Home > KMST > KMST ver. 1.2.188 – New Job, Len & Assemble Improvements!

KMST ver. 1.2.188 – New Job, Len & Assemble Improvements!

Shortly after the showcase, the test server was updated with the new job, Len, as well as a large amount of QoL improvements. There will be another test server patch in a couple of days, probably with Len skill changes and the summer events.

Note for Len skills: like all other Anima classes, it is heavily based on Korean mythology and history, and all of the skill names use Hanja which is more difficult to translate and heavily subject to interpretation (thank you Neo for the assistance). I think most of them should be okay but some are definitely a bit long/weird-sounding and that’s because either I wasn’t 100% sure what the Hanja represented or it was too hard to concisely summarize what it meant. If you’re a native Korean with mastery over Hanja and have any suggestions/improvements, please let me know 🙂

Overview

New Job <The Red-Eyed Wanderer, Len>

Len is a wandering swordswoman that sets out on a journey to fulfill the dream of her loved one.

She uses unique sword techniques with the Plum Blossom Sword and the Lost Soul Sword, which contains the inner energy of the Imugi. When the Imugi and Len’s inner energy resonate, she can use Ultimate sword techniques and unleash the Sky Splitting Azure Dragon Sword.

Information

Len is an Anima warrior that uses the Longsword weapon (one-handed, attack speed 6) and the Wish-Granting Jewel secondary weapon.

Len’s Union effect is 2/4/6/8/10 movement speed/maximum movement speed. If you have 170 or higher maximum movement speed, only 20% of the exceeding amount will be applied. The maximum movement speed boost from Len’s attacker effect cannot exceed 190.

Len’s beginning town ‘Vallora’ has been added.

Port City of Vallora
If You Follow the Mountain Path
Serpent’s Lake
Wind Flowing in the Harbor
When the Wind Blows

The following NPCs have been added to Vallora.

  • Saya
  • Karman
  • Lenos
  • Tarmon
  • Ginoar
  • Parolina
  • Cernil
  • Kid
  • Lena
  • Nari
  • Taran
  • Garchen
  • Lef Soldier
  • Dimension Gate

The following monsters have been added to Vallora.

  • Mountain Herb (Lv. 10)
  • Deep Mountain Herb (Lv. 13)
  • Troublemaker Sandpiper (Lv. 13)
  • Bad-Tempered Sandpiper (Lv. 15)

Len story quests have been added.

The following achievements have been added.

  • [Area Exploration] Vallora Exploration
  • Book of Len

An Artifact Mission for completing the Len story quests has been added.

[Back to Overview]

Skills

Beginner

  • Return
    [Master Level: 1]
    Return to the Serpent’s Lake.
    • [Level 1]
      Consumes 5 MP. Teleport to the Serpent’s Lake.
      Cooldown: 600 seconds.
  • Shapeshift
    [Master Level: 1]
    Hide your Anima ears to conceal where you’re from. In certain UI, they cannot be seen by default.
    • [Level 1]
      When used, hide your ears and equip your head gear. When used again, hide both your ears and head gear.
      Cooldown: 2 seconds.
  • Exclusive Spell
    [Master Level: 1]
    Increases the attack and magic attack of all nearby characters.
    Can be registered in a Skill Sequence.
    • [Level 1]
      Consumes 30 MP. For 2400 seconds, increases attack and magic attack by 4%.
      Cooldown: 300 seconds.
  • Spirit Affinity
    [Master Level: 1]
    The Anima’s natural affinity increases the duration of summons.
    • [Level 1]
      10% summon duration.
  • Rigid Body
    [Master Level: 2]
    [Link Skill]
    Train your body by cultivating your mind to reduce damage from enemy attacks.
    • [Level 1]
      2% damage reduction (including % HP attacks).
    • [Level 2]
      4% damage reduction (including % HP attacks).

[Back to Overview]

1st Job

  • Plum Blossom Sword Fundamental: Slash
    [Master Level: 20]
    Slash enemies.
    • [Level 20]
      Consumes 10 MP. Deals 210% damage 2 times on up to 5 enemies.
  • Clear Breeze Step
    [Master Level: 5]
    While jumping, jump once more to move a short distance. You can use this skill with the up arrow key to jump upwards.
    • [Level 5]
      Consumes 5 MP. Jump a certain distance.
  • Plum Blossom Secret
    [Master Level: 10]
    Move freely in the air like fluttering plum blossom petals.
    If you hold the skill key down after using it, you can float for a short time and can use skills that can be used while in the air. If you input directional keys while floating, you can move in the desired direction.
    In addition, permanently increases stance.
    • [Level 10]
      Consumes 10 MP. Jump a certain distance.
      If you hold the skill key down after using it, you can float for 1 second. If you float, there is a 5 second cooldown.
      [Passive Effect: 40% stance]
  • Clear Breeze Mindfulness
    [Master Level: 10]
    Train in movement techniques as free as the wind.
    • [Level 10]
      20 movement speed, 20 maximum movement speed, 20 jump.
  • Clear and Pure Mind
    [Master Level: 20]
    Train in mindfulness techniques to build up pure inner energy.
    • [Level 20]
      30 attack, 15% critical rate, 5% final damage.
      20% damage reduction.

[Back to Overview]

2nd Job

  • Plum Blossom Sword Fundamental: Stab
    [Master Level: 20]
    Stab enemies.
    • [Level 20]
      Consumes 20 MP. Deals 263% damage 3 times on up to 5 enemies.
  • Plum Blossom Sword 1st Form: Gentle Dash
    [Master Level: 20]
    Charge your legs with explosive energy and draw your sword to teleport forwards. After drawing your sword, you can sheathe your sword.
    In addition, permamently increases max HP.
    • [Level 20]
      Consumes 20 MP. Draw your sword and teleport forwards. After drawing your sword, you can re-input the skill within 5 seconds to sheathe it. If you sheathe the sword, you can teleport backwards.
      [Passive Effect: 10% max HP]
  • Longsword Booster
    [Master Level: 10]
    Increases the Longsword’s attack speed for a certain period of time.
    Required Skill: Level 5 Longsword Mastery.
    Can be registered in a Skill Sequence.
    Can be registered as a Pet Auto Buff.
    • [Level 10]
      Consumes 10 MP. For 200 seconds, increases the Longsword’s attack speed by 2 stages.
  • Lost Soul Sword Fundamental: Soul Strike
    [Master Level: 20]
    Manifest the inner energy of the Imugi handed down by Saya. When Plum Blossom Sword Fundamental or Dance of Annihilation hit an enemy, sword strikes containing the Imugi’s inner energy will cut down enemies.
    • [Level 20]
      When Plum Blossom Sword Fundamental or Dance of Annihilation hits an enemy, there is a 35% chance to activate at the hit enemy’s location. If the hit enemy is already defeated, it will activate at the character’s location.
      Deals 300% damage 4 times on up to 8 enemies.
  • Longsword Mastery
    [Master Level: 10]
    Become more skillful at handling the Longsword.
    • [Level 10]
      50% Longsword mastery, 30 attack.
  • Physical Training
    [Master Level: 4]
    Increases STR through physical training.
    • [Level 4]
      60 STR.
  • Clear and Pure Mind II
    [Master Level: 10]
    Train in mindfulness techniques to increase your inner energy.
    • [Level 10]
      20% critical rate, 10% final damage.

[Back to Overview]

