Home > KMS > KMS ver. 1.2.372 – MapleStory Savior: Fairy Wonky’s Wongstaurant!

KMS ver. 1.2.372 – MapleStory Savior: Fairy Wonky’s Wongstaurant!

December 22, 2022 Leave a comment Go to comments

The first patch of the MapleStory Savior update has been released! It includes various improvements to the overall growth experience, the Star Force system, and many skill changes. The main event for this winter, Fairy Wonky’s Wongstaurant, has also begun!

I tried out some new things in the post including anchor links to/from the overview, which I think will be pretty useful. Also I decided to stop covering Cash Shop updates since the rotations are never the same for every version lol. However, I’ll still add the more important information such as new Master Label/vac pet rotations and things like the BLACKPINK collaboration.

MapleStory Savior

  • December 22
    • Growth Experience Improvements
    • Skill Improvements
    • Star Force Improvements
    • Wongstaurant
    • Hyper Burning/Burning World
  • January 19
    • Khali, the Wind of Revenge
  • February 23
    • Shangri-La
    • New Boss, Kaling
    • Exceptional Enhancements
  • Collaborations
    • MapleStory x GS25 (December 15)
    • MapleStory x BLACKPINK (December 22)
    • MapleStory x Life in Four Cuts (January 1)
    • MapleStory x Isaac Toast (January 26)

Overview

Job Skill Improvements

Common

  • All magician classes have been changed so that they are not affected by weapon attack speed. The affected skills are as follows.
    • Common: Erda Nova, Erda Shower, Ethereal Form, Spider in Mirror, Maple World Goddess’ Blessing, Empress Cygnus’ Blessing, Transcendent Cygnus’ Blessing, Cygnus Phalanx
    • Archmage (F/P): Poison Region, Mist Eruption, Infinity, Megiddo Flame, Fire Aura, DoT Punisher, Poison Chain, Fury of Ifrit
    • Archmage (I/L): Chilling Step, Infinity, Frozen Orb, Lightning Sphere, Thunder Break, Ice Age, Jupiter Thunder
    • Bishop: Infinity, Holy Blood, Fountain for Angels, Triumph Feather, Angelic Touch, Peacemaker, Divine Punishment
    • Flame Wizard: Orbital Flame, Orbital Flame II, Orbital Flame III, Orbital Flame IV, Blazing Extinction, Phoenix Drive, Infinity Flame Circle, Salamander Mischief
    • Battle Mage: Triple Blow, Quad Blow, Death Blow, Finish Bloww, Battle Spurt, Battle King Bar, Abyssal Lightning, Grim Reaper
    • Evan: Dive of Thunder, Magic Debris, Breath – Return!, Enhanced Magic Debris, Dragon Master, Imperial Breath, Break – Return!, Zodiac Ray

Developer Notes:

Magician classes were designed to not be affected by weapon attack speed when using skills.

However, during the process of adding and changing skills, we confirmed that there were some that were unintentionally affected. Therefore, we have collectively changed all magician skills to be unaffected by weapon attack speed.

There will be no changes for characters that are using Normal speed weapons due to this change, but for some characters that use Slow weapons, the action delay of some skills will be slightly decreased.

  • Restraint Ring: It has been improved so that it is not affected by skill effect transparency settings.

All Magicians

  • Overload Mana: The final damage boost has been decreased from 10% to 7%.

Developer Notes:

In the previous August 25 update, we improved Overload Mana so that it would be applied to most skills, and we added the ability to recover MP to some magician classes, which increased Overload Mana’s effectiveness for many jobs.

However, it was still difficult to fully utilize Overload Mana for classes that can’t easily recover MP or HP, and we didn’t intend for the skill to have different effectiveness for different classes. Therefore, in this update, we have added the ability to recover MP or HP to some classes.

In addition, we decided that the current benefits given by the improved Overload Mana when compared to the difficulty of maintaining it were excessively high, so we slightly decreased the final damage boost. Also, some classes’ recovery skills were so efficient that there were no issues with MP costs in general combat situations, so inevitably we had to slightly lower their recovery efficiency.

Archmage (F/P)

  • MP Eater: The MP absorption rate has been increased from 20% to 30%. The MP absorbed has been decreased from 10% max MP to 5% max MP, and from 5% to 3% on boss monsters.
  • Poison Region: The damage has been decreased from 205% to 200%. The final damage reduction when hit by multiple explosions has been increased from 50% to 60%. The damage boost when attacking normal monsters has been increased from 30% to 50%.
  • DoT Punisher: The final damage reduction when multiple fireballs hit a single monster has been increased from 35% to 45%.

Archmage (I/L)

  • MP Eater: The MP absorption rate has been increased from 20% to 30%. The MP absorbed has been decreased from 10% max MP to 5% max MP, and from 5% to 3% on boss monsters.

Bishop

  • MP Eater: The MP absorption rate has been increased from 20% to 30%. The MP absorbed has been decreased from 10% max MP to 5% max MP, and from 5% to 3% on boss monsters.
  • Dispel: The cooldown reduction to Divine Protection when you dispel a party member’s status effect has been decreased from 8 seconds to 6 seconds.
  • Divine Protection: The number of critical status effects resisted has been increased from 1 to 5. The cooldown has been decreased from 75 seconds to 80 seconds.
  • Divine Punishment: This skill has been improved so that it hits a certain number of times, regardless of whether the skill is being used for the first time or not. The damage has been increased from 450% to 485%.

Developer Notes:

We changed Bishop’s Divine Punishment to attack a certain number of times, regardless of whether it was being used for the first time or not, and in this process, the number of hits was inevitably decreased.

To compensate for this, its damage has been slightly increased.

Bowmaster

  • Armor Piercing: This skill has been changed into a passive skill that increases defense ignored by 40%.

Developer Notes:

Bowmaster’s Armor Piercing had a problem where it was unpredictable, since the skill’s effect changed based on the monster being hit and the skill being activated. To improve this, we have removed Armor Piercing’s complex skill logic and changed it to give flat % defense ignored.

Pathfinder

  • Triple Impact: This skill now increases Split Mistel’s damage when attacking regular monsters by 120%p.
  • Ancient Guidance: The final damage boost has been increased from 5% to 8%.
  • NEW! Curse Enchant: With the completed Relic’s strength, engrave the power of a specific curse into the Enchant Force. When the skill is used, the effects are activated and when it is re-used, they are deactivated. On/off skill. [Master Level: 1]
    • Level 1: Consumes 80 MP. Select a curse to engrave in the Enchant Force.
      Cooldown: 1 second.
  • Advanced Cardinal Force: Cardinal Blast’s number of hits has been increased from 4 to 5. Cardinal Discharge’s number of hits has been increased from 4 to 5.
  • Edge of Resonance: The damage has been increased from 800% to 880%.
  • Ancient Archery: Additional Discharge’s damage boost has been increased from 50%p to 65%p. Additional Blast’s damage boost has been increased from 50%p to 70%p.

Developer Notes:

Pathfinder has a dynamic combat system where they perform various archery techniques that change based on the type of curse, but this causes excessive stress since you have to carefully manage the type of curse when using Enchant Force skills consecutively in urgent boss battle situations. To improve this, we added the Curse Enchant skill which lets you fix the curse to a specific one.

Night Lord

  • Quadruple Throw: The damage has been increased from 470% to 540%.
  • Dark Serenity: This skill now increases final damage by 10%.
  • Claw Expert: The critical damage boost has been decreased from 15% to 10%.
  • Bleeding Toxin: The bleed damage has been increased from 1000% to 2000%. The duration has been increased from 80 seconds to 90 seconds. The cooldown has been removed. This skill has been improved so that it can be registered as a Pet Auto Buff.
  • Spread Throw: When using Triple Throw, the damage of the stars thrown in additional directions has been changed to use a fixed 290% damage instead of a certain percentage of Triple Throw’s damage. When using Quadruple Throw, the damage of the stars thrown in additional directions has been changed to use a fixed 379% damage instead of a certain percentage of Quadruple Throw’s damage.
  • Fuma Shuriken: The damage has been increased from 500% to 600%.
  • Dark Lord’s Secret Scroll: The damage has been increased from 700% to 850%.

Dual Blade

  • Blade Fury: The number of hits has been increased from 4 to 5.
  • Phantom Blow: The damage has been increased from 315% to 330%.
  • Hidden Blade: The damage has been increased from 140% to 240%. The duration has been increased from 60 seconds to 90 seconds. The cooldown has been removed. This skill has been improved so that it can be registered as a Pet Auto Buff. Fixed an issue where the additional attacks did not activate on Haunted Edge. Fixed an issue where the additional attacks sometimes did not activate on some skills that attacked continuously in short intervals.
  • Haunted Edge: Sura’s damage has been increased from 620% to 950%. Sura’s sword slash damage has been increased from 820% to 1000%. Rakshasa’s damage has been increased from 810% to 860%.

Viper

  • Vipercision: The attack boost has been decreased from 30% to 15%. This skill now passively increases final damage by 13%.
  • Serpent Spirit: The cooldown has been removed. The Sea Serpent’s Will duration has been increased from 10 seconds to 30 seconds.
  • Lightning Form: Each Energy Orb can now only hit a single enemy up to 14 times. The Energy Orbs’ number of hits has been increased from 5 to 10. The Energy Orbs’ attack interval has been decreased by about 20%.

Captain

  • Head Shot: The damage has been decreased from 980% to 880%.
  • Unwearying Nectar: The cooldown has been decreased from 120 seconds to 90 seconds. The duration has been decreased from 30 seconds to 20 seconds.
  • Bullet Party: The duration has been decreased from 12 seconds to 6 seconds. The damage has been increased from 500% to 600%. The number of hits has been increased from 5 to 7. The attack interval has been decreased by about 20%.

Developer Notes:

We changed Captain’s Unwearying Nectar so that it would synergize better with their other skills.

In addition, the 5th job skill Bullet Party had low effectiveness compared to its long duration, which made it difficult to fully utilize in tense boss battles, so we decreased its duration and attack interval.

Since Captain’s combat performance will improve, we inevitably had to lower Head Shot’s damage, but we still expect their overall combat performance to be slightly increased.

Mikhail

  • Royal Oath: The final damage boost has been decreased from 23% to 18%.
  • Shining Cross – Assault: The damage has been decreased from 340% to 326%.

Soul Master

  • Solunar Slash: Fixed an issue where if you used this skill while crouching while using another skill, the previously used skill would be cancelled and the cooldown would not be applied.

Flame Wizard

  • Burn and Rest: The MP absorption rate has been dcreased from 30% to 22%. The MP absorbed has been decreased from 10% max MP to 7% max MP, and from 5% to 4% on boss monsters.

Night Walker

  • Quintuple Throw: The damage has been increased from 230% to 253%. The final attack’s damage has been increased from 920% to 1010%.
  • Darkness Blessing: This skill now increases final damage by 10%.
  • Shadow Bite: The damage has been increased from 880% to 900%. The damage when attacking boss monsters has been increased from 1320% to 1350%.
  • Rapid Throw: Fixed an issue where sometimes the damage of the Rapid Throws used by Servants would not apply.

Aran

  • Swing Studies I/II: The final damage boost to skills other than Smash Swing after using Smash Swing has been removed.
  • Polearm Mastery: This skill onw increases final damage by 8%.
  • Drain: Fixed an issue where the skill description was awkward.
  • Cleaving Attack: The damage boost has been increased from 10% to 30%.
  • Beyonder: This skill has been improved so that the same action delay is applied when holding the key down or pressing the key multiple times. Fixed an issue where the wave release only had an action in Adrenaline Boost mode when used continuously.
  • High Mastery: The final damage boost has been increased from 8% to 15%.
  • Swing – Remain Time Reinforce has been changed to Swing – Boss Killer: Smash Swing and Aero Swing’s damage when attacking boss monsters is increased by 20%. [Required Level: 150]

Developer Notes:

Aran was forced to use Swing at certain times during battle due to the powerful effects of ‘Swing Studies’ and ‘Swing – Remain Time Reinforce’. This was the intended combat experience when we initally planned Aran, but we decided that this play style did not match recent combat trends, so we have removed the system. The skills have been removed and the reduced damage/final damage boosts have been supplemented through other skills.

Evan

  • Dragon Soul: This skill now gives attacks a 15% chance to absorb 5% max MP (3% on boss monsters).
  • Wind Jump: You can now use Teleport one time after using this skill, even if you do not land on a platform. If you use Teleport after using Wind Jump, you will move a longer distance.
  • Dragon Dive: Swift of Thunder’s damage boost has been increased from 80%p to 150%p.
  • Swift of Thunder: The first~fourth points’ attack ranges have been increased by about 20%. The last point’s attack range has been increased by about 21%. This skill’s final damage is now decreased by 60% for each overlapping collision on an enemy. The damage has been increased from 150% to 400%. The number of hits has been increased from 6 to 9.
  • Elemental Reset: The final damage boost has been increased from 15% to 17%.
  • Dragon Breath: Swift of Thunder’s damage boost has been increased from 300%p to 745%p. Dive of Earth’s damage boost has been increased from 420%p to 620%p.
  • Breath of Wind: The number of hits has been increased from 5 to 6.
  • Breath of Earth: The number of hits has been increased from 5 to 6.
  • Dive of Earth: The attack range of the first collision has been increased by about 18%. The attack range of the second collision has been increased by about 30%. The attack range of the third collision has been increased by about 20%. The damage has been increased from 190% to 370%. The number of attacks has been increased from 6 to 10. This skill’s final damage is now decreased by 50% for each overlapping collision on an enemy.
  • Enhanced Magic Debris: The damage has been increased from 110% to 120%.
  • Dragon Master: This skill has been changed into a key-down skill. When the skill ends, the cooldown will now be decreased by 18 seconds for every 1 second remaining of the key-down duration. This skill now gives 1 second of invincibility when it ends.
  • Elemental Blast: The feature of after using a Mir skill, if you used Elemental Blast while using Circle of Mana, Elemental Blast would not be activated and Fusion skills would be activated has been removed. The damage has been increased from 1300% to 1550%.
  • Dragon Break: The damage has been increased from 950% to 1150%.
  • Spiral of Mana: This skill can now be registered and used from a hotkey. You can use the Custom Command feature to activate the skill by using Circle of Mana with the down arrow key. The attack interval has been decreased by about 14%. This skill can now only attack up to 16 times.

