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Home > KMS > kMS ver. 1.2.145 – Advance of the Union (part 2)!

kMS ver. 1.2.145 – Advance of the Union (part 2)!

November 16, 2011 Leave a comment Go to comments

The second reorganization has been released! It includes many new changes that were not in Tespia as well! Cygnus and Ultimate Adventurers have received a lot of new quests, and Lionheart Castle also received a reorganization~

Check past the cut for skill changes and quest information!

NOTE – November 17: There was a minor patch that changed the Hero job’s Enrage skill  back from 40% damage to 60% damage. There is also new information about the Black Wings… could this have something to do with a new job? Scroll down to the end to see!

All the changes from kMSt ver. 1.2.408 to kMS ver. 1.2.145 were highlighted in red. All values are taken from max levels.

 

Warriors (second job)

  • All spears have had their speed increased to Normal (6)
  • Ground Smash: damage has been increased from 320% to 380%, max level has been decreased from 20 to 10
  • NEW SKILL: Rush: Use strength to quickly move forward. (max level: 10) (this is the same as the Soul Rush skill for Soul Masters)

Heroes

  • Rage: attack bonus has been increased from 20 to 30
  • Self Recovery: amount of HP recovered has been increased from 80 to 100
  • Panic: damage has been increased from 1000% to 1040%, now decreases enemy’s attack by 30%, Darkness’ duration has been increased from 30 seconds to 80 seconds
  • Coma: damage has been increased from 620% to 680%
  • Shout: damage has been increased from 220% to 280%
  • Brandish: damage has been increased from 240% to 280%, now ignores enemy’s defense by 20%
  • Enrage: now increases minimum critical damage by 15%, now increases critical chance by 20%
  • Monster Magnet: damage has been increased from 300% to 350%
  • Brave Slash: damage has been increased from 225% to 300%
  • Rush: damage has been increased from 250% to 300%
  • Stance: stance effect’s activation rate has been increased from 90% to 95%
  • Advanced Final Attack: number of hits has been increased from 1 to 2

Paladins

  • Shield Mastery: now gives a 10% chance to Guard
  • Fire Charge: skill name has been changed to Flame Charge, damage has been increased from 130% to 140%
  • Ice Charge: skill name has been changed to Blizzard Charge, damage has been increased from 120% to 140%
  • Lightning Charge: damage has been increased from 125% to 140%
  • Charge Blow: now has different effects based on the charges used (Flame Charge has a 90% chance of inflicting DoT of 100% damage every 1 second for 6 seconds, Blizzard Charge gives a 90% chance to freeze, Lightning Charge has a 90% chance to stun for 2 seconds, and Divine Charge has a 90% chance to seal for 6 seconds), damage has been increased from 500% to 550%
  • Divine Charge: damage has been increased from 135% to 150%
  • Blast: damage has been increased from 290% to 340%, amount of monster’s defense ignored was increased from 20% to 30%
  • Sanctuary: damage has been increased from 1400% to 1700%
  • Blessing Armor: duration has been increased from 60 seconds to 90 seconds, amount of hits absorbed has been increased from 5 to 10, chance to activate has been increased from 20% to 30%
  • Rush: damage has been increased from 250% to 300%
  • Stance: stance effect’s activation rate has been increased from 90% to 95%

Dark Knights

  • Dragon Buster: damage has been increased from 185% to 200%
  • Dragon Thrasher: damage has been increased from 410% to 450%, number of monsters hit has been increased from 6 to 8
  • Sacrifice: damage has been decreased from 690% to 400%, now hits twice instead of once (total of 800% damage)
  • Dragon Roar: damage has been increased from 580% to 640%, now has a 90% chance of stunning for 9 seconds
  • Dragon Judgement: chance to change damage into HP has been increased from 5% to 20%, amount of HP recovered has been increased from 5% to 10%
  • Dark Force: now increases critical chance by 10% and minimum critical damage by 15%
  • Beholder’s Revenge: damage has been increased from 700% to 750%, now has a 10% chance of instantly killing the enemy
  • Dark Impale: damage has been increased from 135% to 180%, now has a 10% chance of instantly killing the enemy
  • Monster Magnet: damage has been increased from 300% to 350%
  • Rush: damage has been increased from 250% to 300%
  • Stance: stance effect’s activation rate has been increased from 90% to 95%

 

Magicians (third job)

  • Magic Guard: amount of damage dealt to MP has been increased from 80% to 85% (first job)
  • Teleport Mastery: damage has been increased from 300% to 340%
  • NEW SKILL: Magic Critical: increases critical chance by 30%, increases minimum critical damage by 25% (max level: 20)

Fire/Poison Archmages

  • Meditation: magic attack boost has been increased from 20 to 30
  • Flame Arrow : name has been changed, damage has been increased from 360% to 420%
  • Poison Breath: damage has been increased from 280% to 340%
  • Extreme Magic: max level has been decreased from 20 to 10
  • Element Amplification: MP cost boost has been increased from 140% to 150%, magic attack boost has been increased from 145% to 150%
  • Fire Demon: damage has been increased from 540% to 580%, max level has been decreased from 20 to 10
  • Explosion: damage has been increased from 580% to 620%
  • Poison Mist: damage has been increased from 230% to 270%
  • Meteor: damage has been decreased from 1700% to 900%, now attacks twice
  • Infinity: stance effect activation has been increased from 50% to 70%
  • Mist Eruption: damage has been increased from 500% to 600%
  • Ifrit: damage has been increased from 400% to 450%
  • Paralyze: damage has been increased from 257% to 300%
  • Big Bang: damage has been increased from 290% to 330%

Ice/Lightning Archmages

  • Meditation: magic attack boost has been increased from 20 to 30
  • Cold Beam:  damage has been increased from 140% to 170%
  • Thunderbolt: damage has been increased from 105% to 130%
  • Extreme Magic: max level has been decreased from 20 to 10
  • Element Amplification: MP cost boost has been increased from 140% to 150%, magic attack boost has been increased from 145% to 150%
  • Ice Demon: max level has been decreased from 20 to 10, damage has been increased from 520% to 560%
  • Ice Strike: damage has been increased from 145% to 160%
  • Thunder Spear: damage has been increased from 155% to 165%
  • Glacial Chain: damage has been decreased from 450% to 340%, number of times hit has been increased from 4 to 6
  • Elquines: damage has been increased from 330% to 380%
  • Chain Lightning: damage has been decreased from 214% to 200%, number of times hit has been increased from 4 to 6
  • Blizzard: damage has been decreased from 1600% to 850%, now attacks twice
  • Big Bang: damage has been increased from 290% to 330%

Bishops

  • Heal: damage has been increased from 350% to 410%
  • Holy Arrow: damage has been increased from 390% to 450%
  • Holy Symbol: max level has been decreased from 30 to 20
  • Shining Ray: max level has been decreased from 30 to 20, damage has been increased from 200% to 220%
  • Bahamut: damage has been increased from 600% to 650%
  • Angel Ray: damage has been decreased from 450% to 420%, number of hits has been increased from 2 to 3, number of monsters hit has been increased from 5 to 6
  • Genesis: damage has been decreased from 1900% to 1000%, now attacks twice
  • Big Bang: damage has been increased from 290% to 330%