3rd Job

  • Plum Blossom Sword Fundamental: Pierce
    Pierce enemies with sharp sword slashes.
    • [Level 20]
      Consumes 30 MP. Deals 408% damage 4 times on up to 6 enemies.
  • Plum Blossom Sword 2nd Form: Scattering Plums
    [Master Level: 20]
    When your attacks hit an enemy, the traces of the inner energy scattered in the air are transformed into plum blossom petals and fly towards enemies.
    • [Level 20]
      When your directly attacking skills hit an enemy, there is a 35% activation chance.
      Create 5 plum blossom petals that deal 120% damage 3 times. When attacking normal monsters, damage is increased by 120%p.
  • Lost Soul Sword Fundamental: Soul Strike II
    [Master Level: 10]
    Soul Strike is enhanced. When Plum Blossom Sword Fundamental or Dance of Annihilation hit an enemy, sword strikes containing the Imugi’s inner energy will cut down enemies.
    Required Skill: Level 20 Lost Soul Sword Fundamental: Soul Strike.
    • [Level 10]
      When Plum Blossom Sword Fundamental or Dance of Annihilation hits an enemy, there is a 35% chance to activate at the hit enemy’s location. If the hit enemy is already defeated, it will activate at the character’s location.
      Deals 450% damage 4 times on up to 8 enemies.
  • Lost Soul Sword 1st Form: Vital Energy
    [Master Level: 14]
    When your directly attacking skills hit an enemy, the Imugi’s inner energy surrounds your body to recover HP and increase status resistance. It will not be activated by certain skills.
    • [Level 14]
      When your attack hits an enemy, there is a 35% activation chance.
      Recover 4% max HP and for 4 seconds, increases status resistance by 100.
      Reactivation cooldown: 6 seconds.
  • Lost Soul Advent
    [Master Level: 1]
    Unleash a sword technique directly imbued with the Imugi’s inner energy. Lost Soul Advent’s reactivation cooldown is not affected by cooldown reset effects.
    Required Skill: Level 1 Lost Soul Sword Ultimate: Splitting Ground.
    • [Level 1]
      For each Ultimate, for 15 seconds you can input the skill key to use the Lost Soul Sword Ultimates you have learned.
      The Ultimates will be used in the order of Splitting Ground, Void Fang, Infinite Blades, and Soul Blade.
      Reactivation cooldown: 20 seconds.
  • Lost Soul Sword Ultimate: Splitting Ground
    [Master Level: 20]
    Split the ground with a powerful sword slash.
    • [Level 20]
      Consumes 80 MP.
      Slash forwards, dealing 550% damage 5 times on up to 10 enemies. Afterwards, a sword slash splits the ground, dealing 689% damage 7 times on up to 10 enemies.
  • Clear and Pure Mind III
    [Master Level: 20]
    Gain enlightenment through continuous mindfulness technique training.
    • [Level 20]
      20% max HP, 10% critical rate, 10% final damage.
  • Strong Body
    [Master Level: 20]
    Gain a strong body through endless training.
    • [Level 20]
      200 defense, 30 status resistance, 60% stance.
      20% damage reduction, 30% elemental resistance.

[Back to Overview]

4th Job

  • Plum Blossom Sword Fundamental: Relentless Slash
    [Master Level: 30]
    Swing the sword very quickly to cut down enemies in front of you with large slashes. This is a keydown skill, and you can use Clear Breeze Step while using this skill.
    • [Level 30]
      Consumes 15 MP. Continuously deals 168% damage 5 times on up to 8 enemies.
  • Plum Blossom Sword 3rd Form: Keen Blade
    [Master Level: 20]
    Create a sword slash that moves by itself by molding your inner energy. The sword slash will move forward and attack enemies. When it reaches a certain distance, it will be recreated towards the opposite direction, and will disappear after a certain number of recreations.
    If Single Strike Keen Blade is activated, the sword slash will not be recreated and it will move forward more slowly. This skill does not activate Lost Soul Sword 1st Form: Vital Energy.
    Single Strike Keen Blade On/Off: Mouse right-click.
    • [Level 20]
      Consumes 80 MP. Continuously deals 590% damage 4 times on up to 6 enemies.
      Only 1 sword slash can exist on the map. It can be created up to 28 times, including the first cast. A single enemy can only be hit up to 10 times.
      You will prepare 1 sword slash every 10 seconds, and you can hold up to 2.
      If you switch between Keen Blade and Single Strike Keen Blade, you cannot use the skill during Single Strike Keen Blade’s cooldown, and all of Keen Blade’s prepared sword slashes will be reset.
  • Plum Blossom Sword 3rd Form: Single Strike Keen Blade
    [Master Level: 20]
    Create a sword slash that moves by itself by molding your inner energy. The sword slash will move forward and attack enemies. This skill is not affected by cooldown reset effects and does not activate Lost Soul Sword 1st Form: Vital Energy.
    Single Strike Keen Blade On/Off: Mouse right-click.
    • [Level 20]
      Consumes 80 MP. Continuously deals 140% damage 7 times on up to 6 enemies. A single enemy can only be hit up to 30 times.
      Cooldown: 30 seconds.
  • Plum Blossom Sword 4th Form: Zero Blade
    [Master Level: 10]
    Nullify all attacks aimed at you by cutting them. This skill is not affected by cooldown reset effects.
    • [Level 10]
      Consumes 100 MP. For 3 seconds, you are invincible.
      Deals 395% damage 6 times on up to 8 enemies.
      Cooldown: 70 seconds.
  • Lost Soul Sword Fundamental: Soul Strike III
    [Master Level: 30]
    Soul Strike is enhanced. When Plum Blossom Sword Fundamental or Dance of Annihilation hit an enemy, sword strikes containing the Imugi’s inner energy will cut down enemies.
    Required Skill: Level 10 Lost Soul Sword Fundamental: Soul Strike II.
    • [Level 30]
      When Plum Blossom Sword Fundamental or Dance of Annihilation hits an enemy, there is a 35% chance to activate at the hit enemy’s location. If the hit enemy is already defeated, it will activate at the character’s location.
      Deals 743% damage 4 times on up to 8 enemies.
  • Lost Soul Sword 2nd Form: Connected Slash
    [Master Level: 20]
    After using a directly attacking skill, there is a certain chance to activate an additional attack.
    • [Level 20]
      [Final Attack Type Skill] 60% chance to deal 209% damage 2 times.
  • Lost Soul Sword Ultimate: Void Fang
    [Master Level: 30]
    Swing your sword imbued with the Imugi’s inner energy. The wild inner energy erupts with the sword to swallow up enemies. You can use this skill after Lost Soul Sword Ultimate: Splitting Ground.
    • [Level 30]
      Consumes 79 MP. Deals 1251% damage 9 times on up to 10 enemies.
  • Anima Warrior
    [Master Level: 30]
    Increases all of your stats by a certain percentage through the Grandis Goddess’ protection. When you use the skill, The Grandis Goddess briefly appears.
    • [Level 30]
      Consumes 70 MP. The Grandis Goddess appears.
      [Passive Effect: Increases all stats of directly invested AP by 15%.]
  • Anima Hero’s Will
    [Master Level: 5]
    Concentrate your mind to be freed from status effects. After using this skill, you will be immune to status effects for 3 seconds. However, this will not apply to certain status effects. This skill is not affected by Combat Orders.
    • [Level 5]
      Consumes 30 MP. Cooldown: 300 seconds.
  • Advanced Longsword Mastery
    [Master Level: 30]
    Become more skilled with the Longsword.
    Required Skill: Level 10 Longsword Mastery.
    • [Level 30]
      70% Longsword mastery, 30 attack, 6% final damage.
  • Clear and Pure Mind IV
    [Master Level: 20]
    Gain complete enlightenment through continuous mindfulness technique training.
    • [Level 20]
      57 attack, 20% final damage.
  • True Eye
    [Master Level: 20]
    Gain the insight to see the perfect sword path.
    • [Level 20]
      10% critical damage, 40% defense ignore.

[Back to Overview]

Hyper Skills

  • Lost Soul Sword Fundamental: Soul Strike – Reinforce
    [Master Level: 1]
    Lost Soul Sword Fundamental: Soul Strike’s damage is increased.
    Required Level: 140.
    • [Level 1]
      20% damage.
  • Lost Soul Sword Fundamental: Soul Strike – Ignore Guard
    [Master Level: 1]
    Lost Soul Sword Fundamental: Soul Strike’s defense ignored is increased.
    Required Level: 150.
    • [Level 1]
      20% defense ignore.
  • Lost Soul Sword Fundamental: Soul Strike – Extra Target
    [Master Level: 1]
    Lost Soul Sword Fundamental: Soul Strike’s number of monsters hit is increased.
    Required Level: 180.
    • [Level 1]
      +1 number of monsters hit.
  • Plum Blossom Sword Fundamental: Relentless Slash – Reinforce
    [Master Level: 1]
    Plum Blossom Sword Fundamental: Relentless Slash’s damage is increased.
    Required Level: 140.
    • [Level 1]
      20% damage.
  • Plum Blossom Sword Fundamental: Relentless Slash – Ignore Guard
    [Master Level: 1]
    Plum Blossom Sword Fundamental: Relentless Slash’s defense ignored is increased.
    Required Level: 165.
    • [Level 1]
      20% defense ignore.
  • Plum Blossom Sword Fundamental: Relentless Slash – Boss Killer
    [Master Level: 1]
    Plum Blossom Sword Fundamental: Relentless Slash’s boss damage is increased.
    Required Level: 180.
    • [Level 1]
      20% boss damage.
  • Lost Soul Advent – Reinforce
    [Master Level: 1]
    Lost Soul Sword Ultimate: Splitting Ground, Void Fang, Infinite Blades, and Soul Blade’s damage are increased.
    Required Level: 150.
    • [Level 1]
      20% damage.
  • Lost Soul Advent – Ignore Guard
    [Master Level: 1]
    Lost Soul Sword Ultimate: Splitting Ground, Void Fang, Infinite Blades, and Soul Blade’s defense ignored are increased.
    Required Level: 165.
    • [Level 1]
      20% defense ignore.
  • Lost Soul Advent – Critical Rate
    [Master Level: 1]
    Lost Soul Sword Ultimate: Splitting Ground, Void Fang, Infinite Blades, and Soul Blade’s critical rate are increased.
    Required Level: 190.
    • [Level 1]
      20% critical rate.
  • Elevation
    [Master Level: 1]
    Temporarily go beyond your current state. Lost Soul Sword Ultimate and Sky Splitting Azure Dragon Sword skills’ final damage is increased.
    Can be registered in a Skill Sequence.
    Can be registered as a Pet Auto Buff.

