KMST ver. 1.2.203 – 3rd Hexa Skill Core!
The most recent test server update added the new 3rd Hexa skill cores! I’m sure most people have heard about them and the complaints that they’re way too weak, but I expect next week’s test server patch to make a bunch of changes for the better.
Don’t expect later posts to be as fast as this 🙂
Overview
- HEXA Skills
- Hero
- Paladin
- Dark Knight
- Archmage (F/P)
- Archmage (I/L)
- Bishop
- Bowmaster
- Marksman
- Pathfinder
- Night Lord
- Shadower
- Dual Blade
- Viper
- Captain
- Cannon Shooter
- Mikhail
- Soul Master
- Flame Wizard
- Wind Breaker
- Night Walker
- Striker
- Aran
- Evan
- Luminous
- Mercedes
- Phantom
- Eunwol
- Blaster
- Battle Mage
- Wild Hunter
- Xenon
- Mechanic
- Demon Slayer
- Demon Avenger
- Kaiser
- Kain
- Cadena
- Angelic Buster
- Zero
- Kinesis
- Adele
- Illium
- Khali
- Ark
- Len
- Lara
- Hoyoung
- Lethe
- Skill Changes
- Training Grounds
- Maximum Damage Cap Change
- Monster Changes
- Item Changes
HEXA Skills
Hero
Rage Explosion
[Master Level: 30]
In a fleeting moment, an extreme strike overwhelms everything.
If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 200 MP. Swing the sword to activate 4 sword strikes that deal 551% damage 8 times on up to 12 enemies. Then, space is split in two, activating 6 explosions that deal 685% damage 10 times.
Cooldown: 60 seconds.
- [Level 30]
Paladin



Divine Convergence
[Master Level: 30]
[Holy Force]
Strike successively with a hammer imbued with holy light to deliver judgement. The light explosion will intensify for each hammer swing, and on the final strike, all of the lights will explode.- [Level 30]
Consumes 66 MP per hit. You can press the skill key repeatedly to attack up to 3 times.
1st Hit: Activate 4 shockwaves that deal 1271% damage 8 times on up to 12 enemies.
2nd Hit: Activate 4 shockwaves that deal 1306% damage 10 times on up to 12 enemies.
3rd Hit: Activate 14 explosions that deal 414% damage 14 times on up to 12 enemies.
Cooldown: 60 seconds.
- [Level 30]
Dark Knight
Darkness of Grace
[Master Level: 30]
The contract’s power is enhanced by the blessing of darkness. The true power of the Beholder subjugated under the contract is unleashed.
If Enhanced Beholder Impact and Beholder Shock’s additional attacks hit an enemy using Damage Reflect, you will not take damage.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. For 30 seconds, increases damage by 11%.
During this skill, Beholder Impact will be changed to Beholder Devastation, limited to 1 time.
During this skill, when Beholder Shock hits an enemy, it will activate an additional hit that deals 288% damage 9 times, limited to 3 times.
The number of Marks of Revenge required to activate Beholder’s Punishment is decreased to 1, and Beholder’s Punishment’s damage is changed to 191%.
Beholder’s Devastation: Activate 19 shockwaves that deal 80% damage 12 times on up to 12 enemies, then activte 12 dark whirlwinds that deal 163% damage 14 times. Additional 20% monster defence ignore.
Cooldown: 120 seconds.
- [Level 30]
Archmage (F/P)
Infernal Wave
[Master Level: 30]
Raise your fire and poison magic to the limit to create magic waves. During the buff, waves of fire and poison will automatically activate alternatingly, leaving behind residual flames and poison in their wake.
If the opposite element’s wave activates in an area of residual flame or poison, a fusion explosion will be activated.
If this skill hits an enemy using Damage Reflect, you will not take damage.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. For 30 seconds, increases damage by 8%.
Activate waves based on the number of Fervent Drain stacks, with 1 additional activation every 5 stacks.
Wave Attack: Deals 764% damage 8 times on up to 12 enemies.
Fusion Explosion: Activate 3 poison explosions that deal 305% damage 9 times on up to 12 enemies.
Cooldown: 120 seconds.
- [Level 30]
Archmage (I/L)

