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Posts Tagged ‘skill change’

KMS ver. 1.2.368 – MapleStory Ignition: Odium & Maple Vision Talk!

August 25, 2022 19 comments

The third and final patch of the MapleStory Ignition update, Odium, has been released. It includes job balancing, the new level 275 area Awakened Laboratory: Odium, as well as various convenience improvements. It also has this year’s Chuseok event, where the summer event’s Ignition Fireworks Festival turns into the Ignition Full Moon Party and the collaboration event with BTS Jin!

In addition, before the patch, they released the 2022 Maple Vision Talk, where Wong-ki talked about MapleStory’s general direction going forward.

Edit: There was a minor patch the next day with a few additional skill changes and bug fixes. I’ll include the skill changes in the main section marked in red but I’ll put the rest in its own section at the bottom.

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KMST ver. 1.2.145 – Skill Balancing & Odium

August 19, 2022 58 comments

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Big patch, long patch notes. I was also like 75% done with the skill changes last night and then my Google Chrome tab crashed and WordPress’ autosave feature didn’t work so I lost all my work and went to sleep mad. There’s still some stuff like the list of monsters added to Monster Collection [Edit: now added thanks to Anonymous in the comments!] and the error fixes but no one cares about that.

On the bright side, Odium is very cool and the BGMs are bangers 🙂

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KMS ver. 1.2.366 – MapleStory Ignition: Cygnus Knights Remaster!

June 30, 2022 43 comments

Cygnus Knights Remaster

The first patch of the MapleStory Ignition update has been released! The Cygnus Remaster gives all of the Cygnus Knights, including Mikhail, an updated look and various improvements. This patch also contains various quality of life changes, Hyper Burning up to level 250, and the Ignition Fireworks Festival event!

In terms of the remaster, there were basically zero changes from the last test world patch until now (really disappointing tbh). I decided to just do a full skill translation so it won’t show the differences from before and after the remaster, but you can check the two KMST posts for those. There was one additional developer notes section for Wind Breaker which I’ll include here.

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KMST ver. 1.2.142 – MapleStory Ignition Showcase & Cygnus Remaster

June 12, 2022 42 comments

MapleStory Ignition

Yesterday, the MapleStory Ignition Showcase took place where they talked about the stuff coming this summer! Afterwards, the test world was opened with the initial changes of the Cygnus Remaster.

For the skill changes, the patch notes were a little vague this time around for some reason and I was also pretty busy this weekend so I’m just going to translate them as they were given and only give additional detail for the newly added skills. The patch notes also were missing some of the skills that were updated so I added those in where I noticed them. Some of the skill changes were actually quite extensive but I didn’t have a chance to fully cover them, so I’m thinking I will continue to just translate the patch notes like this and then when the changes are pushed to the official server, I’ll do a full skill translation just like I did with the Adventurer Remaster to make it easier to understand.

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KMS ver. 1.2.362 – Super Haste & Camila’s Pop-Up Store!

March 24, 2022 9 comments

This patch contains some job balancing and improvements like reward phases in various bosses as well as the Super Haste and Camila’s Pop-Up Store events! They also added a couple more from KMST, the Jisoo in your MAPLE event (for the MapleStory Ambassador Jisoo) and an April Fool’s Day event.

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