    Required Level: 160.
    • [Level 1]
      For 20 seconds, increases Lost Soul Sword Ultimate and Sky Splitting Azure Dragon Sword skills’ final damage by 12%.
      Cooldown: 120 seconds.
  • Plum Blossom Sword 5th Form: Thousand Binding Plum Branches
    [Master Level: 1]
    Slash enemies multiple times in an instant. Inner energy blooms from the sword slashes like plum tree branches to bind enemies.
    Required Level: 140.
    • [Level 1]
      Consumes 150 MP. Deals 720% damage 12 times on up to 15 enemies.
      Enemies hit are bound for 10 seconds. The bind duration is increased by up to 100% based on the damage that Thousand Binding Plum Branches deals.
      Cooldown: 120 seconds.
  • Lost Soul Sword Ultimate: Infinite Blades
    [Master Level: 1]
    Unleash countless sword slashes. You can use this skill after Lost Soul Sword Ultimate: Void Fang.
    Required Skill: Level 30 Lost Soul Sword Ultimate: Void Fang.
    Required Level: 190.
    • [Level 1]
      Consumes 120 MP.
      Activate 8 strikes that deal 380% damage 7 times on up to 12 enemies.
      Enemies hit are engulfed in flames ignited by the inner energy, dealing 250% damage 3 times continuously for 5 seconds.

[Back to Overview]

5th Job

  • Plum Blossom Sword Ultimate: Plum Tree Aroma
    [Master Level: 30]
    Unleash the Plum Blossom Sword’s ultimate sword technique to summon a Plum Blossom Tree that spreads the aroma of plum blossoms for thousands of miles.
    For a certain period of time, when your directly attacking skills hit an enemy, Plum Slash will be activated. When Plum Slash is activated a certain number of times, the Plum Blossom Tree will Bloom, and the bloomed Plum Blossom Flowers will attack enemies. Plum Slash and the Plum Blossom Flowers will prioritize attacking the boss monster with the highest max HP.
    When the Bloom is complete, the Plum Blossom Tree will disappear, but the buff will be maintained for the whole duration.
    Can be registered in a Skill Sequence.
    • [Level 30]
      Consumes 1000 MP. 20 second duration.
      During the buff, when your directly attacking skills hit an enemy, activate Plum Slash.
      Plum Slash: Deals 280% damage 3 times on up to 12 enemies. The Plum Blossom Tree will bloom based on the number of Plum Slash activations.
      When Relentless Slash, Relentless Slash VI, Dance of Annihilation, Keen Blade, Keen Blade VI, Single Strike Keen Blade, or Single Strike Keen Blade are activated 3 times, it will be considered as 1 activation.
      Bloom: When Plum Slash is activated 30, 70, and 125 times, the tree will bloom and create 20, 40, and 65 Plum Blossom Flowers respectively.
      Plum Blossom Flower: Deals 500% damage 3 times.
      Cooldown: 120 seconds.
  • Lost Soul Awakening
    [Master Level: 30]
    Completely release the Imugi’s inner energy to take control of space.
    For a certain period of time, when your directly attacking skills hit an enemy, Heavenly Fang will be activated.
    When Heavenly Fang is activated a certain number of times, Heavenly Punishment will be activated where a giant Imugi made of tremendous inner energy punishes enemies.
    Heavenly Fang and Heavenly Punishment will prioritize attacking the boss monster with the highest max HP.
    Can be registered in a Skill Sequence.
    • [Level 30]
      Consumes 1000 MP. 20 second duration.
      When your directly attacking skills hit an enemy, activate Heavenly Fang. When Heavenly Fang is activated 90 times, Heavenly Punishment will be activated.
      When Relentless Slash, Relentless Slash VI, Dance of Annihilation, Keen Blade, Keen Blade VI, Single Strike Keen Blade, or Single Strike Keen Blade are activated 3 times, it will be considered as 1 activation.
      Heavenly Fang: Deals 600% damage 2 times on up to 12 enemies.
      Heavenly Punishment: Activate 9 strikes that deal 1950% damage 12 times on up to 15 enemies.
      Cooldown: 120 seconds.
  • Plum Blossom Sword Ultimate: Dance of Annihilation
    [Master Level: 30]
    Perform a dance of swords that annihilates enemies. This is a keydown skill, and you can use Clear Breeze Step and Lost Soul Sword Ultimate skills while using this skill. You can use Lost Soul Sword Ultimate skills with no cast action.
    While using this skill, you cannot be knocked back by any enemy attacks and you will be immune to critical status effects.
    • [Level 30]
      Consumes 500 MP. 5 second keydown.
      Continuously deals 1050% damage 6 times on up to 15 enemies.
      During the keydown, you will take 50% decreased damage (including % HP attacks).
      Cooldown: 120 seconds.
  • Lost Soul Sword Ultimate: Soul Blade
    [Master Level: 30]
    Become able to swing your sword with only your mind. The sword slashes created from your mind will be fired in all directions then track and attack enemies. You can use this skill after Lost Soul Sword Ultimate: Infinite Blades.
    • [Level 30]
      Consumes 200 MP. Deals 1200% damage 10 times on up to 15 enemies.
      Fire 12 sword slashes that deal 1500% damage 3 times.
      Additional 20% defense ignored.
  • Grandis Goddess’ Blessing
    [Master Level: 30]
    The Grandis Goddess, who appears differently based on the race, grants blessings matching each race’s characteristics. This skill is not affected by cooldown reduction effects.
    Can be registered in a Skill Sequence.
    • [Level 30]
      Consumes 800 MP. 40 second duration.
      Anima: 40% damage.
      For Len, Lost Soul Advent’s cooldown and the Lost Soul Sword Ultimate stage progress are instantly reset. During the buff, Lost Soul Advent can be used 3 times during Lost Soul Advent’s cooldown.

[Back to Overview]