 

Archers (third job)

  • Dodge: avoid chance has been increased from 20% to 30%
  • Strafe: damage has been increased from 180% to 200%

Bowmasters

  • Arrow Bomb: damage has been increased from 310% to 360%
  • Silver Hawk: damage has been increased from 250% to 270%
  • Flame Shot: name has been changed, damage has been increased from 460% to 520%
  • Arrow Rain: now has a 60% chance to inflict Stun for 4 seconds, damage has been increased from 148% to 170%
  • Phoenix: damage has been increased from 360% to 390%
  • Drain Arrow: damage has been increased from 340% to 400%, amount of HP absorbed has been increased from 45% to 50%
  • Ultimate Flame Shot: damage has been increased from 600% to 640%
  • Hurricane: damage has been increased from 220% to 250%

Marksmen

  • Iron Arrow: damage has been increased from 310% to 360%
  • Gold Eagle: damage has been increased from 250% to 270%
  • Blizzard Shot: name has been changed, damage has been increased from 480% to 540%
  • Arrow Eruption: now has a 60% chance to inflict seal for 4 seconds, damage has been increased from 148% to 170%
  • Freezer: damage has been increased from 330% to 390%
  • Ultimate Strafe: damage has been increased from 230% to 270%
  • Dragon Pulse: now has a piercing effect, damage has been increased from 295% to 350%
  • Piercing: amount of monsters hit has been increased from 6 to 8, damage has been increased from 1500% to 1560%
  • Sniping: amount of hits has been increased from 4 to 6, damage has been decreased from 900% to 720%

Knights of Cygnus

  • NEW SKILL: Noble Spirit: increases the strength of Empress’ Blessing. Each point in this skill increases the skill level of Empress’ Blessing by 1. Skill points are added into this skill by completing quests. (max level: 6)
  • NEW SKILL: Enhanced Spirit’s Power: the power of the spirits is enhanced by Cygnus. At max level, the duration of your Spirit is increased by 100 seconds and their damage is increased by 50%. At level 30, 50, 70, 100, and 120, a skill point is added in this skill. (max level: 5)
  • Soul, Flame, Storm, Darkness, and Lightning now attack monsters that are attacking you
  • Skill quests have been moved to level 90 and 100 respectively

Soul Master

  • Rage: attack bonus has been increased from 20 to 30
  • NEW SKILL: Physical Training: increases strength and dexterity by 30 (max level: 10) (2nd job skill)
  • NEW SKILL: Power Reflection: absorbs 30% of the damage you take, reflects 500% of the absorbed damage (max level: 20) (2nd job skill)
  • Final Attack: max level has been decreased from 30 to 20, damage has been decreased from 175% to 160%
  • Soul Blade: max level has been decreased from 30 to 20
  • Self Recovery: amount of HP regained has been increased from 80 to 100, amount of MP regained has been increased from 40 to 60
  • Panic: damage has been increased from 1000% to 1040%, now decreases enemy’s attack by 30%, Darkness’ duration has been increased from 30 seconds to 80 seconds
  • Brandish: damage has been increased from 240% to 280%, now ignores enemy’s defense by 20%
  • Soul Charge: max level has been decreased from 20 to 10
  • Coma: damage has been increased from 620% to 680%
  • NEW SKILL: Magic Crash: has a 100% chance to cancel all enemy buffs and prevent them for casting new buffs for 20 seconds (max level: 1) (pre-requisite: 3 Soul Charge) (third job skill) This was my bad! This was the new skill added in during the last patch, I mistakenly said that Coma was the new skill, sorry!

Flame Wizard

  • Magic Guard: amount of damage dealt to MP has been increased from 80% to 85%
  • Meditation: magic attack boost has been increased from 20 to 30
  • Fire Arrow: max level has been decreased from 30 to 20
  • NEW SKILL: High Wisdom: increases intelligence by 40 (max level: 10) (2nd job skill)
  • Flame Gear: max level has been decreased from 30 to 20, duration has been decreased from 8 seconds to 7 seconds
  • NEW SKILL: Teleport Mastery: inflicts 300% damage to 6 enemies with Teleport, with an 80% chance of stunning for 4 seconds, Teleport distance is increased by 20 (max level: 1) (3rd job skill)

Wind Breaker

  • NEW SKILL: Physical Training: increases strength and dexterity by 30 (max level: 10) (2nd job skill)
  • Arrow Rain: now has a 60% chance to inflict Stun for 4 seconds, damage has been increased from 148% to 170%
  • Wind Shot: max level has been decreased from 20 to 15
  • Wind Piercing: now absorbs 48% of your damage to heal HP
  • Dodge: avoid chance has been increased from 20% to 30%
  • NEW SKILL: Mortal Blow:  30% chance to instantly kill enemy below 15% HP. 5% HP & MP recovered upon instant kill effect (max level: 1) (3rd job skill)

Night Walker

  • NEW SKILL: Physical Training: increases luck and dexterity by 30 (max level: 10) (2nd job skill)
  • Flash Jump: max level has been decreased from 20 to 10
  • Vampire: damage has been increased from 60% to 90%
  • NEW SKILL: Dark Flare: a star is placed that reflects 1300% damage nearby for 60 seconds, cooldown of 60 seconds (max level: 1) (3rd job skill)

Striker

  • NEW SKILL: Pirate Training: increases strength and dexterity by 30 (max level: 10) (2nd job skill)
  • NEW SKILL: Lucky Dice: roll the dice to test your luck, the number you roll will give you a buff for 180 seconds, cooldown of 200 seconds (max level: 1) (3rd job skill)
  • Transform: max level has been decreased from 20 to 5

Ultimate Adventurers

  • Every Ultimate Adventurer now receives a new skill when created (depending on the class): Mihail’s Soul, Oz’s Flame, Irena’s Storm, Ickhart’s Darkness, or Hawkeye’s Lightning (each summon lasts for 80 seconds and does 90% damage, there is a max level of 10, every 15 levels one skill point will be added in the skill)
  • The number of Peridots required to finish the quest before creating an Ultimate Adventurer has been decreased from 10 to 5
  • Ultimate Adventurers receive an HP and MP boost if they finish a quest and receive the skill Shinsoo’s Blessing. (Warriors receive 500 HP, Magicians receive 110 HP, Archers receive 500 HP and 200 MP, Thieves receive 500 HP and 300 MP, and Pirates receive 500 HP and 300 MP)

Cygnus and Adventurer characters can speak to Empress Cygnus in the Union HQ to receive a free SP Reset! It expires in 7 days.

Cygnus characters can complete quests at level 110 located in the Ludibrium Clocktower Dungeon and defeat Thanatos to receive a new skill with a max level of 1. (Soul Masters – Magic Crash, Flame Wizards – Teleport Mastery, Night Walkers – Dark Flare, Wind Breakers – Mortal Blow, Strikers – Lucky Dice)

By completing quests in the Temple of Time, and fighting the Black Magician’s follower Akyrum, Knights of Cygnus can increase the level of their Noble Spirit skill!

