KMST ver. 1.2.070 – Tenebris Expedition – Moonbridge!
The new KMST patch includes the first area of Tenebris, Moonbridge! Tenebris is open to all characters level 200 and over that have completed the 5th job advancement, and is a unique area for a variety of reasons: areas will gradually unlock themselves as Maplers in the same world collect Desire and the maps here all function like the Frozen Link event, with individual monsters.
In addition, they added a bunch of new missions as well as the Alliance skills, Alliance Supply Shop and some changes to 5th job skills.
Tenebris Expedition
The Flame of Desire has been activated. At the Flame of Desire in the Outpost, you can deliver your collected Desire to the Goddess Statues. Based on the strength of the Desire collected within the statues, the Journey of Destiny will progress.
The Journey of Destiny is shared with everyone in the same world. You can see the appearance of the Goddess Statues as well as a special UI at the top of your screen in the Outpost.
As the Journey of Destiny progresses and the Goddess Statues are completed, the story of the Tenebris area will proceed to the next stage and new regions as well as Alliance ranks will become available. However, you cannot enter regions from previous stages.
For every 100 Desire you deliver to the Flame, you’ll receive 1 Alliance Medal. For every 10,000 Desire you deliver to the Flame, you’ll receive an additional 10 Alliance Medals.
You can use your Alliance Medals to increase your Alliance rank or purchase items in the Alliance Supply Shop.
The Alliance ranks have been added. As the Journey of Destiny progresses, new Alliance ranks will be opened.
The Alliance rank has a total of 13 ranks: Warrior, Guardian I~IV, Hero I~IV, and Legend I~IV. Until the Black Mage update’s Prelude of War update is released, the highest rank that will be opened is Guardian IV.
You can speak to Nineheart at the Outpost to increase your Alliance rank. As your rank increases, you’ll be able to access new Alliance skills and Alliance Supply Shop items.
When you reach certain ranks, you’ll receive special prizes from the Empress. You can only receive these items once per world.
- Guardian I
- 50 Alliance Teleport World Scrolls
- Tenebris Expedition Ring (10 all stats, 1000 HP/MP, 10 attack/magic attack, 3 slots)
- Guardian II
- 10 Core Gemstones
- 3 2x Experience Coupons (15 minutes)
- Guardian III
- 10 Selective Arcane Symbols
- 3 2x Experience Coupons (15 minutes)
- Guardian IV
- Guardian Medal of Honour
- Tenebris Expedition Ring Enhancement Scroll (100% success rate, +10 all stats, +5 attack/magic attack, +1000 HP/MP)
- Alliance Meso Support Box
- Maple Alliance Helmet
- Maple Alliance Suit
- Maple Alliance Cape
- Maple Alliance Flag
Alliance Skills
Alliance skills have been added. Alliance Skills are skills that increase your characters’ stats and help in your adventures.
The Alliance skills are separated into [Content Skills], [Ability Skills], and [Goddess Statue Skills]. Based on the type of skill, the methods of acquiring them and levelling them up are different.
- Content Skills: when your Alliance rank is increased, you will automatically unlock new skills, which you can level up using your skill points by talking to Heinz.
- Ability Skills: when your Alliance rank is increased, you can acquire and level up skills by talking to Heinz.
- Goddess Statue Skills: when the Journey of Destiny progresses past a certain stage, you can acquire skills by talking to Heinz.
Based on your current Alliance rank, you can talk to Heinz at the Outpost to acquire skill points and Ability skills. Certain Content Skills will require previous skills to reach a certain level. You can see these required relationships in the Alliance Skill UI.
Alliance Skills can be reset once per day for each rank. The skills that can be learned are as follows.
Warrior
Alliance’s Strength: Regular Monster Damage: [Ability Skill] Increase your damage to regular monsters by 30%. (max level: 1)
Profession Beginner: [Content Skill] Increase the acquired mastery when mining/harvesting/crafting by 20%. (max level: 1)
Farm Residents’ Teachings: [Content Skill] Increase the experience from completing the Monster Life tutorial quests by 600%. (max level: 1)
Alliance’s Origin: [Content Skill] When casting this skill, you can choose to acquire either 3 Desire or experience based on your level (up to 8 hours per day) every few seconds while at the Maple Alliance Outpost. (max level: 1)
Guardian I
Goddess’ Blessing: [Goddess Statue Skill] Receive the Goddess’ strength and increase your Arcane Force by 30 for 30 minutes. Cooldown: 1 hour. (max level: 1)
Goddess’ Prayer: [Goddess Statue Skill] Receive the Goddess’ strength and reset your cooldowns. Cooldown: 10 minutes. (max level: 1)
Goddess’ Protection: [Goddess Statue Skill] Receive the Goddess’ strength and become invincible for 10 seconds. Cooldown: 10 minutes. (max level: 1)
Alliance’s Basics I: [Ability Skill] Increase all of your stats by 10/20/30/40 and maximum HP by 500/1,000/1,500/2,000. (max level: 4)
Party Quest Expert I: [Content Skill] Acquire an additional 10% experience after completing the Tang Yoon’s Cooking Class/Nett’s Pyramid/Romeo and Juliet party quests. Applies additively with other party members’ skill effects. (max level: 1)
Rona’s Trust: [Content Skill] Acquire 2 additional Arcane Symbol: Road of Vanishing after completing the Road of Vanishing daily quests. (max level: 1)
Alliance’s Origin Enhancement I: [Content Skill] Increases Alliance’s Origin’s Desire acquisition rate by 1. (max level: 1)
Guardian II
Alliance’s Strength: Critical Rate: [Ability Skill] Increase your critical rate by 10/20/30%. (max level: 3)
Boss Monster Expert: Area’s Loser: [Content Skill] Increase your item drop rate by 20% when defeating Easy Zakum/Normal Zakum/Chaos Zakum/Easy Horntail/Normal Horntail/Chaos Horntail/Kaoong. (max level: 1)
Party Quest Expert II: [Content Skill] Acquire an additional 10% experience after completing the Xerxes of Chryse/Dimensional Crack/Pirate Davy Jones party quests. Applies additively with other party members’ skill effects. [required skill: level 1 Party Quest Expert I] (max level: 1)
Fritto’s Trust: [Content Skill] Acquire 1 additional Intermediate Hunter’s Bag after receiving the rewards from Fritto content. (max level: 1)