6th Job

  • Plum Blossom Sword Fundamental: Relentless Slash VI
    [Master Level: 30]
    Swing the sword very quickly to cut down enemies in front of you with large slashes. This is a keydown skill, and you can use Clear Breeze Step while using this skill.
    Required Skill: Level 30 Plum Blossom Sword Fundamental: Relentless Slash.
    • [Level 30]
      Consumes 18 MP. Continuously deals 289% damage 5 times on up to 8 enemies.
  • Lost Soul Sword Fundamental: Soul Strike VI
    [Master Level: 30]
    Soul Strike is enhanced. When Plum Blossom Sword Fundamental or Dance of Annihilation hit an enemy, sword strikes containing the Imugi’s inner energy will cut down enemies.
    Required Skill: Level 30 Lost Soul Sword Fundamental: Soul Strike III.
    • [Level 30]
      When Plum Blossom Sword Fundamental or Dance of Annihilation hits an enemy, there is a 35% chance to activate at the hit enemy’s location. If the hit enemy is already defeated, it will activate at the character’s location.
      Deals 1210% damage 4 times on up to 8 enemies.
  • Lost Soul Advent VI
    [Master Level: 30]
    When Lost Soul Sword Ultimate skills hit enemies a certain number of times, fire sword slashes imbued with the Imugi’s inner energy to annihilate enemies.
    • [Level 30]
      When Lost Soul Sword Ultimate skills hit enemies 8 times, activate 2 sword slashes that deal 720% damage 5 times on up to 8 enemies. Each sword slash can only hit a single enemy 1 time.
  • Lost Soul Sword Ultimate: Splitting Ground VI
    [Master Level: 30]
    Split the ground with a powerful sword slash.
    Required Skill: Level 20 Lost Soul Sword Ultimate: Splitting Ground, Level 30 Lost Soul Sword Ultimate: Void Fang, Level 1 Lost Soul Sword Ultimate: Infinite Blades.
    • Consumes 90 MP.
      Slash forwards, dealing 1150% damage 5 times on up to 10 enemies. Afterwards, a sword slash splits the ground, dealing 1350% damage 7 times on up to 10 enemies.
  • Lost Soul Sword Ultimate: Void Fang VI
    [Master Level: 30]
    Swing your sword imbued with the Imugi’s inner energy. The wild inner energy erupts with the sword to swallow up enemies. You can use this skill after Lost Soul Sword Ultimate: Splitting Ground VI.
    Required Skill: Level 20 Lost Soul Sword Ultimate: Splitting Ground, Level 30 Lost Soul Sword Ultimate: Void Fang, Level 1 Lost Soul Sword Ultimate: Infinite Blades.
    • [Level 30]
      Consumes 90 MP. Deals 2250% damage 9 times on up to 10 enemies.
  • Lost Soul Sword Ultimate: Infinite Blades VI
    [Master Level: 30]
    Unleash countless sword slashes. You can use this skill after Lost Soul Sword Ultimate: Void Fang VI.
    Required Skill: Level 20 Lost Soul Sword Ultimate: Splitting Ground, Level 30 Lost Soul Sword Ultimate: Void Fang, Level 1 Lost Soul Sword Ultimate: Infinite Blades.
    • [Level 30]
      Consumes 130 MP.
      Activate 8 strikes that deal 610% damage 7 times on up to 12 enemies.
      Enemies hit are engulfed in flames ignited by the inner energy, dealing 160% damage 3 times continuously for 5 seconds.
  • Plum Blossom Sword 2nd Form: Scattering Plums VI
    [Master Level: 30]
    When your attacks hit an enemy, the traces of the inner energy scattered in the air are transformed into plum blossom petals and fly towards enemies.
    Required Skill: Level 20 Plum Blossom Sword 2nd Form: Scattering Plums.
    • [Level 30]
      When your directly attacking skills hit an enemy, there is a 35% activation chance.
      Create 5 plum blossom petals that deal 180% damage 3 times. When attacking normal monsters, damage is increased by 270%p.
  • Plum Blossom Sword 3rd Form: Keen Blade VI
    [Master Level: 30]
    Create a sword slash that moves by itself by molding your inner energy. The sword slash will move forward and attack enemies. When it reaches a certain distance, it will be recreated towards the opposite direction, and will disappear after a certain number of recreations.
    If Single Strike Keen Blade VI is activated, the sword slash will not be recreated and it will move forward more slowly. This skill does not activate Lost Soul Sword 1st Form: Vital Energy.
    Single Strike Keen Blade VI On/Off: Mouse right-click.

    Required Skill: Level 20 Plum Blossom Sword 3rd Form: Keen Blade.
    • [Level 30]
      Consumes 90 MP. Continuously deals 1020% damage 4 times on up to 6 enemies.
      Only 1 sword slash can exist on the map. It can be created up to 28 times, including the first cast. A single enemy can only be hit up to 10 times.
      You will prepare 1 sword slash every 10 seconds, and you can hold up to 2.
      If you switch between Keen Blade VI and Single Strike Keen Blade VI, you cannot use the skill during Single Strike Keen Blade VI’s cooldown, and all of Keen Blade VI’s prepared sword slashes will be reset.
  • Plum Blossom Sword 3rd Form: Single Strike Keen Blade VI
    [Master Level: 30]
    Create a sword slash that moves by itself by molding your inner energy. The sword slash will move forward and attack enemies. This skill is not affected by cooldown reset effects and does not activate Lost Soul Sword 1st Form: Vital Energy.
    Single Strike Keen Blade VI On/Off: Mouse right-click.

    Required Skill: Level 20 Plum Blossom Sword 3rd Form: Keen Blade.
    • [Level 30]
      Consumes 90 MP. Continuously deals 244% damage 7 times on up to 6 enemies. A single enemy can only be hit up to 30 times.
      Cooldown: 30 seconds.
  • Lost Soul Sword 2nd Form: Connected Slash VI
    [Master Level: 30]
    After using a directly attacking skill, there is a certain chance to activate an additional attack.
    Required Skill: Level 20 Lost Soul Sword 2nd Form: Connected Strike.
    • [Level 30]
      [Final Attack Type Skill] 62% chance to deal 325% damage 2 times.
  • Plum Blossom Sword Ultimate: Plum Tree Aroma Enhancement
    [Master Level: 30]
    Plum Blossom Sword Ultimate: Plum Tree Aroma is enhanced.
    • [Level 30]
      Plum Blossom Sword Ultimate: Plum Tree Aroma’s final damage is increased by 60%.
  • Lost Soul Awakening Enhancement
    [Master Level: 30]
    Lost Soul Awakening is enhanced.
    • [Level 30]
      Lost Soul Awakening’s final damage is increased by 60%.
  • Plum Blossom Sword Ultimate: Dance of Annihilation Enhancement
    [Master Level: 30]
    Plum Blossom Sword Ultimate: Dance of Annihilation is enhanced.
    • [Level 30]
      Plum Blossom Sword Ultimate: Dance of Annihilation’s final damage is increased by 60%.
  • Lost Soul Sword Ultimate: Soul Blade Enhancement
    [Master Level: 30]
    Lost Soul Sword Ultimate: Soul Blade is enhanced.
    • [Level 30]
      Lost Soul Sword Ultimate: Soul Blade’s final damage is increased by 60%.

View Effect (M)
View Effect (F)

  • Sky Splitting Azure Dragon Sword: Ascension
    [Master Level: 30]
    [Origin Skill]
    The Imugi’s inner energy completely unites with Len’s inner energy to unleash a sword technique that contains the energy of the Azure Dragon that can split the sky.
    Level 10: 20% defense ignore.
    Level 20: 20% boss damage.
    Level 30: 30% defense ignore, 30% boss damage.
    • [Level 30]
      Consumes 1500 MP. You are invincible during the cast action.
      Len and the Imugi’s energies ascend into the Azure Dragon’s energy, activating 58 shockwaves that deal 1500% damage 12 times.
      The sword that contains the power of the Azure Dragon that split the world in a single blow activates 27 strikes that deal 2100% damage 15 times on up to 15 enemies.
      Cooldown: 360 seconds.

[Back to Overview]

Map Reorganization

New Map Content <Treasure Hunter>

Treasure Hunter is content where you can discover and open hidden treasure boxes all over Maple World with Polo, Fritto, and Especia, who have become treasure hunters.

When you defeat monsters within your level range in an instanced map, a “Gold Treasure Box” or “Diamond Treasure Box” have a chance to appear.

  • They can appear up to 10 times per day.
  • If the highest level monster in the map is below level 230, the Diamond Treasure Box will not appear.

You can open the Treasure Boxes by attacking them, and there is a certain chance for them to be upgraded to higher ranks.

  • The Boxes’ ranks are: Rare, Epic, Unique, and Legendary.
  • The Boxes can only be upgraded to Epic rank or higher if the highest level monster in the map is level 140 or higher.
  • The Boxes can only be upgraded to Unique rank or higher if the highest level monster in the map is level 170 or higher.
  • The Boxes can only be upgraded to Legendary rank if the highest level monster in the map is level 200 or higher.

When you open a Treasure Box, a Jewel that can grant a huge amount of experience will appear based on the type and rank of the Treasure Box.

Treasure Hunter related achievements have been added.

  • [Treasure Hunter] Luck Found by Chance
  • [Treasure Hunter] Repeating Discovery
  • [Treasure Hunter] At the End of the Collection
  • [Treasure Hunter] Splendor That No One has Seen

[Back to Overview]

New Rune <Rune of Blessings>

The Rune of Blessings has been added that lets you receive a more powerful experience buff from the blessings of an Ancient Rune. When you use a Rune of Blessings, you will receive a 200% additional experience buff and a powerful Ancient Rune will appear to attack nearby enemies at certain intervals.

The Rune of Blessings detailed appearance rules are as follows.

  • The Rune of Blessings can appear after you have used 4 normal Runes.
  • There is an appearance rate for each cycle in which the Rune of Blessings can appear.
  • If the Rune of Blessings does not appear in an appearance cycle, the Rune of Blessings’ appearance rate will be increased for the next cycle.
  • The Rune of Blessings will have a 100% appearance rate if it reaches a certain cycle.
  • When the Rune of Blessings is used, normal Runes will appear again.
  • There is a rare chance where the Rune of Blessings can appear 2 times in a row. When you use the second Rune of Blessings at this time, it will count towards the number of normal Rune usages required to unlock the next Rune of Blessings.

[Back to Overview]

Instanced Map Additions

All hunting ground maps with level 60 or higher monsters will now apply the instanced map system. However, certain areas such as job tutorial maps, Mirror World, FriendStory, and Dimensional Library will be excluded.

[Back to Overview]

Bounty Hunting Content Removal

Polo/Fritto portals, Especia portals, and Flame Wolf portals will no longer appear in hunting ground maps. Polo/Fritto Entry Ticket items can no longer be used.