After the creation of an Ultimate Adventurer, they can do a quest from Empress Cygnus in which they fight Francis the Puppeteer. The reward for this quest is an extra 3 SP!

Lionheart Castle has been changed into a theme dungeon! The NPC Beast will ask you to investigate the mysterious area once you reach level 110.

The quests are based off the three towers, which Luden and Jenn will guide you to.

The final boss in the area is not Van Leon, but Prison Guard Ani! Sheesh Nexon, how many times are you gonna use him… this is his third boss appearance! Why not make a brother or something?!

Your prizes for this theme dungeon are:

  • Ani’s Box: dropped by Ani. You can receive items such as (Advanced) Equipment Enhancement Scrolls, (Advanced) Potential Scrolls, Sunset Dews, Reindeer Milks, Purified Totems, or Lionheart Scrolls, which have a 70% of giving 2 (magic) attack and 1 to all stats with a 100% of breaking if failed.
  • Eternal Loyalty medal: 5 to all stats, 300 HP and MP, 1 attack and magic attack, 100 defense and magic defense, 50 accuracy and avoid
  • Luden’s Mastery Book: gives you a random mastery book. Cygnus and Dual Blade characters who use this item will instead receive a Special Potential Scroll, this leads me to believe that it gives you a book for your specific class.

From now until December 14, Van Leon weapons will be replaced with upgraded versions in the token shop. They have higher attack and stats, and come Epic on reveal! They qualify for the same set effects as the regular weapons.

Nett’s Pyramid hard mode’s level requirements were changed from 100~119 to 90~109. Also, from now until December 14, you can trade in your Nett’s Emeralds for the Union Immortal Pharaoh’s items.

You can get the Union Immortal Pharaoh’s Belt (3 to all stats, 60 def and mdef, 2 attack and magic attack, 3 slots, level 80, untradeable, can be traded once with the Scissors of Karma),  the Union Immortal Pharaoh’s Shoes (4 to all stats, 55 def and mdef, 5 speed and jump, 5 slots, level 80, untradeable)and the Union Immortal Pharaoh’s Ring (2 to all stats, 150 HP and MP, 1 attack and magic attack, level 80, untradeable, time limited).

They apply to the same set as the regular Immortal Pharaoh set.

On to events!  The first event is called Job Reorganization Celebration (pt. 2)!

First of all, on newly created Adventurer, Cygnus, or Ultimate Adventurer, if you reach level 70 (80 for an Ultimate Adventurer) you’ll receive the Union’s Ring. It gives 3 to all stats, 3 attack and magic attack, and 20 accuracy and avoid. It is untradeable. I don’t know which rings it stacks with though…

Then there’s the Union’s Cheer! At second, third, and fourth job advancement on a Cygnus or (Ultimate) Adventurer character, you’ll receive either a 60% One-handed Weapon for Magic Attack Scroll, 60% One-handed Weapon for Attack Scroll, or a 60% Two-handed Weapon for Attack Scroll.

The Challenge Up! event is for any (Ultimate) Adventurer level 120~197. If you gain three levels, you’ll receive one of the above scrolls.

The Equipment Provisions event supplies Cygnus and (Ultimate) Adventurer characters with full sets of equipment from level 10 to level 70.

And there are a lot of new Hot Time events for this month, split into three weekends~

The first one, on November 19, gives a free SP Reset! It is tradeable through the account. The one on November 20 gives the Sunday’s Miraculous Blessing, which gives a lot of experience! If it’s the same as the Halloween’s Miraculous Blessing, it gives 50% experience. It lasts for 7 days.

The third Hot Time is on November 26, and it gives an AP Reset! This is a full AP reset, the same as the one given during the Legend update! It resets every AP except those put into HP and MP. It is account tradeable and expires in 7 days. The one on November 27 gives a 1.5x Experience Coupon, which gives 1.5x for 1 hour and expires for 7 days

The fifth Hot Time on December 3 gives a Pendant of the Spirit which lasts for 30 days. The one on December 4 gives a Knight’s Chariot Riding Coupon, which gives you the Knight’s Chariot Riding for 30 days when used.

Finally, there’s a new Cash item! It’s called the Teleport World Map. When you use it, the World Map pops up and you can click a point to be transported there instantly! There’s a 30 minute cooldown between teleports, and there are 1 day, 3 day, and 7 day versions.

Interestingly enough, there is a new section on the website called Inkwell’s Secret Diary! There is currently one post, and it is this picture. The caption says:

“November 17, 2011. I met a mysteriously chic Black Wings member. The question is, will I see them again this winter?”

Very intriguing! Is it just me or does this person look a lot like Orca? She does actually have a twin, that has been missing for a while. Could this be him/her? Do they have anything to do with a new class? Only time will tell…

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  1. EternalRain
    November 16, 2011 at 10:11 pm

    I think you mean on the Glacial Chain, number of times hit, not number of monsters hit, is increased from 4 to 6, because GC hits 12 monsters ._.

    • Max
      November 16, 2011 at 10:42 pm

      Ah, fixed, thanks 😀

  2. Anonymous
    November 16, 2011 at 10:19 pm

    first 😀 nice update

  3. matresscow
    November 16, 2011 at 10:33 pm

    Wait… If prison guard Ani’s the final boss… Where does van leon go? Is he REMOVED? DD:<

    • Max
      November 16, 2011 at 10:42 pm

      Nope. He’s still there, just not included in the theme dungeon part of the area.

  4. gcrefer@gmail.com
    November 16, 2011 at 10:43 pm

    What?
    Heroes and Resistance gets mob count increase and damage increase while Explorers still have to be limited to like 3-6.Depending on the job level.

    Personally I think Night Walkers and Thunder Breakers will get another revamp along with Thief and Pirates. Well hopefully, now to wait another 3-4 weeks for the much anticipated Thief and Pirate Revamp.

    • Bob
      November 16, 2011 at 10:45 pm

      Uh didn’t read.
      Uh max can you change it or delete the comment?

  5. Anonymous
    November 16, 2011 at 10:54 pm

    why do I feel like bishops and ck got the short end of the stick again. and why do f/p mages get 70% stance and not bishops or i/l mages?

    • joeydave
      November 20, 2011 at 6:07 pm

      because I/L get a CL buff bishops got a AR buff so they dont get 70% stance

      should have just buff all three and given all 70% stance imo

  6. Anonymous
    November 16, 2011 at 11:05 pm

    Any news on the inventory slots for ultimate adventurers? I see how they boosted the HP/MP, but what about inventory? TY in advance for any info.

    • Anonymous
      November 17, 2011 at 11:25 am

      Yeah I want to know this too

    • Max
      November 17, 2011 at 4:47 pm

      I don’t think that inventory slots changed :S

  7. Forad
    November 16, 2011 at 11:22 pm

    Max,shouldn’t Divine Charge seal for 6 seconds instead of 12 seconds?According to Fiel’s extraction,”#y초간 봉인” which y is 6.

