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Posts Tagged ‘arcane river’

KMS ver. 1.2.355 – Haste & Tactical Relay

October 14, 2021 2 comments

This is a smaller patch, mainly focused on two events: Haste and Tactical Relay! In addition, there were some improvements and bug fixes.

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Discussion Topic Selection & Background Information (10/7~ 11/1) & KMST ver. 1.2.130 – Improvements/Error Fixes

October 7, 2021 9 comments

Monster Silhouette Feature Update

A relatively small patch was released to the test servers yesterday, it’s mainly just events but it has some improvements and bug fixes as well.

The MapleStory team also decided on the next topic for discussion and released a notice about it.

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KMS ver. 1.2.352 – Maple LIVE: Guardian Angel Slime!

August 11, 2021 22 comments

Guardian Angel Slime

The third and final patch of the Maple LIVE update has been released. It contains the new boss, Guardian Angel Slime, meant to fill in the ranges between Normal Demian and Easy Lucid (Hard mode) and between Hard Will and Chaos Dusk (Chaos mode). There is also the boss rewards reorganization, various QoL improvements from the Voice of Maplers initiative, and new daily content for Morass and Esfera.

There were a few changes from the test server update to this one, and they released a notice with the details. I’ll put that at the beginning of the post for people who read the KMST notes.

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KMST ver. 1.2.126 – New Boss, Guardian Angel Slime

August 5, 2021 46 comments

A pretty big test server patch was released tonight along with a new Inside MAPLE video! The video talks about the stuff added in this patch, such as the new boss, the boss rewards reorganization, and other improvements. They also talk about their development direction for the future, and they included some stuff that will be added in the next few months and the winter update!

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KMS ver. 1.2.349 – Maple LIVE!

June 17, 2021 16 comments

Maple LIVE

The first patch of the summer update, Maple LIVE, features a bunch of improvements to things like the guild system, daily quests, and Reboot world.

As mentioned in the video released last week, for this summer’s event, they focused on lowering the necessity of coin capping by moving a lot of the high value rewards to being given out freely and allowing you to cap coins in a variety of different methods, as well as giving valuable experience rewards from events.

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