Guardian III
Warena’s Trust: Area’s Loser: [Content Skill] Acquire 30% additional Mileage after completing the “Eliminate Normal Zakum/Chaos Zakum/Normal Horntail/Chaos Horntail/Kaoong” quests. [required skill: level 1 Boss Monster Expert: Area’s Loser] (max level: 1)
Simia’s Trust: [Content Skill] Acquire 2 additional Arcane Symbol: Chew Chew Island after completing Hungry Muto 3 times. [required skill: level 1 Rona’s Trust] (max level: 1)
Party Quest Expert III: [Content Skill] Acquire an additional 10% experience after completing the Dimension Invade/Escape/Dragon Rider party quests. Applies additively with other party members’ skill effects. [required skill: level 1 Party Quest Expert II] (max level: 1)
Guardian IV
Alliance’s Strength: Boss Monster Damage: [Ability Skill] Increase your damage to boss monsters by 30%. (max level: 1)
Collector’s Trust: Area’s Loser: [Content Skill] Increase the selling price of your Powerful Strength Crystals from Easy Zakum/Normal Zakum/Chaos Zakum/Easy Horntail/Normal Horntail/Chaos Horntail/Kaoong by 20%. [required skill: level 1 Warena’s Trust: Area’s Loser] (max level: 1)
Pollo’s Trust: [Content Skill] Acquire 1 additional Intermediate Hunter’s Bag after receiving the rewards from Flame Wolf. [required skill: level 1 Fritto’s Trust] (max level: 1)
Party Quest Expert IV: [Content Skill] Acquire an additional 10% experience after completing the Kenta in Danger/Resurrection of the Hob King party quests. Applies additively with other party members’ skill effects. [required skill: level 1 Party Quest Expert III] (max level: 1)
Hero I
Alliance’s Basics II: [Ability Skill] Increase all of your stats by 10/20/30/40 and maximum HP by 500/1,000/1,500/2,000. (max level: 4)
One Eye’s Trust: [Content Skill] Acquire 1 additional Basic Energy Core (A Rank) after completing the Haven daily quests. (max level: 1)
Boss Monster Expert: Other World’s Existence: [Content Skill] Increase your item drop rate by 25% when defeating Normal Pink Bean/Chaos Pink Bean/Easy Cygnus/Normal Cygnus/Easy Papulatus/Normal Papulatus/Chaos Papulatus. (max level: 1)
Alliance’s Origin Enhancement II: [Content Skill] Increases Alliance’s Origin’s Desire acquisition rate by 1. (max level: 1)
Farm Management Expert: [Content Skill] Increase the farm building Waru production rate and storage rate by 25%. (max level: 1)
Hero II
Alliance’s Strength: Buff Duration: [Ability Skill] Increase your buff duration by 5/10/15%. (max level: 3)
Alchetto’s Trust: [Content Skill] Acquire 1 additional Faint Stigma Soul Stone after completing the Abandoned Camp daily quests. [required skill: level 1 One Eye’s Trust] (max level: 1)
Rag Doll’s Trust: [Content Skill] Acquire 60 additional Dream Coins after completing Dream Breaker 3 times. You cannot exceed the daily coin limit. (max level: 1)
Warena’s Trust: Other World’s Existence: [Content Skill] Acquire 30% additional Mileage after completing the “Eliminate Easy Cygnus/Normal Cygnus/Normal Pink Bean/Chaos Pink Bean” quests. [required skill: level 1 Boss Monster Expert: Other World’s Existence] (max level: 1)
Boss Monster Expert: Abyss’ Existence: [Content Skill] Increase your item drop rate by 25% when defeating Normal Pierre/Chaos Pierre/Normal Von Bon/Chaos Von Bon/Normal Bloody Queen/Chaos Bloody Queen/Normal Vellum/Chaos Vellum. (max level: 1)
Monster Combination Expert: [Content Skill] Increase the rate of increased ranks during Monster Combinations by 30%. (max level: 1)
Hero III
World Merged Party Quest Expert I: [Content Skill] Acquire an additional 30% Party Points from completing a World Merged Party Quest. (max level: 1)
Collector’s Trust: Other World’s Existence: [Content Skill] Increase the selling price of your Powerful Strength Crystals from Normal Pink Bean/Chaos Pink Bean/Easy Cygnus/Normal Cygnus/Easy Papulatus/Normal Papulatus/Chaos Papulatus by 30%. [required skill: level 1 Warena’s Trust: Other World’s Existence] (max level: 1)
Warena’s Trust: Abyss’ Existence: [Content Skill] Acquire 30% additional Mileage after completing the “Eliminate Normal Pierre/Chaos Pierre/Normal Von Bon/Chaos Von Bon/Normal Bloody Queen/Chaos Bloody Queen/Normal Vellum/Chaos Vellum” quests. [required skill: level 1 Boss Monster Expert: Abyss’ Existence] (max level: 1)
Monster Special Combination Expert: [Content Skill] Increase the success rate of Monster Special Combinations by 30%. [required skill: level 1 Monster Combination Expert] (max level: 1)
Rock Spirit’s Trust: [Content Skill] Acquire 6 additional Spirit Coins after completing Spirit Saviour 3 times. You cannot exceed the daily coin limit. [required skill: level 1 Rag Doll’s Trust] (max level: 1)
Kritias Expert: [Content Skill] Acquire an additional 30% Anti-Magic after completing the Kritias daily quests and participating in Invasions. (max level: 1)
Hero IV
World Merged Party Quest Expert II: [Content Skill] Acquire an additional 10% experience from completing a World Merged Party Quest. Applies additively with other party members’ skill effects. [required skill: level 1 World Merged Party Quest Expert I] (max level: 1)
Ms. Account’s Trust: [Content Skill] Acquire 100% additional Union Coins after completing the Maple Union daily quests. (max level: 1)
Alliance’s Strength: Critical Damage: [Ability Skill] Increase your critical damage by 10%. (max level: 1)
Collector’s Trust: Abyss’ Existence: [Content Skill] Increase the selling price of your Powerful Strength Crystals from Normal Pierre/Chaos Pierre/Normal Von Bon/Chaos Von Bon/Normal Bloody Queen/Chaos Bloody Queen/Normal Vellum/Chaos Vellum by 30%. [required skill: level 1 Warena’s Trust: Abyss’ Existence] (max level: 1)
So Gong’s Trust: [Content Skill] Acquire 100% additional Mu Lung Points after completing a Mu Lung Dojo stage. (max level: 1)
Lavian’s Trust: [Content Skill] Acquire 1 additional Enheim Coin after receiving the rewards from Hekaton. [required skill: level 1 Kritias Expert] (max level: 1)
Legend
- You will be able to see these when the Journey of Destiny has fully progressed.
Alliance Supply Shop
The Alliance Supply Shop has been added. You can spend your collected Alliance Medals to buy various items, depending on your current Alliance rank.
The items that can be purchased are as follows.