Developer Notes:

Since Evan didn’t have a skill that recovered MP, using Overload Mana was too tricky, so we added a feature to recover MP to Dragon Soul.

In addition, we supplemented their somewhat lacking mobility and stability by improving Dragon Master and Wind Jump.

We also decided that it was too difficult to get Evan’s Swift of Thunder and Dive of Earth’s full hits off due to the nature of recent boss battles, so we increased the skills’ collision ranges and the damage of the first collisions, while adding a final damage reduction when hit by multiple collisions to lower the stress of having to fully hit the skills.

Luminous

  • Self Recovery: This skill now gives attacks a 30% chance to absorb 5% max MP (3% on boss monsters).
  • Light Reflection: The spread animation has been changed.

Mercedes

  • Unicorn Spike: The number of hits has been increased from 5 to 6.
  • Gust Dive: The damage has been increased from 260% to 280%. You can no longer be knocked back by any enemy attacks while casting this skill.
  • High Kick Demolition: You can no longer be knocked back by any enemy attacks while casting this skill.
  • Elemental Knight: The Frost Knight’s damage has been increased from 385% to 435%. The Flame Knight’s damage has been increased from 385% to 435%. The Dark Knight’s damage has been increased from 485% to 548%. Fixed an issue where the Frost Knight would disappear if you changed maps after it was summoned. Fixed an issue where the Forst Knight’s freeze status duration was applied incorrectly.
  • Ishtar’s Ring: The damage has been increased from 245% to 316%.
  • Legendary Spear: The damage has been decreased from 700% to 630%. The number of hits has been increased from 3 to 4. Leap Tornado’s damage boost has been increased from 130%p to 206%p. You can no longer be knocked back by any enemy attacks while casting this skill.
  • Lightning Edge: The debuff has been removed. Gust Dive’s damage boost has been increased from 170%p to 237%p.
  • Rolling Moonsault: The damage has been increased from 300% to 360%. You can no longer be knocked back by any enemy attacks while casting this skill.
  • Advanced Strike Dual Shot: The damage has been increased from 380% to 456%.
  • Wrath of Enlil: The damage has been increased from 465% to 515%. This skill now inflicts the Untouchable debuff for 60 seconds when it hits boss monsters.

Eunwol

  • Bomb Punch: The first hit’s attack range has been increased by about 44%. The second hit’s attack range has been increased by about 20%. The third hit’s attack range has been increased by about 21%.
  • True Spirit Claw: The attack range has been increased by about 20%. The hit animation has been changed.

Phantom

  • Twilight: The debuff duration has been increased from 15 seconds to 60 seconds.

Demon Slayer

  • Weapon Mastery: This skill now increases final damage by 10%.
  • Devil Cry: The debuff duration has been increased from 20 seconds to 60 seconds.
  • Demon Slash – Remain Time Reinforce has been changed to Demon Slash – Extra Target: Demon Slash’s number of enemies hit is increased by 1. [Required Level: 180]

Developer Notes:

Demon Slayer was forced to use Demon Slash at regular intervals during battle (when Demon Awakening was not active) due to the powerful effect of ‘Demon Slash – Remain Time Reinforce’. This was the intended combat experience when we initally planned Demon Slayer, but we decided that this play style did not match recent combat trends, so we have removed the system. The skill has been removed and the reduced final damage boost has been supplemented through other skills.

Demon Avenger

  • Shield Chasing: The attack range has been increased by about 40%. When the targeted enemy disappears, the range for searching for another nearby enemy has been increased by about 17%.
  • Thousand Swords: This skill has been improved so that it can be used while in the air. The attack range has been increased by about 12%. The action delay has been decreased by about 55%. The hit animation has been changed.
  • Revenant: The amount of Rage that can be stored has been decreased from 200% max HP to 100%. The amount of Rage required to be stored to reduce the Thorns of Rage cooldown has also been decreased by the same percentage. The action delay has been decreased by about 41%.

Battle Mage

  • Triple Blow: This skill now increases Death’s damage by 60%p.
  • Death: The damage boost per character level has been removed. The damage has been changed to 185%.
  • Quad Blow: This skill now increases Death’s damage by 80%p (this does not stack with Triple Blow’s passive effect).
  • Drain Aura: The MP recovered based on damage dealt has been removed.
  • Ordinary Conversion: This skill now gives attacks a 20% chance to absorb 5% max MP (3% on boss monsters).
  • Death Contract: The damage boost per character level has been removed. The damage has been changed to 245%.
  • Death Blow: This skill now increases Death’s damage by 100%p (this does not stack with Triple Blow or Quad Blow’s passive effect).
  • Battle Mastery: The critical damage boost has been decreased from 20% to 15%.
  • Nerve Stimulation: The attack speed boost has been removed.
  • Death Contract 2: The damage boost per character level has been removed. The damage has been changed to 325%.
  • Debuff Aura: The debuff duration has been increased from 20 seconds to 60 seconds.
  • Death Contract 3: The damage boost per character level has been removed. The damage has been changed to 500%.
  • Black Magic Altar: The damage has been decreased from 1600% to 1525%.

Wild Hunter

  • Assistant Hunting Unit: The duration has been increased from 30 seconds to 60 seconds.
  • Wild Vulcan Type-P: You can now use this skill while moving. The damage boost when attacking normal monsters has been increased from 120%p to 180%p. The attack range has been increased by about 18%.
  • Jaguar Soul: Fixed an issue where the icon was displayed awkwardly.

Mechanic

  • Magnetic Field: The cooldown has been removed.
  • Robot Factory: RM1: The cooldown has been removed.
  • Robot Mastery: Fixed an issue where the damage boost was not applied correctly if a robot was too far away.
  • Magnetic Field – Cooltime Reduce has been changed to Magnetic Field: Ignore Guard: Magnetic Field’s defense ignored is increased by 20%. [Required Level: 180]
  • Distortion Field: This skill has been improved so that it can be used while in the air.
  • Micro Missile Container: This skill has been improved so that it can be used while in the air.

Developer Notes:

For Mechanic, we wanted to provide a combat experience where you had to continuously install robots for Robot Mastery. However, in situations where you inevitably had to change maps, keeping the robots up was difficult and caused unnecessary stress.

Accordingly, we want to provide a more free combat experience by removing ‘Magnetic Field’ and ‘Robot Factory: RM1’s cooldowns. The Hyper skill for ‘Magnetic Field’ that decreased the cooldown has been changed to ‘Magnetic Field – Ignore Guard’.

Xenon

  • Pinpoint Rocket: The damage boost when attacking normal monsters has been changed from 150% to 250%p.
  • Hologram Graffiti: Force Field/Penetrate/Support: The skill effects have been changed. When you use Hologram Graffiti: Fusion in an area that overlaps with Force Field/Penetrate/Support, the previously installed Hologram Graffiti will now be removed and Fusion will be installed. The range has been increased by about 63%. The duration has been increased from 20 seconds to 60 seconds. The cooldown has been increased from 29 seconds to 30 seconds.
  • OOPARTs Code: The duration has been increased from 40 seconds to 60 seconds.
  • Overload Mode: The MP consumed has been changed from 2% max MP + 100 MP to 1% max MP + 220 MP.

Developer Notes:

We have greatly increased Xenon’s Hologram Graffiti’s range to improve their hunting performance.

Also, in the last August 25 patch, Overload Mode’s duration was shortened significantly which made it overly difficult to use with Mega Smasher with longer preparation times.

Accordingly, we readjusted Overload Mode’s MP consumption so that the duration is slightly reduced when compared to before August but increased from the current setting, to reduce the stress of using the two skills together.

Blaster

  • It has been improved so that after a skill is cancelled, linking to the next skill will be smoother.
  • Revolving Cannon: This skill will now be activated automatically when using Magnum Punch and Double Fang. The ability to use this skill directly has been removed.
  • Magnum Punch: The damage has been increased from 75% to 100%. Revolving Cannon’s damage when activated during Magnum Punch has been increased from 40% to 60%. Revolving Cannon’s number of hits has been increased from 3 to 4.
  • Revolving Cannon Mastery: The additional hits from the Cylinder overheating will now be affected by the V Core enhancements. The Revolving Cannon core has been changed to Revolving Cannon/Revolving Cannon Mastery core.
  • Double Fang: The damage has been increased from 130% to 150%. Revolving Cannon’s damage when activated during Double Fang has been increased from 80% to 100%. Revolving Cannon’s number of hits has been increased from 3 to 4.
  • Ducking: Magnum Punch’s damage boost has been increased from 90%p to 100%p.
  • Gauntlet Mastery: This skill now increases final damage by 5%.
  • Sway: Magnum Punch’s damage boost has been increased from 105%p to 130%p.
  • Hammer Smash: Double Fang’s damage boost has been increased from 90%p to 130%p.
  • Flash Move: Magnum Punch’s damage boost has been increased from 205%p to 216%p.
  • Revolving Cannon Upgrade III: Revolving Cannon’s damage boost when activated during Magnum Punch has been increased from 140%p to 210%p. Revolving Cannon’s damage boost when activated during Double Fang has been increased from 100%p to 170%p.

Developer Notes:

We confirmed that many Blaster players use Revolving Cannon with the skill macro system in a form close to activating automatically instead of using it directly.

This was not intended, but we decided that there was room for improvement in terms of battle fatigue, so we changed the skill’ to be automatically activated when Magnum Punch or Double Fang is used.

Kaiser

  • Guardian of Nova: Fixed an issue where the Ancient Kaiser’s Souls would not attack if they were summoned to the same location when teleporting to an enemy.

Kain

  • [Possess] Strike Arrow: The damage has been increased from 200% to 220%.
  • [Possess] Scattering Shot: The damage has been increased from 135% to 155%.
  • Strike Arrow III: [Possess] Strike Arrow’s damage boost has been increased from 80%p to 120%p.
  • [Possess] Shaft Break: The arrow damage has been increased from 184% to 216%. The explosion damage has been increased from 224% to 270%. The tornado damage has been increased from 40% to 55%.
  • [Execute] Phantom Blade: The damage has been increased from 155% to 180%.
  • [Execute] Tearing Knife: The damage has been increased from 210% to 230%.
  • Remain Incense: The damage has been increased from 90% to 110%.
  • Grinding: [Possess] Scattering Shot’s damage boost has been increased from 80%p to 120%p.
  • [Possess] Falling Dust: The damage has been increased from 462% to 515%. The number of hits has been increased from 8 to 10. The giant malice’s damage has been increased from 264% to 370%.
  • [Execute] Chain Sickle: The damage has been increased from 220% to 290%. The final strike’s damage has been increased from 242% to 315%.
  • [Execute] Poison Needle: The damage has been increased from 275% to 360%. The consecutive attack’s damage has been increased from 209% to 272%.
  • Grinding II: Remain Incense’s damage boost has been increased from 75%p to 120%p. Tearing Knife’s damage boost has been increased from 148%p to 238%p. Phantom Blade’s damage boost has been increased from 142%p to 207%p. [Possess] Shaft Break’s arrow and explosion damage boost has been increased from 117%p to 205%p. [Possess] Shaft Break’s tornado damage boost has been increased from 21%p to 30%p. [Possess] Scattering Shot’s damage boost has been increased from 110%p to 180%p. [Possess] Strike Arrow’s damage boost has been increased from 122%p to 220%p.
  • Adapt to Death: The damage boost has been increased from 10% to 13%.
  • [Possess/Execute] Sneaky Sniping: The damage has been increased from 220% to 287%.
  • [Possess] Dragon Burst: The damage has been increased from 800% to 885%.
  • [Execute] Fatal Blitz: The damage has been increased from 600% to 665%.

Cadena

  • Chain Arts: Chase: Fixed an issue where Kalos would move if this skill was used on Kalos in its Groggy state.
  • Weapon Variety III: The final damage boost per stack has been decreased from 11% to 10%.
  • Weapon Expert: The critical damage boost has been decreased from 19% to 16%.
  • Chain Arts: Maelstrom: This skill has been improved so that the skill effect is displayed behind the character.

Angelic Buster

  • Soul Seeker Expert: Fixed an issue where the skill description was awkward.
  • Soul Exalt: The action delay has been decreased by about 18%.
  • Energy Burst: The action delay has been decreased by about 25%.
  • Spotlight: The action delay has been decreased by about 22%.
  • Mascot Familiar: The action delay has been decreased by about 10%.
  • Trinity Fusion: This skill can now be registered and used from a hotkey. You can use the Custom Command feature to activate the skill by using Trinity with the down arrow key. This skill has been improved so that if you activate the Custom Command by right-clicking it, you can also activate the Command.

Zero

  • Long Sword Mastery: The final damage boost has been increased from 16% to 21%.
  • Great Sword Mastery: The final damage boost has been increased from 16% to 21%.
  • Advanced Storm Break: The electric area’s damage when attacking normal monsters is now increased by 220%p.
  • Advanced Earth Break: The electric area’s damage when attacking normal monsters is now increased by 210%p.
  • The hit animations of skills other than common skills, Transcendent skills, and 5th job skills have been changed.

Kinesis

  • Ultimate – Material: The distance from the character that the materials drop from has been decreased by about 33%.
  • Psychic Tornado: The object’s throwing speed has been increased. The time it takes for the object to explode after being thrown has been decreased. The object throwing distance has been decreased by about 21%. The stage 1 explosion’s range has been increased by about 20%. The stage 2 explosion’s range has been increased by about 5%. The stage 3 explosion’s range has been increased by about 4%. Fixed an issue where the cast action looked awkward to other characters when the object texploded.

Illium

  • Divine Shield: The MP absorbed has been decreased from 10% max MP to 5% max MP, and from 5% to 3% on boss monsters.
  • Craft: Javelin II: Fixed an issue where if you used Javelin while Javelin Fragments remained, sometimes the later used Javelin’s attack would not be applied.