Bounty Hunter related Monster Collection monsters can now be registered by buying the Bounty Hunter’s Monster Egg item from the general shop Raku in the Monster Park Entrance map.

  • You can buy a Bounty Hunter’s Monster Egg using 150 Monster Park Commemorative Coins.
  • You can buy 5 per week per world.
  • The Monster Collection registration chance for each monster is as follows.
Monster NameRegistration Chance
Eagle9.5%
Black Eagle9.5%
Gold Eagle9.5%
Bald Eagle9.5%
Chicken Totem9.5%
Monkey Totem9.5%
Tiger Totem9.5%
Snake Totem9.5%
Gold Totem6%
Stormwing6%
Normal Flame Wolf4%
Chaos Flame Wolf4%
Extreme Flame Wolf4%

Bounty Hunter related achievements have been moved to the Memories tab.

[Back to Overview]

Monster Park Improvements

Entry Conditions and Stage Changes

New dungeons for ‘Cernium’, ‘Arcus’, and ‘Odium’ have been added.

  • Cernium: 37.48b exp
  • Arcus: 44.44b exp
  • Odium: 52.82b exp

The Beginner/Intermediate/Advanced Dungeons’ entry conditions and stage composition have been changed.

  • Beginner Dungeons
    • Entry Conditions: Characters level 105~199.
    • Stage Composition:
NameRecommended Level
Automatic Security AreaLevel 105~114
Moss Tree ForestLevel 115~124
Pirate Crew’s Secret BaseLevel 125~134
Another World’s BattlefieldLevel 135~144
Secluded Forest Danger AreaLevel 140~149
Hidden RuinsLevel 150~159
Ruined CityLevel 160~169
Forest of Dead TreesLevel 170~179
Dragon’s NestLevel 180~189
Knight’s FortressLevel 190~199

※ The ‘Sky Forest Training Grounds’, ‘Forbidden Time’, ‘Watchtower’, and ‘Temple of Oblivion’ stages have been removed.

※ The corresponding stages have been removed from the ‘[Monster Park] Tour End!’ achievement’s clear conditions.

  • Intermediate Dungeons
    • Entry Conditions: Characters level 200 or higher.
    • Stage Composition:
NameRecommended Level
Spirit ValleyLevel 200~209
Road of VanishingLevel 200~209
Chew Chew IslandLevel 210~219
City of Dreams LachelnLevel 220~229
Mysterious Forest ArcanaLevel 230~239
Swamp of Memory MorassLevel 235~240
Primal Sea EsferaLevel 240~250
Sellas, Where Stars SleepLevel 245~250
MoonbridgeLevel 250~255
Labyrinth of SufferingLevel 255~260
LimenLevel 260~265
  • Advanced Dungeons
    • Entry Conditions: Characters level 260 or higher that have completed the ‘[Cernium (After)] Defensive Tactics’ quest.
    • Stage Composition:
NameRecommended Level
CerniumLevel 260~265
ArcusLevel 265~270
OdiumLevel 270~275

※ You can enter the ‘Arcus’ stage after completing the ‘[Hotel Arcus] Again, Hotel Arcus’ quest.

※ You can enter the ‘Odium’ stage after completing the ‘[Odium] Opened Eyes of Chaos’ quest.

[Back to Overview]

Daily Clear Reward Addition

It has been improved so that when you clear Monster Park for the first time each day, you will receive an additional 20 Monster Park Coins as a daily clear reward.

※ The daily clear reward can be received per world.

※ You can also receive the daily clear reward if you clear Monster Park for the first time each day using the MVP Quick Pass.

[Back to Overview]

Buff Sequence

The Buff Sequence system has been added.

  • You can open the Sequence UI by clicking the Sequence button in the skill book or through the Sequence button in the Full Menu UI.
  • You can use various consumable buff items, Noblesse skills, and profession skills consecutively with a single button press with the Buff Sequence.
  • You can register up to 30 consumable items and skills in a Buff Sequence.
  • You can view the registered buff list by inputting the Sequence-Only key and the Buff Sequence shortcut key at the same time.
  • Buff Sequences cannot be used in certain maps, including boss battle maps.

The following consumable items and skills can be registered in a Buff Sequence.

  • Sparkling Gold/Blue/Red Star Potions
  • Advanced Boss Killer Elixir/Boss Killer Elixir
  • Advanced Great Hero Elixir/Great Hero Elixir
  • Advanced Penetration Elixir/Penetration Elixir
  • Advanced Great Blessing Elixir/Great Blessing Elixir
  • Legendary Hero/Blessing/Health/Mana Elixir
  • Union’s Power/Luk/Wealth/Experience (Stage 1~3)
  • MVP Superpower
  • VIP Buff (Stats/Experience)
  • Seyram’s Elixir/Alleria’s Elixir
  • Brilliant Moonlight Potion
  • Guild’s Blessing/Guild’s Greater Blessing
  • (Enhanced) Stage 1~10 STR/DEX/INT/LUK Potion or Pill
  • Wealth Acquisition Potion/Small Wealth Acquisition Potion
  • Experience Accumulation Potion/Small Experience Acquisition Potion/Enriched Small Experience Acquisition Potion
  • 1.5x~4x Experience Coupon
  • MVP 50%/70% Additional Experience Coupon
  • 50% Additional Experience Coupon/Alicia’s Blessings/Mu Gong’s Guaranteed Tonic
  • Extreme Red/Green/Blue/Gold
  • Azmoth Elixir
  • Noblesse Guild skills
  • Profession skills

※ If Experience Coupon items with the same effect and duration are registered in a Sequence, they will be used starting with the item at the top of the inventory.

※ If the effects of a potion item are already applied, it cannot be overwritten by using a Buff Sequence.

Items that cannot be used together, excluding potions, can only be registered once in a Sequence.

If there are multiple of the same consumable item, the item at the top of the inventory will be used first.

[Back to Overview]

Cooldowns Reset When Entering Bosses

When you enter all weekly/monthly bosses, you will be moved to a boss waiting map where all skill cooldowns will be reset (except for certain skills) and all charge-type skills are fully charged.

  • When you exit after a boss battle ends, cooldowns will be restored to what they were before you entered.

When you enter the boss waiting map, all applied buff effects will be removed. However, the following buff effects will not be removed.

  • Consumable/Cash item effects
  • On/Off skills
  • Summon skills that have no cooldown and are maintained when changing maps
  • Noblesse Guild skills
  • Weapon Tempering/Accessory Enhancement
  • Symbol of Honor Chair buff effect
  • Champion’s Protection

However, the following skills will not have their buffs removed or their cooldowns reset when entering.

  • Common Pirate’s Lucky Dice
  • Viper’s Time Leap
  • Luminous’ Crossroads of Destiny
  • Ark’s Contact Caravan

You can perform the following actions in the boss waiting map.

  • Use Buff Sequences
  • Use Noblesse skills
  • Use the Champion’s Protection skill
  • Change Ability
  • Link Skill transfer and removal
  • Change Character Presets
  • Use Seyram’s Elixir/Alleria’s Elixir

When you enter the boss waiting map, the following job gauges will be filled up, and will be reset upon exiting.

  • Aran’s Combo Count
  • Luminous’ Larkness
  • Kaiser’s Morph Gauge
  • Kain’s Malice
  • Adele’s Ether
  • Illium’s Crystal Charge
  • Ark’s Spectral Power
  • Hoyoung’s Talisman Energy/Scroll Energy

[Back to Overview]

Job Story Quest Skip Feature

When you create a character, you can now skip the story quests.

  • When you select the Quest Skip option, you can skip the level 1~30 story.
  • When you select the Quest Summary option, you can briefly watch the level 1~30 story.
  • When you select the Quest Skip or Summary options, the character’s level will be adjusted to level 30.
  • For Zero characters, the level will be adjusted to level 120 and story quest Chapter 2 will be completed.
  • When you skip or summarize a quest, all related quests for that section will be completed. All skills that could be acquired from that section will be acquired, and job-only item rewards that could only be acquired from that process will also be provided.

The shop selling price of certain equipment that can be acquired from job creation and the level 1~30 section of job story quests has been changed to 0 mesos.

[Back to Overview]

Weekly Content Reset Date Unification

The following weekly content reset dates have been changed from Sunday to Thursday.