Subzero Fulmination
[Master Level: 30]
Combine extreme ice and lightning to create a fusion explosion.- [Level 30]
Consumes 150 MP. Fuse ice and lightning to activate 7 explosions that deal 265% damage 12 times on up to 10 enemies.
Cooldown: 40 seconds.
When your directly used attacking skills (other than common skills) hit an enemy, the cooldown is decreased by 3 seconds. The cooldown cannot be decreased to less than 15 seconds.
- [Level 30]
Bishop
Angels Pledge
[Master Level: 30]
The forces of purity light a holy fire and take a vow to purify all things. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 200 MP. Activate 16 purifications that deal 220% damage 10 times on up to 12 enemies.
Cooldown: 60 seconds.
[Passive Effect: Every 20 seconds, when your directly used skills hit an enemy, they will inflict the Mark of Atonement for 8 seconds, activating 8 purifications that deal 168% damage 7 times.]
- [Level 30]
Bowmaster
Eye of Aquila
[Master Level: 30]
Fire a sure-hit strike that never misses its target.- [Level 30]
Consumes 120 MP. Activate 3 storms that deal 858% damage 6 times on up to 10 enemies, then activate 5 powerful shockwaves that deal 445% damage on up to 12 enemies.
Cooldown: 30 seconds.
- [Level 30]
Marksman
Lethal Punisher
[Master Level: 30]
After loading explosive arrows, enter extreme combat readiness.
During the buff, directly attacked enemies will accumulate explosive arrows, and afterimages will fire Lethal Bolts that pierce through enemies.
Lethal Bolt will prioritize attacking the boss monster with the highest maximum HP. If this skill hits an enemy using Damage Reflect, you will not take damage.
When all of the Lethal Bolts are consumed, you can use the skill again to use Lethal Burst to detonate all of the accumulated explosive arrows.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. 30 second duration.
During the buff, when your directly attacking skills hit an enemy, inflict an explosive arrow stack on the enemy.
Periodically, fire Lethal Bolt which deals 750% damage 7 tims.
The explosive arrows can stack up to 10 times on a single enemy. Lethal Bolt can be activated up to 16 times.
Lethal Burst: Can be activated when the Lethal Bolts are depleted. Activate an explosion that deals 1290% damage 10 times per explosive arrow stack.
Cooldown: 120 seconds.
- [Level 30]
Pathfinder
Material Burst
[Master Level: 30]
[Ancient Force]
Recreate archery from ancient mythology, unleashing a powerful explosive strike forwards. When used, acquire Relic Materia. When you acquire a certain number of Relic Mteria, the next Material Burst will be enhanced into Ancient Burst which consumes all Relic Mteria. Material Burst will prioritize attacking the boss monster with the highest maximum HP. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 100 Relic Gauge. Fire 4 explosive arrows that deal 122% damage 6 times on up to 10 enemies and acquire 1 Relic Materia for 15 seconds.
When you have 2 Relic Materia, the next Material Burst will be changed to Ancient Burst.
Ancient Burst: Consumes 100 Relic Gauge. Fire a giant arrow that deals 376% damage 12 times on up to 10 enemies.
When the giant arrow hits an enemy, activate 4 shockwaves that deal 439% damage 12 times on up to 10 enemies.
- [Level 30]
Night Lord
Shadow Ritual
[Master Level: 30]
Awaken a talisman imbued with the power of shadows.
If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 100 MP and 1 throwing star per hit. You can press the skill key repeatedly to attack up to 2 times.
1st Hit: Deals 5508% damage 4 times on up to 12 enemies.
2nd Hit: Activate 4 slashes thta deal 2581% damage 5 times on up to 12 enemies.
Cooldown: 60 seconds.
[Passive Effect: Every 14 seconds, the talisman is liberated, activating 3 strikes that deal 363% damage 4 times on each enemy hit by Night Lord’s direct attacking skills. Can activate on up to 6 enemies. The strike will not activate again on enemies that have already been hit by it until the reactivation cooldown is reset.]
- [Level 30]
Shadower
Void Trance
[Master Level: 30]
Annihilate enemies in a silence that erases even the self. During the buff, Assassinate will be enhanced into Assassinate: Extinction, and if you have Pulverize, it will be enhanced into Pulverize: Extinction. Assassinate: Extinction and Pulverize: Extinction will prioritize attacking the enemy with the highest maximum HP.
During the buff, if Bloody Pocket is applied, acquire the Murderous Intent buff. When your directly attacking skills hit an enemy, Meso Explosion will be activated.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. For 30 seconds, increases damage by 10%, when your directly attacking skills hit an enemy, Meso Explosion will be activated automatically, and when Sonic Blow hits an enemy, 1 additional coin will be created.
Assassinate: Extinction and Pulverize: Extinction can be used up to 30 times.
Assassinate: Extinction: Consumes 60 MP. Activate 2 slashes that deal 194% damage 6 times on up to 3 enemies. When cast, the Murderous Intent buff is consumed to increase final damage by 50%.
Pulverize: Extinction: Consumes 60 MP. Activate a flurry of strikes that deal 188% damage 6 times on up to 3 enemies then activate a shadow blade that deals 277% damage 6 times. When cast, the Murderous Intent buff is consumed to increase final damage by 50%.
Cooldown: 120 seconds.
- [Level 30]
Dual Blade
Dark Shadow Slash
[Master Level: 30]
The Secret Garden’s dark shadow technique manifests through the power hiding within the darkness. Whenever the dark shadow technique’s magic circle is completed, its power manifests as blade gales that slash enemies.
If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
When your directly attacking skills hit an enemy 3 times, create a magic circle and 6 blade gales.
Afterwards, when your directly attacking skills hit an enemy 3 times, the magic circle is drawn, creating 6 blade gales.
Afterwards, when your directly attacking skills hit an enemy 3 times, the magic circle is completed, creating 17 blade gales.
When your directly attacking skills hit an enemy 45 times, the reactivation cooldown is decreased by 25 sconds.
The reactivation cooldown cannot be decreased below 5 seconds.
Blade Gale: Deals 298% damage 6 times.
Reactivation cooldown: 30 seconds.
- [Level 30]
Viper
Neptunus Advent
[Master Level: 30]
The primal sea serpent Neptunus’ spirit is infused within you, enhancing the sea serpents’ power for a certain period of time.
During this skill, Sea Serpent Enrage is enhanced into Sea Neptunus, and Serpent Assault Enrage is enhanced into Neptunus Assault.
Sea Neptunus and Neptunus Assault will prioritize attacking the enemy with the highest maximum HP. If this skill hits an enemy using Damage Reflect, you will not take damage.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. When used, acquire the maximum amount of Sea Serpent Stones.
For 20 seconds, increases damage by 10% and Neptunus Enrage’s damage by 20%.
Sea Neptunus: The sea serpent rushes towards enemies, dealing 1050% damage 12 times on up to 12 enemies. This can be activated up to 8 times. This applies the Serpent Mark on enemies hit.
Reactivation cooldown: 2 seconds.
Neptunus Assault: The sea serpent rapidly wraps around enemies, activating 8 strikes that deal 1061% damage 13 times on up to 12 enemies. This can be activated up to 2 times.
Cooldown: 120 seconds.
- [Level 30]
Captain
Aerial Bombardment
[Master Level: 30]
Order the bomb squad in the sky to launch an aerial bombardment that devastates the battlefield. The bombardment will prioritize activating on enemies with Continual Aiming applied. If there is no enemy with Continual Aiming applied, it will prioritize activating o the boss monster with the highest maximum HP.
If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 500 MP. Activate Air Strike 30 times, then activate Alpha Strike as the final hit.
Air Strike: Activate a bombardment that deals 840% damage 5 times on up to 4 enemies.
Alpha Strike: Activate 7 powerful explosions that deal 3376% damage 8 times on up to 12 enemies.
Cooldown: 120 seconds.
- [Level 30]
Cannon Shooter


