets:
http://blog.naver.com/PostView.nhn?blogId=happy_queen7&logNo=220684915016&categoryNo=222&parentCategoryNo=165&viewDate=¤tPage=&postListTopCurrentPage=&isAfterWrite=true
Then was the Master Snow set (http://blog.naver.com/PostView.nhn?blogId=44alice&logNo=220886834905&parentCategoryNo=&categoryNo=24&viewDate=&isShowPopularPosts=true&from=search) and after that, the Master Blood set (current one).
Ahh nice, thanks for the reply!!
Im just curious, is there a table now which states how many nodes do we need to enhance a skill core from 25-30??
Why nerf bishops again? They already nerf heaven’s door and now this? Might as well nerf the whole skills while you’re at it nexon :l
So they’re gonna fucking remove the 30% damage buff for paladins…to replace with some shitty 20% final damage? I don’t see how that will make the job any stronger, they’re literally fucking everyone over with ridiculous nerfs.
Bro 20% final damage is pretty big though
Final damage is way better tho.
Is the cannon shooter [Overburning cannon] change a buff or a nerf? I can’t tell
Final damage is better than regular % damage almost all the time.
Hey Max,
I was comparing your translation to the patch notes for GMS that were released today, and noticed some differences for Aran’s Maha’s Carnage (Brandish Maha) and Xenon’s Omega Blaster (Mega Smasher). I asked a Xenon to test his hits/s on Omega Blaster and based on that, I’m inclined to believe that the 11% increase of attack rate should be an 11% decrease. Here’s some screenshots of the GMS patch notes for the relevant skills.
I hope you can do something with these, thanks in advance.
Brandish Maha: for this one I did not see any errors in my translation, the patch notes even have the ‘50% cooldown reduction’ stated only once and they don’t even mention Maha Fury being on cooldown.
Omega Blaster: yeah I think this was me misinterpreting the patch notes, it stated the ‘attack interval’ was increased by 11%, which I guess means the delay in between attacks was increased meaning the attack rate actually got decreased.
Oh, I didn’t mean to say you were wrong on Brandish Maha, just saw a different translation on patch notes and thought to point it out, since I couldn’t test it yet (maintenance was still going for 5hrs+). However, I did test now: when using Install Maha while Brandish Maha is on cooldown, the cooldown actually does get cut in half. And thanks for checking on Omega Blaster again :D.
Hey, Max. Do you still have access to the KMS patch notes for this old patch? We just got these skill changes in GMS and it seems Xenon’s Mega Smasher had its attack DELAY increased by 11% instead of its attack RATE. 180ms to 200ms delay between attacks. I’m wondering if it’s a GMS-exclusive nerf or if it was a typo in the KMS patch notes or something.
Our Overload Mode seems to have been changed differently as well. 180 cooldown and 200 MP/sec regardless of skill level. I guess that’s a buff over KMS, I’m not sure why it’s different but I won’t complain about buffs.
http://maplestory.nexon.com/MapleStory/Page/Gnx.aspx?URL=News/UpdateBoard&maskPageType=2&oidArticle=512
For Overload Mode, I think they changed it from KMST to KMS and I didn’t notice because the patch notes do say the 200MP/sec and 180s cd. I must have missed it!
Alright. Looks like it’s the same in both versions then.
Thank you so much!
Hi max
i have some question
” Deadeye: now when attacking less than the maximum number of monsters, the skill will deal 4% increased final damage per monster not hit” and old skill “By aiming more accurately, the damage can be increased up to 3x”
That’s real ?
yes?
thank you 🙂