  • Erda Spectrum
  • Hungry Muto
  • Midnight Chaser
  • Spirit Savior
  • Enheim Defense
  • Protect Esfera
  • Mu Lung Dojo weekly ranking
  • Mu Lung Dojo coin shop
  • Ghost Park Ranking Mode
  • The Seed weekly ranking
  • [Weekly Quest] Kritias Weekly Missions
  • [Haven] Haven Weekly Missions
  • [Weekly Quest] Reward for Steady Requests
  • [Weekly Quest] Fallen World Tree Weekly Missions
  • [Weekly Quest] Reward for Purifying the Fallen World Tree
  • [Weekly Quest] Reward for Sincere Investigation
  • [Maple Union] Weekly Dragon Hunting
  • [Maple Union] PC Room Weekly Dragon Hunting
  • Maple Union Coin Shop
  • Chaos Ring reset count

※ The above content will reset during the June 19, 2025 maintenance.

※ The 3rd week of June weekly rankings will be applied based on the records from June 16 to June 19 before the patch.

[Back to Overview]

Genesis Pass

  • Participation Requirements:
    • A level 255 or higher character that has completed the ‘[Genesis Weapon] After the Destined Battle’ quest and has not completed the ‘[Genesis Weapon] Second Liberation of Power’ quest.
  • Sale Period:
    • June 19, 2025 after the maintenance ~ September 16 at 11:59 PM.
  • Pass Effect Application Period:
    • June 19, 2025 after the maintenance ~ September 17 at 11:59 PM.
  • Pass Price:
    • 30,000 NX
    • Can only be purchased 1 time per Nexon ID.
    • Can only be purchased with NX (Maple Points or Mileage cannot be used).
    • The Genesis Pass cannot be traded or refunded.

The Genesis Pass grants the following effects.

  • When you defeat boss monsters, the amount of Traces of Darkness acquired is increased to 3x.
  • You can challenge the Liberation quests from Suu to Jin Hilla with up to 6 players (all party members must be using the Genesis Pass).

※ However, if you challenge them in a party of 2 or more players, the Black Mage’s Chains debuff’s 50% final damage reduction will still be applied.

  • When you fight bosses that provide Traces of Darkness, you will receive the ‘Adversary’s Power’ stat buff.
    • 20 attack/magic attack
    • 20 all stats
    • 10% boss damage
    • 10% defense ignore
    • 1000 max HP/MP
    • 150 Arcane Force
  • When you complete the Genesis Weapon libration, you will receive the Magnificent Commander’s Soul Box with a guaranteed 3% attack or magic attack stat.
    • Magnificent Magnus’s Soul
    • Magnificent Suu’s Soul
    • Magnificent Damien’s Soul
    • Magnificent Lucid’s Soul
    • Magnificent Will’s Soul
    • Magnificent Jin Hilla’s Soul
    • Magnificent Dunkel’s Soul

※ When you use the Magnificent Commander’s Soul Box, you can choose one of the Soul items.

  • If you have already acquired Traces of Darkness during the week you applied the Genesis Pass, you will receive Traces of Darkness Vouchers retroactively.
  • Users who have the Genesis Pass applied will have an image added to the upper right of the Character Info window.

[Back to Overview]

UI Reorganization

Storage UI

It has been improved so that you can open the Storage UI through the Inventory, Full Menu UI, and a shortcut key.

The Storage UI has been updated and the Boss Reward tab has been separated from the Storage UI.

An Auto Store feature has been added that lets you bulk store all items from your inventory that are already in your Storage.

A Withdraw All feature has been added that lets you take out all items in your Storage.

Storage usage will be restricted in certain areas like Cross World bosses, Cross World party quests, and boss maps.

[Back to Overview]

Boss Reward Storage

Reward items acquired from Cross World bosses and the Party Distribution system can now be found through the Inventory’s Boss Reward Storage. However, items in the Inventory cannot be moved to the Boss Reward Storage.

Boss Reward Storage usage will be restricted in certain areas like Cross World bosses, Cross World party quests, and boss maps.

[Back to Overview]

Cash

All job branches’ Cash Storages have been unified.

  • If you have more than 10,000 items in your Cash Storage, you can only enter the Cash Shop once every 60 seconds.

The Freestyle Coupon will be sold.

  • Sale Period: June 19, 2025 after the maintenance ~ always.
  • When you use a Freestyle Coupon on an equipment, hair coupon or face coupon with a gender restriction, they will change into unisex items with their gender restrictions removed.
  • Items that have a Freestyle Coupon applied will have the [Unisex] text added to the end of their names, and the tooltips will display a guide message.

Beauty Mix Coupon prices have been decreased.

CouponPrice (NX)
Custom Mix Dye Coupon48,000
Custom Mix Colour Lens Coupon24,000
Balance Mix Dye Coupon24,000
Balance Mix Colour Lens Coupon12,000

※ All Beauty Mix Coupons will expire 7 days after purchase.

※ When buying Balance Mix Dye/Colour Lens Coupons, you can use 30% Mileage.

[Back to Overview]

XAudio2 Application

The XAudio2 sound system will be applied to MapleStory.

※ The XAudio2 sound system is only applied to the test world, and will be applied to the official server after sufficient stability testing and optimization.

[Back to Overview]

Skill Changes

Common

  • Certain skills’ fixed movement speeds when using them have been removed. The changed skills are as follows.
    • Captain – Rapid Fire, Rapid Fire VI
    • Mercedes – Ishtar’s Ring, Ishtar’s Ring VI
    • Phantom – Tempest of Cards, Tempest of Cards VI
    • Wild Hunter – Wild Vulcan, Wild Vulcan VI
    • Xenon – Blade Dancing, Blade Dancing VI
  • Spider in Mirror:
    • The skill effect has been changed.

Demon Slayer

  • Nightmare:
    • If the damage from the Underworld’s Judgement used during Nightmare is not applied properly, Underworld’s Judgement can be used again.
    • When you use the Underworld’s Judgement during Nightmare, the Demon’s Domain effect of exceeding the maximum Force limit will now end instantly.

[Back to Overview]

Improvements

Bosses

All status effects’ icons and durations applied to a boss will now be displayed below the Boss HP gauge.

  • Only status effects from skills you used will be displayed. Status effects applied by party members will not be displayed.
  • You can disable this feature through the Settings’ UI Options.

It has been improved so that you can challenge the following bosses in Cross World Boss Content.

  • Suu (Hard)
  • Damien (Hard)
  • Guardian Angel Slime (Chaos)
  • Lucid (Hard)
  • Will (Hard)
  • Dusk (Chaos)
  • Jin Hilla (Hard)
  • Dunkel (Hard)
  • Chosen Seren (Normal)

It has been improved so that you can challenge Suu and Damien’s Genesis Mode in a party of 2 or less.

  • Suu
    • Defeat Suu with a party of 2 or less players that currently have the ‘Traces of the Wing Master Suu’ quest in-progress and have not completed the ‘Defeat Suu’ condition.
    • 20% final damage reduction.
    • When in a party of 2 or more players, 60% final damage reduction. If even 1 person fails, the entire party will fail. Suu’s HP cannot be reduced below 1 HP if there is a dead party member with remaining Death Count.
  • Damien
    • Defeat Damien with a party of 2 or less players that currently have the ‘Traces of the Sword of Destruction Damien’ quest in-progress and have not completed the ‘Defeat Damien’ condition.
    • Death Count reduced to 5.
    • When in a party of 2 or more players, 50% final damage reduction. If even 1 person fails, the entire party will fail. Damien’s HP cannot be reduced below 1 HP if there is a dead party member with remaining Death Count.

[Back to Overview]

Black Mage Entry

When entering Black Mage, the ‘Fragment of Destiny’ entry material is no longe required.

You can no longer acquire ‘Dark Power’s Energy’ from Jin Hilla (Hard).

You can no longer acquire ‘Flame of Desire’ from the following monsters.

  • Dusk (Normal)
  • Dusk (Chaos)
  • Dunkel (Normal)
  • Dunkel (Hard)

You can no longer acquire ‘Flame of Desire’ from the following Tenebris daily quests.

  • [Daily Quest] Moonbridge Investigation
  • [Daily Quest] Labyrinth of Suffering Investigation
  • [Daily Quest] Limen Investigation

[Back to Overview]

Quests

The ‘[Edelstein] Town of Suspicion’ quest can now only be completed by Evan characters.

The following quests have been added to Ariant.

  • [Ariant] Gardin’s Report
  • [Ariant] Who is Areda
  • [Ariant] Fairy Areda
  • [Ariant] Find the Fairy
  • [Ariant] The Queen’s Truth
  • [Ariant] Save the Sultan
  • [Ariant] Ariant Revisited

※ You can start these quests on characters that are level 85 or higher and have completed the ‘[Ariant] Sand Shadows’ Fourth Mission’, ‘[Ariant] Appropriate Reward for Good Deeds’, and ‘[Ariant] Storyteller Scheherazade’ quests.