Regular
- Powerful Rebirth Flame (80 medals) [limit of 5]
- Eternal Rebirth Flame (200 medals) [limit of 3]
- Craftsman’s Cube (70 medals) [limit of 5]
- 50% Epic Potential Scroll (100 medals) [limit of 3]
- Gold Potential Stamp (30 medals) [limit of 7]
- 50% Additional Potential Scroll (150 medals) [limit of 3]
- Special Additional Potential Stamp (30 medals) [limit of 3]
- 50% Gold Hammer (30 medals) [limit of 3]
- 10% Clean Slate Scroll (30 medals) [limit of 20]
- 60% Miraculous Positive Chaos Scroll (100 medals) [limit of 3]
- 60% Innocent Scroll (50 medals) [limit of 3]
- Special Medal of Honour (70 medals) [limit of 5]
- SP Reset Scroll (50 medals) [limit of 1]
- AP Reset Scroll (50 medals) [limit of 1]
- Damage Skin Storage Slot Expansion Coupon (100 medals) [limit of 5]
- Personality Growth Potion (300 medals) [limit of 1]
- Free Job Advancement Coin (300 medals) [limit of 1]
- Character Slot Expansion Coupon (200 medals) [limit of 1]
- Teleport World Map (1 Day) Voucher (15 medals) [limit of 1 per day]
- Mastery Book 20 (10 medals) [limit of 10]
- Mastery Book 30 (20 medals) [limit of 10]
- 100 Power Elixirs Voucher (5 medals) [limit of 5 per day]
Warrior
- Core Gemstone (50 medals) [limit of 10]
- Selective Arcane Symbol (50 medals) [limit of 20]
- Mystery Random Damage Skin Box (80 medals) [no limit]
- Fog Damage Skin
- Fog Damage Skin (Unit)
- Sheet Music Damage Skin
- Sheep Damage Skin
- Music Power Damage Skin
- Traces of the Goddess Damage Skin
- Fafnir Damage Skin
- Graffiti Damage Skin
- Ice Cream Damage Skin
- Shower Damage Skin
- Damage Skin Extractor (1,500 medals) [no limit]
- 40 Slot Soul Bag (500 medals) [limit of 1]
- 40 Slot Chair Bag (500 medals) [limit of 1]
- Pollo and Fritto Entry Ticket (20 medals) [limit of 1 per day]
- Infinite Fatigue Potion (20 medals) [limit of 1 per day]
- 7 Monster Life Gems Voucher (20 medals) [limit of 5 per week]
- Mystery Monster Egg (200 medals) [limit of 5]
- Final Figuration Main Colour Change Coupon (50 medals) [no limit]
- Final Figuration Sub Colour Change Coupon (50 medals) [no limit]
- Final Figuration Colour Reset Coupon (50 medals) [no limit]
- Andromeda Chair (300 medals) [limit of 1]
- Maple Warrior’s Throne (1,000 medals) [limit of 1]
- Lots of Money Chair (700 medals) [limit of 1]
- Flying Fish Riding Coupon (Permanent) (500 medals) [limit of 1]
- Gold Shark Riding Coupon (Permanent) (400 medals) [limit of 1]
- Water Summer Festival Riding Coupon (600 medals) [limit of 1]
Guardian I
- Alliance Growth Potion I (potion that can only be used by characters level 200 or higher, gives 1 level up if used between level 200~209 and a significant amount of experience if used above level 209) (200 medals) [limit of 1 per world]
- Tenebris Expedition Ring Only Cube (cube that can only be used on the Tenebris Expedition Ring, can go up to Unique) (30 medals) [limit of 20 per day]
- Tenebris Expedition Ring Only Strange Additional Cube (cube that can only be used on the Tenebris Expedition Ring, can only be used on Rare rank) (40 medals) [limit of 20 per day]
- Selective 8 Slot Inventory Expansion Coupon
Guardian II
- Prepared Spirit Pendant (14 days) (300 medals) [limit of 1]
- Pendant Slot Expansion Coupon (30 days) (200 medals) [limit of 1]
- 100 Alliance’s Magnifying Glasses Voucher (allows you to reveal a level 130~200 item’s potential for free) (100 medals) [limit of 2]
- Goddess Statue of Desire Chair (500 medals) [limit of 1]
Guardian III
- 20 Core Gemstones Voucher (1,000 medals) [limit of 1]
- 20 Selective Arcane Symbols Voucher (1,000 medals) [limit of 1]
- Alliance Damage Skin (300 medals) [limit of 1]
Guardian IV
- Guardian Medal of Honour (gives 30,000 Honour) (150 medals) [limit of 1 per world]
- Experience’s Core Gemstone (gives a Core designed to grow V Cores) (500 medals) [limit of 1]
- 100% Level 160 13 Star Force Enhancement Scroll (2,500 medals) [limit of 1 per world]
- Giant Monster Riding Coupon (800 medals) [limit of 1]
Hero I
- Alliance Growth Potion II (potion that can only be used by characters level 200 or higher, gives 1 level up if used between level 200~219 and a significant amount of experience if used above level 219) (300 medals) [limit of 1 per world]
- Storm Growth Potion (100 medals) [limit of 1 per world week]
- Labyrinth’s Core Gemstone Box (gives a minimum of 2 Core Gemstones, and more if you’re lucky) (125 medals) [limit of 10 per world per week]
- 100% Gold Hammer (60 medals) [limit of 5]
Hero II
- 1 Red Cube Voucher (120 medals) [limit of 10 per world]
- Labyrinth’s Arcane Symbol Box (gives a minimum of 2 Arcane Symbols, and more if you’re lucky) (125 medals) [limit of 10 per world per week]
- 50% Epic Potential Scroll (100 medals) [limit of 3]
- Labyrinth Chair (600 medals) [limit of 1]
Hero III
- Labyrinth’s Random Damage Skin Box (100 medals) [no limit]
- Special Additional Potential Scroll (300 medals) [limit of 3]
- Strange Additional Potential Cube (60 medals) [limit of 20]
- Labyrinth’s Personality Growth Potion Box (gives a minimum of 2 Personality Growth Potions, and more if you’re lucky) (500 medals) [limit of 1 per world per week]
Hero IV
- Hero’s Medal of Honour (gives 40,000 Honour) (200 medals) [limit of 1]
- True Hillaroid Voucher (3,000 medals) [limit of 1]
- True Dark Soul Riding Coupon (2,000 medals) [limit of 1]
- 1 Black Cube Voucher (250 medals) [limit of 10 per world]
- 100% Epic Potential Scroll (200 medals) [limit of 2]
- Perfect Potential Stamp (30 medals) [limit of 2]
Legend
- You will be able to see these when the Journey of Destiny has fully progressed.
Missions
The Defense Mission: Captive Soldiers has been added.
- Use the Rescue Signal Flare that Helena gives you in a map with monsters around your level range to rescue captive soldiers as you defeat monsters for 10 minutes.
- Captive soldiers will disappear if they cannot be rescued within a certain amount of time.
- Rescuing a captive soldier will give you Desire and allow them to fight with you for a certain amount of time.
- Up to 20 soldiers can be rescued per Rescue Signal Flare.
- If you use the Flare then leave the map, no more captive soldiers will appear.
- You can participate in this mission as long as you have not reached your daily Desire limit.
- After using the Rescue Signal Flare, there is a 5 minute cooldown before you can use it again.
- The Rescue Signal Flare will disappear if you log out. If you log out or have dropped it, you can receive it again.
The Defense Mission: Sky’s Helper has been added.
- Sky’s Helper is an aerial combat mission where 1~4 players combine their strengths to carry necessary supplies from the ground to the battleships in the air.
- When in a party, the party leader can start the mission by speaking to the NPC Pilot Irving.
- Once the mission begins, you will have 5 minutes and will be given a ship based on your current Flight Level.
- If you fly into material boxes on the ground, you can pick them up. If you fly into soldier NPCs in the air while carrying the boxes, you can deliver the item and acquire Flight Points.
- At the end of the mission, based on your Flight Score, you’ll receive 1 Desire per 10 points.
- When your total cumulative Flight Score reaches certain levels, your Flight Level will increase and you will be given better ships.
- The enemies that attack during missions will be shared between all users so you can work together to eliminate them.
- Boxes on the ground and soldiers in the air will appear differently for each user.
- You can enter Sky’s Helper up to 5 times per day.
- You can earn up to 30,000 Flight Points per mission entry, and a total of 100,000 Flight Score per day.
The 100 Person Defense Mission: Kariaine’s Attack has been added.
- Every day from 10:15 AM to 11:45 PM, you will receive an invitation above your head every XX:15 and XX:45.
- Up to 100 people can work together to defend Maple World by avoiding Crazy Mage Kariaine’s various spells to attack.
- If you are hit by Kariaine’s bombs, you will not be able to attack for 3 seconds.
- You can earn 1 point for each attack, and based on your total points and ranking, you will be rewarded with Desire.
- You will play a total of 3 rounds, each round lasts 60 seconds.
- You can earn up to 5,000 Desire per round, but if you do not acquire at least 30 points, you will not receive any rewards.
The Change in Maple World: Messenger of Darkness has appeared.
- At certain times, instead of an Elite Monster, a powerful Messenger of Darkness who wishes to infect Maple World with darkness will appear.
- The Messenger of Darkness has higher health than regular Elite Monsters but also gives more experience.