Ark

  • Contact Caravan: A feature to lock the transmission message pop-up has been added.
  • Plain Charge Drive: The point at which you can link to other skills has been shortened by about 25%.
  • Scarlet Charge Drive: The point at which you can link to other skills has been shortened by about 6%.
  • Unstoppable Instinct: The point at which you can link to other skills has been shortened by about 5%.
  • Knuckle Mastery: This skill now increases final damage by 5%.
  • Gust Charge Drive: The point at which you can link to other skills has been shortened by about 26%.
  • Fusion Progression: The final damage boost has been increased from 5% to 10%.
  • Abyss Charge Drive: The point at which you can link to other skills has been shortened by about 25%.
  • Endless Pain: The damage has been increased from 300% to 360%. The Abyssal Guard’s damage has been increased from 100% to 120%.
  • Abyssal Recall: The damage has been increased from 700% to 800%. The explosion damage has been increased from 1450% to 1650%.
  • Escaped Nightmare: The number of hits has been increased from 9 to 12.
  • Escaped Ominous Dream: The number of hits has been increased from 9 to 12.
  • Eternally Hungry Beast: The damage has been increased from 800% to 950%.

Developer Notes:

For Ark, a key combat element is to continuously succeed in linking skills to avoid unwanted movement, but for skills used in Lef mode, the point at which you could start linking was excessively late so it made it very hard to link.

In this update, we have greatly adjusted the link timing of some skills to make it easier to link in Lef mode.

Hoyoung

  • Humanity: As-You-Will Fan: The damage has been increased from 70% to 90%.
  • Earth: Ground-Shattering Wave: The damage has been increased from 80% to 100%.
  • Ground-Shattering Wave (Clone/True): The damage has been increased from 80% to 100%.
  • Heaven: Iron Fan Gale: The damage has been increased from 140% to 150%.
  • Iron Fan Gale (Clone/True): The damage has been increased from 140% to 150%.
  • Earth: Stone Tremor: The damage has been increased from 160% to 180%.
  • Stone Tremor (Clone/True): The damage has been increased from 160% to 180%.
  • Talisman: Seeking Ghost Flame: The damage has been increased from 200% to 210%.
  • Attainment: Humanity: As-You-Will Fan’s damage boost has been increased from 195%p to 205%p. Ground-Shattering Wave skills’ damage boost has been increased from 90%p to 100%p.
  • Heaven: Consuming Flames: The damage has been increased from 340% to 370%.
  • Consuming Flames (Clone/True): The damage has been increased from 340% to 370%.
  • Humanity: Gold-Banded Cudgel: The damage has been increased from 260% to 282%. The final strike’s damage has been increased from 420% to 458%.
  • Scroll: Star Vortex: The damage has been increased from 240% to 256%.
  • Scroll: Butterfly Dream: The damage has been increased from 275% to 297%.
  • Advanced Fan Mastery: The final damage boot has been increased from 25% to 29%.
  • Enlightenment: Humanity: As-You-Will Fan’s damage boost has been increased from 295%p to 307%p. Ground-Shattering Wave skills’ damage boost has been increased from 215%p to 220%p. Iron Fan Gale skills’ damage boost has been increased from 125%p to 141%p. Stone Tremor skills’ damage boost has been increased from 230%p to 245%p. Seeking Ghost Flame’s damage boost has been increased from 190% to 215%.
  • Sage: Tai Yu’s Miracle Tonic: The cooldown has been decreased from 100 seconds to 90 seconds.
  • Sage: Tai Yu Clone: The cooldown has been decreased from 200 seconds to 180 seconds.
  • Sage: Clone Rampage: The cooldown has been decreased from 200 seconds to 180 seconds.
  • Scroll: Tiger of Songyu: The cooldown has been decreased from 200 seconds to 180 seconds.
  • Sage: Wrath of Gods: The cooldown has been decreased from 200 seconds to 180 seconds.
  • Sage: Three Paths Apparition: The cooldown has been decreased from 100 seconds to 90 seconds.

Lara

  • Expression: Wind Swing: The flying speed has been increased. The ability to start flying by pressing the up arrow key in the column of light has been removed. You can now activate flying by pressing the up arrow key and jump key together while in the air within the entire area of Wind Swing.
  • Dragon Vein Traces: This skill has been changed so that you infuse magical energy at a spot in front of you where land energy is concentrated, creating a Dragon Vein for 100 seconds. You can then re-use the skill to teleport to that location. Overload Mana will no longer apply to this skill.
  • Dragon Vein Echo: The MP recovered when a Dragon Vein is consumed has been increased from 1% to 5%.
  • Free Dragon Vein: You can now use this skill with the down arrow key to create all prepared Dragon Veins.

Developer Notes:

Lara’s teleport skill Dragon Vein Traces was inconvenient to use in boss battles and could move you to unintended places because the movement depended on the location of Dragon Veins.

To improve this, we changed the skill to let you select the movement point before teleporting there. In addition, afte rthe December 15 test world update, the structure of the skill has been improved so that the Dragon Vein is maintained even after using the skill to alleviate the stress of reinstalling them.

[Back to Overview]

5th Job Skills

New 5th job skills have been added for Friends World classes and Transcendent classes.

Friends World Classes

  • Another World’s Afterimage: Open a portal that reflects the appearance of another world. The monster reflected in the portal is forced to reveal itself. The portal will prioritize revealing itself to the boss monster with the highest maximum HP. [Max Level: 25]
    • Level 25: Consumes 5% HP. Create Another World’s Afterimage for 47 seconds.
      When you are in the same map as Another World’s Afterimage, increases all your stats of directly invested AP by 15%.
      When Another World’s Afterimage’s created monsters attack, there is a 10% chance to recover 3% max HP and 3% max MP.
      Cooldown: 60 seconds.

Transcendent Classes

  • Transcendent: Receive the blessings of the Transcendents of Light, Life, and Time. The Spear of Light will prioritze attacking the boss monster with the highest max HP in range. If the Blessings of Light and Time attack an enemy using Damage Reflect, you will not take damage. [Max Level: 25]
    • Level 25: Consumes 5% MP. Apply the Blessings of Light, Life, and Time.
      Blessing of Light
      20 second duration.
      When you use attacking skills, create a Spear of Light that flies towards enemies in front of you, dealing 500% damage 4 times on up to 10 enemies. The spear will remain for a certain amount of time at the place where it lands, dealing 400% damage 4 times on up to 10 enemies continuously. The continuous attack can activate up to 5 times.
      The Spear of Light can be created up to 7 times. Spear of Light re-activation cooldown: 2 seconds.
      Blessing of Life
      28 second duration.
      During this buff, increases final damage by 5% and defends against 3 critical status effects.
      Blessing of Time
      55 second duration. When using 4th job or lower skills (other than Beginner skills), there is a 100% chance to leave an afterimage of the past, dealing 350% damage 3 times on up to 10 enemies.
      For Zero, the afterimages activated by Assist skills deal 400% damage.
      Cooldown: 120 seconds.

[Back to Overview]

Growth Path Reorganization

Experience Required to Level Up Adjustments

The amount of experience required to level up between level 220~259 has been decreased.

  • Level 220~224: ~19% reduction
  • Level 225~234: ~14% reduction
  • Level 235~244: ~8% reduction
  • Level 245~259: ~3% reduction

[Back to Overview]

Symbol Growth Reorganization

The number of Arcane Symbols acquired from daily quest rewards has been increased.

  • Road of Vanishing: 16 to 18
  • Chew Chew Island: 8 to 16
  • Lacheln: 8 to 11
  • Arcana: 8 to 9

The number of Authentic Symbols acquired from daily quest rewards has been increased.

  • Cernium (Before): 5 to 10
  • Hotel Arcs: 5 to 10

[Back to Overview]

Arcane River Daily Quest Experience Adjustments

Arcane River area’s daily quest experience rewards have been increased.

  • Road of Vanishing: 563m experience
  • Chew Chew Island: 1.65b experience
  • Lacheln: 2.45b experience
  • Arcana: 2.54b experience
  • Morass: 3.38b experience
  • Esfera: 3.49b experience

[Back to Overview]

Arcane River Special Content Improvements

All Arcane River special content has been changed to weekly content. You can now complete them up to 3 times per week. You will only use up your participation limits when you complete the content, and the limit is reset every Monday at 12:00 AM.

Each time you clear Arcane River’s Road of Vanishing, Chew Chew Island, Lacheln, Arcana, Morass, and Esfera’s special content, you will receive ’15 ~Area~ Arcane Symbol Vouchers’ and experience rewards.

  • Road of Vanishing, Chew Chew Island, and Lacheln’s special content’s experience rewards have been adjusted.
    • Erda Spectrum: 188m experience
    • Hungry Muto: 549m experience
    • Midnight Chaser: 818m experience
  • Experience rewards have been added to Arcana, Morass, and Esfera’s special content.
    • Spirit Savior: 847m experience
    • Enheim Defense: 1.13b experience
    • Protect Esfera: 1.16b experience

※ The existing system for Lacheln’s <Dream Breaker> and Arcana’s <Spirit Savior> of exchanging Dream Coins/Spirit Coins for Symbols will be maintained for players with coins.

※ The Arcane River special content’s completion experience can be acquired up to 3 times per week per world.

※ Characters who completed the daily special content before the December 22 maintenance will be able to participate in the weekly special content after the maintenance.

Road of Vanishing’s special content <Erda Spectrum> has been improved.

  • The Land of Vanishing Investigation stage will no longer appear (the one where you need to hunt monsters for 2 minutes).
  • The Land of Tranquility Investigation stage will remain (the one with Arma Jr’s)

Chew Chew Island’s special content <Hungry Muto> has been improved.

  • The Easy and Hard difficulties have been removed.
  • It has been unified into a single Normal difficulty.

Lacheln’s new special content <Midnight Chaser> has been added.

  • Lacheln’s existing special content <Dream Breaker> has been removed and been changed into the new content <Midnight Chaser>.
  • In <Midnight Chaser>, you have to win a game of hide-and-seek with the rag doll. You’re ‘it’ and will have to find the rag doll hiding in the clocktower 9 times with the 10 minute time limit to clear.
  • The rag doll will hide behind furniture placed in the 9 rooms inside the clocktower. You can see which one on the bar at the top of the screen.
  • To search through the furniture, you must defeat all of the monsters in the room the furniture is located in.

※ Since the <Dream Breaker> content has ended, the Dream Breaker ranker NPCs will no longer appear in Lacheln. After the update, you can no longer acquire Dream Coins through Dream Breaker ranker NPCs.

Arcana’s special content <Spirit Savior> has been improved.

  • The Defense system has been removed.
  • The time limit has been changed to 10 minutes.
  • The Bound Rock Spirits’ HP has been decreased.
  • The requirement to clear the content has been changed to acquire 10k Rescue Points.
  • If the time runs out or you use the Exit button, you will exit the game but your challenge limit will not be deducted.
  • The Rescue Points per Rock Spirit have been adjusted as follows.
    • 1 Spirit: 400 points
    • 2 Spirits: 800 points
    • 3 Spirits: 1200 points
    • 4 Spirits: 1800 points
    • 5 Spirits: 2500 points

New <Midnight Chaser> related achievements have been added.

  • [Midnight Chaser] King of Hide-and-Seek
  • [Midnight Chaser] Catch the Rag Doll~
  • [Midnight Chaser] Your Hair was Barely Visible

The following achievements have been changed to Memory achievements.

  • [Hungry Muto] Cooking is All About Speed!
  • [Hungry Muto] An Otherworldly Chef
  • [Hungry Muto] An Otherworldly Head Chef
  • [Hungry Muto] Muto’s Personal Chef
  • [Dream Breaker] The Beginning is Half
  • [Dream Breaker] What You See When you Close Your Eyes is OOO
  • [Dream Breaker] Still Unmoved
  • [Dream Breaker] The Way We Came, the Way We Must Go
  • [Dream Breaker] Giving Up is Easy…
  • [Dream Breaker] Because it is there
  • [Dream Breaker] A Long and Difficult Road
  • [Dream Breaker] Something Only Possible in a Dream
  • [Dream Breaker] Rag Doll Sleeping Project
  • [Dream Breaker] When Dreams Become Nightmares
  • [Medal] I Only Prepared Up to Stage 100
  • [Spirit Savior] Elite Rescue Crew

The following medals can no longer be acquired.

  • Dream Breaker Stage 30 Conqueror
  • Dream Breaker Stage 40 Conqueror
  • Dream Breaker Stage 50 Conqueror
  • Dream Breaker Stage 60 Conqueror
  • Dream Breaker Stage 70 Conqueror
  • Dream Breaker Stage 80 Conqueror
  • Dream Breaker Stage 90 Conqueror
  • Master Dream Breaker

※ However, medals acquired before the patch can be re-issued through the Medal UI.

[Back to Overview]

Arcane River Quick Path Reorganization

The Arcane River Quick Path cost has been changed to 2,000 Maple Points per special content completion.

[Back to Overview]

Arcane River Hunting Ground Improvements

Certain hunting grounds in Arcane River’s Road of Vanishing, Reverse City, Chew Chew Island, and Yum Yum Island have had their terrain and number of monsters spawned changed.

