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Posts Tagged ‘kaiser’

MapleStory RED!

May 19, 2013 197 comments

MapleStory RED

At MapleStory 1st Festival, they have released information about this year’s summer update, MapleStory RED! Some of it is really exciting! I’m looking most forward to the Black Mage storyline additions, and obviously a certain reorganization~

Another conference will be held in June, giving further information.

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kMSt ver. 1.2.477 – Skill Changes and New Theme Dungeon, Crimsonwood PQ!

May 16, 2013 234 comments

Crimsonwood Citadel Office

A new patch has been released in Tespia, this time it actually brings significant content! Along with minor skill changes for many classes (no Adventurers sadly…), Battlemage and Wild Hunter were adjusted quite a bit! They have a bunch of new skills and a lot were removed.

In addition, there is a new theme dungeon and a new party quest available and some other content that might interest you, read on!

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10th Anniversary History!

May 15, 2013 33 comments

Nexon posted this video yesterday, it’s really cute and details many of the things that have been added to MapleStory! It doesn’t really tell us anything new but I wanted to show it to you guys, check past the cut for translations!

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Inkwell’s Secret Diary – Maple All-Stars Mobilized!

November 26, 2012 62 comments

Maple’s strongest dream team!
That dream has finally been realized!

So I guess they’ll open the creation of all characters for this Winter update. Possibly permanently? Only a couple more days until we get our sneak peek of the patch!

kMSt ver. 1.2.454 – November Update & New Thief Resistance, Automata!

November 8, 2012 197 comments

A huge patch was released to Tespia including the things for the November update (Demon Slayer and Cannon Shooter reorganization, Resistance and Cannon Shooter Hyper Skills, the new theme dungeon, Monster Park Extreme) as well as some Tempest class nerfs AND the data for the new thief Resistance class, Automata! It looks it will be coming out on December 6! (thanks to Yoon for finding this picture~)

The maximum number of character slots has been increased from 18 to 19. Ok… why not just to 24 or something…?

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