- If you defeat the Messenger of Darkness, you’ll receive additional Desire from the Alliance’s Support.
The Change in Maple World: Black Chains have appeared. This content will only appear after the Journey of Destiny has progressed past a certain stage.
- At certain times, instead of an Elite Monster, a huge Black Chain that draws Maple World towards the Black Mage will appear.
- When a Black Chain appears, a message will be sent to all users in the same area and it will be displayed on the World Map.
- The Black Chain has a powerful shield and will only take fixed amounts of damage.
- When the Black Chain is defeated, all players in the map will receive the Alliance’s Support: Black Chain Defeater buff for 10 minutes which gives 50% additional experience.
- The buff can only be received 1 time every hour.
- When the Black Chain is defeated, you’ll receive additional Desire from the Alliance’s Support.
- The additional Desire can only be received up to 5 times per day, and up to a maximum of 4,500 Desire.
Moonbridge
Tenebris’ 1st area, Moonbridge, has been added.
Characters who have completed the “[Black Mage] Gather at the Outpost” quest can proceed with the Moonbridge story quests by accepting the “[Black Mage] Nineheart’s Call” quest.
Based on the Journey of Destiny, the story will proceed gradually, and once a certain stage of the story quests is completed, all characters in the same world will share that stage. After completing certain stages of the story quests, all characters within the same world will be able to move to the new area through the Outpost.
In the Tenebris area, Expedition Missions will become available. Completing them will reward you with items such as Desire, mesos, and Core Gemstones.
In the Tenebris area’s maps, up to 10 characters can enter the same instance of a map. The monsters will be individually assigned, so you will only be able to see and hunt your own monsters. However, Elite Bosses will appear for all characters, but will not summon any Elite Monsters and the Bonus Stage will not apply.
In the Tenebris area’s maps, you cannot create parties, but all party buff skills will be automatically shared with other characters.
In the Tenebris area’s maps, unlike regular maps, there will be no Runes, flowers/veins, or Burning Fields and no items will be dropped. However, you will be able to gain a lot of additional experience from various exclusive gimmicks.
In the Tenebris area’s maps, you will have a 1 hour time limit and after that time is up, you will no longer gain any experience from monsters. The time limit will reset every day at midnight.
In Moonbridge’s last area, there will be a giant monster that you can fight if you have the “[Alliance Mission] Expedition Mission – Giant Monster Internal Blow” quest.
While fighting the giant monster, its powerful aura of fear will impose a 5 minute time limit on you. The time limit will also be decreased if you are hit by the monster’s attacks. However, if you are able to persist in battle for more than a certain amount of time, you’ll be able to go inside the monster and deal more damage.
The Expedition Mission: Moonbridge has been added.
- Mission Requirements: Complete the “[Black Mage] Gather at the Outpost” and the 5th job advancement.
- Mission Beginning: Accept the “[Alliance Mission] Expedition Mission – Moonbridge Breakthrough” quest from Helena.
- In order to break through Moonbridge, join the Tenebris Expedition and help resolve any dangerous situations that occur.
- When you begin the quest, you’ll also receive 3 random missions.
- The Moonbridge expedition and the 3 additional missions can be completed once per day. The limit will reset every day at midnight.
- When you complete a random additional mission, you’ll receive 10,000 Desire.
- If you complete all 3 additional missions, you’ll complete the Moonbridge expedition and receive the Alliance’s Loot.
- The dangerous situations can vary based on the Journey of Destiny. If they change, you can talk to Helena to replace the missions with new ones.
Here’s all of the maps for the area! In actuality, the maps with monsters on them are copied 10 times. You can see on the world map the areas are separated into ‘rest map’ then 3/4 monster maps (for a total of 10 monster maps of each ‘area’).
War Cloud
Strange Fog
Wave of Emptiness
Ferocious Battlefield
Here’s the new BGMs for this area.
The following monsters have been added.
- (Lv. ???) Creature of Chaos
- (Lv. ???) Creature of Destruction
- (Lv. ???) Sweeping Fear
- (Lv. ???) Watching Fear
- (Lv. ???) Servant of the Void
- (Lv. ???) Servant of the Twilight
- (Lv. ???) Dusk
- (Lv. ???) Dusk Core
- (Lv. ???) Dust Piper
- (Lv. ???) Grey Dust
- (Lv. ???) Beginning Fear
- (Lv. ???) Strengthening Fear
- (Lv. ???) Continuing Fear
- (Lv. ???) Overwhelming Fear
- (Lv. ???) Insurmountable Fear
- (Lv. ???) Fear Predator
5th Job Skills
Hero
Combo Instinct: Combo recharge rate reduction has been adjusted, scar in space effect has been changed, damage and number of hits has been adjusted, fixed an error where the Combo Counter would not charge during this skill, fixed an error where the scar effect would not be visible to other characters
- Level 25: Consumes 1000 MP (can only be used if you have at least 1 Combo Counter). 30 second duration. Receive the final damage and boss damage boosts from your Combo Counters as well as 17% attack. The Combo Counter recharge rate will be decreased by 80% → 50%. Scars in space: Deals 500% → 400% damage 4 → 6 times on up to 6 enemies continuously, and can activate up to 3 times. Cooldown: 240 seconds.
Paladin
Grand Cross: damage, number of hits, attack frequency, cooldown, and damage reduction have been adjusted, now has Holy element and you cannot be knocked back by any attacks while using this skill, cooldown will now begin as soon as you start using this skill
- Level 25: Consumes 5000 HP, then 2.5% max HP per second. While holding the key down, the cross will deal 600% damage 5 → 6 times continuously on up to 12 enemies. After continuing for a certain period of time, the cross will become bigger, its attack speed will be increased, and it will deal 1000% → 1100% damage. Maximum keydown time is 12 seconds. While holding the key down, damage from enemies (including % HP attacks) will be decreased by 35% → 42%. Cooldown: 200 → 240 seconds.
Dark Knight
Pierce Cyclone: fixed an error where the attack would continue even if you were inflicted with a status that stopped character actions, fixed an error where the final attack would cause the client to exit if the skill exceeded level 25, fixed an error where the effect would not change directions for other characters
Archmage (F/P)
Fury of Ifrit: when (regular) Ifrit’s duration is about to end the duration will be extended for the total duration of Fury of Ifrit, fixed an error where Fury of Ifrit was added to Ifrit’s damage in the Battle Analysis UI
Archmage (I/L)
Spirit of Snow: damage and number of Freeze stacks have been adjusted
- Level 25: Consumes 1000 MP. For 30 seconds, the Spirit of Snow will attack dealing 300% → 600% damage 9 times on up to 6 enemies and inflicting 1 stack of Freeze. When hitting only 1 enemy, the Spirit of Snow will deal 600% → 1000% damage 9 times and inflict 2 → 3 stacks of Freeze. Cooldown: 180 seconds.
Bishop
Peacemaker: when the Objet disappears, it will now become a divine light that attacks nearby enemies and buffs party members, you can now reuse the skill to instantly end it, now has Holy element, healing frequency has been adjusted, fixed an error where this skill could be used while hanging on a ladder
- Level 25: Consumes 350 MP. Deals 600% damage 5 → 4 times on up to 6 enemies continuously. The objet will heal the nearest party member (including yourself) for 40% of the Bishop’s maximum HP. It can attack and heal up to 10 times (combined limit). Cooldown: 6 → 10 seconds.
- Divine Light: Deals 800% damage 8 times on up to 10 enemies. The Bishop and any party members in the light will have their damage increased by 10% + 1% per remaining objet limit for 8 seconds.