  • Weathered Land of Happiness
  • Weathered Land of Happiness and Rage
  • Weathered Land of Rage
  • Weathered Land of Sorrow
  • Weathered Land of Sorrow and Joy
  • Weathered Land of Joy
  • Rock Zone
  • Fire Rock Zone
  • Fire Zone
  • Fire Spirit Zone
  • Spirit Zone
  • Subway Tunnel 1
  • Subway Tunnel 2
  • Subway Tunnel 3
  • Subway Tunnel 4
  • Subway Tunnel 5
  • Subway Tunnel 6
  • T-Boy’s Research Train 1
  • T-Boy’s Research Train 2
  • T-Boy’s Research Train 3
  • Hidden Research Train
  • Underground Train 1
  • Underground Train 2
  • Underground Train 3
  • Surface Train 1
  • Surface Train 2
  • Surface Train 3
  • Hill Path
  • Mottled Forest 1
  • Mottled Forest 2
  • Mottled Forest 3
  • Within Five-Color Hill
  • Dealie-Bobber Forest 1
  • Dealie-Bobber Forest 2
  • Bitty-Bobble Forest 1
  • Bitty-Bobble Forest 2
  • Slurpy Forest Depths
  • Mountain’s Mouth
  • Skywhale Mountainside 1
  • Skywhale Mountainside 2
  • Skywhale Peak
  • Colossal Tail
  • Mushbud Forest 1
  • Mushbud Forest 2
  • Mushbud Forest 3
  • Mushbud Forest 4
  • Mushbud Forest 5
  • Mushbud Forest 6
  • Hidden Mushbud Forest
  • Illiard Field 1
  • Illiard Field 2
  • Illiard Field 3
  • Illiard Field 4
  • Illiard Field 5
  • Illiard Field 6
  • Hidden Illiard Field
  • Fungos Forest 1
  • Fungos Forest 2
  • Fungos Forest 3
  • Fungos Forest 4
  • Fungos Forest 5
  • Fungos Forest 6
  • Hidden Fungos Forest

The following maps in Chew Chew Island have been changed so that only a single type of monster appear.

  • Dealie-Bobber Forest 1
  • Dealie-Bobber Forest 2
  • Bitty-Bobble Forest 1
  • Bitty-Bobble Forest 2
  • Chew Chew Village Entrance
  • Torrent Zone 1
  • Below the Falls

[Back to Overview]

Limen New Hunting Grounds Added

Some existing map names have been changed.

  • End of the World 1-7 -> End of the World 1-9
  • End of the World 2-5 -> End of the World 2-8

New maps have been added.

  • End of the World 1-7
  • End of the World 1-8
  • End of the World 2-6
  • End of the World 2-7

[Back to Overview]

Monster Park Arcane River Area Dungeon Improvements

Monster Park Lacheln and Arcana’s clear experience rewards have been increased.

  • Lacheln: 1.61b experience
  • Arcana: 2.35b experience

[Back to Overview]

Improvements

Star Force Enhancements

The Star Force system has been changed so that if you fail to enhance an item below 15 stars, the number of stars will no longer drop.

The Star Force system has been changed so that if you fail to enhance an item below 15 stars, the items will no longer be destroyed.

The Star Force costs for 11 stars to 14 stars have been increased.

Developer Notes:

Through this reorganization, we want to improve the Star Force enhancement experience by keeping the expected meso costs as similar as possible while reducing the variance based on probability.

The ‘safe enhancement zone’ where items arent destroyed have been changed to include from 12 up to 15 stars, and the zone where Star Force does not drop has been expanded from 10 to 15 stars.

As for the expected meso costs, which would decrease based on these two changes, we have increased the cost of enhancing 11~14 stars so that the expected cost would be as close as possible to the existing cost.

[Back to Overview]

Character Stats UI

In the Detailed Character Stats window, attack speed, attack, and magic attack have been added.

  • Attack Speed
    • The character’s current attack speed will be displayed from stage 1 to stage 8. Stage 1 is the slowest and stage 8 is the fastest.
    • The character’s attack speed will be shown based on the currently equipped weapon’s attack speed as well as the effects of things like skills and consumable items applied. However, magician classes are not affected by weapon attack speed.
  • Attack/Magic Attack
    • The character’s current attack and magic attack will be displayed.
    • The attack and magic attack are determined by multiplying the current character’s total attack/magic attack by the attack/magic attack % increasing effects. However, Monster Life’s Petite Luminous (Equilibrium)’s potential and Inner Ability’s ‘Attack/Magic Attack per Level’ line do not apply attack/magic attack % increasing effects.

[Back to Overview]

Monster Life

When someone visits your farm and combines with your monsters, the daily limit on the number of people that can combine with a specific monster without having to Charge Essence has been changed from 15 people to 300 people.

※ For farms that were visited from December 22 at midnight until the update, the daily limit on the number of people that can combine with a monster will be set to 300 starting the next day.

When combining monsters, the animation speed has been increased.

When combining monsters, the resulting monsters’ expiry and potential durations have been changed from 30 days to 60 days.

  • The Waru cost required when combining with SS rank monsters has been adjusted from 20k Waru to 40k Waru.

※ Monsters combined before the patch will maintain their expiry and potential durations.

[Back to Overview]

Monster Park Extreme

The Monster Park Extreme Automatic Party Search system’s matching quality has been improved.

  • 4 players with similar skills will now be matched based on the stat information and Monster Park clear data.
  • The matching has been improved so that the expected clear time of matched parties will not differ significantly from the expected clear time of individual matching applicants, when the matching range is expanded due to a lack of players of similar skill being found for a certain amount of time.

[Back to Overview]

Game Options

In the Graphics Options, detailed graphics quality settings have been added.

  • You can now use one of the 5 preset options provided through the combo box menu.
    • Very High (High Specs)
    • High
    • Normal
    • Low
    • Very Low (Low Specs)
  • You can also now customize your options by setting the quality of each detailed item individually through the Detailed Settings menu that appears when you click the Gear button.
    • Backgrounds
    • Effect Textures
    • Particle Effects
    • Trail Effects
    • Light Effects
  • Your graphics quality settings will only be saved on the PC you are currently playing on.

In the Game Options, the Laboratory tab has been added.

  • The Laboratory where you can test out new technologies that are planned to be introduced in MapleStory has been added.
  • The Laboratory features are provided as BETA features, and may be discontinued or removed without any notice.
  • The Laboratory’s first experiment is a feature to display your character’s silhouette in boss content.
    • After turning on the feature, a silhouette of your character will be displayed when you enter boss content.
    • You can select the silhouette output method, thickness, and colour through the combo box and slider menu.

Developer Notes:

The Laboratory’s goal is to test the performance or stability of new technology, supplement it through players’ feedback, and ultimately implement it. As the name implies, the features put in the Laboratory are experimental in nature, so they may not work properly or cause problems depending on the environment. We ask for your understanding and ample feedback.

[Back to Overview]

Destruction King Ursus

The Ursus entry requirements have been changed.

  • The entry requirement has been changed so that you can only enter the battle map if you have defeated 300 or more monsters within your level range in your current world that day.
  • Related information can be checked through the Dimensional Mirror and Boss UI. You can move to the waiting map to do things like use the NPC shop even if you have not met the conditions of defeating monsters.

[Back to Overview]

Quests

The ‘[Stone Colossus] Stone Colossus Rescue Operation 8’ quest name has been changed to ‘[Stone Colossus] The One as Great as a Giant’.

[Back to Overview]

Items

The World’s Best Kaiser effect has been improved so that it is maintained even during Kaiser’s transformation.

Fixed an issue where you could sometimes use Growth Potions in situations where you shouldn’t have been able to.

[Back to Overview]

Maps

Fixed an issue in Hotel Arcs 2F map where the character could go off the screen.

[Back to Overview]

UI

In the Maple Guide’s recommended hunting grounds, Dealie-Bobber Forest 1 has been changed to Dealie-Bobber Forest 2.

Fixed an issue in the Star Force enhancement UI where if a discount was applied, the pre-discount price and the discounted price’s values would overlap.

Improved an issue in the Profession UI where selecting the Equipment Crafting tab would cause the client to freeze.

The Profession UI has been improved so that each tab maintains the last selected item.

It has been improved so that in the Cash Storage’s Item Payback/Delete confirmation window, the icon of the item being paid back or deleted will now be marked with a label.

[Back to Overview]

New Job Equipment

The new job Khali’s weapons (Chakram) and secondary weapons (Hex Seeker) have been added.

  • (Lev. 0) High Felix
  • (Lev. 10) Annet Canis
  • (Lev. 30) Ferum Aquila
  • (Lev. 50) Obsidic Corvus
  • (Lev. 60) Rubes Lacerta
  • (Lev. 70) Damask Equus
  • (Lev. 80) Zafir Phasis
  • (Lev. 90) Ashmic Capra
  • (Lev. 100) Crusoe Apsu
  • (Lev. 100) Black Kshama
  • (Lev. 110) Dragon Ursa
  • (Lev. 110) Zakum’s Poisonic Zehar
  • (Lev. 120) Bhizer Tarus
  • (Lev. 120) Necro Chakram
  • (Lev. 130) Jaihin Rufus
  • (Lev. 130) Royal Von Leon Chakram
  • (Lev. 140) Utgard Setus
  • (Lev. 140) Ravenhorn Chakram
  • (Lev. 145) Meister Hydra
  • (Lev. 150) Fafnir Chakram
  • (Lev. 160) Absolabs Chakram
  • (Lev. 200) Arcane Shade Chakram
  • (Lev. 200) Sealed Genesis Eclipse
  • (Lev. 200) Genesis Eclipse
  • (Lev. 10) Secondary Weapon: Plain Hex Seeker
  • (Lev. 30) Secondary Weapon: Bright Hex Seeker
  • (Lev. 60) Secondary Weapon: Brilliant Hex Seeker
  • (Lev. 100) Secondary Weapon: Infinite Hex Seeker
  • (Lev. 100) Secondary Weapon: Evolving Infinite Hex Seeker
  • (Lev. 100) Secondary Weapon: Black Infinite Hex Seeker

[Back to Overview]

Beauty Room

The Hair Room and Face Room’s base number of slots has been increased from 12 to 15. The maximum number of slots has been increased from 18 to 21.

[Back to Overview]

Error Fixes

Monster Life

Fixed an error where if Monster Life’s ‘Petite Luminous (Equilibrium)’ and Inner Ability’s ‘Attack/Magic Attack per Level’ line were active together, the attack/magic attack boost was applied abnormally.

Developer Notes:

We confirmed an error where if Monster Life’s ‘Petite Luminous (Equilibrium)’s potential that increased attack/magic attack by 1 per level and Inner Ability’s ‘Attack/Magic Attack per Level’ line were active together, the attack/magic attack boost was smaller than intended.

This error occurred because the increased attack/magic attack value per level was set abnormally when both stats were active, and so we fixed it to work properly in this update. We ask for your understanding.

[Back to Overview]

Quests

Fixed an issue with the ‘[Limen] Guard Captain Dunkel’ quest where you could not exit while fighting Dunkel.

Fixed an issue with the following quests where the acquired experience was not displayed correctly in the Completed Quests tab.

  • [Lacheln] A City in Full Swing
  • [Lacheln] City of Dreams and Illusions
  • [Lacheln] Cleaner
  • [Lacheln] Decisive Battle
  • [Dream Fragments] First Unconsciousness
  • [Dream Fragments] Second Unconsciousness
  • [Dream Fragments] Third Unconsciousness
  • [Dream Fragments] Fourth Unconsciousness
  • [Dream Fragments] Fifth Unconsciousness
  • [Dream Fragments] SixthUnconsciousness

Fixed an error with the ‘[Moonbridge] Nautilus Support 2’ quest where the number of monsters defeated was not displayed.

Fixed an error with the ‘Guni vs Lini’ quest where some of Guni’s dialogue was awkward when accepting the quest.

Fixed an error with the ‘[Moonbridge] Awakened Cygnus’ quest where the beginning level was not displayed in the Available Quests window.

Fixed an error with the ‘[Lacheln] Decisive Battle’ quest where attempting to enter the boss without being in a party would repeat the same information twice.

Fixed a problem with the ‘How to Become an Empress’ quests where certain maps’ BGMs were awkward when entering them.

Fixed an error where Lara characters who completed the ‘To Pantheon’ quest would not be included in the ‘THIS IS PANTHEON’ achievement’s requirements.

[Back to Overview]

Items

Fixed an issue where the Reboot Awake Ring item’s name was awkward.

Fixed an issue where the screen would temporarily freeze if you equipped the Thunder Bird or Thunder Goldfish Ridings.

Fixed an issue where certain pet items’ sounds were not played.

  • Petite Shinsoo
  • Mini Sugar

Fixed an issue with the Alchemist’s Cape where it looked awkward when hanging on a rope or ladder.

Fixed an issue where the Share Name Tag item could be used on the Halloween Pumpkin Chair.

Fixed an issue where if you used the Genesis Essence to grow a weapon, sometimes the weapon growth would fail and the Genesis Essence would be consumed.

Fixed an issue when buying Platinum Karma Scissors in certain conditions where even if you had an item that you could use Platinum Karma Scissors on, the notice “There are no items that you can use the Platinum Karma Scissors on’ would be displayed.

Karma Scissors have been improved so that equipment traces and items with 0 scissor counts will no longer be displayed in the item’s tooltip of ‘Items that you can use it on’.

Fixed an issue with the Black Bling Toben Hair where if you had a hat equipped, the colour of the side hair was different than with one unequipped.

[Back to Overview]

NPCs

Fixed an issue with Reverse City’s NPC Alamo where his speech bubble was displayed in a higher location.

[Back to Overview]

Monsters

Fixed an issue with Watcher Kalos (Chaos) where the ocupied Bombardment Turret would sometimes not move.

Fixed an issue where if you hit a bind skill on a monster that was teleporting, sometimes the pattern would not stop.

[Back to Overview]

Maps

Fixed an issue in ‘Sellas/The Final Edge of Light 3’ where the rope was broken.

Fixed an issue in ‘Monster Park – Stage 6/Hidden Ruins’ where Spiegelmann’s real location was different than on the minimap.

Fixed an issue in certain maps where there were blank spots at the bottom.

  • Crystal Garden/Cockpit
  • Crystal Garden/Training Room Entrance
  • Crystal Garden/Training Room 1
  • Crystal Garden/Training Room 2

Fixed an issue in ‘Odium/City of Researchers’ where characters got stuck in certain buildings.

Fixed an issue in Monster Park’s entry map where certain letters on the electric signboard were visible in front of characters’ chairs.

Fixed some awkward terrain in ‘Arcana/Deep in the Cavern – Upper Path 2’.

[Back to Overview]

UI

Fixed an issue when changing quickslots where the righgtmost key was changed immediately without a warning about repeating a key.