Mega Cannon Bombard
[Master Level: 30]
Materialize a giant multi-barreled cannon and bombard everything in front of you. While using this skill, you cannot be knocked back by any enemy attacks and you cannot be inflicted with critical status effects.- [Level 30]
Consumes 500 MP. 2.8 second keydown.
Continuously bombard in front of you dealing 839% damage 4 times on up to 12 enemies, then activate 8 explosions that deal 3693% damage 5 times.
During the keydown, damage taken is decreased by 50% (including % HP attacks).
Cooldown: 120 seconds.
- [Level 30]
Mikhail
Radiance of Valor
[Master Level: 30]
[Soul Light Skill]
The resolute guardian’s will rises as a giant sword of light that cleaves through the battlefield. Periodically, the guardian’s will manifests, and shields of courage track and attack enemies.
If the shields hit an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 500 MP.
Activate 22 light strikes that deal 285% damage 12 times on up to 15 enemies. The attack has a 50% chance to apply Blind that lasts 10 seconds and decreases the target’s accuracy by 30%. Create 3 Shields of Courage.
Shields of Courage: Deals 170% dmage 5 times. Attacks up to 5 times then disappears.
Cooldown: 120 seconds.
[Passive Effect: Every 20 seconds, when your directly used skills hit an enemy, crete 1 Shield of Courage.]
- [Level 30]
Soul Master


Celestial Cleave
[Master Level: 30]
Engrave the universe with a sword strike then cleave through space-time with a final strike.- [Level 30]
Consumes 100 MP per hit. You can press the skill key repeatedly to attack up to 2 times.
1st Hit: Activate 7 slashes that deal 1371% damage 5 times on up to 12 enemies.
2nd Hit: Activate 11 explosions that deal 1053% damage 7 times on up to 12 enemies.
Cooldown: 60 seconds.
- [Level 30]
Flame Wizard
Ignis Requiem
[Master Level: 30]
Annihilate enemies with the flames of the source. This is a fire element attack.- [Level 30]
Consumes 500 MP. Activate 13 flames of the source that deal 1112% damage 8 times on up to 12 enemies. The flames condense and activate 4 flame explosions that deal 1831% damage 10 times.
Cooldown: 120 seconds.
- [Level 30]
Wind Breaker
Sylph’s Breath
[Master Level: 30]
The wind fairy Sylph appears and creates a giant whirlwind. The whirlwind scatters freely into small fairies that tear through enemies.- [Level 30]
Consumes 200 MP. Activate 8 Sylph’s breaths that deal 1030% damage 14 times on up to 12 enemies. Afterwards, activate 3 fairies’ strikes that deal 1599% damage 13 times.
When the attack hits an enemy, there is a fixed 70% chance to activate Trifling Whim, 60% chance to activate Enhanced Spirit Energy, and 40% chance to activate Storm Whim.
Cooldown: 60 seconds.
- [Level 30]
Night Walker
Singularity Throw
[Master Level: 30]
[Throw]
Materialize your own shadow to throw pitch-black throwing stars imbued with darkness. When the throwing stars hit an enemy, they will spin powerfully to attack then explode to crush enemies within range.
The throwing stars prioritize tracking the boss monster with the highest maximum HP. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 200 MP and 3 throwing stars. The materialized shadows throw 3 pitch-black throwing stars that activate 5 erosions that deal 313% damage 4 times on up to 10 enemies, then activate 5 crushes that deal 418% damage 7 times on up to 12 enemies.
For each Shadow Servant, Shadow Illusion, and Shadow Servant Extend activated, materialize 1 additional shadow that deals an additional hit of 70% final damage.
Cooldown: 60 seconds.
- [Level 30]
Striker


Sea Emperor Smash
[Master Level: 30]
The power that has reached the pinnacle of the path of domination manifests as the tyrant of the sea, tearing up the battlefield. Enemies hit by Sea Emperor Smash are inflicted with the Mark of Lightning, which is instantly consumed to activate Giant Lightning.
This skill can be linked with all skills except Thunder. If this skill links to Tidal Crash, it will link faster.
All attacks activated by Sea Emperor Smash are considered linked attacks.- [Level 30]
After the Tyrant’s Manifestation is cast, you can input the skill key within 20 seconds to activate Battlefield Smash.
Tyrant’s Manifestation: Consumes 100 MP. The mighty power manifests as the tyrant of the sea, activating 3 strikes that deal 1182% damage 6 times on up to 12 enemies.
Battlefield Smash: Consumes 100 MP. Slam the battlefield, activating 4 shockwaves that deal 1311% damage 7 times on up to 12 enemies.
Cooldown: 60 seconds.
- [Level 30]
Aran