- Level 25: Consumes 350 MP. Deals 600% damage 5 → 4 times on up to 6 enemies continuously. The objet will heal the nearest party member (including yourself) for 40% of the Bishop’s maximum HP. It can attack and heal up to 10 times (combined limit). Cooldown: 6 → 10 seconds.
Bowmaster
Quiver Full Burst: Flame Arrowheads now have Fire element, damage has been adjusted, when there are no nearby enemies the Flame Arrows will find other enemies to hit, fixed an error where only one arrow would be fired if shot in the air
- Level 25: Consumes 1000 MP. For 30 seconds, use all of your arrowheads at the same time, as well as a special flame arrowhead. Flame Arrowhead: Deals 900% → 1100% damage 3 times on up to 6 enemies, activating 5 times continuously. Cooldown: 180 seconds.
Marksman
Charged Arrow: attack range, damage, number of hits, and cooldown have been adjusted, cooldown will now begin as soon as you start charging this skill, fixed an error where this skill could be used while hanging on a ladder, fixed an error where the skill’s charging would be cancelled in the Torrential Zone
- Level 25: Consumes 750 MP. Deals 900% → 1000% damage 7 → 10 times on up to 10 enemies. If you completely focus, it will deal 1200% → 1500% damage 7 → 10 times. Maximum focus hold time: 8 → 10 seconds. Cooldown: 8 → 10 seconds.
Night Lord
Dark Lord’s Secret Scroll: duration has been adjusted, fixed an error where this skill would not attack while in Advanced Dark Sight
- Level 25: Consumes 1000 MP. For 6 → 8 seconds, summon a scroll that continuously fires 5 stars per nearby enemy that deal 700% damage on up to 7 enemies. Regardless of the number of enemies, an additional 5 stars will be fired. After the duration ends, the scroll will explode, dealing an additional 1800% damage 10 times on up to 12 enemies. Cooldown: 60 seconds.
Shadower
Sonic Blow: damage has been adjusted, now you cannot be knocked back by any attacks while using this skill
- Level 25: Consumes 1000 MP. For 3 seconds, deal 400% → 700% damage 7 times on up to 8 enemies continuously. Cooldown: 90 seconds. For every Killing Point consumed, the cooldown will be decreased by 0.5 seconds.
Dual Blade
Blade Tornado: damage, number of hits, cooldown, and tornado’s attack frequency have been adjusted, now ignores a certain amount of enemies’ defense, fixed an error where you could use other skills while casting this skill
- Level 25: Consumes 750 MP. Deals 900% → 1200% damage 8 → 7 times on up to 10 enemies with an additional 100% defense ignore. The tornado deals 500% → 600% damage 6 times on up to 10 enemies continuously. Cooldown: 30 → 15 seconds.
Viper
Furious Charge: damage, number of hits, and maximum number of Ocean’s Aura have been adjusted, now deals increased damage to boss monsters
- Level 25: Consumes 350 MP and 1 Ocean’s Aura. Deals 1200% damage 6 → 10 times on up to 8 enemies, with 30% increased damage to bosses. Every 10 seconds, prepare 1 Ocean’s Aura, you can hold up to 5 → 6 at a time. Cooldown: 0.5 seconds.
Captain
Nautilus Assault: fixed an error where the effect would sometimes be reversed
Cannon Shooter
Special Monkey Escort: skill has been changed to summon a 3 man Champion Monkey Squad, Monkey Bomb’s effect and attack range have been changed, fixed an error where Buck Shot applied to this skill, fixed an error where Monkey Bomb would be fired at places with no enemies
- Level 25: Consumes 1000 MP. For 42 → 30 seconds, summon the Champion Monkey → Champion Monkey Squad, three monkeys who use Monkey Cannon and Monkey Bomb. Cooldown: 120 seconds.
- Monkey Cannon: Deals 600% damage 5 → 3 times on up to 3 enemies, reactivation cooldown: 1.5 seconds
- Monkey Bomb: Deals 1000% → 900% damage 8 → 6 times on up to 12 enemies, reactivation cooldown: 5 seconds.
- Level 25: Consumes 1000 MP. For 42 → 30 seconds, summon the Champion Monkey → Champion Monkey Squad, three monkeys who use Monkey Cannon and Monkey Bomb. Cooldown: 120 seconds.
Mikhail
Sword of Soul Light: Soul Light Slash’s damage has been adjusted, now has increased critical rate, fixed an error where Soul Light Slash did not activate Final Attack or Aura Weapon
- Level 25: Consumes 1200 MP. For 30 seconds, equip the Sword of Light, increasing your attack by 30%, → critical rate by 100%, and defense ignore by 100%. Cooldown: 180 seconds.
- Soul Light Slash: Consumes 100 MP. Deals 910% → 1300% damage 6 times on up to 8 enemies.
- Level 25: Consumes 1200 MP. For 30 seconds, equip the Sword of Light, increasing your attack by 30%, → critical rate by 100%, and defense ignore by 100%. Cooldown: 180 seconds.
Soul Master
Soul Eclipse: fixed an error where this skill could not be used in the air, fixed an error where Buff Freezers would apply to this skill, fixed an error where the effect would disappear in Screenshot Mode
Flame Wizard
Infinite Flame Circle: number of attacks and attack frequency have been adjusted, now ignores a certain amount of enemies’ defense, fixed an error where the client would exit while using this skill, fixed an error where this skill could be used while hanging on a ladder
- Level 25: Consumes 150 MP. Consumes 1 Phoenix Feather per second. While the skill key is held down, deal 1000% damage 5 → 7 times on up to 12 enemies continuously, with an additional 50% critical rate and 50% defense ignore. Every 12 seconds, prepare 1 Phoenix Feather, you can hold up to 15 at a time. Cooldown: 2.5 seconds.
Wind Breaker
Wind Wall: max amount of Element, amount of Element consumed by twisters, and duration have been adjusted
- Level 25: Consumes 1000 MP. For 60 → 45 seconds, create a wind wall with 115 → 170 Element. When an enemy hits you (including % HP attacks), 1 Element will be consumed per 1% of your maximum HP taken as damage and the damage will be nullified. When attacking, every 2 seconds, 2 → 3 Element will be consumed to fire 3 twisters, dealing 1100% damage 3 times. If multiple twisters hit 1 enemy, their final damage will be decreased by 50%. Cooldown: 90 seconds.
Night Walker
Shadow Bite: damage to boss monsters has been adjusted, now has Dark element
- Level 25: Consumes 1500 MP. Deals 800% damage 14 times on up to 15 enemies, deals 1600% → 1200% damage 14 times on boss monsters. If you can summon Shadow Bats, Shadow Bats will be created at enemies’ locations after they are hit. For 15 seconds, gain 1% final damage per monster killed by Shadow Bite. If Shadow Bite hits a boss monster, gain 14% final damage. Shadow Bite’s final damage boost will apply up to 15%. Cooldown: 20 seconds.
Striker
Lightning God Spear Strike: description has been changed to match the activation requirements of linked attacks hitting an enemy
- Level 25: Consumes 500 MP. After a linked attack hits an enemy 8 times, the next attack will summon the Lightning God’s Spear. When the spear is summoned, it deals 300% damage 6 times on up to 8 enemies. After a short time, it deals 400% damage 6 times on up to 8 enemies, activating 4 times. Reactivation cooldown: 8 seconds.