    • Max
      November 17, 2011 at 5:10 pm

      Oh, my bad, fixed ^^

  8. Anonymous
    November 16, 2011 at 11:31 pm

    They really should make enrage a toggle skill for hero’s, isn’t really annoying to have to right click it off and on all the time. Everything else is perfect though @_@

  9. Nexonsucks
    November 17, 2011 at 12:59 am

    As usual the changes for bishops are …… (wordless)

    They can never seem to realise that increasing damage % is so redundant for bs as we hit so low already >.>

    Is it too kuch to ask for BETTER/NEW support skills? I mean they just nerfed HS..

    Great way to make bs more useful ._.

  10. Nexonsucks
    November 17, 2011 at 1:00 am

    As usual the changes for bishops are …… (wordless)

    They can never seem to realise that increasing damage % is so redundant for bs as we hit so low already >.>

    Is it too much to ask for BETTER/NEW support skills? I mean they just nerfed HS..

    Great way to make bs more useful ._.

  11. Blank
    November 17, 2011 at 2:49 am

    Too many changes…

  12. November 17, 2011 at 2:57 am

    Max,there is alot errors of Von Leon.You spelled it Van Leon.

    • Yurifically
      November 17, 2011 at 3:51 am

      Um. In KMS, Van Leon is the ORIGINAL name for It. “Von” Leon is what gMS calls it. gMS tries to be “Unique”. But Van Leon is the correct and original name.

    • Anonymous
      February 29, 2012 at 3:41 pm

      In addition, it’s not “there is” it’s “there are”, and “alot” it not a word.

  13. Tidbits
    November 17, 2011 at 4:37 am

    oh no… why is f/p the only class that get their infinity’s stance effect boosted to 70%..
    and nothing for i/l & bs?? quite surprising…

    • Alilatias
      November 18, 2011 at 1:24 pm

      It makes sense though. F/Ps are way more ‘in your face’ than the other two mages, with most of their mobbing attacks being cast around themselves, IIRC. I’d think they would need it in order to set up Mist Explosion more efficiently too.

      Infinity is stupid with that ridicluous cooldown though. I’d rather the stance effect be moved to Magic Guard or Meditation instead.

    • Alilatias
      November 18, 2011 at 1:27 pm

      On second thought, moving it to Meditation would be hilarious. Party stance, anyone?

      (I usually forget that it’s even a party skill in the first place. It’s only useful for like the 6 magic classes in the game out of like 18 now? And 3 of the 6 magic classes either share it or don’t really need it. Assuming meditation doesn’t stack with Advanced Bless.)

      • Snowboy8
        November 20, 2011 at 1:36 pm

        i believe meditate does stack with adv bless, it doesnt disappear like other buffs and my ranges goes up even more. (plus when i remove meditate with adv bless my range goes down )

  14. AJ
    November 17, 2011 at 4:49 am

    OMG Rage is finally 30 attack! Wooot =3

  15. Average Guy
    November 17, 2011 at 4:58 am

    … still quite one-sided if i must say… still kinda disappointed although the changes made were meh,… -.-

    Btw thanks MAX for the GREAT info ^^

  16. November 17, 2011 at 5:04 am

    The 3 SP that they give to UA’s can it be used on any job or only second job skills, or does it depend on at what level you do the quest?

    • Max
      November 17, 2011 at 4:45 pm

      The website didn’t give any information, that part was very vague… :S

    • Max
      November 17, 2011 at 10:28 pm

      Ah! I checked for you! You can use it in 1st, 2nd, or 3rd job, not 4th. 🙂

      • nrxus
        November 20, 2011 at 6:44 pm

        Thaaanks!

  17. thedrkseeker
    November 17, 2011 at 6:39 am

    “Dragon Judgement: chance to change damage into HP has been increased from 5% to 20%, amount of HP recovered has been increased from 5% to 10%”

    WOw! that is OP! and that is coming from a drk! im lvl 17x drk and at a rate of 5% chance of absorbing 5% of our damage dealt to the monster is a lot. but now at a rate of 20% and receiving 10% of the damage we dealt as hp? wow. BUT! then i again, i guess this is to counter the idea that we have no defense skill… i still rather have Achilles honestly =/

    “Dark Force: now increases critical chance by 10% and minimum critical damage by 15%”

    that means it is ADDING 10% to our existing 35% rite max?

    • Max
      November 17, 2011 at 4:45 pm

      I’m not very familiar with DrK skills, but if all other skills give you 35% critical, then yes it will give 10% extra.

      • thedrkseeker
        November 17, 2011 at 7:25 pm

        sry typo. dragon wisdom gives 30% crit (i added 5% innate by accident). so cool, drk will have 40% crit from skills, 5% from innate, and 5% from crit ring. not bad, not bad.

        and thx for responding max. keep up the awesome job!

  18. Anonymous
    November 17, 2011 at 7:26 am

    hi to all let say i have create a ua before this patch will i still get the hp boost skill?

    • Max
      November 17, 2011 at 4:44 pm

      Yes you can still get it 🙂

  19. Donut
    November 17, 2011 at 9:01 am

    Hey can old Ulti Adventurer get the souls too? ( Dawn, flame, storm, dark, thunder )

    • Max
      November 17, 2011 at 4:44 pm

      Yes they can!

      The spirits are soo weak though, my 18X DrK friend said that his Beholder did 5 times as much damage as his Soul..

      • Donut
        November 17, 2011 at 7:32 pm

        Thanks =P

  20. Arangaro
    November 17, 2011 at 10:38 am

    Hihi, I’m new to kms here need guide ㅠ.ㅠ ..can i know which char you’re playing currently? I want to join your guild as well xD

    • Max
      November 17, 2011 at 4:43 pm

      My IGN is Mysteriously, and if you need a guild invite just whisper me~! 😀

  21. AuraBlow
    November 17, 2011 at 10:41 am

    @anonymous yes, you can.
    @donut yes, they can.

  22. Anonymous
    November 17, 2011 at 11:24 am

    Max,wanna know if by completing Akyrum relative quests,Cygnus characters can increase Noble Spirit’s level to maxlevel 6 or only +1 skill level?

    • Max
      November 17, 2011 at 4:42 pm

      I’m pretty sure its +6 in total, because otherwise you wouldn’t be able to max it…

  23. Anonymous
    November 17, 2011 at 11:48 am

    thx aurablow for confirm

  24. JKALYJ
    November 17, 2011 at 12:27 pm

    Do the mage Ultimates still have a CD? >.> cause with the major hit that is… 1900% to 1000% (less for the AMs) every class has an ultimate skill that basically does more than that >.>… i mean 800%-1000% is not a big feat post ascension so that kinda makes the CD on those skills look somewhat..invalid now. I understand the double hit doubles the percent..but when dealing with multi hit skills…there is a CHANCE you will hit higher than a strong single-hit skill. on average without crits though, the damage would be below on average..

