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Posts Tagged ‘pathfinder’

KMS ver. 1.2.349 – Maple LIVE!

June 17, 2021 10 comments

Maple LIVE

The first patch of the summer update, Maple LIVE, features a bunch of improvements to things like the guild system, daily quests, and Reboot world.

As mentioned in the video released last week, for this summer’s event, they focused on lowering the necessity of coin capping by moving a lot of the high value rewards to being given out freely and allowing you to cap coins in a variety of different methods, as well as giving valuable experience rewards from events.

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Inside MAPLE: 2021 SUMMER UPDATE & KMST ver. 1.2.122 – Lots of Improvements

June 10, 2021 22 comments

They finally released the teaser video for the Summer update! Although it’s less of a teaser and more of a showcase of a bunch of QoL features and requested changes. Almost everything mentioned in the video was added to the KMST patch that came out today, so I’ll be covering them below. There’s a couple things that will be in later patches so I’ll mention them as well.

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KMS ver. 1.2.347 – MapleStory’s 18th Anniversary: Blooming Forest!

April 21, 2021 18 comments

18thBF.0

MapleStory is turning 18 years old! The 18th anniversary event’s theme is the Blooming Forest! In addition to the event, this patch contains a ton of improvements and bug fixes, some of which were mentioned in the customer conference a couple of weeks ago. 

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KMST ver. 1.2.119 – Improvements & Bug Fixes

April 15, 2021 42 comments

Star Force Enhancement (No Star Catch)

A new test server patch has been released, and this one is huge. It has so many different improvements, bug fixes, and QoL updates, a lot of which were mentioned during the Customer Conference last week.

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KMS ver. 1.2.344 – Job Balancing!

February 24, 2021 21 comments

2021pepe.0

The first patch after the winter’s MapleStory NEO update features job balancing, as well as a few events: the Returning Ancient Artifact Competition, Detective Pepe, and Fairy Bros’ Golden Chariot! This patch also includes the probability changes to additional options (flame stats) and Ability which were explained by the director Kang Won-ki in his notice last week.

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