Aran
Fenrir Crash: damage and number of hits have been adjusted, Beyonder’s Hyper passives and Enhancement Cores will now apply to this skill, fixed an error where you would not receive Combo when this skill hit an enemy, fixed an error where the client would exit if this skill was used in Adrenaline Boost while the skill level exceeded 25
- Level 25: Consumes 200 MP. Deals 1200% → 750% damage 6 → 5 times on up to 10 enemies. For every 1 less enemy you hit, the skill’s damage will be increased by 6%, stacking multiplicatively. The attack has an additional 100% critical rate and 50% defense ignore. When used during Adrenaline Boost, create an iceberg that deals 1300% → 750% damage 6 → 5 times on up to 10 enemies. Can be used after Beyonder’s 3rd attack.
Evan
Zodiac Ray: attack frequency and duration have been adjusted, fixed an error where this skill did not use the character’s damage formula, fixed an error where the skill would not charge if you moved away after installing it and returned
- Level 25: Consumes 1000 MP. Install a magic circle for 20 → 15 seconds. When you can charge it with 25 Magic, it will begin and deal 800% damage 6 times on up to 12 enemies continuously for the skill’s remaining duration with an additional 100% defense ignore. When an elemental skill hits an enemy, charge 3 Magic (limit of once per skill). When a non-elemental skill hits an enemy, charge 1 magic (no limit). Cooldown: 180 seconds.
Luminous
Baptism of Light and Darkness: MP consumption and damage have been adjusted, fixed an error where you would receive swords even if Absolute Kill did not hit an enemy, fixed an error where more than 13 swords would be activated sometimes
- Level 25: Consumes 1000 → 2000 MP. Summon the swords of light and darkness, dealing 900% → 600% damage 7 times, activating 13 times in a row. All of the attacks have an additional 100% critical rate and 100% defense ignore. Cooldown: 60 seconds. When Absolute Kill hits an enemy, you’ll receive 1 ceremonial sword. If you collect 12 swords, Baptism of Light and Darkness’ cooldown will be instantly reset.
Mercedes
Irkalla’s Breath: damage and attack frequency have been adjusted, fixed an error where you could use other skills while casting this skill, fixed an error where Final Attack and Elemental Ghost would not be activated, fixed an error where this skill could hit enemies that can only be hit with basic attacks
- Level 25: Consumes 150 MP. For up to 8.5 seconds, deal 600% → 700% damage 6 times on up to 10 enemies in front of you continuously. You can use it backwards by pressing the arrow keys twice to change directions. Cooldown: 120 seconds.
Phantom
Mark of Phantom: number of debuffs required on a target, number of Marks required to use the skill, number of hits required for Ultimate Drive, and number of hits have been adjusted, fixed an error where using this skill after moving or vice versa would cause the damage to not be applied
- Level 25: Consumes 1000 MP and all of the Master Thief’s Marks. Move behind Phantom’s target or the furthest enemy in range if there is none, then attack. Phantom’s target is given first priority. When the movement begins, enter Dark Sight for 1 second to avoid running into the enemy. Deal 1200% damage 2 times, activating 7 times, then perform a final attack, dealing 2400% damage 7 → 10 times. → All attacks hit up to 10 enemies and have an additional 100% critical rate.
Enemies hit by skills using the Cane will be inflicted with a debuff for 30 seconds, stacking up to 10 → 7 times. The enemy with the debuff will be Phantom’s target. Only one enemy can be targeted, and the enemy with the highest maximum HP in range will be given priority. When an enemy is hit by skills using the Cane, acquire 1 Master Thief’s Mark. To use Mark of Phantom, you need 15 → 7 Marks. Ultimate Drive requires 7x → 5x as many hits on enemies as other skills to acquire a Master Thief’s Mark. Cooldown: 30 seconds.
- Level 25: Consumes 1000 MP and all of the Master Thief’s Marks. Move behind Phantom’s target or the furthest enemy in range if there is none, then attack. Phantom’s target is given first priority. When the movement begins, enter Dark Sight for 1 second to avoid running into the enemy. Deal 1200% damage 2 times, activating 7 times, then perform a final attack, dealing 2400% damage 7 → 10 times. → All attacks hit up to 10 enemies and have an additional 100% critical rate.
Eunwol
True Spirit Claw: damage and cooldown have been adjusted, Spirit Claw’s Hyper passives and Enhancement Cores will now apply to this skill
- Levle 25: Consumes 80 MP. Deals 1200% → 750% damage 8 times on up to 10 enemies. Activates when using Spirit Claw. Re-enhancement cooldown: 7 seconds.
Demon Slayer
Orthrus: damage and number of hits have been adjutsed, fixed an error where Geryon’s duration was shorter than Nemea’s, fixed an error where the skill would disappear after changing channels
- Level 25: Consumes 60 Force and 10% maximum HP. Summon the twin gods for 40 seconds. All of their attacks have an additional 100% critical rate and 50% defense ignore. Cooldown: 120 seconds.
- Nemea: Every 3 seconds, deals 900% → 600% damage 6 → 12 times on up to 10 enemies.
- Geryon: Every 5 seconds, deals 1800% → 1200% damage 5 → 10 times on up to 10 enemies.
- Level 25: Consumes 60 Force and 10% maximum HP. Summon the twin gods for 40 seconds. All of their attacks have an additional 100% critical rate and 50% defense ignore. Cooldown: 120 seconds.
Demon Avenger
Dimension Sword: damage, re-attack cooldown, duration, and rotating attack’s frequency have been adjusted, rotating attack’s effect and attack range have been changed, rotating attack’s duration has been changed to be based on Dimension Sword’s remaining duration, now ignores a certain amount of enemies’ defense
- Level 25: Consumes 20% HP. For 30 → 40 seconds, summon intangible swords that deal 700% → 1600% damage 8 times on up to 8 enemies every 4 → 3 seconds. While they are summoned, you can use the skill again to cause the swords to rotate quickly around you, dealing 400% → 610% damage 6 times on up to 8 enemies continuously for 4 seconds → 1/5 of Dimension Sword’s remaining duration, after which the swords will immediately disappear. Cooldown: 120 seconds.
Blaster
Burning Breaker: damage and number of hits have been adjutsed, can now deal damage to enemies using Damage Reflect, now gives invincibility while preparing, fixed an error where the invincibility would not be applied, fixed an error where the effect would not appear if you cancelled while charging, fixed an error where you could not use this skill immediately after jumping while using Ducking or Sway, fixed an error where Bullets would not be consumed during Bunker Buster
- Level 25: Consumes 1000 MP and 1 Bullet. You can prepare for up to 5 seconds, during which you can use Revolving Cannon and consume up to 5 additional Bullets. After the key is released, you will rush forward and release an explosion based on the number of used Bullets. While → preparing, rushing forward, and releasing the explosion, you will be invincible. During the skill cast action, your Combination Training stacks will be maintained. All of the attacks have an additional 100% critical rate and 50% defense ignore. Cooldown: 120 seconds.
- Rush: deals 3000% damage 12 → 15 times on up to 12 enemies.
- Explosion: deals 2000% → 3000% damage 12 times on up to 12 enemies.
- Level 25: Consumes 1000 MP and 1 Bullet. You can prepare for up to 5 seconds, during which you can use Revolving Cannon and consume up to 5 additional Bullets. After the key is released, you will rush forward and release an explosion based on the number of used Bullets. While → preparing, rushing forward, and releasing the explosion, you will be invincible. During the skill cast action, your Combination Training stacks will be maintained. All of the attacks have an additional 100% critical rate and 50% defense ignore. Cooldown: 120 seconds.