Fixed an issue where if you had the chatting window timestamp option on, Royal Style Coupon or Wondeberry type items’ messages appeared awkwardly.

It has been changed so that bundled items that are Locked for Sorting will not be affected by the Gather Up feature.

Fixed an error in the Boss UI where the boss content entry requirements were not visible immediately after the translucent state was cancelled.

In the Buddy UI, yoou can no longer enter a blank message as a buddy’s nickname.

Fixed an issue with the Quest UI where the detailed list open and close states were not saved in certain situations.

Fixed an issue in the Maple Auction where the guide text was displayed incorrectly when using the Help button.

Fixed an issue in the Maple Auction where certain Star Force enhanced items appeared as items enhanced with Miraculous Equipment Enhancement Scrolls.

In the Maple Auction, when attempting to claim an item that has already expired, the item will now be removed after the notice.

Fixed an error where the Weapon Motion Change dropdown was closed after being hit by a monster.

Fixed an error where the number of characters that you could create that day was displayed as 0 even when you could create more characters.

Fixed an issue with the Add Buddy UI where creating a new group when adding a buddy would cause the newly added buddy to not show up in the buddy list.

Fixed an issue where Equipment Traces of items with Anvils applied to them could be put into the Appearance Revert Coupon’s slot.

[Back to Overview]

Cash Shop

MapleStory X BLACKPINK

The MapleStory X BLACKPINK sale will run from December 22 to February 1.

There are two different sets: the BLACK set and the PINK set. For each set, they have a male and female version, with two packages for each, the Standard Package and the Platinum Package. The different sets come with different items, name tag/chat bubble rings, Damage Skins, medals, and titles.

All items from this collaboration can only be bought with Nexon Cash.

  • BLACK/PINK Standard Package (20k NX)
    • Hat
    • Overall (M/F)
    • Shoes (M/F)
    • Weapon
  • BLACK/PINK Platinum Package (50k NX)
    • 2 Hats
    • Overall (M/F)
    • Shoes (M/F)
    • Weapon
    • Cape
    • Face Accessory
    • BLACK/PINK Name Tag Ring/Chat Bubble Ring
    • BLACK/PINK Damage Skin (Unit)
    • BLACK/PINK Medal Voucher
    • BLACK/PINK Title Voucher
    • BLACK/PINK Effect Voucher

All of the Damage Skins and Vouchers expire in 180 days. The stats of the titles and medals are as follows:

  • BLACK/PINK titles (10% experience, 15 attack/magic attack, 15 all stats, 10% boss damage, 10% defense ignore, 750 HP/MP, 30 Star Force, 50 Arcane Force, stats expire in 60 days)
  • BLACK/PINK medals (6 all stats, 808 HP/MP, 3 attack/magic attack, 808 defense)

There are also the Blink Hair and Face Coupons. There’s a male and female version of each, the hair costs 30k NX and the face costs 20k NX.

[Back to Overview]

Events

Hyper Burning

The Hyper Burning event will run from December 22 to March 1. This event is available to all new characters created during the event period (except Zero) and existing characters level 200 to level 248 (Zero characters must have completed Chapter 2).

Without limits, the returning Hyper Burning! Infinite growth with 1+2 level ups until level 250 for 10 weeks! There are even more powerful benefits in Burning World!

During the event, you can only create 1 Hyper Burning character per Maple ID. When creating a new character, you can designate it as a Hyper Burning character, or you can designate an existing level 200~248 character as a Hyper Burning character.

Hyper Burning characters will level up an additional 2 times every time they level up, from level 10 to level 250.

※ Khali cannot be designated as a Hyper Burning character at creation or as an existing character.

※ Zero cannot be designated as a Hyper Burning character at creation.

※ For Zero characters, only existing level 200~248 characters that have completed Chapter 2 can be designated as a Hyper Burning character.

※ When a character is designated as a Hyper Burning character, the following items are restricted from use until level 250: Extreme Growth Potions, Growth Potions (200~209, 200~219, 200~229), Typhoon Growth Potions, and Maximum Growth Potions.

Hyper Burning characters will receive the following growth support rewards through a quest when they reach certain conditions.

The character creation rewards are as follows. You can receive the character creation rewards on both newly created Hyper Burning characters and existing characters designated as Hyper Burning.

  • Mysterious Secret Box
    • 30 day Snail pet (cannot be extended)
  • Level 30 Equipment Box
  • Legendary Secret Box
    • Black set
  • 15 Star Time-Limited Root Abyss Set Box
    • 15 Star Root Abyss set armor (Hat/Top/Bot)
    • 15 Star Time-Limited Fafnir Weapon Box (6% attack/magic attack, 3% damage, 4% critical rate potential)
    • All equipment will be untradeable and expire in 90 days.
  • Eternal Flame Title Voucher
    • This can only be used after level 200, after completing the 5th job advancement and the ‘Another Power, Arcane Force’ quest.
    • The Eternal Flame title’s stats will expire in 60 days.

※ Zero will not receive the Level 30 Equipment Box, the Black Weapon Box, Black Secondary Weapon Box, or the 15 Star Time-Limited Fafnir Weapon Box..

The level achievement rewards are as follows. Hyper Burning characters in Burning World will receive enhanced rewards.

However, if you designate an existing character as Hyper Burning, you will not receive previous level rewards, you will only receive the rewards for the levels you reach after you begin the event.

  • Level 200
    • Level 5 Arcane Symbol: Road of Vanishing (Level 7 in Burning World)
    • 50 Core Gemstones (70 in Burning World)
  • Level 210
    • Level 5 Arcane Symbol: Chew Chew Island (Level 7 in Burning World)
    • Eternal Flame Ring Voucher
  • Level 215
    • 50 Core Gemstones (70 in Burning World)
  • Level 220
    • Level 5 Arcane Symbol: Lacheln (Level 7 in Burning World)
    • Choice between the Absolabs Weapon and the Dominator Pendant (given as equipment, cannot be enhanced or cubed)
  • Level 225
    • Level 5 Arcane Symbol: Arcana (Level 7 in Burning World)
    • 50 Core Gemstones (80 in Burning World)
  • Level 230
    • Level 5 Arcane Symbol: Morass (Level 7 in Burning World)
    • Hyper Burning Outfit Set Voucher
    • 50 Core Gemstones (80 in Burning World)
    • (20k Maple Points Voucher in Burning World)
  • Level 235
    • Level 5 Arcane Symbol: Esfera (Level 7 in Burning World)
    • Experience Core Gemstone
  • Level 240
    • 2 Experience Core Gemstones
  • Level 245
    • 2 Experience Core Gemstones
  • Level 250
    • Infinite Flame Title Voucher

※ All level achievement rewards can only be acquired 1 time per Maple ID. After claiming the reward, even if the character is deleted and recreated, you cannot receive the reward again.

※ All character creation rewards can be received even if the character is deleted and recreated.

※ You cannot claim the Burning World rewards and the regular world rewards for the same achievement at the same time.

※ The Eternal Flame Title Voucher, Core Gemstone, and Infinite Flame Title Voucher rewards can only be claimed by characters who have completed the 5th job advancement and the ‘Another Power, Arcane Force’ quest.

※ Each area’s Arcane Symbol reward can be claimed after completing that area’s quest that rewards the Arcane Symbol.

※ Existing characters who already have an Eternal Flame Ring cannot acquire a duplicate Eternal Flame Ring with the Eternal Flame Ring Voucher.

※ For Zero characters, they cannot use the Absolabs weapon so they will only receive the Dominator Pendant when they reach level 220.

※ If you are using Arcane Catalyst to move Arcane Symbols, you must first stabilize the Unstable Arcane Symbol and then receive the Level 5/7 Arcane Symbols from the level achievement awards to enhance them normally (Symbols can be grown up to level 20).

Developer Notes:

In this Hyper Burning event, if you designate an existing level 200+ character as Hyper Burning, you can no longer retroactively receive the rewards from the levels you have already achieved.

If a character that already participated in a Hyper Burning event before could receive the Hyper Burning level achievement rewards again, this could cause unintended play styles such as receiving the rewards multiple times without leveling up. Therefore, we inevitably had to change the event details and we ask for your understanding.

[Back to Overview]

Burning World

Burning, Burning 2, Burning 3, and Burning 4 will be open from December 22 to March 2. From March 2 to March 15, you will be able to World Leap your characters from this world to other worlds.

※ You can World Leap to all worlds except Reboot and Reboot 2.

Fast growth! Abundant benefits! Up to 3 Mega Burning characters! Enjoy Burning World. You can complete various missions and receive gifts through the Burning World Step Up.

Burning Skill

Burning World is a time-limited special world which gives various benefits for rapid growth. All characters in Burning World will receive the special Burning skill while they are in the world, which gives:

  • 1.5x experience
  • 50 attack/magic attack
  • 30% damage to regular monsters
  • 30% damage to boss monsters
  • 30% critical rate
  • 30% critical damage
  • 100% Stance
  • 2500 HP/MP
  • 50 all stats

You can only use one world out of Burning, Burning 2, Burning 3, and Burning 4, whichever one you first create a character on. Deleting the character will not change the world you can use. You can create up to 5 characters.

In Burning World, you can create up to 3 Mega Burning characters who will have the following benefits:

  • +2 levels for each level up, up to level 130
  • Snail pet (30 days)
  • Level 30 Equipment Box
  • Legendary Secret Box
    • Black Hat
    • Black Cape
    • Black Suit
    • Black Weapon Box
    • Black Secondary Weapon Box
  • Keep on Burning title (14 days)

※ Zero cannot be designated as a Mega Burning character.

※ Hyper Burning characters, regular characters, and Zero characters created in Burning World cannot receive these rewards.

Characters created in Burning World can receive the following character creation gifts through an event quest.

  • BURNING medal
  • 10th Anniversary White Armor Set Box
  • 1,000 Power Elixirs
  • 1,500 Scroll Traces
  • Teleport World Map (30 days)
  • Equip/Use/Etc./Set-up inventories expanded to 56 slots

※ These rewards can only be received up to 3 times, regardless of Burning status or character level.

In Burning World, you cannot purchase the following items from the Cash Shop:

  • Character Slot Expansion Coupon
  • 4/8 Slot Storage Expansion Coupon
  • House Wedding Ticket

The following features are not available in Burning World:

  • Meso Market
  • Transferring Link Skills
  • Maple Union
  • Monster Collection
  • Character Slot Expansions

This Burning World has the Burning World Step Up event which will run from December 22 to March 2. It is available for all newly created characters in Burning, Burning 2, Burning 3, and Burning 4.

※ Zero characters who have completed chapter 2 can participate.

You can complete Step Up missions given at certain levels to receive rewards that will help you grow your character. To proceed to the next mission, you must complete the current mission and get the level required for the next one.

※ The mission progress is shared between all characters in the world.

  • Level 33: Defeat 300 monsters within your level range (2 2x Experience Coupons (15 minutes))
  • Level 35: Claim 1 Maple Guide reward (Teleport World Map (7 days) Exchange Voucher)
  • Level 40: Complete 1 theme dungeon (100 Power Elixirs Exchange Voucher)
  • Level 45: Use 2 Runes (4 2x Experience Coupons (15 minutes))
  • Level 50: Use the Maple Guide teleport (5 Safety Charms Exchange Voucher)
  • Level 55: Complete the 3rd job advancement (1,500 Spell Traces)
  • Level 60: Enhance an item until it has 0 upgrade slots remaining (10 Strange Cubes)
  • Level 65: Defeat Easy Zakum (Special Medal of Honor)
  • Level 70: Equip a weapon with 5 Star Force or higher (500 Scroll Traces)
  • Level 75: Defeat 1 Elite Monster/Elite Champion (100% Epic Potential Scroll)
  • Level 80: Complete a Random Portal (2 Polo and Fritto Entry Ticket Exchange Voucher)
  • Level 90: Clear Cross Hunter chapter 1 (4 2x Experience Coupons (15 minutes))
  • Level 100: Complete the 4th job advancement (Personality Growth Potion)
  • Level 101: Begin the currently running event (Karma 12 Star Force Enhancement Scroll)
  • Level 105: Defeat 300 Star Force monsters (4 2x Experience Coupons (15 minutes))
  • Level 107: Enter a Burning map 1 time (3 Miracle Circulators Voucher)
  • Level 110: Clear Monster Park 2 times (2 Monster Park REBORN Free Entry Tickets Exchange Voucher)
  • Level 119: Reach level 120 (1000 Power Elixirs Exchange Voucher)
  • Level 130: Get 45 Star Force (4 2x Experience Coupons (30 minutes))
  • Level 140: Defeat Normal Horntail (Boss Accessory Box)
  • Level 150: Get 80 Star Force (Pendant Slot Expansion Coupon (15 days))
  • Level 160: Use a Rebirth Flame on an item (Spirit Pendant Voucher (14 days))
  • Level 170: Get Unique rank Ability (10 Karma Meister Cubes)
  • Level 175: Beat Mu Lung Dojo 10F (10 Black Cubes Package)
  • Level 179: Reach level 180 (4 2x Experience Coupons (1 hour))
  • Level 190: Equip a Pocket item (10 Karma Powerful Rebirth Flames)
  • Level 200: Clear Road of Vanishing (30 Selective Arcane Symbol Exchange Vouchers)
  • Level 205: Equip a level 2 or higher Enhancement Core or Skill Core (1 Experience Core Gemstone)
  • Level 210: Get 120 Star Force (10 Karma Eternal Rebirth Flames)
  • Level 220: Get 160 Arcane Force (Unique Emblem Box)

※ The Unique Emblem Box can be used to receive a Unique Emblem matching your job.

※ The Unique Emblem Box can only be used before the maintenance on March 2, 2023.

※ The Burning World Step Up’s rewards can only be claimed once over the entire duration of the event.

※ You can confirm detailed information about the Burning World Step Up rewards in-game or through the Burning World event page.

After March 2, you will no longer be able to train your characters in Burning World. Instead, you’ll be able to World Leap up to 5 characters (at least level 130) to any other world (except Reboot/Reboot 2).