    I have a bishop and i gotta say this was kind of hurtful :/ the Angel ray change was somewhat a buff..but genesis at 1000% with a cd dbl hit or not seems like more of a nerf. would make more sense to make it spammable with one hit with our increased speed. Bishop got slapped in the face here :/. I/l spam skill had a change similar to Angel ray so i won’t really say anything to that, but it is odd F/P gets the random stance~oh well Moving on…

    • rubiksmaster123
      November 17, 2011 at 3:43 pm

      No cooldown would make the ultimates stupid like they were pre-bb. I’m pretty sure all the classes’ ultimates have some sort of cooldown. Wouldn’t mind if they changed it to like 2000%x2 but no cooldown is just a no.

      • JKALYJ
        November 17, 2011 at 4:10 pm

        the CD was added in the first place because of it’s high damage. With percentages ranging from 850-1000 it’s almost like a regular 4th job skill than anything near an ultimate. Almost every class have a skill that goes over that limit. i’m saying that with this skill its not much of an ultimate anymore. which is why a cd seems unnecessary. i may be a mage but i could care less if there’s a cd on the ultimates if they actually need one..but this doesn’t really warrant much of one, or at least not one worth a 30 second cd maybe 10-20 sec. a 2000%x2 would be way overkill and i’d call for an increased cd lol.

        • Alilatias
          November 18, 2011 at 1:30 pm

          Oh, don’t even try using attack precentages as a justification for removing the cooldown. Regular 4th job skill my arse.

          The cooldown was added for another reason: THEY NUKE THE WHOLE SCREEN.

          • JKALYJ
            November 19, 2011 at 12:21 am

            i’m not trying to justify it. i’m just saying it now doesn’t warrant a 30 sec cd. i said 10-20sec would be fine. but using the skill still isn’t better than just spamming 1 skill..and considering almost every class has a nuke skill..with high percentage it kinda makes little sense.To be honest it would make better sense to scrap it and replace it with a new attack skill if this was their dicision. and plz dont give me that stereotypical reply implying that i care if i can spam it or not…cause i really don’t..

          • Mysterious
            November 20, 2011 at 6:04 am

            All jobs with skills that are between 800-1000%?
            I doubt bowmaster has it >.>

  25. GG
    November 17, 2011 at 1:04 pm

    Hey max,
    does this mean that LHC is no longer good for training?

    • Max
      November 17, 2011 at 4:41 pm

      LHC has long been gone (as a party play zone) for kMS, ever since Jump! GMS didn’t remove them, but I wonder how they’ll add in this new theme dungeon…

  26. Zero
    November 17, 2011 at 1:54 pm

    After this new CS item….
    Teleport World Map <<<<<<<<<<<<< Hyper Teleport Rock. So GMS should give the latter when the event hits GMS…

  27. Ahmy
    November 17, 2011 at 2:03 pm

    You forgot berserk change in Dark Knights (i think ;p)

    • Max
      November 17, 2011 at 4:41 pm

      Dark Force is the korean name for the Berserk skill 😮

      • Ahmy
        November 17, 2011 at 11:29 pm

        oh now i see xD.

  28. commderben
    November 17, 2011 at 3:24 pm

    how did you get the thunder breaker outfit!

    • Max
      November 17, 2011 at 4:40 pm

      kMS already released Oz and Hawkeye Cash outfits. I wonder when they’ll release the other ones… how can you make Irena’s outfit fit both genders? xD

  29. yami
    November 17, 2011 at 3:40 pm

    Is zakum instance? you mentioned that in the KMST but i don’t see confirmation here.

    • Max
      November 17, 2011 at 4:37 pm

      I didn’t see it in the patch notes like in kMSt… I think they might still be testing some stuff?

      • thedrkseeker
        November 17, 2011 at 7:33 pm

        Yeah i figure there would be some balancing since people will have more freedom to boss when they want. But besides the fact that zhelms will go down in price, i think its a good thing.

        for one, if they allow other major bosses to become instances, then there wouldnt be any use for dc hack.

        2nd, if there is no use for dc hack anymore, then people can finally have a fair chance of bossing! finally! as i know quite a few of my friends gets dc just for bossing. that is crazy honestly.

        three, less competition with one another means less chance of causing problems. There were times were alliance members stole my zak channel and as much as I wanted to say something, i didn’t because it will just cause a big rift in alliance.

        and 4th, which im most happy about is that there is no more time to wait! finally! as i am super tired of waiting for people to finish a boss run, only to have mines done in 10 min… an hour wait for a 10 min boss run is just annoying. and im not blaming the people for taking long; all im just saying is that its rather a huge waste of time to wait that long to boss so short.

  30. November 17, 2011 at 11:05 pm

    HERE IS A THEORY
    MAYBE THE THIEF HERO WORKS FOR THE BLACK MAGE? ANYONE?????
    I KNOW THIS SOUND SUPID BUT JUST MAYBE IT COULD BE TRUE
    MAYBE AS YOU PROGRESS, YOU END UP ON THE GOOD SIDE?
    PS SORRY ABOUTS CAPS, MY COMPUTER BEING WHACKO>>…..

    • Reza_GMS@windowslive.com
      November 18, 2011 at 6:06 pm

      It doesnt make sense because the hero’s were 5 friends which fought aside. They got either killed or sealed.

      • Herp
        November 18, 2011 at 8:12 pm

        Maybe the black wings brain washed him/her
        Maybe his/her memory was lost like Arans and they took advantage
        I’m just making assumptions

        • Anonymous
          November 20, 2011 at 1:08 pm

          I’ve had the same brain washed theory 😀

      • Anonymous
        November 18, 2011 at 11:13 pm

        Two words: Double crosser. Wouldn’t be the first time something like that happened.

        • Herp
          November 18, 2011 at 11:16 pm

          Sorry
          What’s double crosser ?

          • Anonymous
            November 19, 2011 at 8:16 pm

            Basically a double agent. They work for both sides to give an unfair advantage to the other.

  31. Anonymous
    November 17, 2011 at 11:29 pm

    I’ve been waiting for this a evil class that is on the side of black mage

  32. Ahmy
    November 17, 2011 at 11:33 pm

    I just saw the part of new character , can that be the thief legend ? <<< we don't have mercedes in gms but as i know she has a part with orca in her story , so can this be the thief legend and he is related to her o.o.

  33. Ahmy
    November 17, 2011 at 11:44 pm

    About Holy Symbol , I heard it give 50% extra exp now (used to be 40%) but in your post you only mentioned the max lvl change , so any confirm about the 50%?

    • Max
      November 18, 2011 at 12:24 am

      It was always 50% I think :S
      (unless you mean in Tespia where they changed it to 40%, because I don’t think they used that in the real server)

      • Ahmy
        November 18, 2011 at 12:06 pm

        Oh yes ^^ as you said was 40% in tespia and changed back to 50%.

  34. someone
    November 18, 2011 at 12:00 am

    Maybe the thief legend is ralated to orca or use to work for the black mage

  35. Anonymous
    November 18, 2011 at 2:38 am

    MAYBE thief legend lost memory lke aran and hes in bad side :/ i wanna it more now ^^

  36. Anonymous
    November 18, 2011 at 3:21 am

    Any word on Adventurers (DB and Cannoneers included,) who acquired Empress Might and Eckhart’s Vampire through Lunar Dews and the nameless Darkness? Do they also attain the Spirits or have had a decrease in Ect Drop collecting?