Battle Mage
Grim Reaper: cooldown has been adjusted, duration is now increased when a boss monster is hit a certain number of times, now deals damage to enemies using Damage Reflect, now finishes an attack before moving towards you, fixed an error where the re-attack cooldown would apply again after moving
- Level 25: Consumes 1000 MP. Summon the Grim Reaper for 30 seconds. Every 5 → 4 seconds, it will deal 1400% damage 12 times on up to 10 enemies. If you move a certain range away from the Grim Reaper, it will move to your location. The Grim Reaper’s duration will be increased by 0.2 seconds per enemy killed or by 0.2 → 2 seconds per hit on a boss monster. Cooldown: 150 seconds.
Wild Hunter
Wild Grenade: MP consumption, maximum number of grenades, and attack range have been adjusted
- Level 25: Consumes 250 → 500 MP. Explosion deals 1200% damage 5 times on up to 8 enemies. If used while using Wild Vulcan, there will be no cast action. Every 4.5 seconds, prepare 1 grenade, you can hold up to 10 → 8 at a time. Cooldown: 0.5 seconds.
Xenon
Hologram Gravity: Fusion: damage, Aegis System’s activated missiles, cooldown, and ball’s attack frequency have been adjusted, fixed an error where the attack range was smaller than the effect
- Level 25: Consumes 1000 MP. For 30 seconds, create a hologram field. When the ball touches the edge of the field, it deals 900% → 2000% damage on up to 10 enemies. When the ball touches an enemy, it deals the same damage. Party members inside the hologram field will have their maximum HP increased by 10% and if they avoid an attack, charge 1 Surplus Energy. If Xenon is inside the hologram field, Aegis System will fire an additional 3 → 4 missiles when activated. Cooldown: 150 → 120 seconds.
Mechanic
Metal Armor Full Burst: damage has been adjusted
- Level 25: Consumes 1500 MP. For up to 8 seconds, deal 900% → 800% damage 10 times on up to 15 enemies in front of you continuously. While using this skill, if you use Homing Missile, it will fire 3 additional missions, which stacks with Bomber Time. After the skill ends, you cannot use Homing Missile for 10 seconds. Cooldown: 300 seconds.
Kaiser
Draco Slasher: damage, number of hits, and cooldown have been adjusted, Giga Slasher’s Hyper passives and Enhancement Cores will now apply to this skill, fixed an error where this skill could not be activated with Commands, fixed an error where the Morph Gauge would not be filled when this skill hit enemies, fixed an error where the slow did not apply
- Level 25: Consumes 60 MP. Deals 700% → 450% damage 10 times on up to 3 enemies. After attacking, fires the dragon’s aura, dealing 500% → 700% damage 5 → 6 times on up to 8 enemies. Final Figuration: all attacks’ number of hits are increased by 2x. Activates when using Giga Slasher. Re-enhancement cooldown: 6 → 7 seconds.
Cadena
Chain Arts: Maelstrom: damage and duration have been adjusted
- Level 25: Consumes 250 MP. For 6 → 8 seconds, summon a maelstrom of chains that deals 700% → 600% damage 4 times on up to 8 enemies continuously. Enemies hit will be slowed for 6 seconds. The attack speed will decrease gradually over time.
Angelic Buster
Mascot Familiar: cooldown has been adjusted, fixed an error where this skill did not use the character’s damage formula
- Level 25: Summon Eskada as a familiar for 35 seconds. When you successfully Recharge while it is summoned, Eskada will use either Twinkle Star or Magical Balloon, which deal 1200% damage 3 times on up to 6 enemies. If Eskada is already taking an action, it will not use another skill. When Twinkle Star or Magical Balloon hits an enemy, you will acquire 1 Magical Bubble, and you can hold up to 8 at a time. When you use the skill one more time, Eskada will use Shiny Bubble Breath, dealing 500% damage 7 times on up to 10 enemies continuously for 3 seconds. When it is used, all of your Magical Bubbles will be consumed and the attack’s duration will be increased by 0.4 seconds per bubble. You can only use this once per summon, and even if the skill’s duration ends while this attack is going on, it will finish completely before disappearing. Cooldown: 200 → 180 seconds.
Zero
Shadow Flash: damage and number of hits have been adjusted, fixed an error where this skill could be used in maps that prevented movement skills, fixed an error where this skill did not activate Aura Weapon, fixed an error where this skill could be used during other skills, fixed an error where the sacred area would sometimes not disappear, fixed an error where this skill would fall on sloped platforms, fixed an error where effect transparency didn’t apply to this skill
- Level 25: Consumes 10 Time Force. Create a sacred area at your current location for as long as the cooldown time, attacking up to 8 enemies continuously. Alpha: 1000% damage 6 times, Beta: 1200% damage 5 times. Cooldown: 60 seconds.
- Skill Reuse: Consumes 25 Time Force. Instantly return to your sacred area, destroying it and attacking up to 15 enemies. Alpha: activate 3 sword strikes dealing 800% damage 12 → 15 times, Beta: activate 2 attacks dealing 1420% → 1500% damage 10 → 12 times.
- Level 25: Consumes 10 Time Force. Create a sacred area at your current location for as long as the cooldown time, attacking up to 8 enemies continuously. Alpha: 1000% damage 6 times, Beta: 1200% damage 5 times. Cooldown: 60 seconds.
Kinesis
Ultimate – Psychic Bullet: damage has been adjusted, fixed an error where this skill could be used continuously, fixed an error where this skill activated Telekinesis
- Level 25: Consumes 3 Psychic Points. The bullet deals 800% → 1500% damage 6 times on up to 8 enemies, as well as the enemy being held. Micro Black Hole: The black hole deals 200% → 600% damage 4 → 3 times on up to 8 enemies, activating 5 times. When this skill hits an enemy, charge 1 Psychic Point.
Illium
Soul of Crystal: Reaction skills’ final damage has been adjusted, now when Craft: Javelin bounces on the Soul Crystal the number of remaining bounces will not be decreased and any Reaction skills’ cooldowns will not be applied
- Level 25: Consumes 500 MP and 1 Crystal Fragment. For 30 seconds, create a Soul Crystal at the Crystal’s current location. The Soul Crystal’s activated Reaction skills’ final damage will be 65% → 75% of the regular ones. However, 5th job Reaction skills’ final damage will be 100%. If you use Glory Wings, the Soul Crystals will disappear and for its remaining duration, you will gain 22% damage for each Soul Crystal that disappeared. Every 20 seconds, prepare 1 Crystal Fragment, you can hold up to 2 at a time. Cooldown: 2.5 seconds. [Passive Effect: 55 magic attack].
Ark
Escaped Nightmare: fixed an error where the cooldown would be decreased even when skills did not hit an enemy
Escaped Ominous Dream: fixed an error where the cooldown would be decreased even when skills did not hit an enemy
Skill Related
Kaiser’s action delay when using Guardian of Nova while in Final Figuration has been decreased.
Kaiser’s action delay when using Infernal Breath has been decreased.
The following errors have been fixed.
- Fixed an error where Marksman’s Additional Bolt did not apply to True Sniping and Split Arrow.
- Fixed an error where Mechanic’s critical rate would become 50% in Metal Armor: Tank.
- Fixed an error where Zero would not learn Shadow Rain after reaching level 160. Characters affected by this glitch will automatically learn the skill.
Game Related
Item drop rate increasing items’ logic has been changed.
- Due to a variety of drop rate increasing potential, consumables, and skills that sometimes share a maximum limit and sometimes do not, the logic will be organized to be easier to understand.
