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Posts Tagged ‘ark’

KMST ver. 1.2.146 – Boss Automatic Matching System

September 22, 2022 9 comments

Boss UI (Boss Move)

A new test world update was released, and the main thing in this patch is a reorganization of the Boss UI as well as the addition of the Boss Automatic Matching system.

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KMS ver. 1.2.368 – MapleStory Ignition: Odium & Maple Vision Talk!

August 25, 2022 19 comments

The third and final patch of the MapleStory Ignition update, Odium, has been released. It includes job balancing, the new level 275 area Awakened Laboratory: Odium, as well as various convenience improvements. It also has this year’s Chuseok event, where the summer event’s Ignition Fireworks Festival turns into the Ignition Full Moon Party and the collaboration event with BTS Jin!

In addition, before the patch, they released the 2022 Maple Vision Talk, where Wong-ki talked about MapleStory’s general direction going forward.

Edit: There was a minor patch the next day with a few additional skill changes and bug fixes. I’ll include the skill changes in the main section marked in red but I’ll put the rest in its own section at the bottom.

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KMST ver. 1.2.145 – Skill Balancing & Odium

August 19, 2022 58 comments

WorldMap270.img.BaseImg.0_new

Big patch, long patch notes. I was also like 75% done with the skill changes last night and then my Google Chrome tab crashed and WordPress’ autosave feature didn’t work so I lost all my work and went to sleep mad. There’s still some stuff like the list of monsters added to Monster Collection [Edit: now added thanks to Anonymous in the comments!] and the error fixes but no one cares about that.

On the bright side, Odium is very cool and the BGMs are bangers 🙂

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KMS ver. 1.2.367 – MapleStory Ignition: Extreme!

July 28, 2022 18 comments

2022extreme.0

The second patch of the MapleStory Ignition update has been released. Titled Extreme, it includes new Extreme Mode difficulties for Black Mage and Seren, the return of Monster Park Extreme, and other hunting changes.

Also, they (accidentally?) added some quest data for Odium, which confirms a couple of things like the list of daily quests (10 different mobs including stronger versions of the three mobs from the Karote story, requiring 1000/800/700/500 kills), 5 Authentic Symbols per day, and also teases the next area, the Realm of Sages, Utopia (could also be ‘Paradise’ but it’s hard to translate ‘도원경’).

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KMST ver. 1.2.144 – Extreme Mode Bosses & Monster Park

July 21, 2022 29 comments

Monster Park Entry

A new test world patch was released yesterday, including the new Extreme difficulties for Black Mage and Chosen Seren, as well as Monster Park Extreme and other growth changes.

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