  37. Lawleit666
    November 18, 2011 at 3:22 am

    Any word on Adventurers (DB and Cannoneers included,) who acquired Empress Might and Eckhart’s Vampire through Lunar Dews and the nameless Darkness? Do they also attain the Spirits or have had a decrease in Ect Drop collecting?

    • Max
      November 18, 2011 at 11:36 am

      From what I heard, they haven’t changed it at all 😡

  38. November 18, 2011 at 6:02 am

    Orca Set —> New Story line?

  39. Anonymous
    November 18, 2011 at 6:26 am

    could it be resistance thief and not hero thief? i mean they are either infiltrating the black wings(very resistance like) or actually a blackwing turned good guy (quite hero like).

    • Ahmy
      November 18, 2011 at 12:07 pm

      It can’t be , because the new character code was a legend code.

      • Anonymous
        November 18, 2011 at 5:47 pm

        Could it possibly be counted as both? You may never know what nexon is up to…..(those Krazy Koreans I swear…..)

  40. Forad
    November 18, 2011 at 7:12 am

    Max,do you know what skill name “Shinsoo’s Blessing” in korean is?thanks!!

    • Max
      November 18, 2011 at 11:38 am

      신수의 축복

  41. AdventurerBM
    November 18, 2011 at 8:03 am

    L>wild hackers wild arrow blast nerf
    This should be the order of dps
    Bowmasters>Marksmen>Wild Hackers>Mercedes
    Yes I’m a bias bastard, Adventurer/Explorer BOWMAN FTW

  42. JProllz
    November 18, 2011 at 11:19 am

    I really don’t understand why Ice/Lightning mages need Glacial Chain. It sounds like it brings monsters into melee range, but I/Ls are a ranged class.

    I like how everyone’s predicting this new character to be the Thief Legend. What if it’s just a story character? I mean come on guys, we JUST got those new 3.

    • Alilatias
      November 18, 2011 at 1:33 pm

      People said something similar for the ‘dualBow’ data discovered about a month before the Legend update was released. Data never lies.

      Either way, why would they add the Thief Legend jobID strings to quests if it wasn’t playable in the first place?

    • rubiksmaster123
      November 20, 2011 at 4:52 pm

      why do you think there was the new job IDs 24XX

  43. Anonymous
    November 18, 2011 at 6:18 pm

    Orca’s brother is the Thief Legend. He wanted her to be his waifu, but she was seduced by the Black Mage’s wealth and power. In order to continue protecting his waifu, he joined the Black Wings and began serving the Black Mage. Now he’s on a quest to hit it, no matter the cost. But is he a bad enough dude to beat up his own sister? Yes, he is.

    Inb4 Nexon uses Orca as a boss in the Thief Legend quest line

    • Yurifically
      November 18, 2011 at 9:43 pm

      Stop making stories which aren’t real.

      • Alilatias
        November 19, 2011 at 12:37 am

        It’s pretty obvious that he was joking though. I mean, come on…

        >Orca
        >brother
        >waifu
        >But is he a bad enough dude to beat up his own sister?

    • someone
      November 19, 2011 at 3:57 am

      Lol I was thinking that the thief legend could be orca twin brother

  44. Anonymous
    November 18, 2011 at 6:24 pm

    hope it will also happen this on GMS..

  45. Anonymous
    November 18, 2011 at 7:08 pm

    hope it will also happen in GMS

  46. Anonymous
    November 18, 2011 at 9:36 pm

    Is there any level requirement for the Shinsoo’s Blessing quest? Because I can’t seem to find any quest related to Ninehearts nor the Cygnus Empress on my UA.

  47. Anonymous
    November 18, 2011 at 9:41 pm

    Isn’t the Teleport World Map almost exactly like a hyper teleporting rock though?

    • Snowboy8
      November 20, 2011 at 1:42 pm

      hyper tele rock has no cooldown (twm has a 30minte cd)

  48. Alilatias
    November 19, 2011 at 12:30 am

    JKALYJ :To be honest it would make better sense to scrap it and replace it with a new attack skill if this was their dicision.

    Actually this I agree with. I’m not sure why anyone would really want an ultimate these days. Facepalmed really hard at all of my fellow archers who were hoping that we were going to get an ultimate during Archer Jump.

    What did we get instead? ACTUAL USEFUL SKILLS.

  49. Forad
    November 19, 2011 at 3:52 am

    Max,do my party members have to be Cygnus when fighting Akyrum ?I think it seems to be tough for a lvl 120 party to fight lvl 140 boss.

    • Max
      November 19, 2011 at 9:31 am

      Yeah they do.

    • Alilatias
      November 19, 2011 at 8:25 pm

      Cygnus characters have a skill that allow them to ignore monster levels when it comes to accuracy. But it only lasts for 2 hours, can only be cast once per day, and I’m pretty sure it disappears if you die.

      • Forad
        November 20, 2011 at 2:49 am

        This skill is for funded guys only.haha~

  50. Anonymous
    November 19, 2011 at 4:21 am

    I feel like there might be a thief resistance like class coming on…

    Oddly enough that looks like someone out of any given Gundam.

  51. Anonymous
    November 19, 2011 at 5:17 am

    It feels so weird ._. The first sight I saw Akyrum.. I was thinking of Grendel The Really Old
    O..O but after I checked both NPCs… no way lol

  52. QQAlodaria
    November 19, 2011 at 11:11 am

    Sorry off topic but I want ask something , Max .
    How to get silver / iron / adamantium / gold heart recipe (android) and which monster drop it ? I cant find any info about silver / iron heart recipe .

    • Max
      November 19, 2011 at 9:12 pm

      Um, I don’t know about drops, but I’m sure that the Shop of Legend (from the Legend update) sold them 🙂

      • QQAlodaria
        November 24, 2011 at 10:51 pm

        Then , after using the recipe and crafting , will the item created will be permanent or will have expiration ? I having hard time to find android related recipe in MSEA .

  53. Anonymous
    November 20, 2011 at 3:32 am

    Me smells Thief Resistance class. Far-fetched, but it seems slightly more likely thanks to that Orca twin.

  54. Anonymous
    November 20, 2011 at 6:47 am

    wth are those 2 dots on that guys face in the last pic?

  55. Mobius
    November 20, 2011 at 9:49 am

    Yeah they better fix that Henesys

  56. ShiftingShadow
    November 20, 2011 at 11:11 am

    Why are people saying HS is getting nerfed, it doesn’t say that anywhere.
    It only says this:

    *Holy Symbol: max level has been decreased from 30 to 20.

    I’m assuming level 1 Holy Symbol would give like 12% extra EXP, followed by +2% each level, making it +50% EXP at level 20.

    Also, to everyone whining about ”bishops aren’t strong, the boosts aren’t that great”;
    Really? My 157 Bishop does like minimum 50k/50k with Angel Ray.
    After this update, with extra +25% min. critical damage and +30% Critical Rate, 3x 420% Angel Ray instead of 2×450%, I’ll do like 60k/60k/60k.
    (Also, it will hit 6 Monsters instead of 5!)