※ Zero characters can World Leap if they are level 130 or higher and have completed the story quests up to Chapter 2.

If you haven’t moved your characters by March 15, they will be deleted along with their items and Cash items. Items in your Cash storage, item storage, or Maple Auction will not be moved when you use the World Leap.

※ When the growth period ends, you will no longer be able to use shops, storage, or any content other than the World Leap. Make sure you check the ‘Fast Growth! Burning World’ quest.

※ The Burning World growth period, World Leap duration and target worlds are subject to change.

For Reboot World, from December 22 to March 2, you can receive 2 Mega Burning Boosters.

[Back to Overview]

World Leap

The World Leap event will run from December 22 to January 5. This event lets you move your characters to a new world! However, there are many restrictions.

  • You can only move to/from certain worlds.
    • Reboot/Reboot 2/Burning/Burning 2/Burning 3/Burning 4 cannot move to other worlds.
    • You cannot move to Scania, Luna, Elysium, Croa, Bera, Aurora, Reboot, Reboot 2, Burning, Burning 2, Burning 3, or Burning 4.
  • You can only move to/from worlds that you chose for your first world leap.
  • You do not require empty character slots in the world you are moving to. However, if you have more than 48 characters, you will need to delete characters before you can leap any more.
  • Your Cash Wardrobe and storage will not be moved over. Before you use World Leap, move the items to your inventory.
  • There is no limit on how many characters you can move.
  • You cannot cancel a movement after it has been confirmed, so choose carefully!

※ All coins related to the Wongstaurant Boss Coin Shop and any weekly boss records will not be transferred over and will instead be based on the destination world.

※ All information related to the Wongstaurant’s season missions will not be transferred over and will instead be based on the destination world.

※ The World Leap event’s duration may change, and certain worlds that can be moved to may end early.

※ Characters with the Mega Burning Booster effect must reach level 130 or wait for the Booster effect duration to end before being able to World Leap.

[Back to Overview]

Rudi and the Giant Tree

The Rudi and the Giant Tree event will run from December 22 to December 28. This event is available to characters level 101 or higher.

Rudi has come to celebrate Christmas! Decorate a Christmas tree with him in the snowy towns!

Xmas Henesys
Xmas Leafre
Xmas The Lake of Oblivion

A white Christmas has come to Henesys, Leafre, and Nameless Town! During the event, the towns’ designs and BGMs will be changed to Christmas versions.

※ The towns may look awkward if you have the Settings-options-Graphics-Quality Options’ ‘Background Adjustment’ set to ‘Normal (Low Specs)’.

You can hunt monsters within your level range to collect 100 Small Ball Decorations, and deliver them to Rudi. He’ll give you a special reward.

  • Christmas Ball Riding (Permanent) Voucher

※ The Rudi and the Giant Tree event can only be completed once per world.

You can also talk to the Gift Box NPC to access the Christmas Meso Shop.

  • Christmas Light Voucher [100m mesos]
  • Christmas Hair Pin Voucher [100m mesos]
  • Christmas Wreath Voucher [100m mesos]
  • Lovely Christmas Voucher [100m mesos]
  • Christmas Bell Voucher [100m mesos]
  • Christmas Gold Ball Riding (Permanent) Voucher [200m mesos]
  • Christmas Gold Stocking Riding (Permanent) Voucher [200m mesos]
  • Christmas Star Riding (Permanent) Voucher [500m mesos]
  • Pink Bean Snowball Fight Chair [1b mesos]
  • Yeti Snowball Fight Chair [1b mesos]

※ The Voucher items sold in the Christmas Meso Shop can be put into storage and will expire in 7 days.

※ The Pink Bean Snowball Fight Chair and Yeti Snowball Fight Chair are permanent items, can be put into storage, and can only be purchased once per world.

There’s also a hidden mission! After getting the Christmas Ball Riding, you can talk to Robinson in Aqua Road: Two Palm Trees, then talk to the Court Oasis in Ariant: Ariant Castle, and return to Robinson to get the Christmas Stocking Riding.

[Back to Overview]

Fairy Wonky’s Wongstaurant

Wongstaurant

The Fairy Wonky’s Wongstaurant event will run from December 22 to March 1. This event is available to all characters level 101 or higher.

Fairy Wonky and his friends have opened the Wongstaurant of their dreams! Won’t you taste the menu prepared for the VIPs that will visit Wongstaurant and share your thoughts? Enjoy the <Main Menu> prepared by Fairy Wonky and the <Special Menu> that changes every week for 10 weeks to receive various gifts!

[Back to Overview]

Wongstaurant Story

Fairy Wonky and his friends have prepared various menus for the VIPs that will visit the Wongstaurant. They said they’re recruiting an evaulation team to review the events before the VIPs arrive… Become a member of the evaluation and listen to the stories happening at the Wongstaurant!

Every week, a new story will be unlocked. You can use the event icon or talk to the NPCs at the Wongstaurant: Main Hall to listen.

  • [Wongstaurant] Chef Spiegelmann’s Heart-to-Heart
  • [Wongstaurant] Patissier Kemdi and the Different Minigames
  • [Wongstaurant] Manager Mike’s Powerful Menu

※ You can read the story quests 1 time per world, after completing the ‘[Wongstaurant] Welcome to the Wongstaurant’ and ‘[Wongstaurant] Starting from the Main Menu!’ quests.

※ Every week, the Wongstaurant: Main Hall’s NPCs will change and a new story quest will be unlocked.

[Back to Overview]

Fairy Wonky has some special gifts for the players who visit the Wongstaurant! Help him out to get rewards! 

Fairy Wonky has prepared daily missions, weekly missions, and season missions.

Daily missions will reward Wongstaurant Coins. They can be completed per character. You can acquire up to 300 Wongstaurant Coins per day per character by completing these missions. Daily missions will reset every day at 12:00 AM.

  • Defeat 1,000 monsters within your level range (50 Wongstaurant Coins)
  • Defeat 2,000 monsters within your level range (100 Wongstaurant Coins)
  • Defeat 3,000 monsters within your level range (100 Wongstaurant Coins)
  • Defeat 3 Elite Monsters & Champions (50 Wongstaurant Coins)
  • Activate 2 Runes (50 Wongstaurant Coins)
  • Clear Polo, Fritto, & Especia 1 time (50 Wongstaurant Coins)
  • Defeat 1 Elite Boss (50 Wongstaurant Coins)
  • Clear Flame Wolf 1 time (50 Wongstaurant Coins)
  • Defeat 3 daily bosses (50 Wongstaurant Coins)
  • Complete the Road of Vanishing daily quests (30 Wongstaurant Coins)
  • Complete the Chew Chew Island daily quests (30 Wongstaurant Coins)
  • Complete the Lacheln daily quests (30 Wongstaurant Coins)
  • Complete the Arcana daily quests (30 Wongstaurant Coins)
  • Complete the Morass daily quests (30 Wongstaurant Coins)
  • Complete the Esfera daily quests (30 Wongstaurant Coins)
  • Complete the Cernium daily quests (30 Wongstaurant Coins)
  • Complete the Burning Cernium daily quests (30 Wongstaurant Coins)
  • Complete the Hotel Arcs daily quests (30 Wongstaurant Coins)
  • Complete the Odium daily quests (30 Wongstaurant Coins)

Weekly missions will reward Wongstaurant Boss Coins. They can be completed per world, and can be claimed through the UI after defeating weekly bosses. You can acquire up to 400 Wongstaurant Boss Coins per week per world by completing these missions. Weekly missions will reset every Thursday at 12:00 AM.

  • Defeat Easy Cygnus (5 Wongstaurant Boss Coins)
  • Defeat Hard Hilla (5 Wongstaurant Boss Coins)
  • Defeat Chaos Pink Bean (5 Wongstaurant Boss Coins)
  • Defeat Normal Cygnus (5 Wongstaurant Boss Coins)
  • Defeat Chaos Zakum (10 Wongstaurant Boss Coins)
  • Defeat Chaos Pierre (10 Wongstaurant Boss Coins)
  • Defeat Chaos Von Bon (10 Wongstaurant Boss Coins)
  • Defeat Chaos Bloody Queen (10 Wongstaurant Boss Coins)
  • Defeat Hard Magnus (20 Wongstaurant Boss Coins)
  • Defeat Chaos Vellum (20 Wongstaurant Boss Coins)
  • Defeat Chaos Papulatus (30 Wongstaurant Boss Coins)
  • Defeat Normal Suu (30 Wongstaurant Boss Coins)
  • Defeat Normal Demian (30 Wongstaurant Boss Coins)
  • Defeat Normal Guardian Angel Slime (30 Wongstaurant Boss Coins)
  • Defeat Easy Lucid (30 Wongstaurant Boss Coins)
  • Defeat Easy Will (30 Wongstaurant Boss Coins)
  • Defeat Normal Lucid (40 Wongstaurant Boss Coins)
  • Defeat Normal Will (40 Wongstaurant Boss Coins)
  • Defeat Normal Dusk (40 Wongstaurant Boss Coins)
  • Defeat Normal Dunkel (40 Wongstaurant Boss Coins)
  • Defeat Hard Demian (60 Wongstaurant Boss Coins)
  • Defeat Hard Suu (60 Wongstaurant Boss Coins)
  • Defeat Hard Lucid (60 Wongstaurant Boss Coins)
  • Defeat Hard Will (60 Wongstaurant Boss Coins)
  • Defeat Normal Jin Hilla (60 Wongstaurant Boss Coins)
  • Defeat Chaos Guardian Angel Slime (65 Wongstaurant Boss Coins)
  • Defeat Chaos Dusk (70 Wongstaurant Boss Coins)
  • Defeat Hard Dunkel (70 Wongstaurant Boss Coins)
  • Defeat Hard Jin Hilla (70 Wongstaurant Boss Coins)
  • Defeat Normal Seren (70 Wongstaurant Boss Coins)
  • Defeat Hard Seren (70 Wongstaurant Boss Coins)
  • Defeat Watcher Kalos (80 Wongstaurant Boss Coins)

※ If you are dead when the boss is defeated, you will not receive Wongstaurant Boss Coins. However, if you dealt the most damage, you will still receive Wongstaurant Boss Coins.

※ You will only receive Wongstaurant Boss Coins after opening the treasure boxes in each boss’ reward stage.

※ When you open the Wongstaurant <Main Menu> UI, you will see information about the bosses you have defeated.

Season missions will reward Wongstaurant Coins. They can be completed per world. Wongstaurant Coins from monthly missions are not included in your daily limit. Season missions will reset on January 19, 2023 at 12:00 AM.

  • Clear 30 daily missions (100 Wongstaurant Coins)
  • Clear 60 daily missions (150 Wongstaurant Coins)
  • Clear 90 daily missions (200 Wongstaurant Coins)
  • Clear 120 daily missions (250 Wongstaurant Coins)
  • Clear 150 daily missions (300 Wongstaurant Coins)
  • Clear 180 daily missions (350 Wongstaurant Coins)
  • Clear 210 daily missions (400 Wongstaurant Coins)
  • Clear 10 weekly missions (100 Wongstaurant Coins)
  • Clear 20 weekly missions (150 Wongstaurant Coins)
  • Clear 30 weekly missions (200 Wongstaurant Coins)
  • Clear 40 weekly missions (250 Wongstaurant Coins)
  • Clear 50 weekly missions (300 Wongstaurant Coins)
  • Clear 60 weekly missions (350 Wongstaurant Coins)
  • Defeat 10,000 monsters within your level range (50 Wongstaurant Coins)
  • Defeat 20,000 monsters within your level range (100 Wongstaurant Coins)
  • Defeat 40,000 monsters within your level range (150 Wongstaurant Coins)
  • Defeat 60,000 monsters within your level range (200 Wongstaurant Coins)
  • Defeat 80,000 monsters within your level range (250 Wongstaurant Coins)
  • Defeat 100,000 monsters within your level range (300 Wongstaurant Coins)
  • Defeat 120,000 monsters within your level range (400 Wongstaurant Coins)

When you collect the daily limit of 300 Wongstaurant Coins, you can click the button to receive a Coupon Stamp. This can be done once per day per Maple ID.

Every time you reach a certain amount of Coupon Stamps, you will receive rewards, Experience Points, and Tasty Points. These rewards can only be claimed once per Maple ID.

You can press the <Coupon Pass> button in the Season Rewards tab to pay 3,000 Maple Points for 1 Coupon Stamp that you have missed. It can be used as many times as the number of days you have missed.

You can use the <Wongstaurant Pass> in the Season Rewards tab to pay 39,800 Maple Points to receive two of every reward. You will be able to get the rewards again for the ones you acquired before using the Wongstaurant Pass as well. You must reach the number of Coupon Stamps required to claim a reward to receive a second one.

  • Rewards
    • 7 Stamps: Selective Growth Potion Voucher
    • 14 Stamps: Selective Symbol Voucher
    • 21 Stamps: 3 Experience Core Gemstones Voucher
    • 28 Stamps: Maximum Growth Potion
    • 35 Stamps: Selective 3 Event Rings Voucher
    • 42 Stamps: Soft/Blush Petal Skin Voucher
    • 49 Stamps: 100% Karma Unique Potential Scroll
    • 56 Stamps: Maximum Growth Potion

※ The Selective Growth Potion Voucher lets you choose between 8 Growth Potions (200~209), 4 Growth Potions (200~219), 2 Growth Potions (200~229), or a Typhoon Growth Potion.

※ The Selective Symbol Voucher lets you choose between 200 Selective Arcane Symbol Vouchers or 40 Selective Authentic Symbol Vouchers. For the Selective Authentic Symbol Vouchers, you can only choose from Authentic Symbol: Cernium, Authentic Symbol: Arcs, and Authentic Symbol: Odium.

※ The Selective 3 Event Rings Voucher lets you choose between a Tenebris Expedition Ring, Glorion Ring: Supreme, or Awake Ring.

  • Experience Points
    • 7/14/21/28/35/42/49/56 Stamps: 500 EXP Points
    • All Other Stamps: 300 EXP Points

※ You can exchange the EXP Points for experience through the Wongstaurant <Main Menu> UI.