Maha Unleashed
[Master Level: 30]
The awakened Maha’s power imbues the polearm, unleashing techniques that transcend limits. Periodically, Final Beyonder is enhanced, and when you enter Adrenaline Boost, Beyonder VI’s 1st~3rd hits are awakened to Beyonder Absolute.- [Level 30]
Every 5.4 seconds, Final Beyonder – White Tiger is enhanced to Final Beyonder Absolute.
When you enter Adrenaline Boost: For Adrenaline Boost’s duration, Beyonder is enhanced to Beyonder Absolute.
Beyonder Absolute: Can attack up to 9 enemies.
You can press the skill key repeatedly to attack up to 3 times.
Beyonder Absolute – Black Tortoise: 1062% damage 6 times.
Beyonder Absolute – Vermillion Bird: 1062% damage 6 times.
Beyonder Absolute – Azure Dragon: 1062% damage 6 times.
Additional 100% critical rate and 30% monster defense ignore.
Every 4 seconds, Maha will appear as an additional attack that deals 760% damage 6 times on up to 3 enemies.
Final Beyonder Absolute: You can use this after Beyonder’s 3rd hit.
1796% damage 8 times on up to 9 enemies.
Additional 100% critical rate and 50% monster defense ignore.
- [Level 30]
Evan
Dragon Soar
[Master Level: 30]
[Mir Skill] The evolved Mir roars powerfully and soars into the air. Periodically, Mir manifests the power of the Onyx Dragons, enhancing Dragon Break into Dragon Soar.
If this skill hits an enemy using Damage Reflect, you will not take damage.
Mir skills and Fusion skills are not affected by attack speed increasing effects.- [Level 30]
Consumes 1000 MP. Activate 12 roars that deal 1679% damage 12 times on up to 12 enemies. 2.5 second duration.
Cooldown: 120 seconds.
- [Level 30]
Vertical Finisher
[Master Level: 30]
[Fusion Skill] Mir resonates with Evan’s magic while attacking with Dragon Soar to liberate his limits. Vertical Finisher’s skill level grows together with Dragon Soar. If this skill hits an enemy using Damage Reflect, you will not take damage.
This skill will be activated if Evan uses Elemental Blast while Mir is using Dragon Soar.- [Level 30]
Activate 19 elemental attacks that deal 1427% damage 15 times on up to 12 enemies. 5.1 second duration.
- [Level 30]
Soar – Return!
[Master Level: 30]
[Fusion Skill] Mir instantly stops his attack and returns to Evan’s side. The crest’s power creates Magic Orbs that deal damage to nearby enemis.
Soar – Return’s skill level grows together with Dragon Soar.
This skill will be activated if Evan uses [Return] while Mir is using Dragon Soar or Vertical Finisher.- [Level 30]
Magic Orb: Activate 5 explosions that deal 554% damage 10 times on up to 12 enemies.
- [Level 30]
Luminous


Absolute Space
[Master Level: 30]
Unfold an absolute space with magic that transcends light and darkness to overwhelm enemies.- [Level 30]
Consumes 200 MP. Open an absolute space that activates 9 strikes that deal 509% damage 10 times on up to 11 enemies. Afterwards, activate 6 strikes that deal 713% damage 15 times. Absolute Judgement will activate periodically on enemies swept into the absolute space.
Absolute Judgement: Activate 5 judgements that deal 782% damage 7 times.
This skill can only be used in Equilibrium mode.
- [Level 30]
Mercedes
Varian Surge
[Master Level: 30]
Pierce through enemies in front of you with the power of light and spirits. During Elemental Ghost’s duration, this skill is enhanced to Varian Surge: Glory.
This skill can be linked to Legendary Spear.- [Level 30]
Consumes 60 MP. Deals 730% damage 8 times on up to 8 enemies. Enemies hit will be inflicted with a debuff for 60 seconds that increases their damage taken by 30%. The debuff does not stack with Unicorn Spike.
Cooldown: 8 seconds.
When used through linking, the cooldown is decreased by 2.5 seconds.
- [Level 30]



Varian Surge: Glory
[Master Level: 30]
During Elemental Ghost’s duration, Varian Surge is enhanced. The power of light and spirits is liberated to drive away enemies in front of you. This skill can be used to attack up to 3 times. Varian Surge: Glory’s 1st hit can be linked to Varian Surge: Glory’s 2nd hit. Varian Surge: Glory’s 2nd hit can be linked to Legendary Spear. Varian Surge: Glory’s 3rd hit can be linked to Wrath of Enlil.- [Level 30]
Consumes 60 MP. You can attack up to 3 times.
1st Hit: Deals 818% damage 8 times on up to 8 enemies.
2nd Hit: Deals 1440% damage 8 times on up to 8 enemies. Enemies hit will be inflicted with a debuff for 60 seconds that increases their damage taken by 30%. The debuff does not stack with Unicorn Spike or Varian Surge.
3rd Hit: Deals 680% damage 9 times on up to 8 enemies.
Cooldown: 8 seconds.
When used through linking, the cooldown is decreased by 1 second.
- [Level 30]
Phantom


Fleche Retour
[Master Level: 30]
Summon cards and scatter them in all directions, then gather all of them at a single point to detonate them. This skill will prioritize tracking the boss monster with the highest maximum HP.- [Level 30]
Consumes 200 MP. Activate 8 consecutive strikes that deal 382% damage 8 times on up to 12 enemies. Afterwards, activate 9 reverse strikes that deal 458% damage 13 times.
Cooldown: 60 seconds.
- [Level 30]
Eunwol


