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KMS ver. 1.2.372 – MapleStory Savior: Fairy Wonky’s Wongstaurant!

The first patch of the MapleStory Savior update has been released! It includes various improvements to the overall growth experience, the Star Force system, and many skill changes. The main event for this winter, Fairy Wonky’s Wongstaurant, has also begun!
I tried out some new things in the post including anchor links to/from the overview, which I think will be pretty useful. Also I decided to stop covering Cash Shop updates since the rotations are never the same for every version lol. However, I’ll still add the more important information such as new Master Label/vac pet rotations and things like the BLACKPINK collaboration.
Read more…KMST ver. 1.2.149 – Job Balancing, Khali, & Other Improvements!

The test server was opened after the showcase a couple of days ago, containing the growth experience improvements, job balancing, Star Force improvements, the new job Khali, and many other changes.
Read more…KMS ver. 1.2.367 – MapleStory Ignition: Extreme!
The second patch of the MapleStory Ignition update has been released. Titled Extreme, it includes new Extreme Mode difficulties for Black Mage and Seren, the return of Monster Park Extreme, and other hunting changes.
Also, they (accidentally?) added some quest data for Odium, which confirms a couple of things like the list of daily quests (10 different mobs including stronger versions of the three mobs from the Karote story, requiring 1000/800/700/500 kills), 5 Authentic Symbols per day, and also teases the next area, the Realm of Sages, Utopia (could also be ‘Paradise’ but it’s hard to translate ‘도원경’).
KMST ver. 1.2.144 – Extreme Mode Bosses & Monster Park
A new test world patch was released yesterday, including the new Extreme difficulties for Black Mage and Chosen Seren, as well as Monster Park Extreme and other growth changes.
KMS ver. 1.2.349 – Maple LIVE!
The first patch of the summer update, Maple LIVE, features a bunch of improvements to things like the guild system, daily quests, and Reboot world.
As mentioned in the video released last week, for this summer’s event, they focused on lowering the necessity of coin capping by moving a lot of the high value rewards to being given out freely and allowing you to cap coins in a variety of different methods, as well as giving valuable experience rewards from events.