※ Only level 200+ characters can exchange for experience.

  • Tasty Points
    • 1 Stamp: 10 Tasty Points
    • 4 Stamps: 20 Tasty Points
    • 8 Stamps: 10 Tasty Points
    • 11 Stamps: 20 Tasty Points
    • 15 Stamps: 10 Tasty Points
    • 18 Stamps: 20 Tasty Points
    • 22 Stamps: 10 Tasty Points
    • 25 Stamps: 20 Tasty Points
    • 29 Stamps: 10 Tasty Points
    • 32 Stamps: 20 Tasty Points
    • 36 Stamps: 10 Tasty Points
    • 39 Stamps: 20 Tasty Points
    • 43 Stamps: 10 Tasty Points
    • 46 Stamps: 20 Tasty Points
    • 50 Stamps: 30 Tasty Points
    • 53 Stamps: 40 Tasty Points

You can use the Tasty Points you collect to enhance your ‘Tasty’ skill. You can choose which stats to use them on. Each stat can go up to level 5 and each level requires a different amount of points.

  • Skill level 1: 4 Tasty Points
  • Skill level 2: 6 Tasty Points
  • Skill level 3: 15 Tasty Points
  • Skill level 4: 30 Tasty Points
  • Skill level 5: 50 Tasty Points

The stats of the Tasty skill (when they are level 5) are as follows:

  • 35% damage to regular monsters
  • 35% damage to boss monsters
  • 35% defense ignore
  • 25% critical rate
  • 25% buff duration
  • 12.5% experience acquired
  • 50 all stats
  • 50 Arcane Force
  • 25 attack/magic attack
  • 2500 HP/MP

※ The ‘Tasty’ skill can be used until March 1, 2023 at 11:59 PM.

[Back to Overview]

The Wongstaurant Coin Shop event will run from December 22 to March 5. This event is available to characters level 101 or higher.

Filled with charming gifts like enhancement, growth, and cosmetic items! Collect Wongstaurant Coins to purchase a variety of items!

You can talk to Jake at the Wongstaurant: Main Hall to use the Wongstaurant Coin Shop, where you can use your Wongstaurant Coins to purchase various items.

  • Enhancement
    • 10 Reboot Meso Pouches Voucher (100 coins) [limit of 8]
    • 100% Epic Potential Scroll (300 coins) [limit of 5]
    • Special Additional Potential Scroll (300 coins) [limit of 5]
    • 100% Gold Hammer (60 coins) [limit of 20]
    • 60% Innocent Scroll (50 coins) [limit of 10]
    • Gold Potential Stamp (20 coins) [limit of 20]
    • Special Additional Potential Stamp (30 coins) [limit of 20]
    • Strange Additional Cube (100 coins) [limit of 30]
    • 100% Pet Equipment Attack Scroll (700 coins) [limit of 10]
    • 100% Pet Equipment Magic Attack Scroll (700 coins) [limit of 10]
    • Karma Powerful Rebirth Flame (50 coins) [limit of 30]
    • Karma Eternal Rebirth Flame (150 coins) [limit of 30]
    • Karma Black Rebirth Flame (250 coins) [limit of 20]
    • Karma Craftsman’s Cube (100 coins) [limit of 15]
    • Karma Meister Cube (150 coins) [limit of 20]
    • Arcane River Droplet Stone (150 coins) [limit of 20]
    • Primal Droplet Stone (150 coins) [limit of 20]
    • Event Ring Only Meister Cube (100 coins) [limit of 100]
    • 100% Event Ring Only Legendary Potential Scroll (5000 coins) [limit of 1]
    • Karma 17 Star Enhancement Scroll (7000 coins) [limit of 1]
    • Tenebris Expedition Ring Enhancement Scroll (500 coins) [limit of 3]
    • Awake Ring Only Enhancement Scroll (500 coins) [limit of 3]
  • Growth
    • 2x Experience Coupon (15 Minutes) (30 coins) [limit of 2 per day]
    • Mystery Monster Egg (200 coins) [limit of 3]
    • 7 Monster Life Gems Voucher (20 coins) [limit of 10 per week]
    • 100 Power Elixirs Voucher (5 coins) [unlimited]
    • Teleport World Map (1 Days) Voucher (15 coins) [limit of 1 per day]
    • Pendant Slot Expansion Coupon (7 Days) (60 coins) [limit of 1 per week]
    • Personality Growth Potion (300 coins) [limit of 2]
    • Selective 8 Slot Expansion Coupons (100 coins) [limit of 4]
    • AP Reset Scroll (50 coins) [limit of 1]
    • SP Reset Scroll (50 coins) [limit of 1]
    • Infinite Fatigue Potion (10 coins) [limit of 1 per day]
    • Character Slot Expansion Coupon (200 coins) [limit of 3]
    • 8 Slot Recipe Bag (80 coins) [limit of 1]
    • 8 Slot Crafting Material Bag (80 coins) [limit of 1]
    • 20 Slot Scroll Bag (200 coins) [limit of 1]
    • 40 Slot Soul Bag (500 coins) [limit of 1]
    • Core Gemstone (70 coins) [limit of 50]
    • Experience Core Gemstone (1000 coins) [limit of 5]
    • Special Medal of Honour (100 coins) [limit of 15]
    • Chaos Circulator (800 coins) [limit of 5]
    • Black Circulator (1500 coins) [limit of 3]
    • Legendary Circulator (4000 coins) [limit of 1]
    • Arcane Symbol: Road of Vanishing (20 coins) [limit of 100]
    • Arcane Symbol: Chew Chew Island (20 coins) [limit of 100]
    • Arcane Symbol: Lacheln (40 coins) [limit of 100]
    • Arcane Symbol: Arcana (40 coins) [limit of 100]
    • Arcane Symbol: Morass (60 coins) [limit of 100]
    • Arcane Symbol: Esfera (60 coins) [limit of 100]
    • Selective Authentic Symbol Voucher (150 coins) [limit of 100]
  • Cosmetics
    • Wongstaurant Chair (2000 coins) [limit of 1]
    • Seraroid Voucher (1500 coins) [limit of 1]
    • Wongstaurant Damage Skin (Unit) (1000 coins) [limit of 1]
    • Wongstaurant Outfit Set Voucher (1500 coins) [limit of 1]
    • Warm Steamed Bun Chair (700 coins) [limit of 1]
    • Airplane Travel Riding (Permanent) Voucher (700 coins) [limit of 1]
    • Damage Skin Extractor (1500 coins) [limit of 1]
    • 40 Slot Chair Bag (500 coins) [limit of 1]
    • Damage Skin Storage Slot Expansion Coupon (500 coins) [limit of 5]

※ For the Selective Authentic Symbol Vouchers, you can only choose from Authentic Symbol: Cernium, Authentic Symbol: Arcs, and Authentic Symbol: Odium.

※ All items in this shop are untradeable, except for the items in the Enhancement tab (can be put into storage) and the Wongstaurant Chair/Warm Steamed Bun Chair (can be put into storage). However, the Event Ring Only Meister Cubes and the Tenebris Ring/Awake Ring Enhancement Scrolls are untradeable.

※ All items in this shop are limited per character, except for all items in the Enhancement tab (per world), the Mystery Monster Eggs (per world), Monster Life Gems (per world), Character Slot Expansion Coupons (per world), the Core Gemstones/Experience Core Gemstones (per world), and the Damage Skin Extractor/Damage Skin Storage Slot Expansion Coupon (per world).

Here are how the new items look.

[Back to Overview]

The Wongstaurant Boss Coin Shop event will run from December 22 to March 5. This event is available to characters level 101 or higher.

The Wongstaurant Boss Coin Shop is filled with rare items! Buy hard-to-find items by acquiring Wongstaurant Boss Coins!

You can talk to Vigilante at the Wongstaurant: Main Hall to use the Wongstaurant Boss Coin Shop, where you can use your Wongstaurant Boss Coins to purchase various items.

  • Arcane River Droplet Stone (15 coins) [limit of 50, Reboot only]
  • Primal Droplet Stone (15 coins) [limit of 50, Reboot only]
  • Additional Cube Voucher (40 coins) [limit of 15, not available in Reboot]
  • Karma 60% Incredible Chaos Scroll of Goodness (10 coins) [limit of 50, not available in Reboot]
  • Karma Powerful Rebirth Flame (5 coins) [limit of 30]
  • Karma Eternal Rebirth Flame (15 coins) [limit of 30]
  • Karma Black Rebirth Flame (25 coins) [limit of 50]
  • Karma 100% Premium Pet Equipment Attack Scroll (500 coins) [limit of 8, not available in Reboot]
  • Karma 100% Premium Pet Equipment Magic Attack Scroll (500 coins) [limit of 8, not available in Reboot]
  • Karma 100% Premium Accessory Attack Scroll (500 coins) [limit of 5, not available in Reboot]
  • Karma 100% Premium Accessory Magic Attack Scroll (500 coins) [limit of 5, not available in Reboot]
  • Black Circulator (150 coins) [limit of 5]

※ All items in this shop can be put into storage and are limited per world.

[Back to Overview]

The Meso Shop event will run from December 22 to March 5. This event is available to characters level 101 or higher.

Buy special and hard-to-find items with mesos!

You can talk to Sera at the Wongstaurant: Main Hall to use the Meso Shop, where you can use your mesos to purchase various items.

  • Karma Powerful Rebirth Flame (15m mesos) [limit of 30, not available in Reboot]
  • Karma Eternal Rebirth Flame (45m mesos) [limit of 30, not available in Reboot]
  • Karma Eternal Rebirth Flame (250m mesos) [limit of 30, Reboot only]
  • Karma Black Rebirth Flame (75m mesos) [limit of 50, not available in Reboot]
  • Karma Black Rebirth Flame (375m mesos) [limit of 30, Reboot only]
  • Strange Cube (500k mesos) [limit of 100, Reboot only]
  • Karma 60% Incredible Chaos Scroll of Goodness (35m mesos) [limit of 50, not available in Reboot]
  • Karma 100% Premium Accessory Attack Scroll (1b mesos) [limit of 5, not available in Reboot]
  • Karma 100% Premium Accessory Magic Attack Scroll (800m mesos) [limit of 5, not available in Reboot]
  • Fairy Heart (2b mesos) [limit of 1]
  • Karma 100% Premium Pet Equipment Attack Scroll (1b mesos) [limit of 10, not available in Reboot]
  • Karma 100% Premium Pet Equipment Magic Attack Scroll (800m mesos) [limit of 10, not available in Reboot]
  • Soft Petal Skin Android Change Coupon (800m mesos) [limit of 1]
  • Blush Petal Skin Android Change Coupon (800m mesos) [limit of 1]
  • Android Ear Sensor Clip (600m mesos) [limit of 1]

※ All items in this shop are untradeable (except for the Karma Flames and Incredible Chaos Scrolls of Goodness (can be put into storage)) and are limited per world.

Here are how the items look.

[Back to Overview]

Wongstaurant <Special Menu> – Fairy Wonky’s Greeting Week

The Wongstaurant <Special Menu> Fairy Wonky’s Greeting Week event will run from December 22 to December 28. This event is available to characters level 101 or higher.

The Wongstaurant’s first chef, Fairy Wonky! Collect Greeting Points together to acquire generous rewards!

After collecting the daily limit of 300 Wongstaurant Coins, you can accept the ‘[Wongstaurant] Greeting Week Hunt Monsters Within Your Level Range’ quest to defeat monsters within your level range and acquire Greeting Points.

You will get 1 Greeting Point for every 10 monsters within your level range defeated, up to a maximum of 1,000 monsters.

After defeating 1,000 monsters, you can collect additional Greeting Points by picking up Greeting Points that drop when you defeat monsters within your level range.

※ Greeting Points will apply a certain percentage of item drop rate increasing lines.

※ You can only acquire up to 300 Greeting Points.

※ Your record of defeating 1,000 monsters within your level range is shared between your characters in the same world, and will not include monsters defeated by party members.

You will receive Individual Achievement rewards when you collect 100, 200, and 300 Greeting Points.

  • 100 Greeting Points: Winter Steamed Bun Action Damage Skin
  • 200 Greeting Points: Spoon X Fork Cape Voucher
  • 300 Greeting Points: My Buddy Wonky Voucher

※ The Individual Achievement rewards can be put into storage, and will expire in 7 days.

※ The items obtained from the Vouchers are permanent and untradeable.

※ The Individual Achievement rewards can only be acquired 1 time per world.

※ The Individual Achievement rewards can be claimed until December 28, 2022 at 11:59 PM.

If you collect 300 Greeting Points, you will automatically participate in Greeting Week, and will receive Total Achievement rewards based on the total number of players who have participated in the event.

You can check your number of Greeting Points, the number of monsters you have defeated, and the number of players who have participated in the event through the ‘[Wongstaurant] Check Greeting Week’ quest.

※ Participation in Greeting Week can only be completed once per Maple ID.

  • 100k Participants: Prepared Spirit Pendant Voucher (30 days)
  • 150k Participants: Cotton Candy Pink Bean (30 days) Box
  • 200k Participants: Chew Chew Island Set Voucher (Time-limited stats 30 days, permanent)
  • 250k Participants: Soft/Blush Petal Skin Voucher
  • 300k Participants: Maximum Growth Potion Voucher

※ The Total Achievement rewards can be put into storage, and will expire in 7 days.

※ The items obtained from the Vouchers are untradeable except for the Maximum Growth Potion.

※ The Maximum Growth Potion can be put into storage.

※ When a Zero character uses the Chew Chew Island Set Voucher, they can choose which gender items are given.

※ The Total Achievement rewards can only be acquired 1 time per Maple ID.

※ The Total Achievement rewards can be claimed until January 18, 2023 at 11:59 PM.

There will also be a Greeting Points Achievement Lottery.

  • All players who have acquired 300 Greeting Points will be entered, and a total of 2000 players will win a <2023 Pink Bean Season’s Greetings> set of goods.
  • You will be entered automatically when you acquire 300 Greeting Points, and you can only apply once per Nexon ID.
  • If you have participated in the event with multiple Nexon IDs with the same name, only the character who first collected the points among each Nexon ID will be eligible for the good.
  • The details can be found on the homepage at a later date.