Tempest of Love
[Master Level: 30]
The guardian spirit, responding to Eunwol’s deep longing, takes the form of a companion who has shared life’s joys and sorrows to provide help.
If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 200 MP.
Activate 33 consecutive strikes that deal 264% damage 6 times on up to 10 enemies.
Afterwards, activate 8 fox strikes that deal 917% damage 9 times.
When the attack hits an enemy, there is a fixed 10% chance to summon Fox Spirits.
Cooldown: 60 seconds.
- [Level 30]
Blaster
Overheat Punch
[Master Level: 30]
Land a powerful downwards punch infused with overheated energy that surpasses all limits. This skill can be used 1 time whenever the Cylinder Gauge overheats, and can only be used while the Cylinder Gauge is overheated.
This skill cannot be used during Maximize Cannon’s Cylinder Gauge overheat duration reduction effect. Instead, when Release Pile Bunker hits an enemy, Overheat Punch’s powerful strike is activated automatically. If the automatically activated strike hits an enemy using Damage Reflect, you will not take damage.
You cannot cancel this skill even by using Ducking or Sway after charging.
Overheat Punch is not affected by Bunker Buster’s effects.- [Level 30]
Consumes 30 MP. Activate 3 strikes that deal 1821% damage 6 times on up to 10 enemies.
During Maximize Cannon’s Cylinder Gauge overheat duration reduction effect, when Release Pile Bunker hits an enemy, activate 3 powerful strikes that deal 1144% damage 2 times.
- [Level 30]
Battle Mage
Mortis Edge
[Master Level: 30]
Swing a scythe steeped in the power of pitch-black darkness.
Union Aura’s Reaper’s Scythe is further enhanced during Abyssal Lightning’s duration.- [Level 30]
The Reaper’s Scythe is enhanced to Mortis Edge 10 times. The last attack will activate Chaos Edge. Mortis Edge and Chaos Edge will ignore Abyssal Lightning’s Underworld’s Lightning reactivation cooldown and activate it on every attack.
Consumes 80 MP. Additional 50% critical rate and 60% monster defense ignore.
Mortis Edge: Activate 2 slashes that deal 933% damage 11 times on up to 10 enemies.
Chaos Edge: Activate 7 shockwaves that deal 311% damage 14 times on up to 12 enemies.
- [Level 30]
Wild Hunter
Resonance: Wild Pierce
[Master Level: 30]
[Resonance Skill] Through a deepened resonance with Ashili, channel the power of nature into your crossbow to attack. Afterwards, the Spirit Jaguar will appear in the natural domain blooming in the path of the arrow.
Resonance skills do not inflict the Another Bite debuff, but the cooldown is decreased based on the number of additional Another Bite attacks activated. The cooldown cannot be decreased below a certain amount. This cooldown is also affected by cooldown reduction effects.- [Level 30]
Consumes 100 MP. Channel the power of nature into your crossbow, activating 4 strikes that deal 990% damage 10 times on up to 12 enemies. Afterwards, the Spirit Jaguar will pounce on your surroundings, activating 5 sneak attacks that deal 928% damage 14 times on up to 12 enemies.
Cooldown: 40 seconds.
Every time Another Bite’s additional attack is activated 1 time, the cooldown is decreased by 2.5 seconds. The cooldown cannot be decreased below 30 seconds.
- [Level 30]
Xenon
Rail Gun Cannonade
[Master Level: 30]
Roo-D fires an electromagnetic acceleration cannon.
While using this skill, you can fire Photon Ray’s photon cannon without the firing action.- [Level 30]
Consumes 45 MP. Activate 7 firing strikes that deal 650% damage 5 times on up to 10 enemies.
Cooldown: 15 seconds.
- [Level 30]
Mechanic
Buster Station
[Master Level: 30]
Install a missile station that unleashes relentless bombardments.
If this skill hits an enemy using Damage Reflect, you will not take damage. The missiles will prioritize tracking the boss monster with the highest maximum HP.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. Install a missile station for 5 seconds.
Continuously fires 12 missiles, up to a total of 180. If it reaches the maximum number of fired missiles, the missile station will disapper.
Missile: Deals 295% damage 4 times.
When a missile hits an enemy, activate an explosion that deals 370% damage 2 times.
Cooldown: 120 seconds.
- [Level 30]
Demon Slayer
Wrath of Satan
[Master Level: 30]
Distort dimensions with a single strike infused with Demon Force. Through the distorted rift, a demon of the underworld crushes enemies.- [Level 30]
Consumes 20 Force. Cut through space, activating 7 rifts that deal 1523% damage 4 times on up to 10 enemies. Afterwards, activate 9 darknesses of the source that deal 972% damage 6 times. Finally, a phantom of the underworld appears, activating 4 erosions that deal 2283% damage 7 times.
Cooldown: 60 seconds.
- [Level 30]
Demon Avenger
Rabid Carnage
[Master Level: 30]
Brandish a Desperado filled with rage then slam down a bladed spear to slaughter enemies.
While using this skill, you can use Shield Chasing with no cast action.
While using this skill, you cannot be knocked back by any enemy attacks and you cannot be inflicted with critical status effects. Absolve Life and Advanced Absolve Life’s HP recovery is not applied.
Rabid Carnage is not an Exceed skill, but it will activate Enhanced Exceed, Revenant’s Thorns of Rage, and Overmaximizing Exceed.- [Level 30]
Consumes up to 9.9% maximum HP. Maximum of 3 second keydown.
Continuously deals 1626% damage 8 times on up to 8 enemies. The attack can activate up to 12 times. When the keydown ends, draw a bladed spear to activate 8 powerful strikes that deal 2076% damage 14 times on up to 12 enemies.
During the keydown, damage taken is decreased by 50% (including % HP attacks).
Cooldown: 120 seconds.
[Passive Effect: When your directly attacking skills hit an enemy, activate an additional attack that deals 1291% damage 6 times. Reactivation cooldown: 15 seconds.]
- [Level 30]
Kaiser


Draconic Extinction
[Master Level: 30]
Receive the ancient dragon’s power to completely annihilate enemies on the battlefield. While using this skill, you cannot be knocked back by any enemy attacks and you cannot be inflicted with critical status effects. Final Figuration mode cannot be cancelled.- [Level 30]
Consumes 500 MP. Maximum of 3.5 second keydown.
Continuously deals 1283% damage 6 times on up to 12 enemies. The attack can activate up to 16 times. When the number of attacks are used up, the Incarnation of Flames will manifest.
Incarnation of Flames: Continuously deals 1535% damage 9 times. The attack can activate up to 32 times. During the keydown, damage taken is decreased by 50% (including % HP attacks).
Cooldown: 120 seconds.
- [Level 30]
Kain



[Possess] Strike Impact
[Master Level: 30]
[Possess Skill]
The malice within the arrows goes berserk, manifesting a demon dragon. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 60 MP. Deals 597% damage 9 times on up to 10 enemies then activates 3 rush strikes that deal 483% damage 11 times. When the rushes hits an enemy, inflict the Death’s Blessing 2 times and create an additional 100 Malice.
Re-possess cooldown: 30 seconds.
- [Level 30]