- Potential: maximum limit of 300% (unchanged)
- Skills/Ability/Premium PC Room Benefit/Reboot Additional Drop Rate/Wealth Acquisition Potion: no limit
- Consumables (other than Wealth Acquisition Potions)/Events: maximum limit of 100% (shared between both)
The following errors have been fixed.
- Fixed an error where for Tera Burning characters, completing the Call of the Erda quest without completing the prequests would cause the Lost Memory Priest to disappear, stopping progress from other quests.
First
Max, how much combo does Fenrir Crash give for Aran? Disappointing they lowered the damage massively, what a shame.
Well, don’t forget that Beyonders enhancement cores apply to it now, which should mean it would get +~100% Final Damage ontop of it. Wouldn’t that make it a buff? (not considering the loss of a line here)
I need to see a video, and my friend did a calculation with that so, actually … the switch made Fenrir Crash have a maximum of 1650% total which is a massive damage boost tbh. So we didn’t get a single loss but gain… nvm, that’s very cool.
What? They even nerf kaiser after being nerfed after nerfed?
you know how to read?
ur mom gay
yo max was 300% for potential max for equip alway there even b4 this ?
Yes apparently that was unchanged so it’s always been a maximum of 300% from equipment potential.
Hey Max, can you clarify a little bit what it means when they are referring to “effect” under the captains new Vskill fix. Thank you
Just that sometimes the skill’s (visual) effect would appear backwards lol.
Hey Max, for some reason I don’t have my alliance rank(the green icon) next to my name anymore after importing my character so I can’t get alliance skills. Is there some way to get that back? Did you experience This?
You might have to redo the prequests since those are what unlock the rank. I didn’t have that issue since my characters already existed on KMST but maybe that will fix it for you? Not sure.
Just tried and couldn’t redo them so I’ll just use a character that was already on test server 1.
“Rock Spirit’s Trust: [Content Skill] Acquire 60 additional Spirit Coins after completing Spirit Saviour 3 times.”
Is the 60 additional Spirit Coins a typo? The trend seems to be 2 symbols but this means 20 extra symbols.
Whoops lol my copy paste skills have been exposed. Yeah it should be 6 coins, fixed!
Thank you Max!
Would be less than 20 symbols since it also states it doesn’t bypasses cap but still doesn’t make much sense
Rock Spirit’s Trust: [Content Skill] Acquire 60 additional Spirit Coins after completing Spirit Saviour 3 times. You cannot exceed the daily coin limit. [required skill: level 1 Rag Doll’s Trust] (max level: 1)
isn’t it max 30 coins a day though? (i’d assume its 6 coins that are suppose to be what you get since that would follow the other versions of those skills with 2 symbols extra)
Whoops lol my copy paste skills have been exposed. Yeah it should be 6 coins, fixed!
Hey max, any info on tenebris expedition ring?
Thanks for the post as always
I had the pictures ready but forgot to add it to the post lol. It’s similar to past event rings, when it’s fully scrolled it gives 40 all stats, 4000 HP/MP, 25 attack/magic attack. It can be Star Forced up to 15 stars and can be potentialed.
I see, was hoping for it to be lv 138+ , thank you
So, is the whole Alliance thing permanent content or just a temporary event? The shop looks like the average event shop. If it is permanent, do shop contents restock at some point?
Also, Cadena’s skill damage is marked in green but the damage is lowered. Is that intentional?
It’s odd, the story is extremely important and should be permanent but a lot of the content’s systems are very event-like. The Desire gauge + Alliance Supply Shop are basically every big update’s event coins/shop. Some of the missions in KMS already have end dates like “when the Black Mage is defeated”, so it seems it won’t be permanent. However, I think they might just change some stuff around after the summer ends to make it permanent? We’ll have to wait and see 😛
You’re right, it should be red, fixed!
Mm, I see. Thank you.
wait…so 2x drop buffs and coupons don’t stack with 2x events?
All this while, they are not.
I’m sorry? Kinda hard to know what your answer is >.<
At least in MapleSEA’s case, 2X buff coupon (normal) will not stack with server’s 1.5/2X buff. Only the ones in Cash Shop can stack with server buff/ normal buff coupons.
It seems like that’s what they are changing it to.
Hey Max, any pics of the true hillaroid? xD
“Hero III … Strange Additional Potential Scroll (60 medals) [limit of 20]”
Is SCROLL a typo? according to the image above, I think it is CUBE.
Thanks
Also, “Hero II … 50% Epic Potential Scroll (100 medals) [limit of 3]”
I think it is UNIQUE potential scroll, according to its yellowish appearance.
Sorry, I made a mistake. it is EPIC potential scroll. But I thought I had seen a unique potential scroll in the shop before… I am not sure…
There are still some items they showed in the teaser video that haven’t been added yet, I’m assuming they will be in the Legend tab!
Got it. It is said to be in Legend IV. Thanks!
Fixed!
Ah, if I had known that the items in the shop would be that good I would have started grinding desire earlier.
Do you know how many coins it takes to go from one rank to the next?
Need 300 medals for Warrior -> Guardian I. I don’t wanna waste time farming on KMST so I’ll just wait for it to come to KMS lol
Will the limit still be 10,000 per day after this patch? Since there are more ways to gather desire.
So merc breath now works with elemental ghost and final attack? Omg. Tell me this is true
Yep
I’m confused by the description of the Experience’s Core Gemstone; how does it work?
Not sure! That’s just what the description says. The rank hasn’t been unlocked yet so no one can buy it. I think the highest rank that is unlocked is Guardian II so far so maybe soon someone will post about it online 🙂
Is mark of phantom an I-Frame? cuz thats the would be the only thing that makes it viable right now
Hey max! For hero’s scar in space – it is stated that the effect as been changed(which I really hope as well) but it looks like it’s still the same effect. May I know what are the changes in effect?
Actually not sure lol, but these are the animations in the data right now :S
that “War Cloud” BGM is amazing!!!!
Furious Charge: Deals 1200% damage 6 → 10 times on up to 8 enemies, with 30% increased damage to bosses. Every 10 seconds, prepare 1 Ocean’s Aura, you can hold up to 5 → 6 at a time. Cooldown: 0.5 seconds.
Happy that this skill has been buffed, but 30% boss damage applies only to this skill or is it universal? Seems pretty useless if it’s only for this skill.
They should instead allow for huge energy to be gained every time the skill is used.
Only for that skill
Hey max can you quest these 3 question for me? and thank you
2x drop nx coupon and 2x drop buff buff doest it stack?
2x drop event and 2x drop nx coupon does it stack?
2x drop event and 2x drop buff coupon does it stack?
KMS doesn’t have Cash Shop coupons so they were not included in this explanation. For the last one, it seems that events and all consumables (other than the Wealth Potion) share a limit of 100% so a 2x event would take up that entire limit and the coupon would not stack.
When the heck is Kaiser on the top of DPS?
you’re all stupidly condemned to this idiotic game with endless revamps, the developers of maplestory 1 has a big trouble and they have no idea how to balance the classes, 5 years of just rebalancing and yet nobody realize about it
What man, today classes are a lot more balanced, not ideal of what you want, but compared to old classes released OP and let that way for 6months instead of now nerfing a lot closer or even before release, aside from the buffs classes been getting for years that weren’t that good, like Corsair, Panthom, Mercedes and Shadower, making them scale better, aside a lot of classes that got %final damage from %damage.
5job skills themselves help classes become more balanced, the thing i see left is balance weak 1-3rd job skills of like explorers, compared to Aran, Evan and Ark seens weak.
Jeebus that is a lot..yay reduced cool down on Eskalde, I want him to come out as much as possible
i like hero