    That’s a massive powerboost, and I only have 12% INT!
    My range is 11400 if I buff fully, with Angelic Blessing equipped.
    (Max Advanced Blessing, Max Buff Mastery, I don’t even have Arcane Aim yet)
    ———————————————————————————————————-
    Nice, Warriors get a FJ-like skill too, just like Bowmen did.

    And totally loving the +30 ATT Rage upgrade.
    The Sprite skill is kind of useless for Ultimate Adventurers though, but oh well.
    Looks okay, I guess. It distinguishes us from others even more I suppose.

    *Enrage: now increases minimum critical damage by 15%, now increases critical chance by 20%

    *Brave Slash: damage has been increased from 225% to 300%
    ———————————————————————————————————–
    I love this revamp. Seriously, I do.
    Atleast for once Nexon finally adresses some issues lower-funded players, and mid-funded players have.

    • qweqwe
      November 20, 2011 at 11:44 am

      typing all this out,
      You have a lot of time

      • ShiftingShadow TROLLFACE
        November 21, 2011 at 9:38 am

        qweqwe :
        typing all this out,
        You have a lot of time

        I do. I copy + pasted the Skill text though.

    • Aran_VS_DemonSLayer
      November 21, 2011 at 8:23 am

      love your post XD

  57. Snowboy8
    November 20, 2011 at 1:59 pm

    you said the von leon weapon event lasts until nov 14, but this was posted nov 16, did you mean the event will last till dec 14?

    also, you might wanna fix your description of blizzard, it turns out blizzard was the only correct one, the other 2 were wrong (in the kmst version)

    • Max
      November 20, 2011 at 3:59 pm

      Oh man, I can’t believe I didn’t see those! Totally forgot, thanks 🙂

      I feel dumb 😦

  58. Anonymous
    November 20, 2011 at 4:03 pm

    Nexonsucks :
    As usual the changes for bishops are …… (wordless)
    They can never seem to realise that increasing damage % is so redundant for bs as we hit so low already >.>
    Is it too kuch to ask for BETTER/NEW support skills? I mean they just nerfed HS..
    Great way to make bs more useful ._.

    At least you aren’t a brawler. They still do much less damage than bishops without the advantage of having decent support skills. The only thing they have left for them is invincible frames, and those have been severely buggy since the Chaos patch.

  59. Anonymous
    November 21, 2011 at 10:21 am

    Hey Max I’m wondering wether mercedes dual bow gun are 2 handed cuz Im getting ready for gms to buy 2 handed for att 50%

    • Max
      November 22, 2011 at 4:46 pm

      They’re two-handed 🙂

  60. Anonymous
    November 21, 2011 at 12:11 pm

    Ah kind of curious about heros…since brandish ignores 20% defense does that stack with combat mastery which ignores 40%. I assumed maybe it was just referring to cygs since they dont get combat mastery but just wanted to be sure i guess. I havent done the math but i assume intrepid is still slightly better with mobbing all the hits but brandish might be better at 1vs1 now if it stacks

  61. Neroswish
    November 21, 2011 at 12:17 pm

    I am curious about heros…since brandish now ignores 20% def does that stack with combat mastery that ignores 40%. I assumed that was mostly for dawn warriors since they dont get combat mastery, but be good to know. I havent done the math but Interpid still seems to be slightly better for mobbing but at 1v1 brandish might have a slight edge if it stacks. Just curious if anyone knows.

  62. Anonymous
    November 21, 2011 at 3:58 pm

    Do spears that are fast for example purple snowboards go to faster?

    • Anonymous
      November 22, 2011 at 12:44 am

      purple surfboards arnt spears

    • Anonymous
      November 22, 2011 at 1:13 am

      I’m sick of people thinking arcglaives and snowboards are spears….THEY’RE POLEARMS!!! That’s why arans can use them….

    • Max
      November 22, 2011 at 4:47 pm

      Nope, only the ones that were slower than Fast were changed.

  63. Anonymous
    November 21, 2011 at 10:02 pm

    im just mad that thunder breakers got pirate training and adventurers didnt…. i mean how hard could it be to add a generic skill that every class gets?

  64. Anonymous
    November 21, 2011 at 11:12 pm

    Maybe its not the thief legend but the resistance thief?

  65. MSEAF
    November 22, 2011 at 2:33 am

    that thief in the last picture shows symbols of black wings. i think he/she’s a resistance, not a thief hero.

    • Anonymous
      November 22, 2011 at 9:56 pm

      The newest class coded in is currently 2400.
      >2000 is hero category
      >400 is thief class
      Also, Mercedes brought in Orca, so don’t be surprised if this is the villain of the thief hero arc.

  66. Cthulhusama
    November 22, 2011 at 5:00 pm

    Anyone know how all the new skills break down from level to level? I want to know how they will look like with Useful CO on. Mostly I only care about what the Warrior skills will look like when they are 1 and 2 levels above max (for Full CO and Useful CO).

  67. NovaNuvaMS
    November 23, 2011 at 9:23 pm

    LOL she could be the thief hero or associated with the thief hero, like Max said….Orca has a twin and has been “missing” for quite “some time”

  68. Anirudh Jallandhra
    November 25, 2011 at 1:13 am

    Is LHC still full of mini-bosses or are they all normal monsters now?

  69. Kevin
    November 25, 2011 at 2:28 pm

    Hey Max ! Do Ultimate Adventurer Archers get the Wind Pierce effect of absorbing HP ? :O Thanks !

    • Max
      November 25, 2011 at 4:22 pm

      No they don’t, I asked my UA Marksman friend to check 😦

  70. AscendancyV3
    November 29, 2011 at 7:27 pm

    Wow, i don’t believe that Rage=20+10…

    how cheat is that?

    Guild Zak Run —LVL 70+ Normal on ZAK
    Scania- add me plz: AscendancyV3

  71. lollol
    December 4, 2011 at 10:41 pm

    Lol kms seems so nice,maplesea sux,so slow

  72. lollol
    December 4, 2011 at 10:46 pm

    If I created ua before will I get all the goood stuff like the more.hp thing.

    • Max
      December 4, 2011 at 10:54 pm

      Yep

  73. December 5, 2011 at 8:45 pm

    hey, the new justice video showed a mysterious blond….. Could the boy at the end be him???

  74. Anonymous
    December 10, 2011 at 3:42 am

    Hi Max,
    Any idea if previous UA before the Union Patch will be able to receive the Union’s Ring?? Thanks!

    • Max
      December 10, 2011 at 11:24 am

      I think its only newly created ones :S

      • Anonymous
        December 10, 2011 at 9:46 pm

        Darn! That’s unfortunate 😐
        Thanks anyways

  75. Dex
    January 2, 2012 at 9:21 pm

    Wind Piercing: now absorbs 48% of your damage to heal HP

    Does that mean Irina’s wind piercing also absorbs hp? Please reply, my curiosity is killing me 😡

    Thx !