[Execute] Phantom Requiem
[Master Level: 30]
[Execute Skill]
Relentlessly slash in front of you with two blades then unleash death to execute all enemies. If [Execute] Phantom Requiem defeats an enemy, Shadow Step’s cooldown will be reset. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 36 MP. Activate 3 slashes that deal 191% damage 8 times on up to 10 enemies, then activate 5 strikes that deal 153% damage 12 times.
Reactivation cooldown: 30 seconds.
- [Level 30]
Cadena
Chain Arts: Torrent
[Master Level: 30]
Tightly bind together the energy gathered from A.D Ordnance using chains to violently suppress enemies. The vortex of chains holding condensed energy to the absolute limit tears enemies apart.
When the chain vortex is installed, Chain Arts: Maelstrom and A.D Ordnance will instantly be removed. While the giant chain is summoned, Chain Arts: Maelstrom and A.D Ordnance cannot be installed.
If this skill hits an enemy using Damage Reflect, you will not take damage.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. For 30 seconds, increases final damage by 4%.
During the buff, if you press the Chain Arts: Maelstrom or A.D Ordnance skill key, or if you input ↓ + [Attack key] to link with after using Chain Arts: Stroke’s 2nd hit, you can summon the Chain Vortex.
Chain Vortex: For 8 seconds, periodically deals 305% damage 4 times on up to 12 enemies. Enemies hit are slowed for 15 seconds.
The attack can activate up to 130 times. When the number of attacks are used up, the skill will end instantly.
When the skill ends, activate 10 explosions that deal 573% damage 12 times on up to 12 enemies. Then it will convert into Chain Arts: Maelstrom’s vortex.
Cooldown: 120 seconds.
- [Level 30]
Angelic Buster
Popping Heart
[Master Level: 30]
Fans cheering for Maple’s idol assemble.
When all of the fans have gathered, they rush towards enemies unleashing their cheers.
The Rushing Fans will prioritize attacking the enemy with the highest maximum HP. If this skill hits an enemy using Damage Reflect, you will not take damage.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 500 MP. For 20 seconds, when Angelic Buster’s attacks hit an enemy 6 times, a fan will appear on the battlefield.
When 8 fans have gathered, if you use the skill again, the fans will rush towards enemies all at once. After all of the fans have charged, activte Cheer Energy on the enemy.
Rushing Fan: Deals 1388% damage 3 times.
Cheer Energy: Activate 5 energies that deal 1414% damage 12 times on up to 12 enemies.
Cooldown: 120 seconds.
- [Level 30]
Zero
Time Authority
[Master Level: 30]
Overwhelm enemies with the inescapable power of time.
For a certain period of time, when Assist attacks, Shadow Rain, Joint Attack, and Chrono Trigger hit an enemy, activate a Time Echo. When all of the Time Echoes have been activated, Eternal Time will overflow to attack enemies.
If this skill hits an enemy using Damage Reflect, you will not take damage.
Can be registered in a Skill Sequence.- [Level 30]
Consumes 30 Time Force. Alpha and Beta’s Time Force is instantly fully recovered.
For 45 seconds, increases damage by 10% and Time Force recovery speed by 100%.
Time Echo: Time flows to deal 228% damage 10 times on up to 7 enemies. Afterwards, the time rewinds and the afterimage deals 228% damage 10 times on up to 7 enemies. Every 3 times it activates, it is enhanced to activate 3 at once.
A single enemy can only be hit by the time and the afterimage up to 1 time. It can activate up to 12 times. Reactivation cooldown: 0.6 seconds.
Eternal Time: Activate 6 overflows that deal 950% damage 12 times on up to 15 enemies.
Cooldown: 120 seconds.
- [Level 30]
Kinesis
Gravity Object
[Master Level: 30]
Create an object from another world and launch it at enemies with the power of gravity.
The object will prioritze attacking the boss monster with the highest maximum HP. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 50 MP. When your directly used attacks hit an enemy, create an object that deals 268% damage 10 times then bounces to another eveny 1 time as an additional attack.
Reactivation cooldown: 10 seconds.
- [Level 30]
Adele
Aether Ruefe
[Master Level: 30]
Create a torrent of magic with a giant aether sword. This is a keydown skill. While using this skill, you cannot be knocked back by any enemy attacks and you cannot be inflicted with critical status effects. If the flying aether sword hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 500 MP. Maximum of 3.5 second keydown.
Continuously deals 500% damage 10 times on up to 12 enemies. The attack can activate up to 35 times. When the number of attacks are used up, the skill will end instantly.
When the keydown ends, the Aether Sword will fly forward, periodically dealing 1346% damage 13 times on up to 12 enemies. A single enemy can only be hit by the attack up to 15 times.
During the keydown, damage taken is decreased by 50% (including % HP attacks).
Cooldown: 120 seconds.
- [Level 30]
Illium
Glory Wings: Splendor
[Master Level: 30]
The Crystal’s power resonates powerfully, instantly enveloping space.
Glory Wings: Splendor is activated when Glory Wings: Javelin, Craft: Longinus, or Crystal Ignition hits an enemy during Glory Wings.- [Level 30]
Consumes 500 MP. Space is imbued with the Crystal’s power, activating 5 erosions that deal 2370% damage 8 times on up to 15 enemies. Afterwards, activate 9 reverbations that deal 1580% damage 10 times.
Reactivation cooldown: 120 seconds.
- [Level 30]
Khali
Hex: Dune Burst
[Master Level: 30]
Chakrams slice through a sandstorm, creating sand explosions on enemies.- [Level 30]
Consumes 200 MP. Activate 5 slashes that deal 295% damage 12 times on up to 10 enemies. Afterwards, activate 7 sand explosions that deal 542% damage 7 times on enemies hit by the slashes.
When used, for 30 seconds, every 2.5 seconds Chakri will automatically manifest as Resonate.
Cooldown: 60 seconds.
- [Level 30]
Ark
Primal Torrent
[Master Level: 30]
Maximize the powers of the Spectre and Lef to create torrents. Primal Torrent is not affected by Spectre mode’s attack boost effect. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 90 MP. When your directly used skills hit an enemy, activate a torrent that deals 1337% damage 6 times on up to 8 enemies. Enemies hit by the torrent are inflicted with the Primal Mark for 60 seconds. When an enemy with 2 marks is hit by a torrent, activate the Abyssal Thorns. MP is not consumed while in Spectre mode.
Reactivation cooldown: 10 seconds.
Abyssal Thorns: Activate 5 piercing attacks that deal 779% damage 10 times.
- [Level 30]
Len
Azure Dragon Sky-Splitting Sword: Thousandfold Slash
[Master Level: 30]
Cut through everything with the sword imbued with the Azure Dragon’s energy.
This skill is activated after Lost Soul Sword Ultimate: Infinite Blades. If there are no enemies within range, this skill will activate additionally when your directly used skills hit an enemy within a certain priod of time.
If this skill hits an enemy, you will not take damage.- [Level 30]
Consumes 120 MP. Activate 14 sword slashes that deal 402% damage 12 times on up to 12 enemies.
Reactivation cooldown: 15 seconds.
- [Level 30]
Lara