The following quests have been added to Aqua Road.

  • [Aqua Road] Exploration Leader Tang
  • [Aqua Road] Where is the Exploration Team
  • [Aqua Road] Master of Document Restoration
  • [Aqua Road] The Camera Saw
  • [Aqua Road] Witch’s Spell
  • [Aqua Road] Reconstruction of the Incident
  • [Aqua Road] Truth of the Whereabouts
  • [Aqua Road] Unsent Letter

※ You can start these quests on characters that are level 105 or higher and have completed the ‘[Aqua Road] Karta’s Fortune Telling’ and ‘[Aqua Road] Blocked Sea Route’ quests.

A system message will no longer be displayed when a character completes the ‘Second Liberation of Power’ quest and acquires the Genesis Weapon.

The maximum amount of Traces of Darkness that can be acquired while completing the Genesis Liberation quests has been increased from 1,500 to 3,000.

[Back to Overview]

Items

Elixirs with meso, experience and drop rate increasing effects can now be used at the same time as Elixirs with other effects.

If you try to use a potion when you cannot use potions, unnecessary alert windows will no longer be displayed.

The Anti-Magic Pendant’s item description has been changed.

The Spirit Pendant’s cumulative equip time condition has been removed and you will now receive the 30% additional experience effect immediately upon equipping it.

The Prepared Spirit Pendant’s item name has been changed to Spirit Pendant.

It has been improved so that Title item tooltips now display preview images.

The White Cross Chainmail, Yellow Ingrid, and Cross Shield items’ images have been changed.

The Guild’s Blessing/Guild’s Greater Blessing’s cooldowns have been removed.

[Back to Overview]

Maps

When you enter Root Abyss Normal Mode or Hilla Normal Mode, you will now immediately enter the boss entrance map.

Fire Imps and Spear Imps will now also appear in the Root Abyss: Abandoned Garden map.

The Aswan Shelter: Cool Corridor map has been added.

  • Characters level 180 or higher can enter through the Aswan Shelter NPC Medisa.
  • Bloodtooth and Skeleton Spears will appear in the map.

When you exit an instanced map, the defeated appearance and sounds of monsters that appear in the map will no longer be displayed.

The Cross World Boss Content entry level limit has been changed from level 260 to level 200.

Skill cooldowns will be reset when entering Sharenian’s Underground Culvert and Golden Tomato Punch King.

[Back to Overview]

UI

It has been improved so that various enhancement result effects and guides match the timing of the results revealed in the unified Enhancement UI.

It has been improved so that when a character dies, you can resurrect by holding the NPC Chat/Harvest key down.

An option to instantly distribute AP when leveling up has been added.

  • If the option is enabled, AP will be automatically distributed based on the job when you level up/job advance.
  • All characters created after the patch will have this option enabled by default.
  • Adventurer pirate jobs cannot use this option until they do their 2nd job advancement.
  • Xenon jobs cannot use this option if their STR/DEX/LUK are all below 330 AP.
  • Xenon jobs will automatically distribute the AP into the stat with the most directly invested AP.

When Adventurer Pirates (except Cannon Shooter) complete the 2nd job advancement, AP will now be automatically distributed to the main stat based on the job you advanced to.

Consume/Etc./Install/Cash item tooltips have been changed.

  • The tooltip areas will be separated with dividers based on the type of information being displayed.
  • The tooltip display font and colours have been changed.

The UI displayed when Luminous uses the Crossroads of Destiny has been changed.

When the client is first installed, the 1920*1080 resolution and optimized ratio UI size will be applied.

If the client resolution is not supported by the current monitor, the resolution will be set to 1366*768 the next time the client is run.

The Fast Login UI has been changed so that you can see the ‘Appear Offline’ guide text when you hover over the checkbox.

The Character Creation UI has been changed so that you can press the Enter key after entering a character name to check for if its taken or not.

The guide message when you cannot craft items with profession skills due to insufficient inventory space has been improved.

The guide text in combat has been improved from colloquial tone to literary tone.

When you open the unified Enhancement UI, the Enhancement UI, Equipment UI, and Inventory UI will now be located as close to the centre of the screen as possible.

In the Maple Auction, it has been improved so that you can compare stats and Combat Power when claiming an item you have equipped.

When resetting potential and additional potential, the guide text’s line breaks have been improved.

When changing a Guild name, the guide text’s line breaks have been improved.

When a Bag’s Auto Store option is enabled, the items will be acquired in the order of the Bag names.

[Back to Overview]

Cash Shop

The Mileage you have will now be displayed at all times at the top of the screen.

If you set a filter in the Cash Storage then change tabs or add items not included in the filter, the filter will now be maintained.

In the Cash Storage, when you move an item to the Cash Storage, it will now change to the All tab.

In the Cash Storage, when you move an item to your inventory, the inventory tab will change to the tab that matches the item you moved.

In the Cash Storage, you can now sort by rank and equipment type.

You can now equip Cash items by right-clicking them in the Cash Storage tab’s inventory.

You can now move equipped pets to the Cash Storage.

If an item in your Shopping Cart is no longer available for sale, a notification message has been added that lets you know the sale has ended.

Fixed an issue in the Character Preview screen where Cash throwing stars were displayed awkwardly.

Fixed an issue with the Character Preview screen where pets in the Cash Storage could be equipped when the Pet status was set to OFF.

The Buy button will now be disabled if you have no items checked to purchase in the Buy Product window or if there is no quantity being purchased.

If you buy multiple items, the Use Mileage button will now be changed to the Bulk Use Mileage button.

In the Beauty category, Hair and Face Coupon tooltips will now display the sale durations and expiration dates.

In the Character Preview, you can now double-click Cash effect items to cancel the preview.

Fixed an issue with the Character Preview where if Kaiser characters had a cape equipped, the wings would remain.

[Back to Overview]

Profession Skills

The Item Pot system has been removed. All Item Pot related items can no longer be used.

※ Items in the existing Item Pot UI cannot be claimed after the June 19 patch.

※ Fruit and Diamond items acquired through the Imps from before the June 19 patch can still be used.

Equipment items that could be acquired as rewards from the Imps will now be dropped by the following monsters.

  • One-Handed Sword: Stirge, Red Stirge
  • Polearm: [★] Frozen Rose, [★] Garden Golem, King Castle Golem
  • Crossbow: Transformed Stump, Transformed Dark Stump, Transformed Stumpy
  • Bow: Frozen Anxiety, Burning Anxiety, Seeping Anxiety
  • Staff: Frozen Void, Burning Void, Seeping Void
  • Claw: Beetle, Dual Beetle
  • Dagger: Mantis, Blood Mantis, Poison Mantis
  • Knuckle: Regular Knight C, [★] Regular Knight C, Advanced Knight C

The Meisterville NPC Manx’s sale list has been changed.

  • Imp Medicine will no longer be sold.
  • Golden Shovel, Light Rake, Sleek Rake, Golden Pickaxe, Light Spanner, and Sleek Spanner will now be sold.

[Back to Overview]

Quick Pass

You will now receive the experience when you complete Arcane River weekly content with a Quick Pass.

※ Experience will not be given for Quick Passes used before the June 19 patch.

※ You will receive experience equivalent to 1 clear regardless of the amount of Maple Points consumed.

[Back to Overview]

Achievements

Certain conditions for the ‘[Area Exploration] Root Abyss Exploration’ achievement have been changed.

Achievements that require ‘clearing’ Arcane River weekly content will now count when you use the Quick Pass.

※ It will be counted as 1 clear regardless of the amount of Maple Points consumed.

Achievements that require ‘clearing’ Epic Dungeons will now count when you use the Quick Pass.

※ The achievements will not be updated for Quick Passes used before the June 19 patch.

[Back to Overview]

Error Fixes

Skills

Common

  • Fixed an issue where sometimes the skills activated by Unstable Memorize did not have their cooldowns applied in certain content.
  • Fixed an issue where sometimes certain skills’ effects looked awkward. The changed skills are as follows.
    • Archmage (F/P) – Flame Sweep VI, Infernal Venom
    • Captain – Dreadnought
    • Cannon Shooter – Super Cannon Explosion
    • Flame Wizard – Eternity
    • Striker – Thunderstorm Sea Wave
    • Eunwol – Fox God Advent
    • Blaster – Final Destroyer
    • Illium – Unlimited Crystals

Night Lord

  • Fixed an issue where Fatal Venom was sometimes not applied properly.

Shadower

  • Fixed an issue where Fatal Venom was sometimes not applied properly.

Dual Blade

  • Fixed an issue where Fatal Venom was sometimes not applied properly.

Soul Master

  • Fixed an issue where Soul Eclipse’s effect when used looked awkward in certain maps.