  76. Anonymous
    January 4, 2012 at 12:03 am

    Hey just a quick question, on one of the pictures i see you have the hawkeye outfit on your tb…is this from the cashshop? do you know if it will come out in GMS? Thanks for the info 😀

    • Max
      January 4, 2012 at 10:12 am

      Yeah it was from the Cash Shop, but a long time ago… I don’t know if it will come out or not in GMS though :S

      • Anonymous
        January 6, 2012 at 9:27 pm

        lol OK. Thanks for the info 😀

  77. Anonymous
    January 16, 2012 at 12:58 am

    Quick question about enrage. If anyone can answer me then that would be great. Is the crit buff for Enrage an addition to the +60% damage that it currently gives? Or is the +60% damage completely wiped out in exchange for the crit buff?

    • Max
      January 16, 2012 at 4:29 pm

      It’s an addition 🙂

  78. January 24, 2012 at 6:54 am

    ROAR, its so annoying how DK always gets the short end of the stick.
    It uses HP to attack but doesnt get a HP regen till 4th job, even then, the regen is crap compared to DS >_>

  79. Anonymous
    January 25, 2012 at 12:03 am

    Hey, do you know if existing Ultimate Adventurers can get Shinsoo’s blessing, the elemental summon skill, the 3 sp from Francis etc…because I want to make a UA now, but I’m afraid that I’ll miss out on these.

    Thanks!

    • Anonymous
      January 25, 2012 at 12:11 am

      My bad, looks like Shinsoo’s blessing has been addressed several times by other people. But no one mentioned the Francis quests or the summon. Is there a max level for Francis? And for the summons, you did say “Every Ultimate Adventurer now receives a new skill WHEN CREATED,” so I’m not sure about that.

    • Max
      January 25, 2012 at 2:54 pm

      Yes I’m pretty sure you can 😀

  80. OriginaLBowmens
    January 28, 2012 at 3:06 am

    looks like BM’s gets the short end off this patch..

    WH’s Wild Vulcan 270%dmg > BM’s Hurricane 250%dmg

    =*(

    kudos!! on the MM’s Snipe skill

    • SnlpersFTW
      January 30, 2012 at 5:41 pm

      I don’t think WH’s get AFA?

  81. February 3, 2012 at 5:36 am

    hey Max.
    Is it hard to level up the Noble Spirit skill?
    You say we need to finish the quest in Temple of Time and defeat Akyrum… but isn’t Akyrum like… super strong?
    And isn’t the monster at Temple of Time level 140+?
    Can you elaborate your points please?

    • Max
      February 3, 2012 at 4:26 pm

      It`s a nerfed version for Cygnus, but you still need a party. And the monsters are 120~130, it’s not the regular Temple of Time monsters.

  82. Anonymous
    February 6, 2012 at 9:11 pm

    No free level 30 Mastery Book for Adventurers this time? I was hoping for Blast 30 for my Pally. 😛

  83. DarkWolfx213
    February 26, 2012 at 5:10 pm

    On my WA I deal 30k with Wind Piercing + Wind Walk, with this new buff that would mean I would heal almost 15k HP o.o Unless I’m mistaken. I’d never need HP pots again

  84. Anonymous
    February 26, 2012 at 6:32 pm

    what happends if u already have a 136 buc ua atm?? do u get the thunder breaker hawkeye armor?

    • Max
      February 26, 2012 at 10:00 pm

      What is the Thunder Breaker Hawkeye armor?

  85. Anonymous
    February 26, 2012 at 9:42 pm

    If a UA is already made will it still get the revamp advantages as the new ones? Like the summon/hp + mp boost?

    • Max
      February 26, 2012 at 10:00 pm

      Yes you do. 🙂

  86. Raynor
    February 28, 2012 at 11:39 pm

    Hi Max,

    Just to clarify, will the old UAs be able to keep their KOC skills? Or will they automatically transfer over to the summons? (Because the summons are pretty stupid if you ask me)

    Thanks in advance

    • Max
      February 29, 2012 at 12:15 am

      You get both skills (the KoC and the sprite).

  87. Anonymous
    March 9, 2012 at 5:40 am

    If I already made a UA. All the new bonuses will add to him or only to a new UA?

  88. Anonymous
    March 9, 2012 at 5:41 am

    Sorry, didn’t see that people already asked those question and been answered. Thanks anyway to this post. Really exciting because I got a UA Bowmaster. Now it will be better!

  89. Anonymous
    March 9, 2012 at 5:48 pm

    Actully I got another question. How a UA can get the Shinsoo’s Blessing skill? Is it a buff or a perm’ skill?

    • Max
      March 9, 2012 at 5:51 pm

      A quest, and its permanent.

  90. FFS
    March 15, 2012 at 12:05 am

    WHY ARE THEY LOWERING HOLY SYMBOL????

    This means phantoms can just steal max HS… omg.. this is horrible.. No one wants to party with a bishop at LHC anymore

  91. imabow
    March 15, 2012 at 12:56 pm

    do uas still get ck job specific skills besides the summons (ex: f/p mage gets flame gear, bucc gets sharks)

    • Rory
      April 10, 2012 at 3:22 am

      Yes

  92. Leon
    April 6, 2012 at 2:30 am

    Hey, it might already have been asked but, I don’t see hammer ‘slots’. Does KMS have no hammers? o:

  93. Anonymous
    April 8, 2012 at 6:44 pm

    Anonymous :
    In addition, it’s not “there is” it’s “there are”, and “alot” it not a word.

    *is

  94. Anonymous
    April 9, 2012 at 11:05 pm

    Quik question, just wanted to confirm that one account can only have one UA, and if so is there anyway make another UA by deleting my current UA, because after all these buffs i would like to make a new UA job.. and i really dont like my UA. is it possible to make another UA? Thanks

    • Max
      April 9, 2012 at 11:19 pm

      The only restriction on how many UAs you can have is how many level 120 Cygnus you have;

  95. Hayden
    April 9, 2012 at 11:05 pm

    Quik question, just wanted to confirm that one account can only have one UA, and if so is there anyway make another UA by deleting my current UA, because after all these buffs i would like to make a new UA job.. and i really dont like my UA. is it possible to make another UA?

    • Rory
      April 10, 2012 at 3:17 am

      Hey. I have 2 UAs in one account. So I believe u could make more than 1 UA per acc. You jus need more than 1 Lv 120 Cygnus

      • Hayden
        April 10, 2012 at 11:50 am

        Thanks.

  96. Rory
    April 10, 2012 at 3:14 am

    Max. I love your blogs!!!
    Could you tell me the Ua skill
    Changes please?
    Preferably soul driver and wind pierce and shark wave

    • Max
      April 10, 2012 at 8:59 am

      No changes 😛

      • Rory
        April 11, 2012 at 1:17 am

        So basically UA jus get the souls?
        And also:
        What does the buff it have give?

  97. Anonymous
    April 11, 2012 at 10:07 am

    I noticed that bishops got their Holy Symbol and Shining Ray to level this means 20 more sp so is there any new 3rd job kill or just spare sp?

  1. November 24, 2011 at 3:00 am
  2. December 2, 2011 at 5:07 pm
  3. March 29, 2012 at 12:22 pm
  4. April 5, 2012 at 5:27 pm
  5. April 5, 2012 at 6:53 pm

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