Embracing Breath
[Master Level: 30]
Erupt a Dragon Vein filled with armfuls of the fertile land’s breath to call upon a fused land spirit that enjoys rhythms. The fused land spirit cannot exist at the same time as the other land spirits summoned by Dragon Vein Eruption. When it disappears, the other nature spirits that were summoned previously will be resummoned. If this skill hits an enemy using Damage Reflect, you will not take damage. 100% stance is applied during the cast action.- [Level 30]
Consumes 500 MP. You can use this skill 1 time during Arbor Away.
Activate 6 eruptions that deal 1950% damage 8 times on up to 12 enemies.
Afterwards, activate 54 fused land spirit’s bursts that deal 1775% damage 14 times.
- [Level 30]
Hoyoung

Sage: Liberated Four Perils Taotie
[Master Level: 30]
Liberate the sealed Taotie to overwhelm the battlefield together. When its attacks hit an enemy, the Heaven/Earth/Humanity element link is automatically completed. If this skill hits an enemy using Damage Reflect, you will not take damage.- [Level 30]
Consumes 200 MP. Brandish a brush to activate 6 strikes that deal 184% damage 3 times on up to 12 enemies, then Taotie manifests and activates 26 frenzy strikes that deal 218% damage 8 times. Afterwards, Taotie crushes the battlefield to activate 4 divine thunder strikes that deal 335% damage 12 times.
Cooldown: 60 seconds.
- [Level 30]
Lethe
Void Origin
[Master Level: 30]
Create a fading subconscious world using magic drawn to the master’s fundamental emptiness.
Inside the subconscious world, all summons’ attacks are mirrored and repeated as a reflection. During this skill, when your attacks (except common skills) hit an enemy a certain number of times, Lethe manifests to shatter the inner void.
If this skill hits an enemy using Damage Reflect, you will not take damage.
Can be registered in a Skill Sequence- [Level 30]
Consumes 500 MP. For 20 seconds, create a subconscious world.
During this skill, Imprint/Imprint VI’s final damage is decreased to 68% and when the summons attack, an additional attack will be activated in the subconscious world. This does not apply to Edict and Overlord skills.
The additional attack deals 30% of the original’s damage. Imprint’s subconscious world’s additional attack is applied multiplicatively to the reduced value.
The subconscious world’s attack will not inflict Imprint’s magic trace, but it will consume stacked magic traces.
During this skill, if your attacks hit an enemy 220 times, the Subconscious World Destruction will be activated.
Subconscious World Destruction: When activated, you are invincible for 2.7 seconds. Activate 10 collapses that deal 300% damage 12 times on up to 12 enemies.
Cooldown: 120 seconds.
- [Level 30]
Skill Changes
Common
- The character info’s damage range description has been changed.
Luna Gathering
- Fixed an issue where Luna Gathering could be used in maps where pets’ item loot skill was disabled.
Sol Hecate: Styx
- The bind resist duration after being applied has been decreased from 47 seconds to 39 seconds.
- The reactivation cooldown when equipping certain Special Cores has been changed to 120 seconds. The changed Cores are as follows.
- Frenzied Strength I
- Lethal Strike I
- Defense Smash I
- Boss Slayer I
- Boss Slayer II
- Boss Slayer III
- Defense Smash II
- Comeback
- Relentless Attack
- Auto Recovery
- Withstand
- Withstand II
- Just One I
- Grit I
- Fatal Strike I
- Counterattack I
- Grit I
- The icon has been changed.
Grandis Goddess’ Blessing
- Nova’s cooldown skip chance has been changed to 100%.
Lotus Flower
- Fixed an issue where you could resurrect multiple times based on your network status.
Lotus Flower VI
- Fixed an issue where you could resurrect multiple times based on your network status.
Dark Knight
Beholder’s Punishment
- The effect has been changed.
Beholder Shock VI
- The skill description has been changed.
Archmage (I/L)
Cryo Shock
- Fixed an issue where the hit effect looked awkward to other characters.
Bowmaster
Arrow Rain
- Fixed an issue where sometimes the arrow rain area would be created in a location without monsters.
Marksman
Split Arrow
- The buff duration has been increased from 72 seconds to 120 seconds.
- The additional attack can now only activate up to 140 times.
- The additional attack’s damage has been increased from 1302% to 1631%.
Night Lord
Throw Blasting
- Fixed an issue where Night Lord looked awkward to other characters when Throw Blasting’s passive effect activated.
Shadower
Eviscerate
- Fixed an issue where the hit effect looked awkward to other characters sometimes.
Shadow Assault
- Fixed an issue in the Training Grounds <Hall of Refinement> and <Hall of Afterimages> where the skill details UI and Battle Analysis UI sometimes showed different skill usage counts than the actual number.
Covert Shadow
- Fixed an issue where the additional attack’s hit effect looked awkward to other characters.
- Fixed an issue where Shadow Edge’s hit effect looked awkward to other characters.
Viper
Sea Serpent Enrage
- The skill description has been changed.
Sea Serpent VI
- The skill description has been changed.
Cannon Shooter
Mini Cannonball
- Fixed an issue with Auto Use Mode where if Cannon Bazooka hit an enemy, this skill would not be used.
Mikhail
Royal Guard
- The attack buff’s duration has been increased from 20 seconds to 60 seconds.
Royal Guard VI
- The attack buff’s duration has been increased from 20 seconds to 60 seconds.
Soul Master
Cosmic Burst
- The skill description has been changed.
Cosmic Burst VI
- The skill description has been changed.
Night Walker
Shadow Stitch
- Fixed an issue where sometimes the effect would continue even after the bind duration ended.
Aran
Frost Bluster
- Fixed an issue where if you cast Beyonder after using this skill, sometimes the Frozen Slash would activate late.
Evan