[Back to Overview]

Wongstaurant <Special Menu> – Spiegelmann’s Together Week

The Wongstaurant <Special Menu> Spiegelmann’s Together Week event will run from December 28 to January 4. This event is available to characters level 101 or higher.

A special menu prepared by Spiegelmann! Participate in a variety of collaborative minigames and receive abundant experience!

You can talk to Spiegelmann in the Wongstaurant: Main Hall to participate in 3 cooperative minigames, in either Quick Start or Party Play. You can only use Quick Start if you are not in a party, and you will play the game with two other players who have used Quick Start. You can participate in Party Play with a party of 1-3 people.

The cooperative minigames will change every 20 minutes.

  • XX:00 ~ XX:19: Spiegelmann’s Kitchen
  • XX:20 ~ XX:39: Master Rider
  • XX:40 ~ XX:59: Skewer Master

In Spiegelmann’s Kitchen, a minimum of 1 to a maximum of 3 players can play the game, for 30 minutes. The left side of the game map is a kitchen with ingredients, countertops, and tools while the ride side has tables for customers waiting for their food.

You can look at the Order Board UI on the left side of the screen to check the recipes of the food you need to make for each counter 1, 2, and 3, the time limit, which customer ordered it, and the number of points you’ll get.

You can complete the dish by adding and processing the ingredients in the order shown on the Oader Board. You can use the Space key to pick up ingredients, use tools and place them on the counter. You can then press the Space key on a completed dish to pick it up and take it to the customer’s table to serve.

When you successfully serve a customer, you will acquire points and receive a new order.

The game ends when you get a total of 50k points within the time limit.

※ In Spiegelmann’s Kitchen, you will acquire individual points when you serve a customer.

※ If you don’t serve any customers, you will not acquire rewards.

In Master Rider, a minimum of 1 to a maximum of 3 players can play the game, for 30 minutes. When the game starts, you will ride one of the Pink Bean/Yeti/Rock Spirit Motorcycles. You can use the arrow keys to steer and press the Space key to stop.

There are 6 restaurants and 24 shops on the game map. The shops will sell one of six types of ingredients and you can pick them up by passing a shop on your motorcycle. Each restaurant will want a different type of ingredient. You can drop off matching ingredients at a restaurant by passing them.

You will get a certain number of points every time you deliver ingredients. Also, if you deliver 2 ingredients at the same time, you will get bonus points.

Sometimes, a shop will produce a Special Item. If a player visits that shop, Fever Time will begin where all players’ motorcycles are sped up and food delivery points are doubled.

The game ends when you get a total of 50k points within the time limit.

※ In Master Rider, you will acquire individual points when you deliver ingredients.

※ If you don’t deliver any ingredients, you will not acquire rewards.

In Skewer Master, a minimum of 1 to a maximum of 3 players can play the game, for 30 minutes. You must skewer the ingredients in the correct order. You can check the shape of the skweers ordered by the monster customers on the left side of the screen, and insert the ingredients in the same order from bottom to top.

3 types of ingredients will be placed on the table, and you can stand in front of them and press the NPC Chat/Harvest key to insert the ingredient.

When you complete a skewer, you will receive 500 base points. You can get extra points by making the skewers more quickly.

  • Complete with 2 seconds: 500 points
  • Complete within 4 seconds: 300 points
  • Complete within 5 seconds: 200 points

Based on your current score, the number of ingredients you need to skewer will increase.

  • Less than 10k points: 3 pieces
  • Less than 20k points: 4 pieces
  • 20k points or more: 5 pieces

The game ends when you complete a skewer and get a total of 50k points within the time limit.

※ In Skewer Master, you will acquire individual points when you make a skewer.

※ If you don’t make any skewer, you will not acquire rewards.

Every time you clear a <Spiegelmann’s Together Week>’s cooperative minigame, you will acquire experience, up to 5 times per day per world.

※ You can participate in the cooperative minigames games even if you have already acquired all of the experience rewards.

There are Together Week Achievements with rewards from the various minigames. You can acquire them after collecting a certain number of individual points in each one.

  • 250k points in Spiegelmann’s Kitchen: Spiegelmann’s Fire Grill Chair (can be put into storage, permanent)
  • 250k points in Master Rider: Pink Bean Scooter Helmet Voucher (can be put into storage, expires in 7 days)
  • Skewer 1000 ingredients in Skewer Master: Skewer Master Chair (can be put into storage, permanent)
  • Complete all missions: Cooking King Spiegelmann’s Protection Voucher (can be put into storage, expires in 7 days)

※ The ‘Pink Bean Scooter Helmet’ and ‘Cooking King Spiegelmann’s Protection’ obtained through the Vouchers are permanent and untradeable.

※ Spiegelmann’s Kitchen individual points are acquired when you complete a serving.

※ Master Rider individual points are acquired when you complete a delivery.

※ Skewer Master individual points are acquired when you stick ingredients on a skewer.

※ The number of points acquired by matched players or party members are not included in your individual points and mission progress.

[Back to Overview]

Wongstaurant <Special Menu> – Kemdi’s Minigame Week

The Wongstaurant <Special Menu> Kemdi’s Minigame Week event will run from January 5 to January 11. This event is available to characters level 101 or higher.

The minigame master Kemdi has returned! Participate in various minigames and exchange your Dessert Points for Wongstaurant Coins.

You can talk to Kemdi in the Wongstaurant: Main Hall to enter 3 competitive minigames and 3 challenge minigames. You can also enter 3 sudden minigames by accepting the invitations every XX:30.

When you play a minigame, you will acquire Dessert Points, based on the game you played. You can acquire up to 500 Dessert Points per day, and up to 1500 Dessert Points over the event period.

You can exchange your Dessert Points for Wongstaurant Coins by talking to Kemdi.

※ If you have acquired your daily limit of Dessert Points, you can continue to participate in minigames but you will not acquire Dessert Points.

※ If you have no Dessert Points, you cannot exchange for Wongstaurant Coin Vouchers.

The competitive minigames will be available for matching, with a different one open every 20 minutes.

  • XX:00~XX:19: Maple One Card
  • XX:20~XX:39: Psychic Yutnori
  • XX:40~XX:59: Thrilling Dino Rush

The challenge minigames can be played at any time.

  • Jumping Seesaw
  • Higher and Higher Cake Stacking
  • Colourful Savior Invitations

The sudden minigames will be available through an invitation every XX:30, with different ones open at different hours of the day.

  • 12AM/3AM/6AM/9AM/12PM/3PM/6PM/9PM: Savior OX Quiz
  • 1AM/4AM/7AM/10AM/1PM/4PM/7PM/10PM: Savior Rock Paper Scissors
  • 2AM/5AM/8AM/11AM/2PM/5PM/8PM/11PM: Savior Bingo

Each minigame will give various amounts of Dessert Points based on your performance.

  • Maple One Card
    • 1st Place: 200 Dessert Points
    • 2nd Place: 100 Dessert Points
    • 3rd Place: 75 Dessert Points
    • 4th Place: 50 Desssert Points
  • Psychic Yutnori
    • 1st Place: 200 Dessert Points
    • 2nd Place: 100 Dessert Points
    • 3rd Place: 50 Dessert Points
    • 4th Place: 40 Desssert Points
  • Thrilling Dino Rush
    • 1st Place: 200 Dessert Points
    • 2nd Place: 100 Dessert Points
    • 3rd Place: 50 Dessert Points
    • 4th Place: 40 Desssert Points
  • Jumping Seesaw
    • When you exit, you will receive Dessert Points equal to the points you got.
    • You can acquire up to 100 Dessert Points in one game.
  • Higher and Higher Cake Stacking
    • When you exit, you will receive Dessert Points equal to the points you got.
    • You can acquire up to 100 Dessert Points in one game.
  • Colourful Savior Invitations
    • When you exit, you will receive Dessert Points equal to the points you got.
    • You can acquire up to 100 Dessert Points in one game.
  • Savior OX Quiz
    • 0 Correct Answers: 10 Dessert Points
    • 1 Correct Answer: 20 Dessert Points
    • 2 Correct Answers: 30 Dessert Points
    • 3 Correct Answers: 40 Dessert Points
    • 4 Correct Answers: 50 Dessert Points
    • 5 Correct Answers: 60 Dessert Points
    • 6 Correct Answers: 70 Dessert Points
    • 7 Correct Answers: 80 Dessert Points
    • 8 Correct Answers: 90 Dessert Points
    • 9 Correct Answers: 100 Dessert Points
    • 10 Correct Answers: 110 Dessert Points
    • 11 Correct Answers: 130 Dessert Points
    • 12 Correct Answers: 140 Dessert Points
    • 13 Correct Answers: 160 Dessert Points
    • 14 Correct Answers: 170 Dessert Points
    • 15 Correct Answers: 190 Dessert Points
    • 16 Correct Answers: 200 Dessert Points
    • 17 Correct Answers: 210 Dessert Points
    • 18 Correct Answers: 230 Dessert Points
    • 19 Correct Answers: 250 Dessert Points
    • 20 Correct Answers: 270 Dessert Points
  • Savior Rock Paper Scissors
    • 1F: 30 Dessert Points
    • 2F: 40 Dessert Points
    • 3F: 50 Dessert Points
    • 4F: 60 Dessert Points
    • 5F: 70 Dessert Points
    • 6F: 90 Dessert Points
  • Savior Bingo
    • 1st Place: 100 Dessert Points
    • 2nd Place: 90 Dessert Points
    • 3rd Place: 80 Dessert Points
    • 4th Place: 70 Dessert Points
    • 5th Place: 50 Dessert Points
    • 6~10th Place: 40 Dessert Points
    • 11~20th Place: 30 Dessert Points
    • 21~30th Place: 20 Dessert Points
    • Other Ranks: 10 Dessert Points

※ If you leave OX Quiz before the game begins, you will not acquire Dessert Points.

There are also Kemdi’s Minigame Week Achievements, where if you achieve certain conditions for each game, you can receive rewards! You can only claim these rewards 1 time per world.

  • Get 1st place in Maple One Card 5 times: Dessert Maker Voucher (Overall)
  • Win Psychic Yutnori 5 times: Specialty Mint Choco Ice Cream (Chair)
  • Get 1st place in Thrilling Dino Rush 5 times: Sugar Crush Voucher (Weapon)
  • Perform a total of 100 jumps in Jumping Seesaw: Desert Slippers Voucher (Shoes)
  • Stack a total of 300 floors in Higher and Higher Cake Stacking: Give Me a Snack Too Riding Voucher (Riding)
  • Acquire a total of 200,000 points in Colourful Savior Invitations: Birth of Dessert Voucher (Gloves)
  • Answer a total of 10 questions in Savior OX Quiz: Dessert Meringue Voucher (Hat)
  • Acquire a total of 1,000 points in Savior Rock Paper Scissors: Dessert Angel Voucher (Cape)
  • Acquire a total of 1,000 points in Savior Bingo: Jellycat Action Damage Skin

※ All rewards other than the ‘Specialty Mint Choco Ice Cream’ will expire in 7 days, and can be put into storage.

※ For missions related to participating in competitive minigames, if you forfeit or are kicked out due to accumulated warnings, the game will not be included in your participation count.

[Back to Overview]

Wongstaurant <Special Menu> – Mike’s Power Up Week

The Wongstaurant <Special Menu> Mike’s Power Up Week event will run from January 12 to January 18. This event is available to characters level 101 or higher.

Mike’s special power up week! Don’t miss these miraculous benefits!

Mike has prepared special benefits for each day of the week!

  • January 12: 1+1 Star Force enhancements up to 10 stars
  • January 13: 5x chance to get Magnificent Souls
  • January 14: Shining Star Force Time (5/10/15 and 30% discount)
  • January 15: Miracle Time (2x chance to tier up potential when cubing)
  • January 16: 50% discount on Spell Trace enhancement costs
  • January 17: 50% discount on Ability reset costs
  • January 18: 30% discount on Star Force costs

[Back to Overview]

Lady Blair’s Dream Express

Lady Blair's Dream Express

The Lady Blair’s Dream Express event will run from December 23 to 27. During this time, you can freely move your Cash items between characters, regardless of cash restrictions.

[Back to Overview]

Sunday Maple

The Sunday Maple event will take place on December 25, January 1, January 8, and January 15.

On December 25, the following benefits will take place:

  • +300% experience from Combo Kill Orbs
  • +100% experience from Runes
  • 2x Wongsaurant Coins acquired and daily limit from daily missions

On January 1, the following benefits will take place:

  • 2x experience rewards from Spiegelmann’s Together Week
  • 2x Wongsaurant Coins acquired and daily limit from daily missions

On January 8, the following benefits will take place:

  • 2x experience from Pollo, Fritto, and Especia Bounty Hunting
  • 2x experience from Flame Wolf
  • +50% experience from Monster Park
  • 2x Wongsaurant Coins acquired and daily limit from daily missions

On January 15, the following benefits will take place:

  • Mike’s Power Up Week – Miracle Time
  • 2x Wongsaurant Coins acquired and daily limit from daily missions

[Back to Overview]

  1. sunny hero player
    December 22, 2022 at 3:15 pm

    u really macroing bro. gms got to your head

  2. Anonymous
    December 29, 2022 at 4:54 pm

    Love your detailed translations. Thank you!

  3. Anonymous
    December 30, 2022 at 11:30 am

    thank you

  4. Anonymous
    January 3, 2023 at 12:30 am

    The Arcane River Special Contents rewards (symbols + EXP) are capped per character or per world?

    • Max
      January 3, 2023 at 10:54 am

      The weekly exp rewards are 3x per world, but you can get the symbols on as many chars as you want per week

  5. Anonymous
    January 5, 2023 at 5:12 am

    Acquire a total of 2,000 points in Savior Rock Paper Scissors: Dessert Angel Voucher (Cape)

    Changed to Acquire a total of 1,000 points

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