Blaster

  • Revolving Bunker’s skill description has been changed.
  • Fixed an issue where sometimes the bind reset duration was displayed longer than it actually was when you used Revolving Bunker.

Battle Mage

  • Fixed an issue where Crimson Pactum’s effect looked awkward when used.

Mechanic

  • Fixed an issue where Ground Zero’s large scale bombardments effect was sometimes displayed in an awkward location.

Illium

  • Fixed an issue where sometimes the Crystal would be moved to an awkward location when moving through a portal.

Ark

  • Fixed an issue where if you changed maps after summoning Endlessly Starving Beast, the buff icon would not disappear.

Lara

  • Fixed an issue where sometimes Eruption: Sunrise Well (VI)’s lava area effect was displayed in an awkward location.

[Back to Overview]

Quests

Fixed an issue in the Moonbridge replay content where certain voices were not played.

Fixed an issue with the ‘[Aswan] Grave Robber’s Information’ quest where it would intermittently stop.

[Back to Overview]

Items

Fixed an issue where if you used Potential Stamp items in a bag on an item in your inventory, an incorrect system message would be displayed in the chat window.

Fixed an issue where characters that did not learn Alchemy could refresh an elixir’s effects by using the same item while the effect was applied.

[Back to Overview]

NPC

Fixed an issue in Kerning City where the NPC Royal Knight Sir. Hamcelot’s name was not displayed.

Fixed an issue where certain NPCs’ speech bubbles were displayed awkwardly.

Fixed an issue in the Identisk content where certain NPCs’ speech bubbles were not displayed.

[Back to Overview]

Maps

Fixed an issue in the ‘Quiet Back Alley 1’ map where the background was awkward.

[Back to Overview]

UI

Fixed an issue in Azmoth Canyon where if the stage ended while the Full Menu was open, the related UI would not function.

Fixed an issue where Skill Sequences could be used while sitting in a chair.

Fixed an issue where Skill Sequences sometimes failed to be used.

Fixed an issue where sometimes when running the game, the window’s location looked awkward.

Fixed an issue where the Combination Key only worked while the Combination Key UI was open.

Fixed an issue where if you logged into multiple accounts on the same IP and tried to Fast Login, the connection would be terminated abnormally.

Fixed an issue where sometimes the Town Menu button would appear alone above other UI.

Fixed an issue with the Maple Guide UI where if you registered Root Abyss as a Quick Move, sometimes you could not move to Root Abyss.

Fixed an issue where if you placed a Job UI on top of the Quick Menu then changed maps, the Job UI would be displayed behind the Quick menu.

Fixed an issue with the unified Enhancement UI where if you tried to use enhancement material consecutively, sometimes the client would freeze.

Fixed an issue with the unified Enhancement UI where if you tried to use Clean Slate Scrolls consecutively with Spell Traces, sometimes the previously used different scroll’s information would be displayed.

Fixed an issue with the unified Enhancement UI where if you exited from it, sometimes the UI image would remain.

Fixed an issue with the unified Enhancement UI where the enhancement results text effect could be covered by other UI.

Fixed an issue with the unified Enhancement UI where sometimes the Party HP UI would be displayed when selecting a stat option.

Fixed an issue where if a character died at the same time as Sol Erda Conversion, they would not acquire the reward item.

Fixed an issue where sometimes the Sol Erda consumption and item acquisition quantity would display 0 when using Sol Erda Conversion.

Fixed an issue in the Maple Auction where if you dragged an anvilled item, the original item’s icon would be displayed.

Fixed an issue with the Scheduler UI where if you cleared Monster Park Extreme, Monster Park Extreme would be displayed as if it was cleared on another character that did not clear.

Fixed certain spelling errors in the guide text when using Equipment Succession.

Fixed certain spelling errors in the guide text when using pet equipment stat transfer.

Fixed an issue where if you entered the Room of Truth, the Full Menu would not open even if you entered the Full Menu shortcut key.

Fixed an error where sometimes if your character was logged out due to things like maintenance, the chat window UI would remain on the server select screen.

Fixed an issue where if the Storage UI was displayed, if you clicked on another area and pressed the Esc key, the Storage UI would not be displayed.

[Back to Overview]

  1. ItsHime's avatar
    mystictimetravel67df69bd88
    June 9, 2025 at 8:18 pm

    Great work Max!

    • Max's avatar
      Max
      June 10, 2025 at 10:51 am

      🙂

  2. Unknown's avatar
    Anonymous
    June 9, 2025 at 8:50 pm

    Thank you Max!

    • Max's avatar
      Max
      June 10, 2025 at 10:52 am

      🙂

  3. Unknown's avatar
    Anonymous
    June 9, 2025 at 8:52 pm

    Thank you! For the Genesis Pass, since it’s 1 time per Nexon ID, does that mean you can buy the pass for 1 character only? Or does it apply to your whole account

    • Max's avatar
      Max
      June 9, 2025 at 9:14 pm

      Not 100% confirmed since they only give Maple Points in KMST and not NX, but I’m pretty sure it will only apply to one character. I’m assuming they’re going to continuously ‘refresh’ the sell period every time it ends so you can buy one of them every time if you want

      Edit: Ok didn’t notice they give it for free in the test box. It only applies to one character, when you use it, it makes you type in the character name to confirm as well. So yeah you can only buy it 1 time per Nexon ID and it can only be applied to a single character.

  4. Unknown's avatar
    Anonymous
    June 9, 2025 at 8:53 pm

    Do you know if weapon soul gauge fully recharges in boss waiting map?

    Thanks for the post as always Max!

    • Max's avatar
      Max
      June 9, 2025 at 9:14 pm

      It does not

  5. Unknown's avatar
    Anonymous
    June 9, 2025 at 9:19 pm

    %dmg intake reduction is pretty cool for a Link Skill. I hope they add more weird Link Skills to add more varied and situational effects.

    Thanks for the translations, Max.

  6. Unknown's avatar
    Anonymous
    June 9, 2025 at 10:04 pm

    Thank you for the post, Max!

    • Max's avatar
      Max
      June 10, 2025 at 10:52 am

      🙂

  7. June 9, 2025 at 10:22 pm

    💚And also, a spot to fix:”The tooltip areas will be separated with dividers baesd on the type of information being displayed.

    • Max's avatar
      Max
      June 10, 2025 at 10:52 am

      Fixed

  8. Unknown's avatar
    Anonymous
    June 9, 2025 at 10:23 pm

    Thanks for all your hard work, Max.

    • Max's avatar
      Max
      June 10, 2025 at 10:52 am

      🙂

  9. Unknown's avatar
    Anonymous
    June 9, 2025 at 11:35 pm

    no balance changes?? some classes got giga screwed over and they do… nothing>??

  10. Unknown's avatar
    Anonymous
    June 9, 2025 at 11:36 pm

    thank GODwell that they made the new class totally playable with one hand because… because… well… y’know gamers… to be honest with you guys (and gals! there are gals too i think)… im gonna be stroking my sh**t while playin this bunny if you catch my meaning

    • Unknown's avatar
      Anonymous
      June 10, 2025 at 8:10 pm

      cringe

  11. Unknown's avatar
    Anonymous
    June 10, 2025 at 4:28 am

    if only maplesea devs were this passionate about the game.. thanks for all you do max.

    • Max's avatar
      Max
      June 10, 2025 at 10:53 am

      🙂

  12. Unknown's avatar
    Anonymous
    June 10, 2025 at 6:30 am

    Thanks for the patch notes. I may have missed it but did they also change when swapping to a different secondary via preset will no longer remove Advanced Weapon Tempering buff?

    • Max's avatar
      Max
      June 10, 2025 at 10:56 am

      Nothing about that in the patch notes

  13. Unknown's avatar
    Anonymous
    June 10, 2025 at 8:18 am

    Makes me want to return to KMS… almost, maybe.

  14. Unknown's avatar
    Anonymous
    June 10, 2025 at 12:17 pm

    thank you Max

  15. Unknown's avatar
    Anonymous
    June 10, 2025 at 2:36 pm

    Thank you for always translating patches Max. 🙂

  16. Unknown's avatar
    Anonymous
    June 10, 2025 at 5:45 pm

    noice

  17. Unknown's avatar
    Anonymous
    June 10, 2025 at 7:07 pm

    does the free style coupon works on master label wigs ?

  18. Unknown's avatar
    Anonymous
    June 11, 2025 at 7:32 am

    ren can never compare to my goddess aran who i benchpress everyday

  19. Lania's avatar
    Lania
    June 11, 2025 at 4:02 pm

    Awesome work as always Max! Any chance we can get the transparent versions of the skill effects, or could you point me in the right direction on how to get them?

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