Zodiac Ray
- Fixed an issue where Sol Hecate’s Sol Erda particles were charging the magic circle’s magic power.
- When you cast Sol Hecate: Styx, the magic circle’s magic power will now be charged by 1.
- When you cast Sol Hecate: Phlegethon, the magic circle’s magic power will now be charged by 1.
Luminous
Gate of Truth
- Fixed an issue where this skill could be registered in the skill alarm.
- Fixed an issue where Equilibrium Liberation’s character effect was displayed when casting this skill.
Mercedes
Final Attack
- Fixed an issue where sometimes this skill would not activate on consecutive attacks.
Advanced Final Attack
- Fixed an issue where sometimes this skill would not activate on consecutive attacks.
Final Attack VI
- Fixed an issue where sometimes this skill would not activate on consecutive attacks.
Legendary Spear
- The skill description has been changed.
Wrath of Enlil
- The skill description has been changed.
Legendary Spear VI
- The skill description has been changed.
Wrath of Enlil VI
- The skill description has been changed.
Leap Tornado VI
- This skill now passively increases Varian Surge’s damage by 120%p.
Gust Dive VI
- This skill now passively increases Varian Surge’s damage by 480%p.
Battle Mage
Abyssal Lightning
- The Underworld’s Lightning can now activate up to 45 times.
- The Underworld’s Lightning’s damage has been increased from 1650% to 1980%.
Wild Hunter
Beast Form
- Fixed an issue where the Jaguar looked awkward when using this skill.
Demon Slayer
Metamorphosis VI
- Fixed an issue in Zakum (Easy/Normal/Chaos) where the demon force effect’s size did not match the enemy’s size.
- Fixed an issue in Zakum (Easy/Normal/Chaos) where the demon force effect was not displayed randomly.
Kain
[Possess] Strike Arrow
- The re-possess cooldown has been removed.
[Possess] Strike Arrow VI
- The re-possess cooldown has been removed.
Illium
Curse Mark Complete VI
- Fixed an issue where the action looked awkward to other characters when activated.
Khali
Void Rush
- Fixed an issue in Limbo (Normal/Hard) where if you use Still Mode, sometimes you could not use the skill with the down arrow key.
Void Rush VI
- Fixed an issue in Limbo (Normal/Hard) where if you use Still Mode, sometimes you could not use the skill with the down arrow key.
Lara
Arbor Away
- The skill description has been changed.
- The buff will now be maintained even if you change maps.
- The area has been removed.
Lethe
Teleport
- Fixed an issue where the effect looked awkward to other characters.
Invoke: Vargar
- The damage has been increased from 143% to 204%.
Drive
- The attack speed increase effect will now be displayed as a separate buff icon.
Invoke: Templar
- The damage formula has been changed.
Levitate
- Fixed an issue where the float would not end after touching a platform.
Invoke: Templar II
- The damage formula has been changed.
Edict: Rampage
- Vargar’s normal monster damage boost has been decreased from 241%p to 210%p.
Impel
- The attack speed increase effect will now be displayed as a separate buff icon.
Invoke: Vargar Enhancement
- The final damage boost has been decreased from 300% to 180%.
Overlord: Templar Onslaught
- When used, Impel’s effects will now be applied for the same amount of time as the action delay.
Overlord: Vargar Trident
- When used, Impel’s effects will now be applied for the same amount of time as the action delay.
Invoke/Overlord: Azrath
- When used, Impel’s effects will now be applied for the same amount of time as the action delay.
Chain Command
- Fixed an issue where Edict: Templar Arts/Edict: Rampage could be used while using Overlord: Templar Onslaught/Overlord: Vargar Trident if the Edict skills’ cooldowns were reset after completing the final covenant.
- Fixed an issue in Maerin (Normal/Hard) where the convenant completion could activate when the Vortex of Destiny activated.
Imprint VI
- Rushing Pell’s damage has been decreased from 264% to 237%.
Invoke: Vargar VI
- The damage has been increased from 242% to 346%.
- The normal monster damage has been decreased from 543%p to 491%p.
Impel VI
- The attack speed increase effect will now be displayed as a separate buff icon.
Training Grounds
All registered replays and replay recommendation permissions have been reset.
100k Maple Points Vouchers will be provided to characters who registered the top 1 recommended replay per job as of the July 23, 2026 update.
※ The Maple Points Voucher will be provided through the Maple Cabinet after the July 23, 2026 update and can be claimed until August 20, 2026 at 2:00 AM.
※ The Maple Points Voucher will expire on August 20, 2026 at 2:00 AM.
The Training Grounds operation period has been changed.
- Operation Period: August 6, 2026 at 12:00 AM ~ August 19, 2026 at 11:59 PM.
Fixed an issue in the <Hall of Afterimages>’ replay key input UI where unusable skill icons were not disabled.
Maximum Damage Cap Change
The maximum damage cap has been increased from 700b to 10t.
Monster Changes
Note: This isn’t my video, thanks to 나정쥬 for uploading it!
When boss monsters are bound, absolute bound, or Sol Hecate: Styx bound, certain map patterns will no longer activate.
Item Changes
- Fixed an issue where after the Alleria’s Elixir buff was consumed, if you relogged in, sometimes the buff icon would be displayed.
- Fixed an issue where if a Soul Master equipped an Illusion Ring, they would take the Rising Sun or Falling Moon attack action.
- Certain unit damage skin and hangul damage skin item tooltip images have been changed.






































































































Thanks Max!! You’re the GOAT!!
no more map patterns on boss bind?
damn ill miss getting blinded during seren p1 burst..
(thanks for the quick post max)
there’s a typo on dark knight’s skill. its 11% damage, not 11% final damage.
fixed